Origins Awards Winners 1995 - 21St Annual Ceremony

Total Page:16

File Type:pdf, Size:1020Kb

Origins Awards Winners 1995 - 21St Annual Ceremony Origins Awards Winners 1995 - 21st Annual Ceremony Category Game Company ● Best Pre-20th Roads to Gettysburg Avalon Hill Century Board Game ● Best Modern-Day Australian Rails Mayfair Games Board Game ● Best Sci-Fi / Fantasy RoboRally Wizards of the Coast Board Game ● Best Graphic Presentation of a Board Game ● Best Card Game Illuminati: New World Order Steve Jackson Games ● Best Role-Playing Castle Falkenstein R. Talsorian Game ● Best Role-Playing AD&D: Council of Wyrms TSR Game Adventure ● Best Role-Playing AD&D: The Encyclopedia TSR Game Supplement Magic, Volume 1 ● Best Sci-Fi / Fantasy Advanced Dungeons & Ral Partha Miniature Series Dragons Personalities ● Best Vehicular BattleTech: Vehicles & Mechs Ral Partha Miniature Series ● Best Historical Daimyo Samurai Figures Reaper Miniatures Miniatures Series ● Best Miniatures Rules Blood Bowl, 3rd Edition Games Workshop The Academy of Adventure Game Arts and Design 240 N. 5th St. STE 340, Columbus, OH 43215 [email protected]​ | (614) 255-4500 ● Best Miniatures Mountainscape Geo-Hex Accessory Series ● Best New Forgotten Realms Reality Simulations Play-By-Mail Game ● Best Play-By-Mail Illuminati Flying Buffalo Game ● Best Amateur Game ‘Mech AWOL Productions Magazine ● Best Professional ● Dragon Magazine ● TSR Game Magazine ● The Duelist ● Wizards of the Coast ● Shadis Magazine ● Alderac Entertainment Group ● Best Game-Related Cthulhu’s Heirs, Call of Chaosium Fiction Cthulhu Anthology ● Best Graphic AD&D: Planescape Campaign TSR Presentation of an Setting RPG ● Best Game Accessory Magic the Gathering: Wizards of the Coast Legends ● Best Sci-Fi / Fantasy Doom II Id Software Computer Game ● Best Military / Sim City 2000 Maxis Strategy Computer Game The Academy of Adventure Game Arts and Design 240 N. 5th St. STE 340, Columbus, OH 43215 [email protected]​ | (614) 255-4500 .
Recommended publications
  • Cult of the Dragon
    Cult of the Dragon by Dale Donovan And naught will be left save shuttered thrones with no rulers. But the dead dragons shall rule the world entire, and . Sammaster First-Speaker Founder of the Cult of the Dragon Dedication To my mother and my father, who always encouraged me, no matter how seemingly strange my interests may have appeared. Thanks to you both I had the chance to pursueand obtainmy dream. While it may seem curious to dedicate a book about a bunch of psycho cultists to ones parents, I figured that, of all people, you two would understand. Credits Design: Dale Donovan Additional and Original Design: L. Richard Baker III, Eric L. Boyd, Timothy B. Brown, Monte Cook, Nigel Findley, Ed Greenwood, Lenard Lakofka, David Kelman, Bill Muhlhausen, Robert S. Mullin, Bruce Nesmith, Jeffrey Pettengill, Jon Pickens, and James M. Ward Development & Editing: Julia Martin Cover Illustration: Clyde Caldwell Interior Illustrations: Glen Michael Angus Art Direction: Dana Knutson and Dawn Murin Typesetting: Angelika Lokotz Research, Inspiration, & Additional Contributions: Robert L. Nichols & Craig Sefton Special Acknowledgment: Gregory Detwiler, Ed Greenwood, Jamie Nossal, Cindy Rick, Carl Sargent, Steven Schend, and the stories of Clark Ashton Smith & Edgar Allan Poe Campaign setting based on the original game world of Ed Greenwood. Based on the original DUNGEONS & DRAGONS® rules created by E. Gary Gygax and Dave Arneson. ADVANCED DUNGEONS & DRAGONS, AD&D, DUNGEONS & DRAGONS, DUNGEON MASTER, FORGOTTEN REALMS, MONSTROUS COMPENDIUM, PLAYERS OPTION, and the TSR logo are registered trademarks owned by TSR, Inc. COUNCIL OF WYRMS, ENCYCLOPEDIA MAGICA, and MONSTROUS MANUAL are trademarks owned by TSR, Inc.
    [Show full text]
  • Council of Wyrms Card 3: 6I! Dragon Priest Character Record Sheet 2™! Edition Adventure Character Dragon Type Alignment Age Category/Level
    Council of Wynns Card 1: Dragon Player Character Record Sheet 2^ Edition Adventure Character Dragon Type Alignment Age Category/Level Player's Name Family Clan Domain Dragon Lord Rank Sex Age Kindred Hit Dice Body Lgt. Tail Lgt. Bonded Hoard Eyes Wing Span Unbonded Treasure Reaction Adjustment ABILITIES MOVEMENT SAVING THROWS Max Max Op BB/ Base Rate STR wet Press Drs LG Light Paralyze/Poison DEX Mod Rod, Staff, or Wand HP Sys Pois Hvy Adi Shk CON Save Svr Petrify/Polymorph No of Spell Lm Spells/ Lang Lvl Level Fly INT Sp Breath Weapon Bonus Spell Swim WIS Spells Failure Max No Loyal Burrow Spells CHA Hench Jump Save ARMOR CLASS Surprised HIT POINTS Wounds XP COMBAT Attack Tvpe #AT Attack Adj/Damage Adj THACO Damage Range Claws Bite Breath Weapon Sample file Special Abilities Innate Abilities Combat Proficiencies Noncombat Proficiencies Spell Slots. Spells By permission of TSR, Inc., this page may be reproduced for personal use only. ® and © 1994 TSR, Inc. All Rights Reserved. Sample file Council of Wynns Card 2: Dragon-Mage Character Record Sheet 2^ Edition Adventure Character Dragon Type Alignment Age Category/Level Player's Name Family Clan Domain Dragon Lord Rank Sex Age Kindred Hit Dice Body Lgt. Tail Lgt. Bonded Hoard Eyes Wing Span Unbonded Treasure Reaction Adjustment ABILITIES MOVEMENT SAVING THROWS Max Max Op BB/ Base Rate STR Wet Press Drs LG Light Paralyze/Poison DEX Mod Rod, Staff, or Wand HP Sys Pois Hvy Adi Save CON Shk Svr Petrify/Polymoiph No of Spell Lm Spells,' Lana Lvl Level Fly INT Sp Breath Weapon Bonus Spell Swim WIS Spells Failure Max No Loyal Rctn Burrow Spells CHA Hench Base Adj Jump Modifier Save ARMOR CLASS Surprised HIT POINTS Wounds XP COMBAT Attack Tvpe #AT Attack Adj/Damage Adj THACO Damage Range Claws Bite Breath Weapon Sample file Special Abilities Innate Abilities Combat Proficiencies Noncombat Proficiencies Spells/Level 1st 6th 2nd 7th 3rd 8th 4th 9th 5th Spellbook By permission of TSR, Inc., this page may be reproduced for personal use only.
    [Show full text]
  • MYSTARA MESSAGE BOARD (AOL) Folder 2 - 25Th Aug 1995 to 12Th March 1996
    MYSTARA MESSAGE BOARD (AOL) Folder 2 - 25th Aug 1995 to 12th March 1996 Subj: * New Folder Date: 8/25/95 2:37:04 PM From: TSRO Tank Posted on: America Online Please resume the Mystara discussion here --TSRO Tank Subj: Mystara books? Date: 8/25/95 4:14:00 PM From: Anodaewyn1 Posted on: America Online Now, maybe I'm missing something... but, the only book that I have for the Mystara setting is the Dragonlord series. Just the two. Are there others? ~~J Subj: Re:Mystara books? Date: 8/25/95 4:40:24 PM From: TSR Bruce Posted on: America Online There should only be three (Dragonlords, Dragonkings, and Knights of Mystara coming out in November). Bruce Heard Subj: Swashbucklers & Firearms Date: 8/25/95 4:41:58 PM From: TSR Bruce Posted on: America Online Repeated from previous folder: Subj: Firearms & Swashbucklers Date: 95-08-25 14:10:47 EDT From: TSR Bruce Posted on: America Online Just a note to say that I'll be posting some questions to debate in the Red Steel folder, hopefully today. This has to do with adapting a campaign setting to firearms and swashbucklers. In general this Page 1 of 170 MYSTARA MESSAGE BOARD (AOL) Folder 2 - 25th Aug 1995 to 12th March 1996 affects the use of firearms vs. armor, and secret fencing passes favoring skilled swordsmen with rapiers and main gauche. I'm just looking for comments and opinions. Thanks. Bruce Heard Subj: Re:Mystara books? Date: 8/25/95 8:53:30 PM From: Anodaewyn1 Posted on: America Online okay cool....thanks for the info.
    [Show full text]
  • An "Official" Spelljammer Guide to the Spheres [Revised 1.0]
    Guide to the Spheres An "official" Spelljammer Guide to the Spheres [revised 1.0] By Paul Westermeyer aka GMWestermeyer Table of Contents: Page Section 1 Introduction 2 Phlogiston Navigation 4 Phlogiston Transit Times 4 Where is the Rock of Bral? 6 “Official” Flow Map 7 The Spheres and other Phlogiston Locations 23 ‘Loose’ Planets/Worlds 34 Bibliography: Introduction Spelljammer is a very unique and creative setting, but it is also one of the worst organized settings TSR produced with material is scattered among many different products. This makes it very difficult to find what you are looking for, a problem exasperated by Spelljammer’s status as a ‘connection’ campaign, designed (like Planescape) to connect the ‘big’ three settings, Forgotten Realms, Greyhawk, and Dragonlance. I’ve been working to alleviate this problem by writing guides and indices for those aspects of Spelljammer that are most important for creating a coherent, rational game setting. The first of these guides was An “Official” Spelljammer Timeline, which collated Spelljammer-related historical mentions in published TSR products into a cohesive, coherent timeline that Spelljammer (or Hackjammer) gamemasters could use as the foundation of their own, personalized campaigns. This guide, An “Official” Spelljammer Guide to the Spheres, has a similar purpose. Spelljammer’s iconic center is the Rock of Bral, just as Sigil is the iconic heart of Planescape, Spelljammer’s setting cousin, but Sigil’s location is quite firmly placed at the center of the Plane of Concordant Opposition, metaphorically the heart of the entire Advanced Dungeons and Dragons multiverse. Moreover, the various inner and outer planes are all well mapped in relation to each other, and have been ever since the Advanced Dungeons and Dragons Player’s Handbook in 1978.
    [Show full text]
  • The Boardgamer Magazine
    Volume 9, Issue 3 July 2004 The BOARDGAMER Sample file Dedicated To The Competitive Play of Avalon Hill / Victory Games and the Board & Card Games of the World Boardgame Championships Featuring: Puerto Rico, 1776, Gunslinger, Victory In The Pacific, Naval War, Panzerblitz / Panzer Leader and AREA Ratings 2 The Boardgamer Volume 9, Issue 3 July 2004 Current Specific Game AREA Ratings To have a game AREA rated, report the game result to: Glenn Petroski; 6829 23rd Avenue; Kenosha, WI 53143-1233; [email protected] March Madness War At Sea Roborally 48 Active Players Apr. 12, 2004 134 Active Players Apr. 1, 2004 70 Active Players Feb. 9, 2004 1. Bruce D Reiff 5816 1. Jonathan S Lockwood 6376 1. Bradley Johnson 5439 2. John Coussis 5701 2. Ray Freeman 6139 2. Jeffrey Ribeiro 5187 3. Kenneth H Gutermuth Jr 5578 3. Bruce D Reiff 6088 3. Patrick Mitchell 5143 4. Debbie Gutermuth 5532 4. Patrick S Richardson 6042 4. Clyde Kruskal 5108 5. Derek Landel 5514 5. Kevin Shewfelt 6036 5. Winton Lemoine 5101 6. Peter Staab 5489 6. Stephen S Packwood 5922 6. Marc F Houde 5093 7. Stuart K Tucker 5398 7. Glenn McMaster 5887 7. Brian Schott 5092 8. Steven Caler 5359 8. Michael A Kaye 5873 8. Jason Levine 5087 9. David Anderson 5323 9. Andy Gardner 5848 9. David desJardins 5086 10. Dennis D Nicholson 5295 10. Nicholas J Markevich 5770 10. James M Jordan 5080 11. Harry E Flawd III 5248 11. Vince Meconi 5736 11. Kaarin Engelmann 5078 12. Bruno Passacantando 5236 12.
    [Show full text]
  • Mayday Games Email Updates to [email protected] # Of
    Mayday Games email updates to [email protected] Millimeters # of Game Title # Cards Width Length Type of Sleeve Packs 1313 Dead End Drive 48 53 73 None 1812: The Invasion of Canada 60 56 87 Std USA (Purple) 1 1853 Train Game 110 45 68 Mini Euro (Blue) 2 1955: The War of Espionage 63 88 Card Game (Green) 0 1960: Making of the President 109 63.5 88 Card Game (Green) 2 2 de Mayo 63 88 Card Game (Green) 51st State 126 63 88 Card Game (Green) 2 51st State New Era Expansion 7 63 88 Card Game (Green) 1 6 Nimmt (Category 5) 104 56 87 Std USA (Purple) 2 7 Ages: 6000 Years of Human History 110 110 89 Chimera Sized 2 7 Wonder Leaders 42 65 100 Magnum Copper 1 7 Wonders 157 65 100 Magnum Copper 2 7 Wonders Promos (Stevie Wonder, Catan Island & Mannekin3 Pis) 65 100 Magnum Copper 1 7 Wonders Cities 38 65 100 Magnum Copper 1 A Game of Thrones -Board Game 100 57 89 Chimera Sized 1 A Game of Thrones Clash Of Kings 100 57 89 Chimera Sized 1 A Game of Thrones LCG -Chapter Pack 50 63.5 88 Card Game (Green) 1 A Game of Thrones LCG -Core 250 63.5 88 Card Game (Green) 3 A Game of Thrones Storm Of Swords 200 57 89 Chimera Sized 2 Abetto (2010) 45 68 Mini Euro (Blue) Acquire (1976 version) 180 57 88 Chimera Sized 2 Acquire (2008 version) 175 63.5 88 Card Game (Green) 2 Ad Astra 216 45 68 Mini Euro (Blue) 3 Adel Verpflichtet 45 70 Mini Euro (Blue) -Almost Adventurer Card Game Portal Expansion 45 64 89 Card Game (Green) 1 Adventurer: Card Game 80 64 89 Card Game (Green) 1 Adventurers, The 12 57 89 Chimera Sized 1 Adventurers, The 83 42 64 Mini Chimera (Red)
    [Show full text]
  • Gathering of Card Players and Subcultural Expression
    THE MAGIC OF COMMUNITY: GATHERING OF CARD PLAYERS AND SUBCULTURAL EXPRESSION Travis J. Limbert A Thesis Submitted to the Graduate College of Bowling Green State University in partial fulfillment of the requirements for the degree of MASTER OF ARTS August 2012 Committee: Dr. Marilyn Motz, Advisor Dr. Esther Clinton © 2012 Travis Limbert All Rights Reserved iii ABSTRACT Marilyn Motz, Advisor When Magic: the Gathering was released in 1993, it was the first trading card game. It paved the way for the trading card game subculture and market that exists today. This thesis explores the implications of this subculture and the ways it can be thought of as an urban leisure subculture. This thesis also discusses Magic’s unique community, which has been instrumental in the game’s success over the last two decades. Magic’s community is created symbiotically, through official support by Wizards of the Coast, and the parent company Hasbro, as well as the usage and interaction by the fans and players. It is this interaction that creates a unique community for Magic, which leads to the game’s global popularity, including its tremendous growth since 2010. This thesis looks at trade publications, articles written about Magic, player responses collected through online surveys, and other works to create an extensive work on Magic and its community. This thesis focuses on how the community is important to the consumption of copyrighted cultural texts and how this creates of meaning in players’ lives. iv To my parents, James and Jona, who always encouraged me. v ACKNOWLEDGMENTS I would like to thank my thesis committee, Dr.
    [Show full text]
  • Fall 2008 Issue
    www.diplomacyworld.net Science Fiction and Fantasy in Diplomacy Notes from the Editor Welcome back to Diplomacy World, your hobby flagship columns to the sense of community and family so many since Walt Buchanan founded the zine in 1974! And, segments of the hobby had. Fiction, hilarious press, despite numerous near-death experiences, close calls, take-offs and send-ups, serious debate, triumph and financial insolvency, and predictions of doom, we’re still tragedy; they can all be found here, along with un- here, more than 100 issues later, bringing you the best obscured looks at the world as it changed over the last articles, hobby news, and opinions that we know how to 40+ years. I’m not sure how much I’ll be writing about produce. this project in future issues of Diplomacy World, but if nothing else it gave me the material for an article this Speaking of Diplomacy World’s past glories, this is as time, about the first real hobby scandal. If you’d like to good a place as any to mention that we have FINALLY read some of these zines, you can find them in the completed the task of scanning and posting every single Postal Diplomacy Zine Archive section at: issue of Diplomacy World ever produced. This includes every issue from #1 through #103 (the one you’re http://www.whiningkentpigs.com/DW/ reading now) plus the fake issue #40 and the full results of the Demo Game “Flapjack” which were never Incidentally, if you’d like to be kept up-to-date on what completely published.
    [Show full text]
  • 2013 Carnage Booklet 9-13
    Carnage How to Get There on the Mountain Killington Grand Hotel 1 -800 -621 -MTNS 4763 Killington Road, Killington, VT 05751 http://www.killington.com Driving Directions from Major Cities: Killington Resort is located in central Vermont at the junction of US 4 and VT 100 North in Killington, 11 miles east of Rutland. BOSTON MA : 3 hours driving time. Take Interstate 93 to just south of Concord, NH Exit onto Interstate 89 north and follow to US 4 Rutland, Exit 1 in Vermont. Follow US 4 west to Killington. HARTFORD CT : 3 1/4 hours driving time. Follow Interstate 91 to north of Bellows Falls, VT. Take Exit 6 (Rutland) onto VT 103 and follow to VT 100. Take VT 100 north to US 4 and follow US 4 west to Killington. 4 3/4 hrs. from NY CITY (via Connecticut Turnpike): Connecticut Turnpike (Int. 95) to Int. 91 and then follow directions given under "Hartford." NY AND NJ AREAS (via NY Thruway): 5 hours driving time. NY Thruway to Exit 24 Albany. Take Northway (Int. 87) north to Fort Ann/Rutland Exit 20. Pick up NY 149 and follow east to US 4. Turn left on US 4 and follow east to Killington. MONTREAL: 3 1/2 hours driving time. Take Highway 10 east to Highway 35 south. Exit at Route 133 south and follow to Interstate 89 south. Exit Interstate 89 at Exit 3 in Bethel, VT and follow VT 107 west to VT 100 south to Killington. See Center Page for Handy Site Map Killington Grand Resort Killington, VT November 8-10 2013 2 www.carnagecon.com Welcome Join us in Killington, Vermont for the 16th annual Carnage convention, a celebration of tabletop gaming.
    [Show full text]
  • Generic 3.5Th Edition D&D
    Generic 3.5th Edition D&D JumpChain CYOA v0.2a By DataPacRat "In a ten foot by ten foot room, you see an orc guarding a chest..." You know the drill by now; you're given 1,000 Character Points, and will be staying here for ten ​ ​ years. If you don't have any 3.5 D&D books handy, you can use the open-source System Reference Documents, available at http://www.d20srd.org/index.htm . ​ ​ Any fractional costs are rounded up to the next-highest CP. The DM's House-Rules: Sourcebooks: In most D&D games, the DM has ​ certain kinds of stories they want to tell. Throwing Eberron magic-trains into Krynn kind of derails that. And putting together ridiculous combinations of feats and prestige classes to achieve absurdly overpowered results makes things even harder. So, in most D&D games, a limited number of books are used to build your characters and settings. Here, you can buy one, some or all of these options, once or several times: ● Free: Core: the DMG, PHB, and Monster ​ Manual; and/or the SRD. ● Free: One Setting: One particular ​ setting's line of books, which has 3.5e material published by WotC. ● 50: Non-Core: WotC's generic books, ​ such as Complete Scoundrel. This includes the Epic Handbook (except for Epic Spellcasting). ● 100: Canon-esque: WotC-published but not ​ quite canon: Dragon Magazine and 3.0 edition books. ● 100: Another Setting: With 3.5e material ​ published by WotC: Forgotten Realms, Dragonlance, Ravenloft, Eberron, Planescape, etc. ● 50: Splatbook: Any single third-party ​ 3.5e-compatible book.
    [Show full text]
  • List of US Zines (PDF)
    Zine Register #29 Edited and Published Annually by Phil Reynolds, 2896 Oak St., Sarasota, FL 34237-7344, [email protected]. Cost Is $2 in North America. This means, for example, that non-Diplomacy zines such as Editor’s Note Blut und Eisen will not be listed, although S.O.B. qualifies because by Phil Reynolds it features games of Machiavelli (which really is just a complex Diplomacy variant). Also, foreign zines, with the exception of I have long wanted to be editor and publisher of the Zine Mission from God, will not be listed. Register, and I finally got my chance when Michael Lowrey decided Some hobbyists have criticized my approach. They believe this last year to step down. is a time for the North American Postal Diplomacy Hobby to integrate In my 15 years in the North American Postal Diplomacy Hobby, overseas hobbyists, as well as people playing Diplomacy exclusively I have seen overall participation in it wane. Because of this, I via the Internet, and make it one gigantic hobby with no distinctions. decided to make changes in the Zine Register, focusing attention I certainly do not think there should be no interaction whatsoever only on those zines which deal in some way with playing Diplomacy with these groups. However, I believe that such a far-reaching postally and are published by North American residents. ideology likely will overwhelm the North American Postal Diplomacy By doing this, I hope to draw greater attention to the North Hobby and keep it from catering properly to the traditional core of American Postal Diplomacy Hobby and increase the likelihood of our hobby: the people who are capable only of playing by mail and attracting more people to it.
    [Show full text]
  • Evolution Gaming Memes
    Tzolk'in Mystic Vale Kingdom Builder *Variable Setup* CodeNames (Card Building) *Variable Setup* King of Tokyo Tiananmen (Worker Placement) Dixit (Word Game) (Press Your Luck) (Area Control) Hanabi Secret Hitler *Shifting Alliances* *Cyclic vs. Radial Connection* (Win by Points) (Secret Information) (Uses Moderator) 2016 (Area Points) (Co-Operative) (Blind Moderator) (Press Your Luck) (Educational Game - History) 2012 (Perception) (Secret Information) Caylus (Connectivity Points) (Secret Information) (Secret Alliances) (Multiple Paths to Victory) (Asymmetric Player Powers) 2010 (Deduction Win Condition) (Win by Points) (Asymmetric Player Powers) 2011 (Worker Placement) Star Realms PatchWork (Pure Strategy) 2016 2013 Dvonn 2012 2016 (1D Linear Board) (Deck Building) (Cover the Board) 2014 (Shrinking Board) (Win by Points) (Card Synergy) 2014 2005 (~Hexagonal Grid) 2014 (Minimal Rules) Calculus (Neutral Pieces) (Continuous Board) Thurn and Taxis (Strategic Perception) (2D Board) (Area Control) WYPS Power Grid Prime Climb (Stackable Pieces - Top Piece Controls) (Edge to Edge Connection) Carcassonne (Catch-Up Mechanic) (Area Points) Lost Cities (Word Game) (Educational Game - Mathematics) 2001 (Minimal Rules) (Worker Placement) (Bidding) Dominion *Star (Connectivity Points) (Suits) (Hexagonal Grid) (Random Strategic Movement) 1997 (Revealed Board) (Map) *Deck Building* (2D Board) (Win by Points) (Win by Points) (Edge to Edge Connection) The Resistance / Avalon Coup (1D Linear Board) 2000 2004 (Card Synergy) (Minimalist Rules) 2006 1999 2009
    [Show full text]