New Official's Basketball Class Module 12 Foul Calling

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New Official's Basketball Class Module 12 Foul Calling Inter-Athletic Council of Officials New Official’s Basketball Class Module 12 Foul Calling Foul Calling At the completion of this Module the student should: ◦ Understand what is the different types of fouls are ◦ Understand the difference between player and team control fouls ◦ Know what a the implications of a double foul ◦ Know where the foul calling area is located Key Terms Airborne Shooter Player-Control Contact Team Control Foul Incidental Contact Pushing Verticality Screening Blocking Intentional Foul Charging Flagrant Foul Hand Check Shooting Foul Holding Fighting Illegal Use of Hands FOUL REPORTING MECHANICS Foul Reporting Procedure Call the Foul ◦ Give foul called signal Give Preliminary Signal (Required) ◦ Example: Hold Push Hand-checking Illegal Use of Hand Player-Control Foul Team Control Foul Foul Reporting Procedure Inform Partners of situation ◦ Out of bounds spot ◦ Shooting Fouls ◦ Bonus ◦ Free throw shooter (if necessary) Hustle to the reporting area ◦ Completely stop when you get there ◦ No walking and talking Foul Reporting Procedure Report with strong voice ◦ Color ◦ Number ◦ NO POINTING TO THE BENCH Give signal you reported at the spot of the foul Status of the ball ◦ Free throws ◦ Throw-in spot Foul Reporting Area Bench Table Bench T L L T Stop the clock Preliminary What are we Signal doing next? (Appropriate Signal) Trail calls Foul (Half court) T Bench Table Bench L L 3 5 3 5 4 4 2 2 1 1 T Lead Calls Foul (Half court) T Bench Table Bench L 3 L 3 5 5 2 2 4 4 1 1 T Example: Proper Foul Sequence Non-calling official When foul is called ◦ Freeze your eyes ◦ Move to throw-in spot or FT lane ◦ DO NOT CHASE THE BALL DOWN!!!! All officials Take your time Get the administration of foul right Dead ball officiating is often more important than live ball officiating Hustle to get ball back in play Make sure all officials are in position and ready to go before putting ball back in play CONTACT Contact Rule 10-6 Players shall not: ◦ Hold, push, charge, trip or impede progress of an opponent by extending arm(s), shoulder(s), hip(s) or knee(s) or by bending his/her body into other than normal position; nor use any rough tactics LEGAL GUARDING POSITION Legal Guarding Position Rule 4-23 Guarding is an act to place the body in the path of an offensive opponent. Obtaining LGP ◦ Player must have both feet on the floor ◦ Front of the player’s torso must be facing the opponent Legal Guarding Position Maintaining LGP ◦ Player may have one or both feet on the playing court or be airborne provided they have inbound status. ◦ Does not have to face opponent ◦ Player may move laterally or obliquely to maintain position, provided they are not moving towards opponent ◦ Player may raise hands or jump within his/her vertical plane ◦ Player may turn or duck to absorb the shock or imminent contact Legal Guarding Position Time and distance is never a factor before contact If opponent with the ball is airborne, the player must have maintained LGP before opponent left the floor AIRBORNE SHOOTER Airborne Shooter Definition ◦ Player that has released the ball on a try for goal ◦ Player that has tapped the ball ◦ Airborne shooter is considered in the act of shooting ◦ Considered a shooter until player has returned to the floor Airborne shooter example SHOOTING FOUL Shooting Foul Starts with contact during the habitual motion to the basket Contact applies on a try or tap for goal Shooting player is allowed to finish motion to the basket Being on or off the floor are not factors Example: Shooting foul Example: Continuous Motion Example: Continuous Motion PLAYER-CONTROL FOUL Player-Control Any common foul involving the ball carrier Airborne shooter is still considered in player control even if ball is not in his/her hands Player Control Foul Defender Jumps Example: LGP and PC Foul Example: Replay INCIDENTAL CONTACT Incidental Contact Rule 4-27 Incidental Contact is contact with an opponent which is permitted and which does not constitute a foul 10 Players moving rapidly there is bound to be contact Incidental Contact Contact which may result when opponents are in equally favorable positions to perform normal defensive or offensive movements, should not be considered illegal, even though contact may be severe Similarly, contact which does not hinder the opponent from normal defensive or offensive movement, should be considered incidental. Example: Incidental Contact Point of Emphasis 2011-2012 VERTICALITY Verticality Verticality Point of Emphasis 2010-2011 Applies to a legal position Legal Guarding Position must be obtained Defender may rise or jump vertically Offensive player is responsible for clearing out or causing contact with a vertical player Defender cannot “belly up” or use lower body on offensive player Player with the ball is not given special protection over the defender Example: Verticality Verticality Example: Verticality Example: Verticality BLOCKING, CHARGING, AND HOLDING Definition of Fouls Blocking, Charging ◦ 4-7 Holding ◦ 4-26 POINT OF EMPHISIS (Hand checking) 2012-2013 HAND CHECKING AND BODY FOULS Hand Checking and Body Fouls Defending may not use arm(s) to move, direct, stop or impede and opponent with the ball Two hands on an opponent is by rule a foul Not called enough or consistently Hand Checking and Body Fouls Judgment Guideline: ◦ RSBQ Rhythm Speed Balance Quickness If any of these are changed “Call the foul, players will adjust” Hand Checking Foul Examples: ◦ Both hands on an opponent ◦ Jabbing a hand or forearm on an opponent ◦ Continuous contact by a hand or forearm on an opponent ◦ Post Play Any tactic using hands, arms or body to control the movement of an opposing player Example: Hand checking Example: Hand checking Example: Body Fouls Example: Hand checking ILLEGAL USE OF HANDS Illegal Use of Hands Players may not strike, slap or grab the hands, arms or jersey of an opponent “Reaching in” is not a foul TEAM CONTROL FOUL Team Control Any common foul committed by the any player of the team in control of the ball Applies mostly on screens, post play or interrupted dribbles Does not apply on try for goals, taps, rebounding or free-throws New Rule added for throw-In when the ball is at the disposal of the thrower (4-12-2d) POINT OF EMPHISIS 2011-2012 SCREENING Screening Basics Two types of screens ◦ In the field of vision ◦ Blind Screener can face any direction Time and distance are relevant “Moving screen” is not a foul Screening Basics Screener must be stationary, except when both (screener and screened player) are moving in the same path and direction Screener must stay in his/her vertical plane with a stance shoulder width apart Displacement on Screens Legal Screen Illegal Screen Blind Screens Must allow a step of the screened player Example: Illegal Screen POINT OF EMPHISIS 2012-2013 REBOUNDING Rebounding Illegal Rebounding Activity: ◦ Displace, charge, or push and opponent ◦ Extend shoulders, hips, knees or extend the arms or elbows fully or position other than vertically ◦ Bend in an abnormal position to hold or displace an opponent ◦ Violate the principles of verticality ◦ Contact between players in a FT lane spaces prior to the ball contacting the ring Rebounding Action Everyone has a right to their position on the floor Boxing out ◦ Holding your position is allowed ◦ Does not include “backing out” or pushing Verticality also applies to rebounding plays Example: Rebounding Foul Example: Rebounding Foul POINT OF EMPHISIS 2012-2013 POST PLAY Post Play Point of Emphasis 2012-2013: ◦ When a player dislodges an opponent from an established position by pushing or “backing in” is a foul ◦ When a player uses hands, forearms or elbows to prevent an opponent from maintaining a legal position, it is a foul Post Play Illegal Post Play Examples: ◦ Hooking by the offensive player ◦ Pushing, holding or slapping an opponent ◦ Dislodge an opponent by using leg or knee to the rear of an opponent ◦ Dislodging an opponent by backing them down Post Play Lead Official is mostly responsible for post players (3 Person) Identify who these players are early Each player has right to position on the floor Offense does not get special consideration Do not only penalize the defense for rough action DOUBLE AND SIMULTANEOUS FOULS Double Fouls Fouls committed by opponent against each other at approximately the same time Can be personal or technical Simultaneous Foul A Personal or Technical Foul by opponents is a situation which there is a foul by both teams which occur approximately at the same time, but are not committed by opponents against each other POINT OF INTERRUPTION Point of Interruption Rule 4-36-1 Applies to ◦ Double Personal Fouls ◦ Double Technical Fouls ◦ Simultaneous Fouls Also applies to accidental whistles, an interrupted game or correctable errors MULTIPLE FOUL Multiple Foul A foul where two or more teammates commit personal fouls against the same opponent at approximately the same time. Pick one or the other player Do not call this!!!!!! FALSE DEFINITION FOULS False Fouls False Double Foul ◦ Rule 4-19-9 False multiple Fouls ◦ Rule 4-19-12 These are “technical” definitions; not something you actually call, but is a result of things called Point of Emphasis 2012-2013 INTENTIONAL FOUL Intentional Foul A personal or technical foul which neutralizes an opponent’s obvious advantageous position Contact away from the ball Not making a legitimate attempt to play the ball Intentional Foul May or may not be predetermined
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