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MAN OF STARTER CHARACTER CARDS Original Text

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©2013 WizKids/NECA LLC. TM & © DC Comics (s13) TABLE OF CONTENTS

Faora, 8 , 9 Jor-El, 5 Warrior, 6 Nam-Ek, 7 ™, 4

©2013 WizKids/NECA LLC. TM & © DC Comics (s13) Superman™

101 SUPERMAN TM Kryptonian, GROUND POUND (Quake)

An Inspiration Friendly characters with a lower point value BULLETPROOF (Impervious) that begin or end an action adjacent to Superman can use Willpower for that action.

MAN OF STEEL (Invulnerability) SONIC FLIGHT! (Charge)

A PROTECTOR (Toughness) FASTER THAN THE EYE CAN SEE (Hypersonic Speed)

STRENGTH RENEWED…REBORN (Regeneration) ALWAYS ON THE MOVE (Running Shot)

ALWAYS A SECOND CHANCE (Probability Control) FREEZING BREATH (Force Blast)

I’m Here to Help Superman can use Defend and Probability Control, but only to replace the defense values and reroll the rolls of characters that are not on their starting click. INCREDIBLE STRENGTH (Super Strength) Superman Ally Characters using the Superman Ally team ability treat hindering terrain as clear terrain for movement and line of fire purposes. POINT VALUE: 200/150 © 2013 WIZKIDS/NECA, LLC. TM & © DC Comics. (s13) Jor-El

102 JOR-EL House of El, Kryptonian, Scientist, Soldier NOT WITHOUT DEFENSES (Barrier)

I See a New Path for Us Jor-El can use Outwit and ALWAYS HAVE AN ESCAPE PLAN (Leap/Climb) Probability Control.

ONE WHERE WE ARE SMARTER (Probability Control) YOU NEED TO LISTEN! (Plasticity)

WHERE WE DON’T HAVE TO KILL (Ranged Combat (Telekinesis) Expert) WE ALL HAVE OUR PLACE

Lab Explosion Jor-El can use Pulse Wave. When he does, his damage value becomes 2 and is locked; after actions resolve, deal Jor-El 1 unavoidable damage.

NOT JUST A SCIENTIST (Toughness)

Advanced Technology Jor-El can use Energy Shield/ Deflection and Invulnerability.

POINT VALUE: 100/75 © 2013 WIZKIDS/NECA, LLC. TM & © DC Comics. (s13) Kryptonian Warrior

103 KRYPTONIAN WARRIOR Kryptonian, Warrior DEFENSE TRAINING (Combat Reflexes)

For Kryptonian Warrior modifies his attack and damage OFFENSE TRAINING (Exploit Weakness) value by +1 when attacking a character with the Trio of Doom keyword or Superman Enemy team ability. Minion: Fighting Spirit When a friendly character with a higher point value and the Warrior keyword is within 8 squares, Kryptonian Warrior can use Willpower.

OVERRUN THEM! (Charge)

STAFF TRAINING (Flurry)

CEREMONIAL WEAPONRY (Blades/Claws/Fangs)

BODY ARMOR (Toughness)

POINT VALUE: 75/50 © 2013 WIZKIDS/NECA, LLC. TM & © DC Comics. (s13) Nam-Ek

104 NAM-EK Brute, Kryptonian, Trio of Doom

SMASH! (Charge)

CRUSH! (Invulnerability)

HURT! (Toughness)

Enraged Nam-Ek can use Battle Fury and Close Combat Expert.

POINT VALUE: 100 © 2013 WIZKIDS/NECA, LLC. TM & © DC Comics. (s13)

105 FAORA Assassin, Kryptonian, Trio of Doom ARMORED (Toughness)

Espionage Faora can use Stealth. When Faora is the target of a DETERMINED (Willpower) ranged combat attack, she can use Super Senses.

ENIGMATIC (Shape Change) AGILE (Leap/Climb)

ALLURING (Mind Control)

FAST (Flurry)

INNOVATIVE (Penetrating/Psychic Blast)

DEADLY (Blades/Claws/Fangs)

POINT VALUE: 100 © 2013 WIZKIDS/NECA, LLC. TM & © DC Comics. (s13) General Zod

106 GENERAL ZOD Kryptonian, Soldier, Trio of Doom STEEL RESOLVE (Toughness)

MILITARY TRAINING (Combat Reflexes) THE REVOLUTION (Running Shot)

Military Strategist General Zod can use Leadership and Perplex. He can use Perplex normally, or may target each friendly FALL BACK! (Leap/Climb) character within line of fire and with whom he shares a keyword.

LEADERSHIP EXPERIENCE (Enhancement) EXPLOSIVE ROUNDS (Energy Explosion)

Police When this character is adjacent to a friendly character making a ranged combat attack, modify the target’s defense value ADVANCED WEAPONRY (Penetrating/Psychic Blast) by -1 if the target is within line of fire of this character.

HIDDEN BLADE (Blades/Claws/Fangs)

HIGH TECH ARMOR (Invulnerability)

POINT VALUE: 200/100 © 2013 WIZKIDS/NECA, LLC. TM & © DC Comics. (s13)