Gender Performance, Transgression and the Cyborg in Battlestar Galactica
Total Page:16
File Type:pdf, Size:1020Kb
Load more
Recommended publications
-
Representations and Discourse of Torture in Post 9/11 Television: an Ideological Critique of 24 and Battlestar Galactica
REPRESENTATIONS AND DISCOURSE OF TORTURE IN POST 9/11 TELEVISION: AN IDEOLOGICAL CRITIQUE OF 24 AND BATTLSTAR GALACTICA Michael J. Lewis A Thesis Submitted to the Graduate College of Bowling Green State University in partial fulfillment of the requirements for the degree of MASTER OF ARTS May 2008 Committee: Jeffrey Brown, Advisor Becca Cragin ii ABSTRACT Jeffrey Brown Advisor Through their representations of torture, 24 and Battlestar Galactica build on a wider political discourse. Although 24 began production on its first season several months before the terrorist attacks, the show has become a contested space where opinions about the war on terror and related political and military adventures are played out. The producers of Battlestar Galactica similarly use the space of television to raise questions and problematize issues of war. Together, these two television shows reference a long history of discussion of what role torture should play not just in times of war but also in a liberal democracy. This project seeks to understand the multiple ways that ideological discourses have played themselves out through representations of torture in these television programs. This project begins with a critique of the popular discourse of torture as it portrayed in the popular news media. Using an ideological critique and theories of televisual realism, I argue that complex representations of torture work to both challenge and reify dominant and hegemonic ideas about what torture is and what it does. This project also leverages post-structural analysis and critical gender theory as a way of understanding exactly what ideological messages the programs’ producers are trying to articulate. -
Monthly Title Information Cover Sheet August 2020
AMSTERDAM UNIVERSITY PRESS Monthly Title Information AI Sheets - August 2020 AUP Marketing; Lucia Dove ([email protected]) 26/05/2020 Amsterdam University Press 9789462987203 Corsi, Urbanization in Viking Age and Medieval Denmark 9789462989320 Gohain, Imagined Geographies in the Indo-Tibetan Borderlands 9789462983632 Lie, Towards a Political Aesthetics of Cinema 9789462988040 Jones, Death and Afterlife in the Pages of Gregory of Tours 9789462983373 Kuuliala, Saints, Infirmity, and Community in the Late Middle Ages 9789463721844 Thomas, Poussin's Women 9789462985865 Stevens, Fanvids 9789462989504 Hjorth et al, Digital Media Practices in Households 9789463720120 Mathias, Disaster Cinema in Historical Perspective 9789462988934 Ngo & Hung, Shadow Exchanges along the New Silk Roads 9789463726436 Tan, Buddhist Revitalization and Chinese Religions in Malaysia 9789089647221 Chen et al., Chinese "Cancer Villages" Arc Humanities Press 9781641892728 Sarti, Women and Economic Power in Premodern Royal Courts 9781641894067 Weiss et al., Waldef Amsterdam University Press and Arc Humanities Press titles are available outside North America through NBN International and available in North America and Canada through Baker & Taylor Publisher Services. Amsterdam University Press T +31 (0)20 420 00 50 www.aup.nl Nieuwe Prinsengracht 89 [email protected] facebook.com/AUPAcademic 1018 VR Amsterdam [email protected] twitter.com/AmsterdamUPress AMSTERDAM UNIVERSITY PRESS THE EARLY MEDIEVAL NORTH ATLANTIC Maria R.D. Corsi Urbanization in Viking Age and Medieval Denmark From Landing Place to Town This study traces the history of urbanization in Denmark from c. 500-1350 and explores how interconnected political, religious, economic factors were instrumental in bringing about the growth of towns. Prior to urban development, certain specialized sites such as elite residences and coastal landing places performed many of the functions that would later be taken over by medieval towns. -
What Does Gender Mean in Regendered Characters
What Does Gender Mean in Regendered Characters Author Baker, Lucy Published 2017-12-31 Thesis Type Thesis (PhD Doctorate) School School of Hum, Lang & Soc Sc DOI https://doi.org/10.25904/1912/2211 Copyright Statement The author owns the copyright in this thesis, unless stated otherwise. Downloaded from http://hdl.handle.net/10072/380299 Griffith Research Online https://research-repository.griffith.edu.au WHAT DOES GENDER MEAN IN REGENDERED CHARACTERS Ms Lucy Irene Baker, BA (Hons), MAppSci(Lib&InfoMgmt) School of Humanities, Languages, and Social Science Griffith University Submitted in fulfilment of the requirements of the degree of Doctor of Philosophy 31 December 2017 21 Abstract This thesis examines the ways regendering, or ‘genderswapping’, is performed as an adaptational creative choice for fans and creators. Regendered works, such as the TV series Elementary, illustrate the complexity of representation, and the ongoing imbalanced landscape of media. I develop a more cohesive understanding of the fannish counterpublic and its complex approaches to creativity and gender by grounding the research and data collection in fan studies, gender studies, and literary theory. This thesis uses interviews, surveys, and observations of fannish communities, and close readings of regendered texts and media, to develop two theories of regendered effects. One: the position of regendered work within fannish counterpublics is one centred on the conflicts and tensions between lived experiences and the media landscape, performed through the creative forms that characterise their communities. Fannish experiences of gender and sexuality influence their reception of those works, and how they practice regendering as a creative process. Two: these works then reinforce that counterpublic by correcting the gender imbalance of the initial work, and re-othering the expectations of that work. -
The Women of Battlestar Galactica and Their Roles : Then and Now
University of Louisville ThinkIR: The University of Louisville's Institutional Repository Electronic Theses and Dissertations 5-2013 The women of Battlestar Galactica and their roles : then and now. Jesseca Schlei Cox 1988- University of Louisville Follow this and additional works at: https://ir.library.louisville.edu/etd Recommended Citation Cox, Jesseca Schlei 1988-, "The women of Battlestar Galactica and their roles : then and now." (2013). Electronic Theses and Dissertations. Paper 284. https://doi.org/10.18297/etd/284 This Master's Thesis is brought to you for free and open access by ThinkIR: The University of Louisville's Institutional Repository. It has been accepted for inclusion in Electronic Theses and Dissertations by an authorized administrator of ThinkIR: The University of Louisville's Institutional Repository. This title appears here courtesy of the author, who has retained all other copyrights. For more information, please contact [email protected]. THE WOMEN OF BATTLESTAR GALACTICA AND THEIR ROLES: THEN AND NOW By Jesseca Schleil Cox B.A., Bellarmine University, 2010 A Thesis Submitted to the Faculty of the College of Arts and Sciences of the University of Louisville in Partial Fulfillment of the Requirements for the Degre:e of Master of Arts Department of Sociology University of Louisville Louisville, Kentucky May 2013 Copyright 2013 by Jesseca Schlei Cox All Rights Reserved The Women of Battlestar Galactica and Their Roles: Then and Now By Jesseca Schlei Cox B.A., Bellarmine University, 2010 Thesis Approved on April 11, 2013 by the following Thesis Committee: Gul Aldikacti Marshall, Thesis Director Cynthia Negrey Dawn Heinecken ii DEDICATION This thesis is dedicated to my mother and grandfather Tracy Wright Fritch and Bill Wright who instilled in me a love of science fiction and a love of questioning the world around me. -
Apocalypse As Religious and Secular Discourse in Battlestar Galactica
Volume 6 2014-15 APOCALYPSE & GHOSTS Apocalypse as Religious and Secular Discourse in Battlestar Galactica and its Prequel Caprica Diane Langlumé University of Paris VIII Saint-Denis Abstract he concept of the end of the world is inherent in religious discourse. Illustratively, in T Medieval Christianity, a divine power was held responsible for cataclysmic events. In the post-Hiroshima era, the concept of apocalypse has taken on secular meaning. Not surprisingly, given recent history, the apocalypse has become a prominent component of popular television epics; broadcast narratives, such as Battlestar Galactica and Caprica, entwine both Biblical and secular versions of the apocalypse, thereby creating a novel apocalyptic discourse which, instead of establishing the apocalypse as an end, uses it as a foundation, as a thought-provoking means of conveying a political message of tolerance and acceptance of otherness, of encouraging self-reflectiveness; and as a way of denouncing the empty rhetoric of religious extremism. Keywords: Television series, Battlestar Galactica, Caprica, religion, Book of Mormon, Bible, Book of Revelation, John of Patmos, Genesis, Adam, Garden of Eden, Heaven, God, fall of man, the beast, false prophet, angel, Second Coming, resuscitation, apocalypse, end of the world, nuclear apocalypse, Hiroshima, post-apocalyptic, genocide, intertextuality, parody, pastiche, religious satire, 9/11, America, religious terrorism, suicide bombing, cyborg, robot, humanity, monotheism, polytheism. he television series Battlestar Galactica1 establishes its chronology between a nuclear T apocalypse that has just taken place and the threat of a potential future apocalypse,2 both at the hands of human-looking cyborgs called Cylons. Caprica, its prequel series, set fifty- eight years before the nuclear detonation, unfolds the events leading up to the apocalypse in Battlestar Galactica. -
But, You're Just a Girl
University of New Orleans ScholarWorks@UNO University of New Orleans Theses and Dissertations Dissertations and Theses Spring 5-17-2013 But, You're Just A Girl Sasha McTee [email protected] Follow this and additional works at: https://scholarworks.uno.edu/td Part of the English Language and Literature Commons Recommended Citation McTee, Sasha, "But, You're Just A Girl" (2013). University of New Orleans Theses and Dissertations. 1655. https://scholarworks.uno.edu/td/1655 This Thesis is protected by copyright and/or related rights. It has been brought to you by ScholarWorks@UNO with permission from the rights-holder(s). You are free to use this Thesis in any way that is permitted by the copyright and related rights legislation that applies to your use. For other uses you need to obtain permission from the rights- holder(s) directly, unless additional rights are indicated by a Creative Commons license in the record and/or on the work itself. This Thesis has been accepted for inclusion in University of New Orleans Theses and Dissertations by an authorized administrator of ScholarWorks@UNO. For more information, please contact [email protected]. “But, You’re Just A Girl:” The Female Hero in Modern Science Fiction and Fantasy A Thesis Submitted to the Graduate Faculty of the University of New Orleans in partial fulfillment of the requirements for the degree of Master of Arts in English by Sasha Rene McTee B.A. University of Colorado at Boulder, 2007 May, 2013 Table of Contents Abstract ............................................................................................................................. -
Zálohadiplomka Konečná Verze
Masarykova univerzita Filozofická fakulta Ústav filmu a audiovizuální kultury Kristýna Chmelíková (FAV, magisterské navazující prezen ční studium) Narativn ě komplexní seriál a jeho transmediální extenze Případová studie amerického seriálu Battlestar Galactica Magisterská diplomová práce Vedoucí práce : Mgr. Pavel Skopal, Ph.D. Brno 2011 Prohlášení o samostatnosti Prohlašuji, že jsem pracovala samostatn ě a použila jen uvedených zdroj ů. Datum Podpis 31. dubna 2011 ............................................................................. 1 Poděkování Za vedení diplomové práce a cenné p řipomínky d ěkuji Mgr. Pavlu Skopalovi, Ph.D. Za podn ětné konzultace tématu pat ří m ůj dík Mgr. Jaroslavu Švelchovi a Mgr. Radomíru D. Kokešovi. Děkuji též Martinu Chmelíkovi za pomoc p ři zpracování graf ů a Vendule Pavlí čkové za jazykové korektury. Pod ěkovat za srde čnou podporu, a to nejen v dob ě vzniku této práce, pak chci svým rodi čů m a Michalu Kašpárkovi. 2 Klíčová slova Narativn ě komplexní seriál, transmediální vypráv ění, transmediální extenze, konvergence médií, narativní analýza, produser, hyperdiegeze, Battlestar Galactica Keywords Narrative complexity of a TV series, transmedia storytelling, transmedia extension, media convergence, narrative analysis, produser, hyperdiegesis, Battlestar Galactica 3 Obsah 1. Úvod ................................................................................................................................................ 6 1.1 Ne p říb ěh, ale sv ět nebo ansámbl............................................................................................. -
Prometheus Bound, Frankenstein and Battlestar Galactica William Blais
Duquesne University Duquesne Scholarship Collection Electronic Theses and Dissertations Fall 2009 A Hermeneutic Exploration of the Literature of Technology: Prometheus Bound, Frankenstein and Battlestar Galactica William Blais Follow this and additional works at: https://dsc.duq.edu/etd Recommended Citation Blais, W. (2009). A Hermeneutic Exploration of the Literature of Technology: Prometheus Bound, Frankenstein and Battlestar Galactica (Doctoral dissertation, Duquesne University). Retrieved from https://dsc.duq.edu/etd/327 This Immediate Access is brought to you for free and open access by Duquesne Scholarship Collection. It has been accepted for inclusion in Electronic Theses and Dissertations by an authorized administrator of Duquesne Scholarship Collection. For more information, please contact [email protected]. A HERMENEUTIC EXPLORATION OF THE LITERATURE OF TECHNOLOGY: PROMETHEUS BOUND, FRANKENSTEIN AND BATTLESTAR GALACTICA A Dissertation Submitted to the McAnulty College and Graduate School of Liberal Arts Duquesne University In partial fulfillment of the requirements for the degree of Doctor of Philosophy By William P. Blais December 2009 Copyright by William P. Blais 2009 A HERMENEUTIC EXPLORATION OF THE LITERATURE OF TECHNOLOGY: PROMETHEUS BOUND, FRANKENSTEIN AND BATTLESTAR GALACTICA By William P. Blais Approved November 17, 2009 ________________________________ ________________________________ Michael Sipiora, Ph.D. Eva Simms, Ph.D. Professor of Psychology Professor of Psychology (Committee Chair) (Committee Member) ________________________________ ________________________________ Stanton Marlan, Ph.D., ABPP Daniel Burston, Ph.D. Professor of Psychology Professor of Psychology (Committee Member) (Department Chair) ________________________________ Christopher M. Duncan, Ph.D. Dean, McAnulty College and Graduate School of Liberal Arts iii ABSTRACT A HERMENEUTIC EXPLORATION OF THE LITERATURE OF TECHNOLOGY: PROMETHEUS BOUND, FRANKENSTEIN AND BATTLESTAR GALACTICA By William P. -
BATTLESTAR GALACTICA and PHILOSOPHY:Knowledge Here
BATTLESTAR GALACTICA AND PHILOSOPHY The Blackwell Philosophy and PopCulture Series Series editor William Irwin A spoonful of sugar helps the medicine go down, and a healthy help- ing of popular culture clears the cobwebs from Kant. Philosophy has had a public relations problem for a few centuries now. This series aims to change that, showing that philosophy is relevant to your life—and not just for answering the big questions like “To be or not to be?” but for answering the little questions: “To watch or not to watch South Park?” Thinking deeply about TV, movies, and music doesn’t make you a “complete idiot.” In fact it might make you a philosopher, someone who believes the unexamined life is not worth living and the unexamined cartoon is not worth watching. Edited by Robert Arp Edited by William Irwin Edited by J. Jeremy Wisnewski Edited by Jason Holt Edited by Sharon M. Kaye Edited by Jennifer Hart Weed, Richard Davis, and Ronald Weed BATTLESTAR GALACTICA AND PHILOSOPHY:Knowledge Here Begins Out There Edited by Jason T. Eberl Forthcoming the office and philosophy: scenes from the unexamined life Edited by J. Jeremy Wisnewski BATTLESTAR GA LACTICA AND PHILOSOPHY KNOWLEDGE HERE BEGINS OUT THERE EDITED BY JASON T. EBERL © 2008 by Blackwell Publishing Ltd blackwell publishing 350 Main Street, Malden, MA 02148–5020, USA 9600 Garsington Road, Oxford OX4 2DQ, UK 550 Swanston Street, Carlton, Victoria 3053, Australia The right of Jason T. Eberl to be identified as the author of the editorial material in this work has been asserted in accordance with the UK Copyright, Designs, and Patents Act 1988. -
Battlestar Galactica
Institutionen för studier av samhällsutveckling och kultur – ISAK LiU Norrköping Battlestar Galactica - Ett mänskligt universum Oscar Larsson Kandidatuppsats från programmet Kultur, samhälle, mediegestaltning 2008 Linköpings Universitet, Campus Norrköping, 601 74 Norrköping ISAK-Instutionen för studier av samhällsutveckling och kultur ISRN LIU-ISAK/KSM-G -- 09/02 -- SE Handledare: Michael Godhe Nyckelord: Battlestar Galactica, Battlestar, BG, Science Fiction, SF, Sci-Fi, Sci Fi, det mänskliga, människan, religion. Sammanfattning: Science Fiction har sedan sin uppkomst gestaltat samhället och de samhällsfrågor som för sin tid är aktuella. Alltifrån ifall människans existens är kroppslig eller andlig, till vad som händer när livsformer från andra planeter kommer till Jorden, har diskuteras i Science Fiction. I tv- serien Battlestar Galactica gestaltas och problematiseras vår samtid. Genom att flytta mänskligheten från Jorden och ut i rymden, där de konfronteras med en mängd etiska och moraliska frågor – tvingade att se över vad de själva är och vad de håller på att bli. Undersökningen avser att besvara frågor kring hur BG gestaltar människan och hennes förhållande till etik, moral, politik och religion. 1. INLEDNING 1 2. SYFTE & FRÅGSTÄLLNINGAR 2 3. DISPOSITION 3 4. TEORETISKA OCH METODOLOGISKA PERSPEKTIV 4 4.1 Forskningsfält 4 4.2 Representationsbegreppet 5 4.3 Kritiska ingångar 6 4.4 Metod och urval 8 5. DET MÄNSKLIGA 10 6. SCIENCE FICTION 14 7. ANALYTISK DEL 1: BATTLESTAR GALACTICA SOM ETT NARRATIVT UNIVERSUM 18 7.1 Mänskliga huvudkaraktärer 18 7.2 Cylonska huvudkaraktärer 20 7.3 Miniserien 22 7.4 Säsong 1 23 7.5 Säsong 2 23 7.6 Säsong 3 24 7.7 Battlestar Galactica: Razor 25 7.8 Säsong 4 25 7.9 Generell analys 26 8. -
Hollywood Intellectual Property Opportunities for the Browser Games Industry
Hollywood Intellectual Property Opportunities for the Browser Games Industry Philip Reisberger Chief Games Officer August 2011, GDC Europe Facts The Company Founded 2002 Number of Employees 800+ Key Titles DarkOrbit, Seafight, Farmerama Battlestar Galactica Online, The Mummy Online, Skyrama Locations Hamburg, Germany Berlin, Germany San Francisco, USA Malta Sao Paulo, Brazil 2 Figures The Figures 30 languages 70 active games More than 200 million users 250,000+ new registrations per day Winner • Mashable Best Online Game 2010 • Best Community Support 2011 • Best Gaming Portal 2010, 2011 • Best Browser Game 2010, 2011 • International Business Award 2010 • Deloitte Rising Stars 2009 • Best Gaming Website USA 2009 • MTV Games Award 2009 • … 3 250,000 …over 250,000 babies are born every day in the world. Bigpoint adds more than 250,000 new players every day too... 4 Hollywood IPs Establishing an IP 1 Success Factors Benefits of Licensing 2 Market Differences Focus: 3 Battlestar Galactica Online 4 Learnings 5 1. Establishing IP 6 BIGPOINT‘S GAME PORTFOLIO Diversity and high quality offer millions of players fun & entertainment CORE GAMES „AAA“ GAMES CASUAL GAMES More than 50 MILLION users BATTLESTAR GALACTICA In just under one year, 30 have registered for ONLINE was the MOST MILLION users moved to the DARKORBIT since it went SUCCESSFUL launch of a game country to start their own online in 2006 and has in Bigpoint history with over 1 online farms at FARMERAMA mollions of active MILLION player after 4 WEEKS monthly users SEAFIGHT. More than -
Battlestar Galactica
Diaspora narrative in Battlestar Galactica Grace L. Dillon Science Fiction Film and Television, Volume 5, Issue 1, Spring 2012, pp. 1-21 (Article) Published by Liverpool University Press DOI: 10.1353/sff.2012.0001 For additional information about this article http://muse.jhu.edu/journals/sff/summary/v005/5.1.dillon.html Access provided by Portland State University (11 Jul 2013 09:31 GMT) dummy header Diaspora narrative in Battlestar Galactica Grace L. Dillon Seek the welfare of the city where I have sent you into exile, and pray to the Lord on its behalf, for in its welfare you will find your welfare. – Jeremiah 29:7 This article reads the original Battlestar Galactica series and its 1980 sequel as a diasporic narrative. It compares exodus and diaspora, contextualises the Colonial journey within emerging diaspora theory and views the Galactica allegory as an indicator of American imperialism. Reliance on the theme of exodus is a common characteristic that receives little attention in the scholarship on the original Battlestar Galactica (US 1978–9), its spinoff Galactica 1980 (US 1980) and the ‘reimagined’ Battlestar Galactica (US 2004–9). The proliferation of biblical allusions, along with the presence of original series creator Glen A. Larson’s theology, offers exodus as a ready-made description of characters’ movements throughout the narrative. However, ‘exo- dus’ has become the shorthand term of choice for artists and critics. Certainly the association heightens dramatic tension. Invoking it often and casually, how- ever, has diminished its contribution to the Battlestar Galactica storyline while overshadowing the significance of diaspora as a unifying element of original and remade series.