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An Annotated List of Italian Renaissance Humanists, Their Writings About Jews, and Involvement in Hebrew Studies, Ca
An annotated list of Italian Renaissance humanists, their writings about Jews, and involvement in Hebrew studies, ca. 1440-ca.1540 This list, arranged in chronological order by author’s date of birth, where known, is a preliminary guide to Italian humanists’ Latin and vernacular prose and poetic accounts of Jews and Judaic culture and history from about 1440 to 1540. In each case, I have sought to provide the author’s name and birth and death dates, a brief biography highlighting details which especially pertain to his interest in Jews, a summary of discussions about Jews, a list of relevant works and dates of composition, locations of manuscripts, and a list of secondary sources or studies of the author and his context arranged alphabetically by author’s name. Manuscripts are listed in alphabetical order by city of current location; imprints, as far as possible, by ascending date. Abbreviations: DBI Dizionario biografico degli Italiani (Rome: Istituto della enciclopedia italiana, 1960-present) Kristeller, Iter Paul Oskar Kristeller, Iter Italicum: A Finding List of Uncatalogued or Incompletely Catalogued Humanistic Manuscripts of the Renaissance in Italian and Other Libraries; Accedunt alia itinera, 6 vols (London: Warburg Institute; Leiden: E. J. Brill, 1963-1991) Simon Atumano (d. c. 1380) Born in Constantinople and became a Basilian monk in St John of Studion there. Bishop of Gerace in Calabria from 1348 until 1366, and Latin archbishop of Thebes until 1380. During his time in Thebes, which was the capital of the Catalan duchy of Athens, he studied Hebrew and in the mid- to late-1370s he began work on a polyglot Latin-Greek-Hebrew Bible dedicated to Pope Urban VI. -
Magicrealm.Net Forum Archive
WWW.MAGICREALM.NET FORUMS ARCHIVE This archive contains a complete record of all messages posted on the forums at MagicRealm.net The last message posted here is dated 14 Feb 2004. The archive is organized in the same manner as the forums were: two main sections, and seven subsections. Each discussion topic is linked to a bookmark. The discussion topics are sorted from oldest to newest within each subsection. This is the opposite of how they were sorted in the original forums, but it was easier to build and maintain the archive in this way. Known problems: The polls in the “Software” subsection could not be archived. Many of the URL’s came through as blank lines. The forum software had a flaw: at the start of each discussion topic, it lists the topic name followed by “started by [name]” – but instead of using the name of the person who started the topic, it used the name of the last person to post to that topic. MRNet Forums [Powered by Ikonboard] http://www.magicrealm.net/cgi-bin/ikonboard/ikonboard.cgi... Printable Version of Topic -MRNet Forums +--Forum: Expansions and Variants +---Topic: New Characters started by fiscused Posted by: fiscused on Sep. 04 2001,07:28 Thought I'd throw up the beginning of a new character idea here. Monk: A quiet, dedicated man, the monk is master of dealing damage, either with his bare hands or with weapons. advantages: Poverty: The monk begins with zero gold and may never gain gold in any way. He can barter with others using the gold value of items, but he may never acquire gold. -
Spring 2008 Issue
www.diplomacyworld.net Variety Melange Variants: The Spice of Life Notes From the Editor Welcome back to another issue of Diplomacy World. that continues in the coming issues as well! This is now my fifth issue since returning as Lead Editor, and in some ways it was the hardest issue to do. I This issue you’ll also find the results of the latest believe this was simply a case of all the additional time Diplomacy World Writing Contest. While I would have and effort that went into doing Issue #100. It wasn’t until liked to get more entries than I did, at least we received #100 was finished and uploaded to the web site that I enough to actually award the prizes this time! realized how many extra hours I’d been spending each Congratulations to our winners, and keep your eyes week trying to assemble all that material. Sitting back open for future writing contests, or contests of other the next day, I was a bit worried about whether I had run types. If you have suggestions, please let me know. the well (or my personal gas tank) dry. Which leads me into the usual quarterly mantra: this Fortunately, that wasn’t the case. First of all, we had a particular issue, and Diplomacy World as a whole, is few wonderful pieces of material set aside for this issue, only as good as the articles you hobby members submit. starting with Stephen Agar’s variant symphony and I can’t write the whole thing myself, not even with the David McCrumb’s designer notes on 1499: The Italian assistance of the DW Staff…we need your ideas, your Wars. -
Directory Nick Version.Xlsx
Directory of Board Game Library - d20 Board Game Cafe Alpabetical Key to expansions: ⇲❑ = In base box, +❑ = Base required, ❑! = Standalone, +❑? = Base required and ask a member of staff for this expansion. Game Category Expansion Shelf Players Playtime Age+ Year Weight 504 Strategy 5C 2 - 4 30 - 120 10+ 2015 3.45 ...And Then We Held Hands 2 Player 20C 2 30 - 45 10+ 2015 1.75 20th Century Strategy 6C 3 - 5 120 12+ 2010 2.96 221b Baker Street Classic 32A 2 - 6 90 12+ 1975 1.82 3 Commandments, The Light Strategy 29E 3 - 7 45 12+ 2018 1.64 3 Wishes Card & Dice 25A 3 - 5 3 - 5 8+ 2016 1.06 5 Minute Dungeon: Curses! Foiled Co-op ⇲❑ 7D 2 - 6 5 - 30 6+ 2018 1.30 Again! 6 Nimmt Card & Dice 25A 2 - 10 45 8+ 1994 1.22 7 Wonders Light Strategy 27C 2 - 7 30 10+ 2010 2.34 7 Wonders Duel 2 Player 20A 2 30 10+ 2015 2.22 7 Wonders Duel: Pantheon 2 Player +❑ 20A 2 30 - 45 10+ 2016 2.25 7 Wonders: Armada Light Strategy +❑ 26C 3 - 7 40 10+ 2018 2.78 A La Carte Party 5F 2 - 4 30 6+ 1989 1.31 Above and Below Strategy 6A 2 - 4 90 10+ 2015 2.53 Absolute Balderdash Trivia 33B 2 - 6 45 1993 1.47 Adrenaline Adventure/Heavy 10D 3 - 5 30 - 60 10+ 2016 2.30 Age Of Empires 3 Adventure/Heavy 9D 2 - 5 90 - 120 12+ 2007 3.13 Age Of Renaissance Adventure/Heavy 10D 3 - 6 120 - 300 14+ 1996 3.86 Agricola Strategy 5E 1 - 5 30 - 150 12+ 2007 3.64 Agricola Family Edition Family and Kids 22A 1 - 5 30 - 150 12+ 2007 3.64 Airships Strategy 5B 2 - 4 45 - 60 8+ 2007 1.86 Akrotiri 2 Player 20F 2 45 12+ 2014 2.65 Alchemists Strategy 6C 2 - 4 120 12+ 2014 3.88 Alchemists: The King's -
Heavy Metal and Classical Literature
Lusty, “Rocking the Canon” LATCH, Vol. 6, 2013, pp. 101-138 ROCKING THE CANON: HEAVY METAL AND CLASSICAL LITERATURE By Heather L. Lusty University of Nevada, Las Vegas While metalheads around the world embrace the engaging storylines of their favorite songs, the influence of canonical literature on heavy metal musicians does not appear to have garnered much interest from the academic world. This essay considers a wide swath of canonical literature from the Bible through the Science Fiction/Fantasy trend of the 1960s and 70s and presents examples of ways in which musicians adapt historical events, myths, religious themes, and epics into their own contemporary art. I have constructed artificial categories under which to place various songs and albums, but many fit into (and may appear in) multiple categories. A few bands who heavily indulge in literary sources, like Rush and Styx, don’t quite make my own “heavy metal” category. Some bands that sit 101 Lusty, “Rocking the Canon” LATCH, Vol. 6, 2013, pp. 101-138 on the edge of rock/metal, like Scorpions and Buckcherry, do. Other examples, like Megadeth’s “Of Mice and Men,” Metallica’s “For Whom the Bell Tolls,” and Cradle of Filth’s “Nymphetamine” won’t feature at all, as the thematic inspiration is clear, but the textual connections tenuous.1 The categories constructed here are necessarily wide, but they allow for flexibility with the variety of approaches to literature and form. A segment devoted to the Bible as a source text has many pockets of variation not considered here (country music, Christian rock, Christian metal). -
Track Thursday, March 30Th, 2017 BOARDGAMES
Track Location Thursday, March 30th, 2017 12:00 PM 12:30 PM 1:00 PM 1:30 PM 2:00 PM 2:30 PM 3:00 PM 3:30 PM 4:00 PM 4:30 PM 5:00 PM 5:30 PM 6:00 PM 6:30 PM 7:00 PM 7:30 PM 8:00 PM 8:30 PM 9:00 PM 9:30 PM 10:00 PM 10:30 PM 11:00 PM 11:30 PM 12:00 AM 12:30 AM 1:00 AM 1:30 AM 2:00 AM 2:30 AM 3:00 AM 01 Outpost 02 1862 Railway Mania in Eastern Counties 03 Arkham Horror Superfight! Apples to Apples 04 Forbidden Desert Corrupt Kingdom Terraforming Mars PowerGrid 05 Valeria Card Kingdoms Castle Panic Chrononauts Villages of Valleria TIME Stories 06 Ca$h 'n Guns Ca$h 'n Guns Evolution Colt Express Sailing Toward Osiris Star Wars: Rebellion 13 Mystic Vale: Vale of Magic Blazing Inferno Arkham Horror: The Card Game 14 Legenday Ascension War of Shadows Marvel Heroes! 15 Feast For Odin Gravwell Palaces of Carrara King of Tokyo/NY 16 Fairy Tale Villages of Valleria Pax Porfiriana Collector's Edition Takenoko 17 Ys The Pillars of the Earth Merchants and Marauders 23 Lanterns Demo Castles Caladale Covert Demo Clank! Demo Castles Caladale Lanterns Demo Clank! Demo Lanterns Demo 24 La Granja Shadow Hunters Elder Sign Mansions of Madness Second Edition 25 Age of Discovery Orcs Must Die!: Order - The Boardgame Stone Age 26 Kingdom Builder San Juan Vye Dominion 2E Iron Dragon Betrayal at House on Hill 27 Learn Rome: City of Argent: the Consortium Rome: City of Marble 28 Marble 31 Caylus Lords of Vegas Lanterns 32 Dalmutti The Best of Chronology Zendo 33 Dominant Species 34 Conflict of Heroes: Guadalcanal Conflict of Heroes: Guadalcanal 35 Raiders of the North -
Major Developments in the Evolution of Tabletop Game Design
Major Developments in the Evolution of Tabletop Game Design Frederick Reiber Donald Bren School of Information and Computer Sciences University of California Irvine Irvine, USA [email protected] Abstract—Tabletop game design is very much an incremental these same concepts can and have been used in video game art. Designers build upon the ideas of previous games, often design. improving and combining already defined game mechanics. In Although some of these breakthroughs might be already this work, we look at a collection of the most impactful tabletop game designs, or games that have caused a significant shift in known by long time game designers, it is important to formally the tabletop game design space. This work seeks to record those document these developments. By doing so, we can not only shifts, and does so with the aid of empirical analysis. For each bridge the gap between experienced and novice game design- game, a brief description of the game’s history and mechanics ers, but we can also begin to facilitate scholarly discussion on is given, followed by a discussion on its impact within tabletop the evolution of games. Furthermore, this research is of interest game design. to those within the tabletop game industry as it provides Index Terms—Game Design, Mechanics, Impact. analysis on major developments in the field. It is also our belief that this work can be useful to academics, specifically I. INTRODUCTION those in the fields of game design, game analytics, and game There are many elements that go into creating a successful generation AI. tabletop game. -
Universita' Degli Studi Di Torino Alla Ricerca Dell
UNIVERSITA’ DEGLI STUDI DI TORINO FACOLTA’ DI LINGUE E LETTERATURE STRANIERE CORSO DI LAUREA IN LINGUE STRANIERE PER LA COMUNI- CAZIONE INTERNAZIONALE TESI DI LAUREA ALLA RICERCA DELL'ANELLO MANCANTE: ANALISI ANTROPOLOGICA DELL'OPERA DI TOLKIEN RELATORE: PROF.SSA Laura Bonato CANDIDATA: Elisa Mascali Matricola 759597 Anno Accademico 2012-2013 INDICE Introduzione...............................................................................................p. 1 Capitolo 1 - La narrativa popolare e lo sviluppo del genere fantasy 1.1 Origini, definizioni, forme...................................................................p. 3 1.2 La nascita e lo sviluppo del genere fantasy.......................................p. 11 1.2.1. Caratteristiche principali.............................................................................p. 12 1.2.2. I temi...........................................................................................................p.14 1.2.1. Le radici nel mito........................................................................................p. 15 Capitolo 2 - John Ronald Reuel Tolkien: vita e opere 2.1. Vicende biografiche.............................................................................p. 19 2.2. Le opere..............................................................................................p. 22 2.2.1. Lo Hobbit o la riconquista del tesoro.................................................p. 22 2.2.2 Il Signore degli Anelli......................................................................p. -
Jasg Acampen
jasg Gives Red November to bien Gives Aladdin's Dragons to bien Gives Mice and Mystics to bien Gives Escape: Adventurer Stickers to cryptic Gives Axis & Allies & Zombies to gammaraygames Gives Mafiozoo to karimsoliman Gives Reaper Minis: Bones Miniatures - 39 figures to keithsink Gives Fast Forward: FORTRESS to kingrob Gives Kashgar: Merchants of the Silk Road to kingrob Gives Between Two Cities to leron Gives Istanbul: Kebab Shop Mini Expansion to peteyboy Gives Fallen Land Gen Con 2018 Promo Cards to sxrxnrr Gives $1.00 (Cash) to [email protected] Receives Mr. Jack Pocket from bien Receives Are You A Robot? from bien Receives Arraial from coltonreese Receives Porta Nigra from dkim06 Receives Fort from joekidd00 Receives Point Salad from [email protected] Receives Altiplano from juice1uw Receives $5.00 (Cash) from kingrob Receives $5.00 (Cash) from kingrob Receives Obscurio from leron Receives Monolith Arena from mtross Receives Qwinto from noisycrow Receives Dominion: Cornucopia from thelastcoyote acampen Gives Bruges to bien Gives The Bottle Imp to carlb Gives Sylvion to cryptic Gives The Game to duellj Gives Galaxy Trucker to gammaraygames Gives Fireball Island: The Curse of Vul-Kar – Treasure Trove to karimsoliman Gives Deception: Murder in Hong Kong to karimsoliman Gives Saint Petersburg (second edition) to sxrxnrr Gives The Fox in the Forest to tuggernuts Gives Pyramid Arcade to tuggernuts Gives Corinth to zackdale Receives $15.00 (Cash) from bien Receives Reykholt: Startup Financing Promo Pack from clmdvd Receives Maracaibo -
Ah-88Catalog-Alt
GAMES and PARTS PRICE LIST EFFECTIVE OCTOBER 26, 1988 ICHARGE' Ordering Information 2 ~®;: Role-Playlng Games 1~ 3 -M.-. Fantasy and Science Fiction Games I 3 .-I ff.i I . Mllltary Slmulatlons ~ 4 k-r.· \ .. 7 Strategy /Wargames I 5 (~[~i\l\ri The General Magazine I 7 tt1IJ. Miscellaneous Merchandise I ~ 8 ~-.....Leisure Tlme/Famlly Games I 8 ~ General Interest Games ~ 9 JC. Jigsaw Puzzles 9 ~XJ Sports Illustrated Games 1~9 Lh Discontinued Software micl"ocomputel" ~cmes 1 o Microcomputer Games micl"ocomputel" ~cmes 11 ~ Discontinued Parts List I 12 ~. How to Compute Shipping 16 Telephone Ordering/Customer Services 16 1989 AVALON HILL CHAMPIONSHIP CONVENTION •The national championships for numerous Avalon Hill games will be held sometime in 1989 somewhere in the Baltimore, MD region. If you would like to be kept informed of the games being offered in these national tournaments, send a stamped, self-addressed envelope to: AH Championships, 4517 Harford Rd., Baltimore, MD 21214. We will notify you of the time, place and games involved when details are finalized. For Credit Card Orders Call TOLL FREE 1·800·638·9292 Numbered circles represent wargame complexity rating on a scale of 1 to 10: 10 being the most complex. ---ROLE PLAYING GAMES THIS IS a complete listing of all current and discon HOW TO COMPUTE SHIPPING: tinued games and their parts listed in group classifica BILLAPPLELANE 10.00 See the last page of this booklet. RUNEOUEST-A Game of Action*, Imagination&VlLOI v.~~....~ ·: tions. Parts which are shaded do not come with the IN A RUSH? We can cut the red tape and handle your and Adventure SNAKEPIPE HOLLOW 10.00 (/!?!! game. -
The Kommandeur
The Kommandeur Volume 55 Number 1 Publication of AHIKS February 2020 Serious Problem on the Horizon for AHIKS As you read in the last issue of the newsletter, our Web Site Manager, Tom Thornsen, is planning to step down. This may not sound very important, but the Web Site Manager completes several important functions. He registers new members, issues and changes passwords for our members, posts the newsletter on the AHIKS web site, makes repairs to the web site that occur occas ion- ally. Unfortunately, none of the other officers has the skill to do these things. Undoubtedly, there is at least a handful of AHIKS members who could do the job. If you would like more information, such as “ How much time does the job take? ”, feel free to contact Tom Thornsen: email: [email protected]; or phone: 631 - 472 - 3566. He lives in Holbrook, NY. In the present age, a computer is essential. Were AHIKS to lose its computer access, it is hard to picture the results. If yo u a re unwilling or unable to perform these computer tasks, perhaps you could lend a suggestion. From Your President Bob Best Today is Friday January 31, 2020. As you can see from the camaraderie of fellow members. We need to have a webmaster headlines of our newsletter, AHIKS is in need of a replacement to support its operation and keep AHIKS functioning. webmaster to take over for Tom Thornsen. Tom has given no- 2020 is also an election year for the Executive Committee tice that he will be leaving the webmaster's job later this year to Officers. -
7 Csoda Keltis
10 2014 / január Játékismertetők Guildhall DIXIT DOMINION KELTIS Pandemic speicherstadt KiegészítőK » OKKO 7 Csoda Kingdom Builder Tzolk’in Gondolatébresztő Mire jók a kiegészítők? Bevezető Kedves Olvasó! Amikor az olvasók „kezükbe veszik” (vagyis nak máshogy, vagy mit tennének még hozzá a já- letöltik) a JEM magazin mostani számát, addigra tékhoz. Ez természetes gondolat azok után, hogy már 2014-et írunk, és az előző szám megjelenése valaki jól kiismeri egy-egy játék mechanizmusát. óta bizony sok emlékezetes társasjátékos Így vannak ezzel a tervezők és a kiadók is, bár ré- eseményen vagyunk túl. Amikor ezeket a sorokat szükről a kiegészítők kiadásának motivációja ösz- írom, még nem tudjuk, hogy „mit hoz a Jézuska”, szetettebb. Amikor egy-egy kiegészítővel találko- de szinte biztos, hogy lesz a fa alatt társasjáték zik az ember, tapasztalatból már sejthető, hogy mi szép számmal. Még az is lehet, hogy ezek között indokolta annak kiadását: a korábbi, sikeres alap- lesznek a gamer szakzsargonban csak kiegnek játék továbbgondolása azért, hogy még élmény- becézett ún. kiegészítők, azaz egy-egy korábban dúsabbá váljon egy parti; az alapjáték hibáinak megjelent alapjátékhoz általában később kiadott felismerése és korrigálása; a játék alapgondolatá- játékvariációk. A kiegészítőket több csoportra nak továbbvitele és néha a teljesen új utakra lépés lehet osztani. Vannak olyanok, amelyek magát az vágya; vagy egyszerűen gazdasági ok, vagyis hogy alapjáték mechanizmusát is megváltoztatják, akár a kiadó még egy bőrt húzzon le egy branddé vált annyira, hogy az eredeti játék már csak az alapok játékról… szintjén lelhető fel a későbbi variációban (ilyen A mostani szám segít abban, hogy eligazodjatok pl. a decemberi JEM magazinban bemutatott ezekben a kérdésekben.