A Mix of RPG and Miniature Skirmish... « Argad ! » Is a Mix of Role-Playing and 28Mm Skirmish Rules
April 2020 A mix of RPG and miniature skirmish... « Argad ! » is a mix of role-playing and 28mm skirmish rules. All figures represent adventurers, warriors, soldiers, or peaceful characters. Players move whole bands or small groups of characters who may have different equipments, weapons, and abilities; one character in each band represents a player. All versions and extensions of the rules are compatible and complementary. This document explains the general gaming system, same for any context or period (past, present, imaginary, or future). It is completed by reference sheets for precise contexts or historical periods, sufficient to play when basic principles of the game are understood. You do not need to read everything before playing! Place some terrain features and a few figures on the gaming table, move some figures, shoot, fight in melee, look at reference sheet summaries when needed. The game allows fast moves and daring actions and is more enjoyable if a participant acts as game master (GM as in any RPG), prepares a scenario, acts as umpire and moves some of the figures (non-player characters). Texts in blue print, or titled in blue, are optional or advanced rules which can be ignored for a simple game. Many pages in this document help to resolve situations which do not often happen in a game, you just need to know where to find them when you want them. We apologise for awkward syntax or wording. Figures & bases The rules are devised for 28mm miniatures fixed individually on round or square bases. They could work with other scales of figures.
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