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The Women of Battlestar Galactica and Their Roles : Then and Now
University of Louisville ThinkIR: The University of Louisville's Institutional Repository Electronic Theses and Dissertations 5-2013 The women of Battlestar Galactica and their roles : then and now. Jesseca Schlei Cox 1988- University of Louisville Follow this and additional works at: https://ir.library.louisville.edu/etd Recommended Citation Cox, Jesseca Schlei 1988-, "The women of Battlestar Galactica and their roles : then and now." (2013). Electronic Theses and Dissertations. Paper 284. https://doi.org/10.18297/etd/284 This Master's Thesis is brought to you for free and open access by ThinkIR: The University of Louisville's Institutional Repository. It has been accepted for inclusion in Electronic Theses and Dissertations by an authorized administrator of ThinkIR: The University of Louisville's Institutional Repository. This title appears here courtesy of the author, who has retained all other copyrights. For more information, please contact [email protected]. THE WOMEN OF BATTLESTAR GALACTICA AND THEIR ROLES: THEN AND NOW By Jesseca Schleil Cox B.A., Bellarmine University, 2010 A Thesis Submitted to the Faculty of the College of Arts and Sciences of the University of Louisville in Partial Fulfillment of the Requirements for the Degre:e of Master of Arts Department of Sociology University of Louisville Louisville, Kentucky May 2013 Copyright 2013 by Jesseca Schlei Cox All Rights Reserved The Women of Battlestar Galactica and Their Roles: Then and Now By Jesseca Schlei Cox B.A., Bellarmine University, 2010 Thesis Approved on April 11, 2013 by the following Thesis Committee: Gul Aldikacti Marshall, Thesis Director Cynthia Negrey Dawn Heinecken ii DEDICATION This thesis is dedicated to my mother and grandfather Tracy Wright Fritch and Bill Wright who instilled in me a love of science fiction and a love of questioning the world around me. -
Apocalypse As Religious and Secular Discourse in Battlestar Galactica
Volume 6 2014-15 APOCALYPSE & GHOSTS Apocalypse as Religious and Secular Discourse in Battlestar Galactica and its Prequel Caprica Diane Langlumé University of Paris VIII Saint-Denis Abstract he concept of the end of the world is inherent in religious discourse. Illustratively, in T Medieval Christianity, a divine power was held responsible for cataclysmic events. In the post-Hiroshima era, the concept of apocalypse has taken on secular meaning. Not surprisingly, given recent history, the apocalypse has become a prominent component of popular television epics; broadcast narratives, such as Battlestar Galactica and Caprica, entwine both Biblical and secular versions of the apocalypse, thereby creating a novel apocalyptic discourse which, instead of establishing the apocalypse as an end, uses it as a foundation, as a thought-provoking means of conveying a political message of tolerance and acceptance of otherness, of encouraging self-reflectiveness; and as a way of denouncing the empty rhetoric of religious extremism. Keywords: Television series, Battlestar Galactica, Caprica, religion, Book of Mormon, Bible, Book of Revelation, John of Patmos, Genesis, Adam, Garden of Eden, Heaven, God, fall of man, the beast, false prophet, angel, Second Coming, resuscitation, apocalypse, end of the world, nuclear apocalypse, Hiroshima, post-apocalyptic, genocide, intertextuality, parody, pastiche, religious satire, 9/11, America, religious terrorism, suicide bombing, cyborg, robot, humanity, monotheism, polytheism. he television series Battlestar Galactica1 establishes its chronology between a nuclear T apocalypse that has just taken place and the threat of a potential future apocalypse,2 both at the hands of human-looking cyborgs called Cylons. Caprica, its prequel series, set fifty- eight years before the nuclear detonation, unfolds the events leading up to the apocalypse in Battlestar Galactica. -
But, You're Just a Girl
University of New Orleans ScholarWorks@UNO University of New Orleans Theses and Dissertations Dissertations and Theses Spring 5-17-2013 But, You're Just A Girl Sasha McTee [email protected] Follow this and additional works at: https://scholarworks.uno.edu/td Part of the English Language and Literature Commons Recommended Citation McTee, Sasha, "But, You're Just A Girl" (2013). University of New Orleans Theses and Dissertations. 1655. https://scholarworks.uno.edu/td/1655 This Thesis is protected by copyright and/or related rights. It has been brought to you by ScholarWorks@UNO with permission from the rights-holder(s). You are free to use this Thesis in any way that is permitted by the copyright and related rights legislation that applies to your use. For other uses you need to obtain permission from the rights- holder(s) directly, unless additional rights are indicated by a Creative Commons license in the record and/or on the work itself. This Thesis has been accepted for inclusion in University of New Orleans Theses and Dissertations by an authorized administrator of ScholarWorks@UNO. For more information, please contact [email protected]. “But, You’re Just A Girl:” The Female Hero in Modern Science Fiction and Fantasy A Thesis Submitted to the Graduate Faculty of the University of New Orleans in partial fulfillment of the requirements for the degree of Master of Arts in English by Sasha Rene McTee B.A. University of Colorado at Boulder, 2007 May, 2013 Table of Contents Abstract ............................................................................................................................. -
Zálohadiplomka Konečná Verze
Masarykova univerzita Filozofická fakulta Ústav filmu a audiovizuální kultury Kristýna Chmelíková (FAV, magisterské navazující prezen ční studium) Narativn ě komplexní seriál a jeho transmediální extenze Případová studie amerického seriálu Battlestar Galactica Magisterská diplomová práce Vedoucí práce : Mgr. Pavel Skopal, Ph.D. Brno 2011 Prohlášení o samostatnosti Prohlašuji, že jsem pracovala samostatn ě a použila jen uvedených zdroj ů. Datum Podpis 31. dubna 2011 ............................................................................. 1 Poděkování Za vedení diplomové práce a cenné p řipomínky d ěkuji Mgr. Pavlu Skopalovi, Ph.D. Za podn ětné konzultace tématu pat ří m ůj dík Mgr. Jaroslavu Švelchovi a Mgr. Radomíru D. Kokešovi. Děkuji též Martinu Chmelíkovi za pomoc p ři zpracování graf ů a Vendule Pavlí čkové za jazykové korektury. Pod ěkovat za srde čnou podporu, a to nejen v dob ě vzniku této práce, pak chci svým rodi čů m a Michalu Kašpárkovi. 2 Klíčová slova Narativn ě komplexní seriál, transmediální vypráv ění, transmediální extenze, konvergence médií, narativní analýza, produser, hyperdiegeze, Battlestar Galactica Keywords Narrative complexity of a TV series, transmedia storytelling, transmedia extension, media convergence, narrative analysis, produser, hyperdiegesis, Battlestar Galactica 3 Obsah 1. Úvod ................................................................................................................................................ 6 1.1 Ne p říb ěh, ale sv ět nebo ansámbl............................................................................................. -
Prometheus Bound, Frankenstein and Battlestar Galactica William Blais
Duquesne University Duquesne Scholarship Collection Electronic Theses and Dissertations Fall 2009 A Hermeneutic Exploration of the Literature of Technology: Prometheus Bound, Frankenstein and Battlestar Galactica William Blais Follow this and additional works at: https://dsc.duq.edu/etd Recommended Citation Blais, W. (2009). A Hermeneutic Exploration of the Literature of Technology: Prometheus Bound, Frankenstein and Battlestar Galactica (Doctoral dissertation, Duquesne University). Retrieved from https://dsc.duq.edu/etd/327 This Immediate Access is brought to you for free and open access by Duquesne Scholarship Collection. It has been accepted for inclusion in Electronic Theses and Dissertations by an authorized administrator of Duquesne Scholarship Collection. For more information, please contact [email protected]. A HERMENEUTIC EXPLORATION OF THE LITERATURE OF TECHNOLOGY: PROMETHEUS BOUND, FRANKENSTEIN AND BATTLESTAR GALACTICA A Dissertation Submitted to the McAnulty College and Graduate School of Liberal Arts Duquesne University In partial fulfillment of the requirements for the degree of Doctor of Philosophy By William P. Blais December 2009 Copyright by William P. Blais 2009 A HERMENEUTIC EXPLORATION OF THE LITERATURE OF TECHNOLOGY: PROMETHEUS BOUND, FRANKENSTEIN AND BATTLESTAR GALACTICA By William P. Blais Approved November 17, 2009 ________________________________ ________________________________ Michael Sipiora, Ph.D. Eva Simms, Ph.D. Professor of Psychology Professor of Psychology (Committee Chair) (Committee Member) ________________________________ ________________________________ Stanton Marlan, Ph.D., ABPP Daniel Burston, Ph.D. Professor of Psychology Professor of Psychology (Committee Member) (Department Chair) ________________________________ Christopher M. Duncan, Ph.D. Dean, McAnulty College and Graduate School of Liberal Arts iii ABSTRACT A HERMENEUTIC EXPLORATION OF THE LITERATURE OF TECHNOLOGY: PROMETHEUS BOUND, FRANKENSTEIN AND BATTLESTAR GALACTICA By William P. -
BATTLESTAR GALACTICA and PHILOSOPHY:Knowledge Here
BATTLESTAR GALACTICA AND PHILOSOPHY The Blackwell Philosophy and PopCulture Series Series editor William Irwin A spoonful of sugar helps the medicine go down, and a healthy help- ing of popular culture clears the cobwebs from Kant. Philosophy has had a public relations problem for a few centuries now. This series aims to change that, showing that philosophy is relevant to your life—and not just for answering the big questions like “To be or not to be?” but for answering the little questions: “To watch or not to watch South Park?” Thinking deeply about TV, movies, and music doesn’t make you a “complete idiot.” In fact it might make you a philosopher, someone who believes the unexamined life is not worth living and the unexamined cartoon is not worth watching. Edited by Robert Arp Edited by William Irwin Edited by J. Jeremy Wisnewski Edited by Jason Holt Edited by Sharon M. Kaye Edited by Jennifer Hart Weed, Richard Davis, and Ronald Weed BATTLESTAR GALACTICA AND PHILOSOPHY:Knowledge Here Begins Out There Edited by Jason T. Eberl Forthcoming the office and philosophy: scenes from the unexamined life Edited by J. Jeremy Wisnewski BATTLESTAR GA LACTICA AND PHILOSOPHY KNOWLEDGE HERE BEGINS OUT THERE EDITED BY JASON T. EBERL © 2008 by Blackwell Publishing Ltd blackwell publishing 350 Main Street, Malden, MA 02148–5020, USA 9600 Garsington Road, Oxford OX4 2DQ, UK 550 Swanston Street, Carlton, Victoria 3053, Australia The right of Jason T. Eberl to be identified as the author of the editorial material in this work has been asserted in accordance with the UK Copyright, Designs, and Patents Act 1988. -
Hollywood Intellectual Property Opportunities for the Browser Games Industry
Hollywood Intellectual Property Opportunities for the Browser Games Industry Philip Reisberger Chief Games Officer August 2011, GDC Europe Facts The Company Founded 2002 Number of Employees 800+ Key Titles DarkOrbit, Seafight, Farmerama Battlestar Galactica Online, The Mummy Online, Skyrama Locations Hamburg, Germany Berlin, Germany San Francisco, USA Malta Sao Paulo, Brazil 2 Figures The Figures 30 languages 70 active games More than 200 million users 250,000+ new registrations per day Winner • Mashable Best Online Game 2010 • Best Community Support 2011 • Best Gaming Portal 2010, 2011 • Best Browser Game 2010, 2011 • International Business Award 2010 • Deloitte Rising Stars 2009 • Best Gaming Website USA 2009 • MTV Games Award 2009 • … 3 250,000 …over 250,000 babies are born every day in the world. Bigpoint adds more than 250,000 new players every day too... 4 Hollywood IPs Establishing an IP 1 Success Factors Benefits of Licensing 2 Market Differences Focus: 3 Battlestar Galactica Online 4 Learnings 5 1. Establishing IP 6 BIGPOINT‘S GAME PORTFOLIO Diversity and high quality offer millions of players fun & entertainment CORE GAMES „AAA“ GAMES CASUAL GAMES More than 50 MILLION users BATTLESTAR GALACTICA In just under one year, 30 have registered for ONLINE was the MOST MILLION users moved to the DARKORBIT since it went SUCCESSFUL launch of a game country to start their own online in 2006 and has in Bigpoint history with over 1 online farms at FARMERAMA mollions of active MILLION player after 4 WEEKS monthly users SEAFIGHT. More than -
And Battlestar Galactica (2003)
Evil, Dangerous, and Just Like Us: Androids and Cylons in Do Androids Dream of Electric Sheep? (1968) and Battlestar Galactica (2003) A Project Submitted to the College of Graduate Studies and Research in Partial Fulfillment of the Requirements for the Degree of Master of Arts in the Department of English University of Saskatchewan Saskatoon By Chelsea Catherine Cox © Copyright Chelsea Catherine Cox, September 2011. All Rights Reserved. PERMISSION TO USE In presenting this project in partial fulfillment of the requirements for a Postgraduate degree from the University of Saskatchewan, I agree that the Libraries of this University may make it freely available for inspection. I further agree that permission for the copying of this project in any manner, in whole or in part, for scholarly purposes may be granted by the professor or professors who supervised my project work or, in their absence, by the Head of the Department or the Dean of the College in which my thesis work was done. It is understood that any copying or publication or use of this project or parts thereof for financial gain shall not be allowed without my written permission. It is also understood that due recognition shall be given to me and to the University of Saskatchewan in any scholarly use which may be made of any material in my project. Requests for permission to copy or to make other uses of materials in this project in whole or part should be addressed to: Head of the Department of English University of Saskatchewan 9 Campus Drive Saskatoon, Saskatchewan S7N 5A5 Canada OR Dean College of Graduate Studies and Research University of Saskatchewan 107 Administration Place Saskatoon, Saskatchewan S7N 5A2 Canada i ABSTRACT The nature of humanity and what it means to be human has long been the focus of science fiction writers in all media. -
Eschatology and the Technological Future
Eschatology and the Technological Future This book offers an insightful and timely analysis of key theorists and ideas in the intersection between theology and technology. From the religiously inspired technological optimism of Pierre Teilhard de Chardin and Nikolai Fedorov, to the darker technological pessimism of Jacques Ellul, the contributions of Christian theorists to under- standing the technological milieu can offer us fresh perspectives on some intractable problems of modern life. As Burdett clearly shows, technological optimism and utopianism have religious roots, and a technological culture that ignores its own roots is in danger not only of environmental devastation, but also existential and spiritual despair. A fi ne book at a critical time. — David Lewin, Liverpool Hope University, UK The rapid advancement of technology has led to an explosion of speculative theories about what the future of humankind may look like. These “tech- nological futurisms” from the fi elds of nanotechnology, biotechnology and information technology are drawing growing scrutiny from the philosophi- cal and theological communities. This text seeks to contextualize the grow- ing literature on the cultural, philosophical and religious implications of technological advancement by considering technological futurisms such as transhumanism in the context of the long historical tradition of technologi- cal dreaming. Michael Burdett traces the latent religious sources of our con- temporary technological imagination by looking at visionary approaches to technology and the future in seminal technological utopias and sci- ence fi ction and draws on past theological responses to the technological future with Pierre Teilhard de Chardin and Jacques Ellul. Burdett’s argu- ment arrives at a contemporary Christian response to transhumanism based around the themes of possibility and promise by turning to the works of Richard Kearney, Eberhard Jüngel and Jürgen Moltmann. -
Battlestar Galactica
Diaspora narrative in Battlestar Galactica Grace L. Dillon Science Fiction Film and Television, Volume 5, Issue 1, Spring 2012, pp. 1-21 (Article) Published by Liverpool University Press DOI: 10.1353/sff.2012.0001 For additional information about this article http://muse.jhu.edu/journals/sff/summary/v005/5.1.dillon.html Access provided by Portland State University (11 Jul 2013 09:31 GMT) dummy header Diaspora narrative in Battlestar Galactica Grace L. Dillon Seek the welfare of the city where I have sent you into exile, and pray to the Lord on its behalf, for in its welfare you will find your welfare. – Jeremiah 29:7 This article reads the original Battlestar Galactica series and its 1980 sequel as a diasporic narrative. It compares exodus and diaspora, contextualises the Colonial journey within emerging diaspora theory and views the Galactica allegory as an indicator of American imperialism. Reliance on the theme of exodus is a common characteristic that receives little attention in the scholarship on the original Battlestar Galactica (US 1978–9), its spinoff Galactica 1980 (US 1980) and the ‘reimagined’ Battlestar Galactica (US 2004–9). The proliferation of biblical allusions, along with the presence of original series creator Glen A. Larson’s theology, offers exodus as a ready-made description of characters’ movements throughout the narrative. However, ‘exo- dus’ has become the shorthand term of choice for artists and critics. Certainly the association heightens dramatic tension. Invoking it often and casually, how- ever, has diminished its contribution to the Battlestar Galactica storyline while overshadowing the significance of diaspora as a unifying element of original and remade series. -
7. Troubling Notions of Reality in Caprica
ERIN BROWNLEE DELL 7. TROUBLING NOTIONS OF REALITY IN CAPRICA Examining “Paradoxical States” of Being To pass beyond the end—into the excess of reality, the excess of positivity, the excess of events, the excess of information—is to enter a paradoxical state, a state which can no longer be content with a rehabilitation of traditional values, and demands a thinking that is itself paradoxical: a thinking that no longer obeys a truth principle, and even accepts the impossibility of verification. (Baudrillard, as cited in Redhead, 2008, p. 146) Science fiction (SF), particularly in television, has traditionally offered an escape from the confines of our seemingly boring and “normal” existence. Indeed, popular SF television shows, like Star Trek and the re-imagined Battlestar Galactica series gained cult-like followings from fans eager to tune in to weekly adventures of excitement and suspense involving compelling characters, spaceships and other technological advances. As viewers, we can identify with familiar characters in unfamiliar landscapes; such programs offer an alternative reality of sorts, a vision for the future. However, these visions may also offer reflections of current realities and struggles as exemplified by the Sy Fy network’s short-lived series, Caprica. A prequel to his wildly successful re-imagined Battlestar Galactica series, writer and creator Ron Moore’s Caprica offers a historical framework for future BSG events, including the creation of the initial Cylons. Set 58 years prior to the beginning of the Battlestar Galactica series, the planet of Caprica exists as a society both replete and dependent on advanced technology. The arc of the series focuses on these advances as providing the foundation for alternate realties and identities, where fixed notions of what is real and what is human are disrupted. -
Battlestar Galactica: Season Three Checklist
Battlestar Galactica: Season Three Checklist Base Cards # Card Title [ ] 01 Title Card/Checklist [ ] 02 Title Card/Checklist [ ] 03 Title Card/Checklist [ ] 04 Occupation [ ] 05 Occupation [ ] 06 Occupation [ ] 07 Precipice [ ] 08 Precipice [ ] 09 Precipice [ ] 10 Exodus: Part 1 [ ] 11 Exodus: Part 1 [ ] 12 Exodus: Part 1 [ ] 13 Exodus: Part 2 [ ] 14 Exodus: Part 2 [ ] 15 Exodus: Part 2 [ ] 16 Collaborators [ ] 17 Collaborators [ ] 18 Collaborators [ ] 19 Torn [ ] 20 Torn [ ] 21 Torn [ ] 22 A Measure of Salvation [ ] 23 A Measure of Salvation [ ] 24 A Measure of Salvation [ ] 25 Hero [ ] 26 Hero [ ] 27 Hero [ ] 28 Unfinished Business [ ] 29 Unfinished Business [ ] 30 Unfinished Business [ ] 31 The Passage [ ] 32 The Passage [ ] 33 The Passage [ ] 34 The Eye of Jupiter [ ] 35 The Eye of Jupiter [ ] 36 The Eye of Jupiter [ ] 37 Rapture [ ] 38 Rapture [ ] 39 Rapture [ ] 40 Taking a Break from All Your Worries [ ] 41 Taking a Break from All Your Worries [ ] 42 Taking a Break from All Your Worries [ ] 43 The Woman King [ ] 44 The Woman King [ ] 45 The Woman King [ ] 46 A Day in the Life [ ] 47 A Day in the Life [ ] 48 A Day in the Life [ ] 49 Dirty Hands [ ] 50 Dirty Hands [ ] 51 Dirty Hands [ ] 52 Maelstrom [ ] 53 Maelstrom [ ] 54 Maelstrom [ ] 55 The Son Also Rises [ ] 56 The Son Also Rises [ ] 57 The Son Also Rises [ ] 58 Crossroads: Part 1 [ ] 59 Crossroads: Part 1 [ ] 60 Crossroads: Part 1 [ ] 61 Crossroads: Part 2 [ ] 62 Crossroads: Part 2 [ ] 63 Crossroads: Part 2 Significant Seven (1:8 Packs) # Card Title [ ] SS1 Brother Cavil [ ]