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m.A- Sample file re --- _I_ GK 2723 CY Adventure ot the Tournament of Drea “I accept the challenge in the name of my King ail good Uncle, Arthur Pendragon. Let my sword cle his name forever of this vile accusation!’ What is “Pendragon”? King Arthur Pendragon, o ~ mdragon for short, is a roleplaying game wherein you ar your friends participate in heroic adventures set in King Arthur’s Britain. One player, the gamemaster, presents th story. Everyone else creates and plays a single character: a chivalric knight or lady from Arthur’s realm, a magicia or holy person, or someone from the Dark Ages cultures of Britain: Saxon, Irish, French, Roman or Pict. Thes become the heroes of your own tales of adventure. The gamemaster describes the setting, plot and other charal I ters the players encounter. Players respond with their own ideas, and resolve tests of their character’s skill and pe5 sonality using dice. With Pendragon, you can face the same adventures and perils that Arthur and Lancelot encoud h3ra.4 klll *hie Cim.. ...... rlrrirl.. I....... 4L- 4-1- -..Am1 I -or a FREE CATALOG of Green Knight MEMBER OF GREEh books and games, write to: 52095 SampleGreen Knight Publishing file 900 Murmansk Street, Suite 5 Oakland, CA 94607 I IFACTURRIS SOCIATION Visit our web site at gj http://www.greenknight.co King Arthur PendragonTM,or ren--=cion. IS 781928 999102 Green Knight Publishing’s roleplaying gal on 0699-GK2723 $20.95 ISBN 1-928999-10-’ the legends of King Arthur. -- Tales of mystic oumaments THE GREY KNIGHT, THE TOURNAMENT OF DREAMS, AND THE CIRCLE OF GOLD Larry DiTiIlio, Les Brooks, Sam Shirley, Greg Stafford, and Matt DeForrest Editing: Matthew DeForrest. Janice Sellers Cover Artwork: Randy Asplund Interior Artwork: Tina Druce-Hoffman, Drew Baker, Heather Bruton Proofreading: Ellen Robertson Production: Roderick Robertson GREEN KNIGHT Sample file 0 2000. Green Knight Publishing Talee of Elyetic Tournamente Credits: “Life at Court: Arrivals and Feasting” was originally written by Greg Stafford and appeared in the Knights Adventurous supplement for the third edition King Arthur Pendragon rules. It has been edited and amended by Matthew DeForrest. “The Adventure of the Grey Knight” was originally written by Larry DiTillio and and has been edited and amended by Matthew DeForrest. “Dreaming” was written by Matthew DeForrest. “The Adventure of the Tournament of Dreams” was originally written by Les Brooks and Sam Shirley. It has been edited and expanded by Matthew DeForrest “The Adventure of the Circle of Gold” was originally written by Greg Stafford and has been edited and amended by Matthew DeForrest. “Life at Court” and “Circle of Gold” artwork by Tina Druce-Hoffman “Grey Knight” artwork by Heather Bruton “Dreaming” and “Tournament of Dreams” artwork by Drew Baker Matthew DeForrest’s Acknowledgments: I would like to take a moment to offer special thanks to some indi- viduals who helped to speed this project along its way. I thank Peter Corless for allowing me to participate in bringing these adventures back into print and Roderick Robertson for his editorial work. Thanks to Charlie Krank and Eric Rowe at Chaosium for their patience in answering questions. To the members of the Pendragon e-mail list, especially Florian Edlbauer, Jeff Erwin, Marco Fabiani, Alex Ferguson, Timothy Ferguson, Todd Jensen, Elton Robb, and Michael Trout, I am grateful for your help and knowledge. Finally, I would like to thank Taura Napier, my fiancee, for her patience with me while I completed this project. Tales of Mystic Tournaments is published by Green Knight Publishing. Tales of Mystic Tournaments is 0 2000 by Green Knight Publishing; all rights reserved. Similarities between characters in Tales of Mystic Tournaments and persons living or dead are strictly coincidental. The cover painting is 0 2000 by Randy Faith. Except in this publication and related advertising, or unless otherwise agreed to, art work original to Tales of Mystic Tournaments remains the property of the artists, and is copyright by them under their separate copyrights. The reproduction of material from this book for the purposes of personal or corporate profit, by photographic, electronic or other methods of storage and retrieval, is prohibited. Address questions or comments concerning this book, as well as requests for notices of new publications by mail to Green Knight Publishing, 900 Murmansk St., Suite 5, Oakland, CA 94607. Green Knight Publishing products are distributed exclusively worldwide through Wizard’s Attic. For a free catalog of all Green Knight Publishing products, please write to Wizard’s Attic, 900 Murmansk St., Suite 7, Oakland, CA 94607 or call 1-800-213-1493. Visit our web sites at http://www.greenknight.com for information about Green Knight Publishing, and http://www.wizards- attic.com for the Wizard’s Attic online catalog. You can reach green Knight Publishing via email at [email protected]. Published May 2000. Green Knight Publishing publication GK2723 ISBN 1-928999-10-7 SamplePrinted in Canada. file Content6 Introductory Notes 4 Life at Court: Arrivals and Feasting 5 The Adventure of the Grey Knight 13 Dreaming and Dream Magic 59 The Adventure of the Tournament of Dreams 63 The Adventure of the Circle of Gold 92 I List of Shields and Characters Sir Aalar 108 Sir Caheris 20 Sir Agravaine 13 Sir Cawaine 18 Queen Arawn 44 Sir Craid 21 Lady Ariette 22.55 The Grey Knight 53 Sir Bedivere 17 Sir Criflet 22 King Belinans 70 Sir Cwaid 77 Sir Bercilak 42 Sir Kay 17 King Billis 44 The Lady of the Rock 67 Sir Blamore 95 The Lion Knight 37 Sir Cynwal 21 Sir Maristone 117 Sir Dodinas 82 Sir Marsden 71 Sir Dordracole 113 Sir Patrides 111 Sir Dorgane 101 Brother Tanicus 69 Lady Elavane 42 Sir Tor 22 Queen Elidia 73 Sir Vardilain 35 King Farion 120 Baron Varnangis 116 Sir Fitzroy 106 I L List of Monsters and Creatures Barguest 51 Neim Marbtac, greater hippogriff 83 Fachan 110 Panther 34 Fiends 102 Selemine, Fairy Horse 47 Cilegra the Raven Witch 50 Serpent 37 Goblin 102 Sluagh na Marbh 39 The Hag of the Cave 104 5 prigg ans 115 Kelpie 99 Succubus 34 LionSample 37 file Talc0 of myetic Tournsmcnte 3ntro6uctoty Eotae, The adventures in this book take place early in Faerie These adventures all have an element of the Other Arthur’s reign. The player knights will have the Side in them and can easily be played as adven- opportunity to meet and interact with many of the tures in fairyland. The ferryman in the Tournament “stars” of the Arthurian stories while they are still of Dreams was called the “fairyman” in one young. In “The Adventure of the Grey Knight” the playtest game, and crossing rivers is, indeed, a characters will meet the young nephews of Arthur method of crossing to Faerie in British folklore. (Gawaine, Agravaine and Gaheris), foil a plot by Likewise, the Enchanted Forest in the Circle of Morgan le Faye, and aid Merlin. The Gamemaster Gold could also be a borderland with Faerie. The can build on the initial impressions of the Orkney Gamemaster should determine ahead of time clan so that when, in 525, Lancelot comes to whether these adventures do in fact take place on court, the players may look on him as an interlop- the Other Side. er, or as a needed counterbalance to the wildness of Gawaine and his brothers. Bib I iogra phy In “The Adventure of the Tournament of Dreams” Black, Maggie, Food and Cooking in Medieval the knights will make friends - or enemies - with Britain: History and Recipes. Birmingham, UK: King Belinan of Powys, a powerful king in the hills English Heritage, 1985. of Cambria. Edwards, John (tr.), The Roman Cookery of Finally, in “The Adventure of the Circle of Gold” Apicius. London: Rider Books, 1984. the knights have the opportunity to win a king- dom - but the way is hard and fraught with peril. Welcome, friends, to adventure! Additional Material In addition to the King Arthur Pendragon rules, the following supplements can aid the Gamemaster in running these adventures, though none is required: The Boy King Blood and Lust Savage Mountains Perilous Forest New Rules A number of new rules are introduced in this sup- plement. They are the rules for hospitality and feasts (starting on page 7). dreams and dream magic (starting on page 59), damage from thrown rocks (page 46). exceptional beauty (page 72), and Sampletwo-weapon fighting (page 120). file Kife at Court Kife at Court: %Wvat~an6 5feaeting Thefeast, whether it be for a lord’s vassals, a vas- Hunger Strike sal’s lord, or a visiting knight, is an integral part of the Arthurian world. All feasts, however, are not A hunger strike is when, in protest of an action equal. Major feasts of many courses take time to or of inaction, an individual sits at the doorway plan and cook. Only in the major capitals of the of the ruler and refuses to eat. This is a direct world - fabled and famous places like Camelot: challenge to the ruler’s generosity and hospitali- Byzantium, capitol of the Roman Empire: ty. The gravity of the challenge - and the shame Alexandria, on the Nile Delta: Ctesiphon, capitol it brings to a ruler - means that it is used only in of the far-off Persian Empire: and the rumored city extreme cases. of Chang’an in the Far East - can an elaborate or major feast be planned and prepared in a single lved h that day. All other locations require the time to bring in lasts until the Winter Phase will prevent the lord special foods and spices, as well as drink.