COMMUNIQUE #52 STARDATE 2010.04

NEW IN THIS ISSUE FEDERATION We have included several new items in this issue. COMMANDER New scenario: 8CM40 The Ophiunia Raid New Ship Card: Federation heavy war destroyer Revised Ship Card: Romulan Snipe Organized League Play Frax Ship Card: War cruiser escort Large Format Ship Card: Klingon C5 light dreadnought The on-line forms for registering your store as a site for Requested Ship Card: Gorn BDD Squadron Scale Organized League Play are in the Commander’s Circle. Also available is the form to register your completed games, and SCHEDULED FOR 2010 you can even use the same form to register future games as a means of inviting people to attend and join the fun. Squadron Box #27 will be released next week. You will find a link to the Commander’s Circle at: The Big Release will be WAR AND PEACE, to be released www.StarFleetGames.com/fccc/login.php at Origins with ISC, Vudar, and Andromedan ships. along with everything else for this game system. Briefing #3 will have “support units” and Federation Admi- Many stores have already signed up, and prizes (a series ral will be the new campaign system for . of “bonus cards” used to give ships a special ability) are being We will see a new series of independent Booster Packs. mailed out to those stores. The scenarios of the first six months Federation Commander: Booster Pack #92 contained ships that of 2010 are as follows and reflect actions during the General were seen in Briefing #1. Booster Pack #93 will contain ships War. Get these reports to us ASAP! seen in Captain’s Log. Booster Pack #94 will have light tactical January: 8B116 End Run transports. Booster Pack #95 will have tugs. February: 8B117 Last Stand Borders of Madness #1 will appear next fall with over 70 March: 8B118 The Day After The Eagle ships never intended for Federation Commander, possibly in- April: 8B120 The Long Way Home cluding scouts, carriers, and maulers. May: 8B121 Fight Fire With Fire June: 8B122 The Lone Gray Wolf RELEASED IN 2009 In 2006, the Federation barely stopped the Klingons. The ¥ Just released was Hydran Attack with more ships for the Romulans did not do that well in 2007. In 2008, the Tholians Hydrans, Lyrans, Klingons, Kzintis, and WYNs. The ships in- repulsed a Klingon invasion and the Coalition conquered the cluded are: Hydran Ranger, Iroquois, Tartar, Rhino Hunter, Buf- Hydrans. In 2009, the Pirates rocked and tension built. falo Hunter, Lancer, Hunter, and Pegasus; Lyran Light Cruiser, New Heavy Cruiser, War Destroyer; WYN FF and AuxC; Klin- COMMANDER NEWS gon F5W; and Kzinti FFK. Six more ships are in the boosters. ¥ Squadron Boxes #25 and #26, and Border Box #9, were released. THE BBS & FORUM: KEYS TO COMMUNICATION ¥ Booster Pack #91, The Franz Joseph Ships (including the The BBS (www.StarFleetGames.com/discus) can be con- classic DN, CA, DD, SC, and Tug, along with the DDM, DDL, fusing at first sight, as it has hundreds of topics, used daily by a and DDG) and Squadron Box #91 containing new production thousand players. Registration is free, but we do require all par- of the classic “Zocchi Plastics” in classic white. ticipants to use their real names. (This not only improves the ¥ Border Box #8 was released on 23 February (4408, $99.95). overall tone of civility, but makes sure you get credit for any ¥ Briefing #2 has been released and covers “The Middle suggestions you make.) When you register, you will see topics Years” (4022, $19.95). for each of our product lines. Feel free to venture into the broader ¥ Reference Rulebook has been released and includes all universe as you get more comfortable with the system. of the rules from all products and all updates (4020, $14.95). There is also a forum (much easier for new players) on the www.FederationCommander.com website. It allows screen PUBLISHER’S INFORMATION names and avatars but isn’t used for submissions of new items. FEDERATION COMMANDER: COMMUNIQUE #52 is pub- Several versions of the updated Master Ship Chart for Fed- lished and copyright © 2010 by , Inc., eration Commander are on the Commander’s Circle. www.StarFleetGames.com, PO Box 8759, Amarillo TX 79114. The CRUL (Consolidated Rules Update List), listing all rules Elements of the are the property of changes, is now in the Commander’s Circle. Paramount Pictures Corporation and are used with their per- In the Commander’s Circle is the Scenario Designer’s mission. Guide: http://www.StarFleetGames.com/fc/designguide.shtml .

Copyright © 2010 Amarillo Design Bureau, Inc. what ships do you want? Universe News Here is your chance to get what you want. Whether Federation Commander is only one of the games in you are a veteran player of and famil- the Star Fleet Universe. All of our games use a common iar with the thousands of starships in that game system, historical background and technological database. or a new player of Federation Commander and just have There are three kinds of Federation Commander a vague feeling that some ship of some kind is missing players: new players who have never played Star Fleet from your fleet, tell us what you want and we’ll consider Battles, veterans of SFB who haven’t played in years adding it via Communique or in a future expansion. Here but are now playing FC, and active SFB players who are some player suggestions for this year and next: have decided to also play FC. Members of any group Generic units: small planetary ground bases £, ship- could have played our other games. This part of Com- yard construction dock £. munique will have news on our other games. Our opt-in Police ships: Romulan Snipe-P £, Kzinti police frig- Email newsletter goes to fans of all our games; each ate†, Tholian POL†. issue includes links to information for each game. Federation DDF fast destroyer´. The new Starmada and Klingon Armada books were Klingon F5D drone-armed frigate variant, F6B vari- released in September 09. ant, D6J penal ship. Federation & Empire had a new edition, 2010, re- Romulan SpH-J´, K10R, KillerHawk´, K7R´, leased in February. The next expansion will be ISC War. JayHawk, Vulture´, KD5R´. Star Fleet Battles received Module X1R X-Ship Re- Kzinti destroyer. inforcements at Origins 2008, Module Y2 in October 08, Gorn dreadnought-cruiser´, HDE, MCC´, DBC. G3 in February 09, and G3A in August 09. Hydran D7H Anarchist (captured Klingon D7). Prime Directive d20 Modern has been released and Andromedan (scheduled for War & Peace). Klingons d20 Modern was released on 19 Oct 09. Lyran police cutter POL £. Prime Directive Federation is in final development. Seltorian Hive Ship (larger than the Battlewagon). Prime Directive Tholians is in development for 2011. Borders of Madness: maulers, scouts, survey ships. We are working on conversions of Prime Directive All empires: commando ships £. to other systems including D6, Fudge, SW, and HERO. ´ Possible inclusion in FC: Gorn Attack in 2011. † Was in FC: Briefing #2 WEBSITE UPDATE £ Scheduled for FC: Briefing #3 Support Units. FED COMMANDER: TO DATE We continue to update and improve our website: Core Products: Klingon Border, Romulan Border; www.StarFleetGames.com cornerstone products of the game engine. Our graphics director adds new things to the website Alternate Products: Academy (lower cost entry prod- every week, and most of those come from either cus- uct), Graduation (turns Academy into Klingon Border), tomer requests or the FLAP (Finish Like A Pro) list done Romulan Space (the parts of Romulan Border not dupli- after the completion of each new product. cated in Klingon Border), Klingon Space (the parts of Let us know (at [email protected]) if Klingon Border not duplicated in Romulan Border; this you see any glitches in the website, or think of ways to product is not packed for display in stores). improve the website for all of us. Expansions: Klingon Attack, Romulan Attack, Tholian The website includes a wealth of information, down- Attack, Battleships Attack, Distant Kingdoms, (each has loads, and other items for players of all of our games. sixteen Ship Cards, two map panels, rules, counters, Explore, look around, click on random entries in the and scenarios); Orion Attack, Hydran Attack, (each has Master Index, and you may be surprised what you find. sixteen Ship Cards, rules, counters, scenarios, and other The Master Index can be found at: components), Line of Battle (seven battleship cards and www.starfleetgames.com/masterindex.shtml three scenarios; expands Battleships Attack). You can always find out what has been added here: Briefings: #1 Scenarios, #2 Middle Years. www.starfleetgames.com/new.shtml Booster Packs: Zero, #1-#27, #91, #92. (Each has Some of the new items in March 2010 included: seven or eight Ship Cards including one or two new ships; Star Fleet Alert April Releases #16-#18 and #91 each have eight new Ship Cards.) Bonus Cards for Squadron Boxes: Zero, #1-#26, #91. (Each has five Kzinti Rank Insignia or six miniatures.) New Wallpaper by Xander Fulton Border Boxes: #1-5, #7-9 (24 miniatures each). Board Game Geek Badges Border Box #6: ten battleships Romulan Rank Insignia Captain’s Log (issues with Federation Commander Updated Text Catalog material): #32-#40. Errata File for F&E 2010

Copyright © 2010 Amarillo Design Bureau, Inc. FEDERATION COMMANDER SCENARIO (8CM40) FOUR HAWKS 1: (8CM40c) OBJECTIVE Mission-Romulan: Destroy the mobile base while the Ophiunia raid keeping your squadron intact. Mission-Hydran: Protect the mobile base, and (if After the initial Coalition success in the General War, possible) destroy one or more Romulan ships in order to the Federation had been driven back from the original convince Roxanna not to send her ships to this front. border. The Klingons and Romulans, once separated by Time Limit: The scenario continues until all Romulan the Tholians, formed a united front. The Romulans sent units have been destroyed, captured, or have disen- a fleet of ships under Roxanna Vulpes to serve with the gaged. The scenario ends after ten turns, when Hydran Klingons and provide them with a cloaked raiding force. reinforcements arrive and destroy any Romulan ships From time to time, the Klingons would ask Roxanna to which have not left the map. undertake a key raid behind Federation or Kzinti lines. Victory: Use the Point Value Victory system, except After the Federation completed Operation Wedge and that if the Romulans lose a ship, or fail to destroy the cut the Klingon-Romulan communication lines, Roxanna mobile base, they have lost the battle. and her steadily dwindling number of ships were trapped in Klingon space without replacements or support. (8CM40d) SPECIAL RULES The Hydrans broke out of the Old Colonies in 2578 1. Romulan Arrival: Their ships have just uncloaked and tried to retake their territory, but were limited by how at the end of the previous turn. All of their plasma torpe- far they could operate from their bases. To retake their does are fully armed. This is an exception to (4J2e). capital, they had to establish a new base within striking 2. Romulan Caution: Any Romulan ship which is range. The way to do this was to set up a mobile base in crippled (50% of power or 50% of weapons disabled) areas the Hydrans had recaptured, then upgrade it into must retire (3E3) and leave the scenario as quickly as a battle station and later into a starbase. The Klingons possible by leaving the map from the north or east edge. and Lyrans wanted to prevent this. Rather than launch a 3. Hydran Reinforcement: A Hydran Mongol war major offensive with the limited ships in the backwater cruiser (with its fighters on board) enters the map from Hydran theater, the Klingons asked Roxanna to send a the south map edge at the start of Turn #4. squadron of cloaked ships to destroy the base. (8CM40e) FORCE DYNAMICS (8CM40a) NUMBER OF PLAYERS The scenario can be played again under different Two: The Romulan player and the Hydran player. conditions by making one or more of the following changes: (8CM40b) INITIAL SETUP 1. Alternative Empires: Replace the Romulan force Map: Set up the map with 3 panels across and 2 with a Klingon force (D5, D5D, C7, F5W) or a Lyran force panels high if using small hexes (4 wide and 3 high if (CW, CWE, BCH, DW). Replace the Hydran force with a using large hexes). Place the planet Ophiunia six hexes Kzinti force (BC, CM, CL, DW). from the center of the left (west) map edge. 2. Balance: To balance the scenario between play- This is a fixed map. Any ship that exits the map has ers of unequal skill, replace one ship with a larger or a disengaged and left the scenario. Romulan ships which smaller ship. leave the south or west map edge are considered to have 3. Faster Scenario: Eliminate the Tartar, Rhino been destroyed. Hydran ships which leave the map from Hunter, SparrowHawk-M, and SkyHawk. the north or east map edge are considered to have been destroyed. (8CM40f) DESIGNER’S NOTES Hydran: Place a mobile base anywhere that is six This scenario was written as a new scenario for Fed- hexes from the left (west) edge and four or five hexes eration Commander by Art Trotman. This is intended to from the planet. Place the following ships within three be the first scenario of a mini-campaign, so keep track of hexes of the mobile base (facing at Hydran option): Tar- the surviving Romulan ships. tar, Knight, Lancer, Rhino Hunter. All ships have their nor- mally assigned Stinger fighters. Romulan: Place the Four Hawks Squadron 25 hexes from the mobile base in direction B/C: SparrowHawk, SparrowHawk-M, NovaHawk, SkyHawk.

Copyright © 2010 Amarillo Design Bureau, Inc. Rules & Rulings Index FOR 2010: Q: Why isn’t the Fed HDW in this issue of Commu- ¥ Communique #49: Scenario 8CM37 A Hard Day’s Fight. New Frax drone war destroyer and Gorn heavy destroyer scout. nique modular as it is in SFB? Larger format Seltorian heavy battlecruiser. Fleet Scale Klingon A: We wanted to facilitate the use of an impressive C8. Revised Gorn light cruiser. Bonus Klingon C8 Fleet Scale. miniature without complicating the rules of FC with the ¥ Communique #50: Scenario 8CM38 The Flawed Trap, complex modular ship rules from SFB. New Federation fast destroyer, Borders of Madness Frax CWS, Thanks to Mike West, our Fed Commander Answer large format Kzinti DNH, revised Kzinti FFK, missing ship Fed- eration CA (Fleet Scale). Bonus Federation CA Fleet Scale. Man, for handling these issues. ¥ Communique #51: Scenario 8CM39 Escape from Astracaz, New plasma & drone play aid, Revised Romulan Firehawk, new Frax command cruiser, large format Lyran Heavy Dreadnought. Bonus: Romulan King Eagle Squadron Scale. ¥ Communique #52: Scenario 8CM40 The Ophiunia Raid, New Federation heavy war destroyer, Revised Romulan Snipe, Large format Klingon C5 light dreadnought, Frax war cruiser escort. Bonus: Gorn battle destroyer squadron scale. Index for 2006 was in Communique #14 & Briefing #1 Index for 2007 was in Communique #24 & Briefing #1. Index for 2008 was in Communique #36. Index for 2009 was in Communique #48. JOIN US ON FACEBOOK ADB, Inc.’s page on Facebook is now up and run- ning, and we’re finding a lot of new faces who haven’t been around the BBS or Forum. We have pictures up PEGASUS (Original Sculpture) now of ADB, Inc. staff, links to many of our videos, snip- by Tony L. Thomas pets of information, and interaction with our fans. Jean Sexton is the main voice you will hear on our page on New Miniatures Facebook. If she doesn’t know an answer, she’ll ask one For Release 19 April 2010: of the Steves and ferry the answer back. Hydran Pegasus, Stock #0912, $9.95 All that is left is for you to become a fan of Amarillo Squadron Box #27, Stock #4327, $34.95 Design Bureau, Inc. if you haven’t done so already. Here’s Klingon B9 Light Battleship, Stock #0385, $19.95 the link: For Release 24 May 2010: http://www.facebook.com/pages/Amarillo-Design- Federation Fleet Box #4, Stock #TBA, $39.95 Bureau-Inc/231728653279?ref=mf. Klingon Fleet Box #3, Stock #TBA, $39.95 We hope to see you there! Romulan Carrier Group Box, Stock #TBA, $39.95 Many people on our page on Facebook have not Kzinti Carrier Group Box, Stock #TBA, $39.95 been on our BBS, so perhaps our new outpost on For Release At Origins Facebook will become the place for those who want to Squadron Box #28 Vudar, Stock #4328, $34.95 keep up with current events without the intense atmo- Squadron Box #29 ISC, Stock #4329, $34.95 sphere (and flood of information) found on the BBS. If Squadron Box #30 Andros, Stock #4330, $34.95 you are very busy on a given day, checking our page on Federation Carrier Group Box, Stock #TBA, $39.95 Facebook would tell you quickly if something important Klingon Carrier Group Box, Stock #TBA, $39.95 has been announced. Released on 22 February 2010: The page also has its own art galleries, plus a place Juggernaut, Stock #0080, $29.95 where you can post a review of our new products. Federation DDL & DDG, Stock #0228, $14.95 Federation SC & DDF, Stock #0227, $14.95 ISC Battleship, Stock #1344, $11.95 NEWSLETTER Andromedan Terminator, Stock #1006, $5.96 Check the website for news about the free on-line newsletter. It’s full of fun and cool stuff. ADDED TO COMMANDER’S CIRCLE StarFleetGames.com/newsletter.shtml From Communique #47: Lyran War Cruiser Scout, Hydran New Scout Cruiser, Klingon C10 Heavy TACTICS WANTED! Dreadnought, WYN Aux Cruiser, Scenario 8CM Battle Write up your favorite tactic (or dirty trick) and send Without Hope. it to us. A panel of expert players will judge these tactics From Communique #52: Gorn BDD Squadron Scale. for legality, creativity, and utility in combat, and we will From SVC: FC Master Ship Chart Excel File. print the ones with the highest scores in Captain’s Log.

Copyright © 2010 Amarillo Design Bureau, Inc. CUSTOMER SUPPORT and carry them out, reporting the results of those orders to all players. While he is not a player, the moderator fulfills a very important role in the game. Good moderators and good play- We do as much as we can to help our customers enjoy ers make for a good, enjoyable game of Federation Com- our products, and are always seeking new ways and open to mander. Moderating a Federation Commander PBEM game is new ideas to do so. Here is a general summary of the kind of also an excellent way to learn more about the Federation Com- things we can do. (Sorry for the small type, it does show just mander rules. how much customer support stuff we have!) While there are some disadvantages to PBEM (it does take longer to finish a game), there are advantages as well. Just Ask Us You can play against people in other parts of the world (how You can contact the game designer at: often do you get to Australia, anyway?), you can play multiple [email protected] games at once, and you can have large multi-player games You can contact our customer support person at: (without worrying about running out of chips and soda). [email protected] For more information about playing Federation Com- You can contact our sales department at: mander PBEM, please visit the Play-by-Email section at [email protected] www.StarFleetGames.com/pbemgames soon, or check the Try asking a question, and we’ll answer as best we can. PBEM section of either the Forum or the BBS. For that matter, you can always just call the office at 806-351- 1950 during business hours (9-6 Central Time, M-F), and tell Federation Commander On-Line Gaming whoever answers (we take turns) what you need, and you will Many people do not know that you can play Federation be sent to the right person to get your answer. Commander on-line in real time against live opponents, any time you want, 24 hours a day. Websites A decade ago, www.SFBonline.com was created to pro- Our site at www.FederationCommander.com has a lot of vide players of Star Fleet Battles with an on-line gaming expe- stuff for you to use, and the Commander’s Circle (found at rience. It was a smash hit as hundreds of gamers joined the http://www.starfleetgames.com/federation/ battles. Tournaments and other competitions, plus general open Commanders%20Circle/index.shtml) gaming, have gone on around-the-clock since then. This suc- has lots of free downloads and other things. You can even cessful operation has been expanded to include Federation download a demo copy of the game to give a friend. Commander! Now you can play with real live human oppo- The StarBlog on FederationCommander.com includes nents all over the world in real time 24 hours a day, seven days daily posts of what’s going on, and the Forum on that site pro- a week! The computer automates many functions and acts as vides access to the Federation Commander community of play- a friendly assistant for mundane chores. ers and to the game designers and customer support people. For a modest subscription fee of less than $6 a month, you have access to all of the ships in the Federation Com- Need an Opponent? mander game system as well as new ships still in playtest and There are a lot of ways to find one. Post a note in your development. The Java Runtime system is compatible with game store. Go to the FederationCommander.com Forum and Windows, Macintosh, and other systems. post a note in the Local Groups & Retailers section. Attend a Never worry about a lack of opponents. Never worry about local convention (if there is one). Go to the Commander’s Circle opponents who don’t show up for game day because of silly and look at the player database (and post your information reasons like family reunions or their own weddings. Don’t be there so that the next person to check the list can find you). cut off from your regular gaming group while on vacations or Go to our primary BBS at www.StarFleetGames.com/dis- business trips. cus and look for the Seeking Opponents section and post a Even better, you can join in on-line tournaments and cam- note there. paigns, and your victories will add up to a higher and higher Go to www.StarFleetGames.com/sitemap.html and look average score! for the red Find Opponents button. Enter your data and in a The system also allows you to chat with friends, taunt your few days you’ll get an Email from our Customer Support Direc- enemies, and watch other players fight their own savage battles. tor with a list of gamers near you. (Why learn from your own mistakes when you can learn from someone else’s?) This “observer” system allows players of ei- Federation Commander Play-by-Email ther game (or those who have yet to join either) to learn the ins Playing Federation Commander by Email is an alterna- and outs of the other game before deciding to invest time and tive to playing face-to-face. While there are a few differences money in it. (i.e., your opponent isn’t sitting across the table from you), it is So come to www.SFBonline.com right away. You can even the same game. fly the Federation CA or Klingon D7 as a free trial, or watch The basic gist of the Federation Commander Play-by-Email any game in play. Legendary SFB aces and new Federation (PBEM) system is that you and your opponent submit your Commander aces strut their stuff in combat arenas all the time, orders for the turn to a moderator via Email. The moderator and you can learn from the best. then processes them, and sends a “SitRep” (Situation Report) to the players via Email. You receive the results, write up your On-Line Opt-In Newsletter next set of orders, and then submit your orders once again. We publish a newsletter covering all of our products with The process is repeated until the game is completed. Sounds information about the games. It’s free. Try it for a few issues simple? That’s because it IS! It’ll take a little getting used to and see if you like it. Subscribe at: (after all, what doesn’t?), but once you’ve got the hang of it, www.StarFleetGames.com/newsletter.shtml you’ll be lobbing photon torpedoes (or whatever your weapon of choice is) at opponents from all over the world. We Welcome Your Ideas Every Federation Commander PBEM game has at least Really! We do! If you have an idea of a way we can make three participants: two or more players and one moderator. life easier for our players, just let us know and we will at least The moderator’s purpose is to accept orders from the players see if we can make it happen.

Copyright © 2010 Amarillo Design Bureau, Inc. REVISED SHIP CARD

COUNTER SN POWER ROMULAN TRACK SNIPE POINT VALUE: 40 FLEET SCALE DAMAGE CONTROL: 1 7 There was nothing PROBES “wrong” with the RIS Name original Ship Card for this vessel, but it MARINES 6 has been given 2 some graphic FRAME #6 SHIELD #1 #2 updates. DAMAGE 10 5 2

LP ARMOR RP PL-F PL-F 4 A PH-1-FX B LEFT 1 RIGHT WARP SHTL SYS WARP BRDG 3 10 2210 HULL BTTY CLOAK COST C IMP = 1/8 #5 #3 2 10 10 TURN MODE A PH-3 MOVE COST 1/8 2 BASE SPEED 8 RX TURN MODE 1 1 SPEED COST 1 “SYS” box can function as tractor or transporter but not at the same time. It is BASE SPEED 16 disabled on tractor or transporter hits. TURN MODE 2 SPEED COST 2 SHIELD #4 0 10 BASE SPEED 24 TURN MODE 4 SPEED COST 3 PLASMA-A PLASMA ARMING ACCELERATION 20 A F COST 1/8 10 B F DECELERATION PLASMA-B COST 1/8 20 WEAPONS USED The publisher of A12B HIGH ENERGY 10 this game grants TURN COST 5/8 permission to FEDERATION COMMANDER: ROMULAN ATTACK players to make a FLEET SCALE SHIP CARD #62 of 49-64 ★ EVASIVE Copyright © 2006 Amarillo Design Bureau, Inc. reasonable number MANEUVER of photocopies of COST 3/4 this page (up to 25 per month) for the FRACTIONAL POWER personal use of the 62 0 1/8 1/4 3/8 1/2 5/8 3/4 7/8 player. Reproduc- tion for sale is not authorized.

Copyright © 2010 Amarillo Design Bureau, Inc. REVISED SHIP CARD

COUNTER SN POWER ROMULAN TRACK SNIPE POINT VALUE: 75 SQUADRON SCALE DAMAGE CONTROL: 2 12 PROBES RIS Name 11 MARINES 4 10 FRAME #6 SHIELD #1 #2 DAMAGE 3 20 There was nothing 9 “wrong” with the LP RP original Ship Card PL-F ARMOR PL-F 8 for this vessel, but it B FA FA C has been given LEFT PH-1 PL-G PH-1 RIGHT some graphic WARP L 1 A 2 R WARP 7 updates. 44PRB FA TRAN 20 BRDG 20 HULL BTTY 6 CLOAK COST C AUX = 1/4 #5 #3 PH-3 PH-3 20 20 TURN MODE A L 3 IMP 4 R 5 MOVE COST 1/4 RA SHTL TRAC RA BASE SPEED 8 TURN MODE 1 4 SPEED COST 2 BASE SPEED 16 SHIELD #4 3 TURN MODE 2 20 SPEED COST 4 BASE SPEED 24 TURN MODE 4 2 SPEED COST 6 PLASMA-B PLASMA-A ACCELERATION 20 20 15 10 5 COST 1/4 10 1 DECELERATION PLASMA-C COST 1/4 20 0 The publisher of this game grants HIGH ENERGY 10 permission to TURN COST PLASMA ARMING 1+1/4 players to make a A G EVASIVE reasonable number MANEUVER B F of photocopies of COST 1+1/2 C F this page (up to 25 WEAPONS USED per month) for the ABC 1234 FRACTIONAL POWER personal use of the FEDERATION COMMANDER: ROMULAN ATTACK 0 1/4 1/2 3/4 player. Reproduc- 62 SQUADRON SCALE SHIP CARD #62 of 49-64 ★ tion for sale is Copyright © 2006 Amarillo Design Bureau, Inc. not authorized.

Copyright © 2010 Amarillo Design Bureau, Inc. NEW SHIP CARD SIMULATOR EMPIRES

COUNTER CWE POWER FRAX WAR TRACK 17 CRUISER POINT VALUE: 73 ESCORT DAMAGE CONTROL: 2 16 FLEET SCALE SHIELD #1 15 FS 15 Name #6 #2 14 PROBES PH-1-FX 13 MARINES 1 5 2 PH-3-FX 12 FRAME 3 DAMAGE LAB BRDG BTTY 3 11

WEAPONS C HULL USED 10 1 2 3 TRAN REAC 4 5 6 Z 9 12 12 TRAC AUX DRN AEGIS ESCORT #5 Z #3 8 12 12 TURN MODE B PH-3-RX MOVE COST 3/8 SHTL 4 SHTL 7 BASE SPEED 8 PH-1-RX TURN MODE 2 5 SPEED COST 3 6 L WARP 6 R WARP BASE SPEED 16 6336IMP TURN MODE 3 5 SPEED COST 6 BASE SPEED 24 TURN MODE 4 4 SPEED COST 9 SHIELD #4 ACCELERATION 3 COST 3/8 12 DECELERATION DRONES The publisher of this COST 3/8 1 2 game grants permis- HIGH ENERGY 2 DRONE RACK Z sion to players to TURN COST 3 1 make a reasonable 1+7/8 4 number of photo- copies of this page EVASIVE FEDERATION COMMANDER: COMMUNIQUE #52 0 MANEUVER FLEET SCALE SHIP CARD #C522 (up to 25 per month) COST 2+1/4 Copyright © 2010 Amarillo Design Bureau, Inc. for the personal use FRACTIONAL POWER of the player. 0 1/8 1/4 3/8 1/2 5/8 3/4 7/8 Reproduction for sale C522 is not authorized.

Copyright © 2010 Amarillo Design Bureau, Inc. NEW SHIP CARD simulator empires

COUNTER CWE POWER FRAX WAR TRACK +30 CRUISER POINT VALUE: 146 DAMAGE CONTROL: 4 Power when ESCORT undamaged: 30 + 3. +20 SQUADRON SCALE SHIELD #1 FS 30 Name +10 PROBES #6 #2

L+FA PH-1-FX FA+R MARINES PH-3 12 PH-3 10 5 3 4 6 5 PRB BRDG EMER

FRAME LAB C HULL BTTY DAMAGE 9 5

WEAPONS USED DRN DRN 8 123 4 5 YZTRAN REAC 6 7 8 9 10 24 TRAC TRAC 24 11 12 Y Z AUX 7 SHTL SHTL #5 PH-1-RX #3 AEGIS ESCORT 24 78 24 6 PH-3 9 10 PH-3 TURN MODE B L+ R+ MOVE COST 3/4 RA 11 12 RA 5 BASE SPEED 8 L WARP IMP R WARP TURN MODE 2 128 412 4 8 SPEED COST 6 4 BASE SPEED 16 TURN MODE 3 SPEED COST 12 3 BASE SPEED 24 SHIELD #4 TURN MODE 4 SPEED COST 18 24 ACCELERATION 2 COST 3/4 DRONE RACK Y DRONE RACK Z DECELERATION The publisher of this COST 3/4 1 game grants permis- HIGH ENERGY DRONES DRONES sion to players to TURN COST 1 5 3+3/4 0 make a reasonable 2 6 number of photo- EVASIVE 3 7 MANEUVER copies of this page COST 4+1/2 4 8 (up to 25 per month) for the personal use FEDERATION COMMANDER: COMMUNIQUE #52 FRACTIONAL POWER of the player. C522 SQUADRON SCALE SHIP CARD #C522 Copyright © 2010 Amarillo Design Bureau, Inc. 0 1/4 1/2 3/4 Reproduction for sale is not authorized.

Copyright © 2010 Amarillo Design Bureau, Inc. NEW SHIP CARD

A player requested COUNTER HDW POWER FEDERATION HEAVY TRACK that we create a Ship WAR DESTROYER POINT VALUE: 128 Card for this ship SQUADRON SCALE DAMAGE CONTROL: 4 +30 because he wanted to USS use the miniature. We PROBES Name decided not to include SHIELD #1 the modular system MARINES +20 rules as they are too 8 #6 30 #2 complex for FC and 4 are just not necessary. Power when FRAME DAMAGE undamaged: +10 5 33 + 2. DRONE RACKS PHOT-FA X ABC HULL PH-1-FH HULL Y F 12 F PH-1 REAC BRDG BTTY PH-1 Z LS 3 4 RS 9 PH-3 EMER LAB TRAN PH-3 LS 5 6 RS PHOTON ARMING 24 DRN TRAN SHUTTLE AUX PRB 24 8 ABC Z PPP CENTER TRAC IMPULSE TRAC WARP CENTER LLL WARP 6 R HULL 7 +4 +4 +4 LEFT RIGHT 6 +8 +8 +8 #5 WARP WARP #3 FFF 24 6 6 24 3 REAC 6 TURN MODE C 3 MOVE COST 3/4 33DRN SHTL BASE SPEED 8 XY TURN MODE 2 5 SPEED COST 6 BASE SPEED 16 TURN MODE 3 SPEED COST 12 4 SHIELD #4 BASE SPEED 24 TURN MODE 5 SPEED COST 18 24 3 ACCELERATION ANTI- COST 3/4 DRONE-Z IMP USED The publisher of this DECELERATION 1 234 game grants permis- COST 3/4 2 5 678 DRONES sion to players to HIGH ENERGY WEAPONS DRONES DRONES 7 make a reasonable TURN COST USED 3+3/4 1 4 8 number of photo- 1 2 3 2 5 9 1 copies of this page EVASIVE 4 5 6 MANEUVER 3 6 10 (up to 25 per month) COST 4+1/2 X Y Z for the personal use FEDERATION COMMANDER: COMMUNIQUE #52 FRACTIONAL POWER 0 of the player. SQUADRON SCALE SHIP CARD #C521 C521 Copyright © 2010 Amarillo Design Bureau, Inc. 0 1/4 1/2 3/4 Reproduction for sale is not authorized.

Copyright © 2010 Amarillo Design Bureau, Inc. NEW SHIP CARD

COUNTER HDW POWER A player requested FEDERATION HEAVY TRACK POINT VALUE: 64 that we create a Ship WAR DESTROYER 18 Card for this ship FLEET SCALE DAMAGE CONTROL: 2 because he wanted to PROBES USS use the miniature. We Name 17 decided not to include MARINES the modular system 4 SHIELD #1 16 rules as they are too #6 #2 complex for FC and 15 are just not necessary. FRAME DAMAGE 15 3 DRONE RACKS PHOT-FA Z AB 14 HULL PH-1-FH HULL F 1 F 13 PH-1 REAC BRDG BTTY PH-3 360° 23360° LAB 12 DRN TRAC PHOTON ARMING 12 Z TRAN SHUTTLE AUX 12 11 AB PP IMPULSE LL 10 +4 +4 #5 LEFT R HULL RIGHT #3 +8 +8 12 WARP WARP 12 9 FF 33 REAC TURN MODE C MOVE COST 3/8 8 CENTER CENTER BASE SPEED 8 WARP WARP TURN MODE 2 7 SPEED COST 3 3 3 BASE SPEED 16 TURN MODE 3 6 SPEED COST 6 SHIELD #4 BASE SPEED 24 TURN MODE 5 12 5 SPEED COST 9 ACCELERATION ANTI- COST 3/8 DRONE-Z 4 The publisher grants IMP USED permission to players DECELERATION 1 234 COST 3/8 DRONES 3 to make up to 25 5 678 1 photocopies of this HIGH ENERGY WEAPONS 2 page per month (and to TURN COST USED 1 + 7/8 2 print on his own printer 123 Z FEDERATION COMMANDER: COMMUNIQUE #52 EVASIVE FLEET SCALE SHIP CARD #C521 as many as he wants) MANEUVER Copyright © 2010 Amarillo Design Bureau, Inc. for personal use. COST 2+1/4 1 Reproduction for sale FRACTIONAL POWER is not authorized. C521 0 1/8 1/4 3/8 1/2 5/8 3/4 7/8 0

Copyright © 2010 Amarillo Design Bureau, Inc. COUNTER C5 POWER KLINGON C5 TRACK POINT VALUE: 130 LIGHT RAIDING . DREADNOUGHT DAMAGE CONTROL: 3 +30 FLEET SCALE IKV Name SHIELD #1 +20 WPNS

USED +10 not authorized PROBES A 4 24 B 5 #6PH-1-FX #2 MARINES C 6 1 10 1 7 PH-1BRDG PH-1 9 8 2 Y LF 23RF L R 8 4 3 Z DRN EMER FRAME Y 7 DAMAGE BTTY TRAN . Reproduction for sale is 4 X: ANTI- 6 X: ANTI- DRONES DRONE RACK Y DRONES IMP USED LAB 5 1 2 Power when undamaged: 34 F HULL 29 + 4. 4 5 6 DRONE RACK Z 3 7 8 ADD X

The publisher of this game grants permission to players to make a reason- able number of photocopies of this page (up to 25 per month) for the 2 personal use of the player 20 PH-1 BTTY AUX TRAN PH-1 20 LF RF L 45R 1 TURN MODE D FA FA MOVE COST 5/8 DISR R HULL DISR-FX R HULL DISR 0 A C B BASE SPEED 8 TURN MODE 2 #5 L WARP DRONE REAC R WARP #3 SPEED COST 5 20 8 PH-3 IMP Z IMP PH-3 8 20 BASE SPEED 16 6 TRAC SHUTTLE 7 TURN MODE 4 L R SPEED COST 10 4 LR RR 4 C WARP BASE SPEED 24 8 4 TURN MODE 5 SPEED COST 15 ACCELERATION COST 5/8 SHIELD #4 20 DECELERATION COST 5/8 DRONES DRONES HIGH ENERGY FEDERATION TURN COST 1 COMMANDER: 5 3+1/8 2 BOOSTER PACK #17 6 FLEET SCALE SHIP EVASIVE 3 CARD #88 OF 81-96 ★ 7 MANEUVER 4 Copyright © 2007 8 COST 3+3/4 Amarillo Design Bureau, Inc. FRACTIONAL POWER

LARGER SHIP CARD 88 0 1/8 1/4 3/8 1/2 5/8 3/4 7/8 KLINGON C5 COUNTER C5 POWER TRACK

LIGHT RAIDING POINT VALUE: 236 . DAMAGE CONTROL: 6 Power when DREADNOUGHT undamaged: SQUADRON SCALE SHIELD #1 55 + 7.

ANTI-DRONES +60 44 IMP USED: V #6 #2 not authorized 1 234 TRACPH-1-FX TRAC +50 5 678 12 WEAPONS USED PH-1-L-LFBRDG PH-1-RF-R +40 ABC D E 34 56 162 3 4 5 DRONE EMER DRONE 7 8 9 10 11 12 WX +30 13 14 W X Y Z BTTY TRAN PROBES +20

LAB . Reproduction for sale is MARINES IKV Name 20 +10 15 F HULL 10 5 36 36 FRAME SHTL IMP ADD DAMAGE #5 #3 V 9 8 36 36 4 BTTY AUX TRAN

The publisher of this game grants permission to players to make a reason- able number of photocopies of this page (up to 25 per month) for the 8 personal use of the player TURN MODE D PH-1 DISR-FX PH-1 MOVE COST 1+1/4 LF RF 78E 910 FA L R FA BASE SPEED 8 DISR R HULL TRAC REACTOR PRB R HULL DISR 7 TURN MODE 2 SPEED COST 10 A C B IMP DRONE IMP D BASE SPEED 16 6 TURN MODE 4 L WARP PH-3 YZ PH-3 R WARP SPEED COST 20 15 10 5 L 11 SHUTTLE 13 R 51510 LR RR BASE SPEED 24 12 14 5 TURN MODE 5 C WARP SPEED COST 30 15 10 5 ACCELERATION COST 1+1/4 4

DECELERATION SHIELD #4 COST 1+1/4 3 HIGH ENERGY 36 TURN COST 6+1/4 DRONE RACK W DRONE RACK X V: ANTI- DRONE RACK Y DRONE RACK Z 2 EVASIVE DRONES MANEUVER COST 7+1/2 DRONES DRONES DRONES DRONES 1 FEDERATION 1 5 9 13 COMMANDER: 2 6 10 14 BOOSTER PACK #17 SQUADRON SCALE SHIP 3 7 11 15 0 CARD #88 OF 81-96 ★ Copyright © 2007 4 8 12 16 Amarillo Design Bureau, Inc.

88 FRACTIONAL POWER 0 1/4 1/2 3/4 LARGER SHIP CARD REQUESTED SHIP CARD

.

GORN BATTLE COUNTER BDD POWER 25 DESTROYER POINT VALUE: 98 TRACK not authorized SQUADRON SCALE DAMAGE CONTROL: 2 24 GCS 23 Name SHIELD #1 PROBES 22 #620 #2 MARINES 8 21 PH-1-FX 4 TRAN 1 TRAC 20 FRAME BRDG . Reproduction for sale is DAMAGE HULL HULL 19 5 F BTTY F WEAPONS 18 USED LP FP RP ABC 1 PH-1PL-F PRB PL-GTRAN PL-F PH-1 17 2 345 6 20 LS 2 B AC3 RS 20 PH-3IMP SHTLEM SHTL IMP PH-3 16 #5 #3 LS 4 5 RS 20 20 15 HULL REAC HULL

The publisher of this game grants permission to players to make a reason- able number of photocopies of this page (up to 25 per month) for the personal use of the player C C 14 L WARPLAB R WARP 13 84HULL HULL 4 8 R AUX R 12 REAC REAC TURN MODE B MOVE COST PH-1-RX 11 1/2 6 BASE SPEED 8 10 TURN MODE 2 SPEED COST 4 SHIELD #4 9 BASE SPEED 16 20 TURN MODE 3 SPEED COST 8 8 BASE SPEED 24 7 TURN MODE 4 PLASMA ARMING SPEED COST 12 A G 6 ACCELERATION B F COST 1/2 C F 5 DECELERATION A player requested COST 1/2 that we provide this PL-A PL-B PL-C 4 HIGH ENERGY 20 15 10 5 20 15 10 5 20 15 10 5 Ship Card since the TURN COST 3 Fleet version was 2+1/2 released several years EVASIVE ago in Communique MANEUVER 2 COST 3 #5, but the Squadron 1 Scale Ship Card was FEDERATION COMMANDER: ROMULAN ATTACK never in Communique. ★ FRACTIONAL POWER SQUADRON SCALE SHIP CARD #55 OF 49-64 0 55 Copyright © 2006 Amarillo Design Bureau, Inc. 0 1/2

Copyright © 2010 Amarillo Design Bureau, Inc.