RISC, CISC, and ISA Variations
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Floating-Point Package for Intel 8008 and 8080 Microprocessors
UCRL-51940 FLOATING-POINT PACKAGE FOR INTEL 8008 AND 8080 MICROPROCESSORS Michael D. Maples October 24, 1975 Prepared for U.S. Energy Research& Development Administration under contract No. W-7405-Eng-48 I_AV~=IENCE I_IVEFIMORE I.ABOFIATOFIY University ol Calilomia ~ Livermore ~ NOTICE .sponsored by tht: United $~ates G~ven~menl.Neilhe~ the United States nor the United ~tates I’:n,~rgy of their employees,IIOr lilly of their eorltl’ilctclrs~ warranty~ express t~r implied, or asstltlleS ~t]y legld liability or responsihilit y fnr the accuracy, apparatus, product or ])rc)eess disclosed, represents that its rise would IIt~l illl’r liege privlttely-owned rights." Printed in the United States of America Avai.] able from National Technical. information Service U.S. Department of Commerce 5285 Port Royal Road Springfield, Virginia 22151 Price: Printed Copy $ *; Microfiche $2.25 NTIS ""Pages _Sellin_.g Price 1-50 $4.00 51-150 $5.45 151-325 $7.60 326-500 $10.60 501.-1000 $13.60 DISCI.AlMBR This documeut was prepared as an account of work sponsored by an agency of the United States Gnvernment.Neither the United States Governmentnor the University of California nor any of their employees,makes any warranty, express or implied, or assumesany legal liability or responsibility for the accuracy, complete.aess, or usefulness of any information, apparatus, product, or process disclosed, or represents that its use wouldnot infrioge privately ownedrights. Refarenceherein to any specific commercialproduct, process, or service by trade name, trademark, manufacturer, or otherwise, does not necessarily constitute or imply its endorsement, recommendation,or favoring by the United States Govermnentor the University of California. -
Arithmetic and Logic Unit (ALU)
Computer Arithmetic: Arithmetic and Logic Unit (ALU) Arithmetic & Logic Unit (ALU) • Part of the computer that actually performs arithmetic and logical operations on data • All of the other elements of the computer system are there mainly to bring data into the ALU for it to process and then to take the results back out • Based on the use of simple digital logic devices that can store binary digits and perform simple Boolean logic operations ALU Inputs and Outputs Integer Representations • In the binary number system arbitrary numbers can be represented with: – The digits zero and one – The minus sign (for negative numbers) – The period, or radix point (for numbers with a fractional component) – For purposes of computer storage and processing we do not have the benefit of special symbols for the minus sign and radix point – Only binary digits (0,1) may be used to represent numbers Integer Representations • There are 4 commonly known (1 not common) integer representations. • All have been used at various times for various reasons. 1. Unsigned 2. Sign Magnitude 3. One’s Complement 4. Two’s Complement 5. Biased (not commonly known) 1. Unsigned • The standard binary encoding already given. • Only positive value. • Range: 0 to ((2 to the power of N bits) – 1) • Example: 4 bits; (2ˆ4)-1 = 16-1 = values 0 to 15 Semester II 2014/2015 8 1. Unsigned (Cont’d.) Semester II 2014/2015 9 2. Sign-Magnitude • All of these alternatives involve treating the There are several alternative most significant (leftmost) bit in the word as conventions used to -
FUNDAMENTALS of COMPUTING (2019-20) COURSE CODE: 5023 502800CH (Grade 7 for ½ High School Credit) 502900CH (Grade 8 for ½ High School Credit)
EXPLORING COMPUTER SCIENCE NEW NAME: FUNDAMENTALS OF COMPUTING (2019-20) COURSE CODE: 5023 502800CH (grade 7 for ½ high school credit) 502900CH (grade 8 for ½ high school credit) COURSE DESCRIPTION: Fundamentals of Computing is designed to introduce students to the field of computer science through an exploration of engaging and accessible topics. Through creativity and innovation, students will use critical thinking and problem solving skills to implement projects that are relevant to students’ lives. They will create a variety of computing artifacts while collaborating in teams. Students will gain a fundamental understanding of the history and operation of computers, programming, and web design. Students will also be introduced to computing careers and will examine societal and ethical issues of computing. OBJECTIVE: Given the necessary equipment, software, supplies, and facilities, the student will be able to successfully complete the following core standards for courses that grant one unit of credit. RECOMMENDED GRADE LEVELS: 9-12 (Preference 9-10) COURSE CREDIT: 1 unit (120 hours) COMPUTER REQUIREMENTS: One computer per student with Internet access RESOURCES: See attached Resource List A. SAFETY Effective professionals know the academic subject matter, including safety as required for proficiency within their area. They will use this knowledge as needed in their role. The following accountability criteria are considered essential for students in any program of study. 1. Review school safety policies and procedures. 2. Review classroom safety rules and procedures. 3. Review safety procedures for using equipment in the classroom. 4. Identify major causes of work-related accidents in office environments. 5. Demonstrate safety skills in an office/work environment. -
The Central Processing Unit(CPU). the Brain of Any Computer System Is the CPU
Computer Fundamentals 1'stage Lec. (8 ) College of Computer Technology Dept.Information Networks The central processing unit(CPU). The brain of any computer system is the CPU. It controls the functioning of the other units and process the data. The CPU is sometimes called the processor, or in the personal computer field called “microprocessor”. It is a single integrated circuit that contains all the electronics needed to execute a program. The processor calculates (add, multiplies and so on), performs logical operations (compares numbers and make decisions), and controls the transfer of data among devices. The processor acts as the controller of all actions or services provided by the system. Processor actions are synchronized to its clock input. A clock signal consists of clock cycles. The time to complete a clock cycle is called the clock period. Normally, we use the clock frequency, which is the inverse of the clock period, to specify the clock. The clock frequency is measured in Hertz, which represents one cycle/second. Hertz is abbreviated as Hz. Usually, we use mega Hertz (MHz) and giga Hertz (GHz) as in 1.8 GHz Pentium. The processor can be thought of as executing the following cycle forever: 1. Fetch an instruction from the memory, 2. Decode the instruction (i.e., determine the instruction type), 3. Execute the instruction (i.e., perform the action specified by the instruction). Execution of an instruction involves fetching any required operands, performing the specified operation, and writing the results back. This process is often referred to as the fetch- execute cycle, or simply the execution cycle. -
Computer Organization and Architecture Designing for Performance Ninth Edition
COMPUTER ORGANIZATION AND ARCHITECTURE DESIGNING FOR PERFORMANCE NINTH EDITION William Stallings Boston Columbus Indianapolis New York San Francisco Upper Saddle River Amsterdam Cape Town Dubai London Madrid Milan Munich Paris Montréal Toronto Delhi Mexico City São Paulo Sydney Hong Kong Seoul Singapore Taipei Tokyo Editorial Director: Marcia Horton Designer: Bruce Kenselaar Executive Editor: Tracy Dunkelberger Manager, Visual Research: Karen Sanatar Associate Editor: Carole Snyder Manager, Rights and Permissions: Mike Joyce Director of Marketing: Patrice Jones Text Permission Coordinator: Jen Roach Marketing Manager: Yez Alayan Cover Art: Charles Bowman/Robert Harding Marketing Coordinator: Kathryn Ferranti Lead Media Project Manager: Daniel Sandin Marketing Assistant: Emma Snider Full-Service Project Management: Shiny Rajesh/ Director of Production: Vince O’Brien Integra Software Services Pvt. Ltd. Managing Editor: Jeff Holcomb Composition: Integra Software Services Pvt. Ltd. Production Project Manager: Kayla Smith-Tarbox Printer/Binder: Edward Brothers Production Editor: Pat Brown Cover Printer: Lehigh-Phoenix Color/Hagerstown Manufacturing Buyer: Pat Brown Text Font: Times Ten-Roman Creative Director: Jayne Conte Credits: Figure 2.14: reprinted with permission from The Computer Language Company, Inc. Figure 17.10: Buyya, Rajkumar, High-Performance Cluster Computing: Architectures and Systems, Vol I, 1st edition, ©1999. Reprinted and Electronically reproduced by permission of Pearson Education, Inc. Upper Saddle River, New Jersey, Figure 17.11: Reprinted with permission from Ethernet Alliance. Credits and acknowledgments borrowed from other sources and reproduced, with permission, in this textbook appear on the appropriate page within text. Copyright © 2013, 2010, 2006 by Pearson Education, Inc., publishing as Prentice Hall. All rights reserved. Manufactured in the United States of America. -
Historical Perspective and Further Reading 162.E1
2.21 Historical Perspective and Further Reading 162.e1 2.21 Historical Perspective and Further Reading Th is section surveys the history of in struction set architectures over time, and we give a short history of programming languages and compilers. ISAs include accumulator architectures, general-purpose register architectures, stack architectures, and a brief history of ARMv7 and the x86. We also review the controversial subjects of high-level-language computer architectures and reduced instruction set computer architectures. Th e history of programming languages includes Fortran, Lisp, Algol, C, Cobol, Pascal, Simula, Smalltalk, C+ + , and Java, and the history of compilers includes the key milestones and the pioneers who achieved them. Accumulator Architectures Hardware was precious in the earliest stored-program computers. Consequently, computer pioneers could not aff ord the number of registers found in today’s architectures. In fact, these architectures had a single register for arithmetic instructions. Since all operations would accumulate in one register, it was called the accumulator , and this style of instruction set is given the same name. For example, accumulator Archaic EDSAC in 1949 had a single accumulator. term for register. On-line Th e three-operand format of RISC-V suggests that a single register is at least two use of it as a synonym for registers shy of our needs. Having the accumulator as both a source operand and “register” is a fairly reliable indication that the user the destination of the operation fi lls part of the shortfall, but it still leaves us one has been around quite a operand short. Th at fi nal operand is found in memory. -
Lecture 1: Course Introduction G Course Organization G Historical Overview G Computer Organization G Why the MC68000? G Why Assembly Language?
Lecture 1: Course introduction g Course organization g Historical overview g Computer organization g Why the MC68000? g Why assembly language? Microprocessor-based System Design 1 Ricardo Gutierrez-Osuna Wright State University Course organization g Grading Instructor n Exams Ricardo Gutierrez-Osuna g 1 midterm and 1 final Office: 401 Russ n Homework Tel:775-5120 g 4 problem sets (not graded) [email protected] n Quizzes http://www.cs.wright.edu/~rgutier g Biweekly Office hours: TBA n Laboratories g 5 Labs Teaching Assistant g Grading scheme Mohammed Tabrez Office: 339 Russ [email protected] Weight (%) Office hours: TBA Quizes 20 Laboratory 40 Midterm 20 Final Exam 20 Microprocessor-based System Design 2 Ricardo Gutierrez-Osuna Wright State University Course outline g Module I: Programming (8 lectures) g MC68000 architecture (2) g Assembly language (5) n Instruction and addressing modes (2) n Program control (1) n Subroutines (2) g C language (1) g Module II: Peripherals (9) g Exception processing (1) g Devices (6) n PI/T timer (2) n PI/T parallel port (2) n DUART serial port (1) g Memory and I/O interface (1) g Address decoding (2) Microprocessor-based System Design 3 Ricardo Gutierrez-Osuna Wright State University Brief history of computers GENERATION FEATURES MILESTONES YEAR NOTES Asia Minor, Abacus 3000BC Only replaced by paper and pencil Mech., Blaise Pascal, Pascaline 1642 Decimal addition (8 decimal figs) Early machines Electro- Charles Babbage Differential Engine 1823 Steam powered (3000BC-1945) mech. Herman Hollerith, -
The Birth, Evolution and Future of Microprocessor
The Birth, Evolution and Future of Microprocessor Swetha Kogatam Computer Science Department San Jose State University San Jose, CA 95192 408-924-1000 [email protected] ABSTRACT timed sequence through the bus system to output devices such as The world's first microprocessor, the 4004, was co-developed by CRT Screens, networks, or printers. In some cases, the terms Busicom, a Japanese manufacturer of calculators, and Intel, a U.S. 'CPU' and 'microprocessor' are used interchangeably to denote the manufacturer of semiconductors. The basic architecture of 4004 same device. was developed in August 1969; a concrete plan for the 4004 The different ways in which microprocessors are categorized are: system was finalized in December 1969; and the first microprocessor was successfully developed in March 1971. a) CISC (Complex Instruction Set Computers) Microprocessors, which became the "technology to open up a new b) RISC (Reduced Instruction Set Computers) era," brought two outstanding impacts, "power of intelligence" and "power of computing". First, microprocessors opened up a new a) VLIW(Very Long Instruction Word Computers) "era of programming" through replacing with software, the b) Super scalar processors hardwired logic based on IC's of the former "era of logic". At the same time, microprocessors allowed young engineers access to "power of computing" for the creative development of personal 2. BIRTH OF THE MICROPROCESSOR computers and computer games, which in turn led to growth in the In 1970, Intel introduced the first dynamic RAM, which increased software industry, and paved the way to the development of high- IC memory by a factor of four. -
MIPS Architecture • MIPS (Microprocessor Without Interlocked Pipeline Stages) • MIPS Computer Systems Inc
Spring 2011 Prof. Hyesoon Kim MIPS Architecture • MIPS (Microprocessor without interlocked pipeline stages) • MIPS Computer Systems Inc. • Developed from Stanford • MIPS architecture usages • 1990’s – R2000, R3000, R4000, Motorola 68000 family • Playstation, Playstation 2, Sony PSP handheld, Nintendo 64 console • Android • Shift to SOC http://en.wikipedia.org/wiki/MIPS_architecture • MIPS R4000 CPU core • Floating point and vector floating point co-processors • 3D-CG extended instruction sets • Graphics – 3D curved surface and other 3D functionality – Hardware clipping, compressed texture handling • R4300 (embedded version) – Nintendo-64 http://www.digitaltrends.com/gaming/sony- announces-playstation-portable-specs/ Not Yet out • Google TV: an Android-based software service that lets users switch between their TV content and Web applications such as Netflix and Amazon Video on Demand • GoogleTV : search capabilities. • High stream data? • Internet accesses? • Multi-threading, SMP design • High graphics processors • Several CODEC – Hardware vs. Software • Displaying frame buffer e.g) 1080p resolution: 1920 (H) x 1080 (V) color depth: 4 bytes/pixel 4*1920*1080 ~= 8.3MB 8.3MB * 60Hz=498MB/sec • Started from 32-bit • Later 64-bit • microMIPS: 16-bit compression version (similar to ARM thumb) • SIMD additions-64 bit floating points • User Defined Instructions (UDIs) coprocessors • All self-modified code • Allow unaligned accesses http://www.spiritus-temporis.com/mips-architecture/ • 32 64-bit general purpose registers (GPRs) • A pair of special-purpose registers to hold the results of integer multiply, divide, and multiply-accumulate operations (HI and LO) – HI—Multiply and Divide register higher result – LO—Multiply and Divide register lower result • a special-purpose program counter (PC), • A MIPS64 processor always produces a 64-bit result • 32 floating point registers (FPRs). -
Computer Monitor and Television Recycling
Computer Monitor and Television Recycling What is the problem? Televisions and computer monitors can no longer be discarded in the normal household containers or commercial dumpsters, effective April 10, 2001. Televisions and computer monitors may contain picture tubes called cathode ray tubes (CRT’s). CRT’s can contain lead, cadmium and/or mercury. When disposed of in a landfill, these metals contaminate soil and groundwater. Some larger television sets may contain as much as 15 pounds of lead. A typical 15‐inch CRT computer monitor contains 1.5 pounds of lead. The State Department of Toxic Substances Control has determined that televisions and computer monitors can no longer be disposed with typical household trash, or recycled with typical household recyclables. They are considered universal waste that needs to be disposed of through alternate ways. CRTs should be stored in a safe manner that prevents the CRT from being broken and the subsequent release of hazardous waste into the environment. Locations that will accept televisions, computers, and other electronic waste (e‐waste): If the product still works, trying to find someone that can still use it (donating) is the best option before properly disposing of an electronic product. Non‐profit organizations, foster homes, schools, and places like St. Vincent de Paul may be possible examples of places that will accept usable products. Or view the E‐waste Recycling List at http://www.mercedrecycles.com/pdf's/EwasteRecycling.pdf Where can businesses take computer monitors, televisions, and other electronics? Businesses located within Merced County must register as a Conditionally Exempt Small Quantity Generator (CESQG) prior to the delivery of monitors and televisions to the Highway 59 Landfill. -
A Developer's Guide to the POWER Architecture
http://www.ibm.com/developerworks/linux/library/l-powarch/ 7/26/2011 10:53 AM English Sign in (or register) Technical topics Evaluation software Community Events A developer's guide to the POWER architecture POWER programming by the book Brett Olsson , Processor architect, IBM Anthony Marsala , Software engineer, IBM Summary: POWER® processors are found in everything from supercomputers to game consoles and from servers to cell phones -- and they all share a common architecture. This introduction to the PowerPC application-level programming model will give you an overview of the instruction set, important registers, and other details necessary for developing reliable, high performing POWER applications and maintaining code compatibility among processors. Date: 30 Mar 2004 Level: Intermediate Also available in: Japanese Activity: 22383 views Comments: The POWER architecture and the application-level programming model are common across all branches of the POWER architecture family tree. For detailed information, see the product user's manuals available in the IBM® POWER Web site technical library (see Resources for a link). The POWER architecture is a Reduced Instruction Set Computer (RISC) architecture, with over two hundred defined instructions. POWER is RISC in that most instructions execute in a single cycle and typically perform a single operation (such as loading storage to a register, or storing a register to memory). The POWER architecture is broken up into three levels, or "books." By segmenting the architecture in this way, code compatibility can be maintained across implementations while leaving room for implementations to choose levels of complexity for price/performances trade-offs. The levels are: Book I. -
Superh RISC Engine SH-1/SH-2
SuperH RISC Engine SH-1/SH-2 Programming Manual September 3, 1996 Hitachi America Ltd. Notice When using this document, keep the following in mind: 1. This document may, wholly or partially, be subject to change without notice. 2. All rights are reserved: No one is permitted to reproduce or duplicate, in any form, the whole or part of this document without Hitachi’s permission. 3. Hitachi will not be held responsible for any damage to the user that may result from accidents or any other reasons during operation of the user’s unit according to this document. 4. Circuitry and other examples described herein are meant merely to indicate the characteristics and performance of Hitachi’s semiconductor products. Hitachi assumes no responsibility for any intellectual property claims or other problems that may result from applications based on the examples described herein. 5. No license is granted by implication or otherwise under any patents or other rights of any third party or Hitachi, Ltd. 6. MEDICAL APPLICATIONS: Hitachi’s products are not authorized for use in MEDICAL APPLICATIONS without the written consent of the appropriate officer of Hitachi’s sales company. Such use includes, but is not limited to, use in life support systems. Buyers of Hitachi’s products are requested to notify the relevant Hitachi sales offices when planning to use the products in MEDICAL APPLICATIONS. Introduction The SuperH RISC engine family incorporates a RISC (Reduced Instruction Set Computer) type CPU. A basic instruction can be executed in one clock cycle, realizing high performance operation. A built-in multiplier can execute multiplication and addition as quickly as DSP.