Viewpoints on the History of Digital Synthesis∗
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Vector Synthesis: a Media Archaeological Investigation Into Sound-Modulated Light
VECTOR SYNTHESIS: A MEDIA ARCHAEOLOGICAL INVESTIGATION INTO SOUND-MODULATED LIGHT Submitted for the qualification Master of Arts in Sound in New Media, Department of Media, Aalto University, Helsinki FI April, 2019 Supervisor: Antti Ikonen Advisor: Marco Donnarumma DEREK HOLZER [BLANK PAGE] Aalto University, P.O. BOX 11000, 00076 AALTO www.aalto.fi Master of Arts thesis abstract Author Derek Holzer Title of thesis Vector Synthesis: a Media-Archaeological Investigation into Sound-Modulated Light Department Department of Media Degree programme Sound in New Media Year 2019 Number of pages 121 Language English Abstract Vector Synthesis is a computational art project inspired by theories of media archaeology, by the history of computer and video art, and by the use of discarded and obsolete technologies such as the Cathode Ray Tube monitor. This text explores the military and techno-scientific legacies at the birth of modern computing, and charts attempts by artists of the subsequent two decades to decouple these tools from their destructive origins. Using this history as a basis, the author then describes a media archaeological, real time performance system using audio synthesis and vector graphics display techniques to investigate direct, synesthetic relationships between sound and image. Key to this system, realized in the Pure Data programming environment, is a didactic, open source approach which encourages reuse and modification by other artists within the experimental audiovisual arts community. Keywords media art, media-archaeology, audiovisual performance, open source code, cathode- ray tubes, obsolete technology, synesthesia, vector graphics, audio synthesis, video art [BLANK PAGE] O22 ABSTRACT Vector Synthesis is a computational art project inspired by theories of media archaeology, by the history of computer and video art, and by the use of discarded and obsolete technologies such as the Cathode Ray Tube monitor. -
Digital Developments 70'S
Digital Developments 70’s - 80’s Hybrid Synthesis “GROOVE” • In 1967, Max Mathews and Richard Moore at Bell Labs began to develop Groove (Generated Realtime Operations on Voltage- Controlled Equipment) • In 1970, the Groove system was unveiled at a “Music and Technology” conference in Stockholm. • Groove was a hybrid system which used a Honeywell DDP224 computer to store manual actions (such as twisting knobs, playing a keyboard, etc.) These actions were stored and used to control analog synthesis components in realtime. • Composers Emmanuel Gent and Laurie Spiegel worked with GROOVE Details of GROOVE GROOVE System included: - 2 large disk storage units - a tape drive - an interface for the analog devices (12 8-bit and 2 12-bit converters) - A cathode ray display unit to show the composer a visual representation of the control instructions - Large array of analog components including 12 voltage-controlled oscillators, seven voltage-controlled amplifiers, and two voltage-controlled filters Programming language used: FORTRAN Benefits of the GROOVE System: - 1st digitally controlled realtime system - Musical parameters could be controlled over time (not note-oriented) - Was used to control images too: In 1974, Spiegel used the GROOVE system to implement the program VAMPIRE (Video and Music Program for Interactive, Realtime Exploration) • Laurie Spiegel at the GROOVE Console at Bell Labs (mid 70s) The 1st Digital Synthesizer “The Synclavier” • In 1972, composer Jon Appleton, the Founder and Director of the Bregman Electronic Music Studio at Dartmouth wanted to find a way to control a Moog synthesizer with a computer • He raised this idea to Sydney Alonso, a professor of Engineering at Dartmouth and Cameron Jones, a student in music and computer science at Dartmouth. -
Albuquerque Morning Journal, 02-28-1915 Journal Publishing Company
University of New Mexico UNM Digital Repository Albuquerque Morning Journal 1908-1921 New Mexico Historical Newspapers 2-28-1915 Albuquerque Morning Journal, 02-28-1915 Journal Publishing Company Follow this and additional works at: https://digitalrepository.unm.edu/abq_mj_news Recommended Citation Journal Publishing Company. "Albuquerque Morning Journal, 02-28-1915." (1915). https://digitalrepository.unm.edu/ abq_mj_news/1220 This Newspaper is brought to you for free and open access by the New Mexico Historical Newspapers at UNM Digital Repository. It has been accepted for inclusion in Albuquerque Morning Journal 1908-1921 by an authorized administrator of UNM Digital Repository. For more information, please contact [email protected]. CITY - CITY EDITION ALBUQUERQUE MORNING- JOURNAL. EDITION rillHTV-SlXTI- I YEAR or Mall, Mo TWELVE PAGES. ALBUQUERQUE, NEW MEXICO, SUNDAY, FEBRUARY 1915, SECTION ONE Pages 1 to 8. Carrier vol.. t xxxxv. .. ri. 28, m Moiit.Il. hingie (jopiea oi vole of 2" to IT, those voting Jfroin the allied lleet. Willi their as speclcd." The Urillsh plan appar- against it being Messrs. Pluck, Hry. sistance three of he en the nut, forts at the ently Is more than OF WAR IS Wood, Casaus, Dow, Hew ill, Hol- THE DARDANELLES trance to the Dardanelles were com- FROM Herman, however, since "ull shipping TIDE land, Medina, Mullens, Ituthcrford, pletely demolished uiid tho fourth 1 100 to and from (lerinany and her allies" Ityan, Skeen, Skldmorc, Smith, Tay- waa badly damaged. Is aimed at, according to the London lor, Veal ami Welsh, A motion to t.uardcil by lour ltrti. dispatch, while the Uernian declara- adjourn until 8 o'clock this evcnitiK The admiralty statement follows: tion Indicates Hritish shipping only FAILS TO STOP failed to carry by AGAIN H vole of 29 to 15, F OHTSSUBJECTED 'Tho entrance to the Dardanelles BELLIGERENTS! us the object of Interference, ncildul TURK and adjournment wai taken until was guarded by four principal forts, vessels being endangered only be- - Monday at 10 o'clock. -
CD-Synth: a Rotating, Untethered, Digital Synthesizer
CD-Synth: a Rotating, Untethered, Digital Synthesizer Patrick Chwalek Joseph A. Paradiso Responsive Environments Group Responsive Environments Group MIT Media Lab MIT Media Lab 75 Amherst Street 75 Amherst Street Cambridge, MA 02139, USA Cambridge, MA 02139, USA [email protected] [email protected] ABSTRACT sounds out of a combination of oscillators, filters, and ef- We describe the design of an untethered digital synthesizer fects. For light-based synthesizer systems, transmitted light that can be held and manipulated while broadcasting au- can be modulated in specific patterns to change virtually dio data to a receiving off-the-shelf Bluetooth receiver. The any characteristic of a sound that is produced by photodi- synthesizer allows the user to freely rotate and reorient the ode exposure. An example is Jacques Dudon's photosonic instrument while exploiting non-contact light sensing for a instrument [7, 4] from the 1980s, which was composed of truly expressive performance. The system consists of a suite a photodiode, light source, semi-transparent rotating disk, of sensors that convert rotation, orientation, touch, and user and an optical filter. The disk was patterned in such a way proximity into various audio filters and effects operated on that when rotated, the intensity of light passing through it preset wave tables, while offering a persistence of vision dis- changes at audio frequencies (like an optical sound track on play for input visualization. This paper discusses the design a film, or vintage optical samplers like the Optigan), and of the system, including the circuit, mechanics, and software was further operated on by the handheld filter or manu- layout, as well as how this device may be incorporated into ally moving the lightsource and/or photodetector, so that a performance. -
User Manual Synclavier V
USER MANUAL ARTURIA – Synclavier V – USER MANUAL 1 Direction Frédéric Brun Kevin Molcard Development Cameron Jones (lead) Valentin Lepetit Baptiste Le Goff (project manager) Samuel Limier Stefano D’Angelo Germain Marzin Baptiste Aubry Mathieu Nocenti Corentin Comte Pierre Pfister Pierre-Lin Laneyrie Benjamin Renard Design Glen Darcey Sebastien Rochard Shaun Ellwood Greg Vezon Morgan Perrier Sound Design Drew Anderson Victor Morello Jean-Baptiste Arthus Dave Polich Wally Badarou Stéphane Schott Jean-Michel Blanchet Paul Shilling Marion Demeulemeester Edware Ten Eyck Richard Devine Nori Ubukata Thomas Koot Manual Kevin E. Maloney Jason Valax Corentin Comte ARTURIA – Synclavier V – USER MANUAL 2 Special Thanks Brandon Amison Steve Lipson Matt Bassett Terence Marsden François Best Bruce Mariage Alejandro Cajica Sergio Martinez Chuck Capsis Shaba Martinez Dwight Davies Jay Marvalous Kosh Dukai Miguel Moreno Ben Eggehorn Ken Flux Pierce Simon Franglen Fernando Manuel Rodrigues Boele Gerkes Daniel Saban Jeff Haler Carlos Tejeda Neil Hester James Wadell Chris Jasper Chad Wagner Laurent Lemaire Chuck Zwick © ARTURIA S.A. – 1999-2016 – All rights reserved. 11 Chemin de la Dhuy 38240 Meylan FRANCE http://www.arturia.com ARTURIA – Synclavier V – USER MANUAL 3 Table of contents 1 INTRODUCTION ........................................................................................... 11 1.1 What is Synclavier V? ................................................................................................... 11 1.2 1.2 History of the Original Instrument -
Computer Sound Design : Synthesis Techniques and Programming
Computer Sound Design Titles in the Series Acoustics and Psychoacoustics, 2nd edition (with website) David M. Howard and James Angus The Audio Workstation Handbook Francis Rumsey Composing Music with Computers (with CD-ROM) Eduardo Reck Miranda Digital Audio CD and Resource Pack Markus Erne (Digital Audio CD also available separately) Digital Sound Processing for Music and Multimedia (with website) Ross Kirk and Andy Hunt MIDI Systems and Control, 2nd edition Francis Rumsey Network Technology for Digital Audio Andrew Bailey Computer Sound Design: Synthesis techniques and programming, 2nd edition (with CD-ROM) Eduardo Reck Miranda Sound and Recording: An introduction, 4th edition Francis Rumsey and Tim McCormick Sound Synthesis and Sampling Martin Russ Sound Synthesis and Sampling CD-ROM Martin Russ Spatial Audio Francis Rumsey Computer Sound Design Synthesis techniques and programming Second edition Eduardo Reck Miranda Focal Press An imprint of Elsevier Science Linacre House, Jordan Hill, Oxford OX2 8DP 225 Wildwood Avenue, Woburn MA 01801-2041 First published as Computer Sound Synthesis for the Electronic Musician 1998 Second edition 2002 Copyright © 1998, 2002, Eduardo Reck Miranda. All rights reserved The right of Eduardo Reck Miranda to be identified as the author of this work has been asserted in accordance with the Copyright, Designs and Patents Act 1988 No part of this publication may be reproduced in any material form (including photocopying or storing in any medium by electronic means and whether or not transiently or incidentally to some other use of this publication) without the written permission of the copyright holder except in accordance with the provisions of the Copyright, Designs and Patents Act 1988 or under the terms of a licence issued by the Copyright Licensing Agency Ltd, 90 Tottenham Court Road, London, England W1T 4LP. -
Pdf Nord Modular
Table of Contents 1 Introduction 1.1 The Purpose of this Document 1.2 Acknowledgements 2 Oscillator Waveform Modification 2.1 Sync 2.2 Frequency Modulation Techniques 2.3 Wave Shaping 2.4 Vector Synthesis 2.5 Wave Sequencing 2.6 Audio-Rate Crossfading 2.7 Wave Terrain Synthesis 2.8 VOSIM 2.9 FOF Synthesis 2.10 Granular Synthesis 3 Filter Techniques 3.1 Resonant Filters as Oscillators 3.2 Serial and Parallel Filter Techniques 3.3 Audio-Rate Filter Cutoff Modulation 3.4 Adding Analog Feel 3.5 Wet Filters 4 Noise Generation 4.1 White Noise 4.2 Brown Noise 4.3 Pink Noise 4.4 Pitched Noise 5 Percussion 5.1 Bass Drum Synthesis 5.2 Snare Drum Synthesis 5.3 Synthesis of Gongs, Bells and Cymbals 5.4 Synthesis of Hand Claps 6 Additive Synthesis 6.1 What is Additive Synthesis? 6.2 Resynthesis 6.3 Group Additive Synthesis 6.4 Morphing 6.5 Transients 6.7 Which Oscillator to Use 7 Physical Modeling 7.1 Introduction to Physical Modeling 7.2 The Karplus-Strong Algorithm 7.3 Tuning of Delay Lines 7.4 Delay Line Details 7.5 Physical Modeling with Digital Waveguides 7.6 String Modeling 7.7 Woodwind Modeling 7.8 Related Links 8 Speech Synthesis and Processing 8.1 Vocoder Techniques 8.2 Speech Synthesis 8.3 Pitch Tracking 9 Using the Logic Modules 9.1 Complex Logic Functions 9.2 Flipflops, Counters other Sequential Elements 9.3 Asynchronous Elements 9.4 Arpeggiation 10 Algorithmic Composition 10.1 Chaos and Fractal Music 10.2 Cellular Automata 10.3 Cooking Noodles 11 Reverb and Echo Effects 11.1 Synthetic Echo and Reverb 11.2 Short-Time Reverb 11.3 Low-Fidelity -
Download PDF of This Issue
S e p t W c t ^ '' - 1981 — S 2 . 5 / J \ f l \ % ELECTRONICPOLUPHOIMU MUSIC & HOME RECORDING ISSN : 0161- 4M4. ; 1 lasr *SkSi? 5 'jh 'SS O'J Psycho-Acoutic Experiments / Super Controller for SyntAe THE ULTIMATE KEYBOARD The Prophet-10 is the most complete keyboard instrument available today. The Prophet is a true polyphonic programmable synthesizer with 10 complete voices and 2 manuals. Each 5 voice keyboard has its own programmer allowing two completely different sounds to be played simultaneously. All ten voices can also be played from one keyboard program. Each voice has 2 voltage controlled oscillators, a mixer, a four pole low pass filter, two ADSR envelope generators, a final VCA and independent modula tion capabilities. The Prophet-10’s total capabilities are too The Prophet-10 has an optional polyphonic numerous to mention here, but some of the sequencer that can be installed when the Prophet features include: is ordered, or at a later date in the field. It fits * Assignable voice modes (normal, single, completely within the main unit and operates on double, alternate) the lower manual. Various features of the * Stereo and mono balanced and unbalanced sequencer are: outputs * Simplicity; just play normally & record ex * Pitch bend and modulation wheels actly what you play. * Polyphonic modulation section * 2500 note capability, and 6 memory banks. * Voice defeat system * Built-in micro-cassette deck for both se * Two assignable & programmable control quence and program storage. voltage pedals which can act on each man * Extensive editing & overdubbing facilities. ual independently * Exact timing can be programmed, and an * Three-band programmable equalization external clock can be used. -
A System for Sound Analysis/Transformation/Synthesis Based on a Deterministic Plus Stochastic Decomposition
A SYSTEM FOR SOUND ANALYSIS/TRANSFORMATION/SYNTHESIS BASED ON A DETERMINISTIC PLUS STOCHASTIC DECOMPOSITION a dissertation submitted to the department of music and the committee on graduate studies of stanford university in partial fulfillment of the requirements for the degree of doctor of philosophy By Xavier Serra October 1989 c Copyright 1989 by Xavier Serra ii A SYSTEM FOR SOUND ANALYSIS/TRANSFORMATION/SYNTHESIS BASED ON A DETERMINISTIC PLUS STOCHASTIC DECOMPOSITION Xavier Serra, Ph.D. Stanford University, 1989 This dissertation introduces a new analysis/synthesis method. It is designed to obtain musically useful intermediate representations for sound transformations. The method’s underlying model assumes that a sound is composed of a deterministic component plus a stochastic one. The deterministic component is represented by a series of sinusoids that are described by amplitude and frequency functions. The stochastic component is represented by a series of magnitude-spectrum envelopes that function as a time-varying filter excited by white noise. Together these representations make it possible for a synthesized sound to attain all the perceptual characteristics of the original sound. At the same time the representation is easily modified to create a wide variety of new sounds. This analysis/synthesis technique is based on the short-time Fourier transform (STFT). From the set of spectra returned by the STFT, the relevant peaks of each spectrum are detected and used as breakpoints in a set of frequency trajectories. The deterministic signal is obtained by synthesizing a sinusoid from each trajectory. Then, in order to obtain the stochastic component, a set of spectra of the deterministic component is computed, and these spectra are subtracted from the spectra of the original sound. -
Music Synthesizer Senior Project: Danalog
Music Synthesizer Senior Project: Danalog Report by: Vikrant Marathe Other Group Members: Bryan Bellin, Evan Lew, Jordan Wong Advisor: Dr. Wayne Pilkington Spring 2017 Cal Poly Electrical Engineering Table of Contents I. Introduction II. Product Design Engineering Requirements III. Background IV. System Design - Functional Decomposition (Level 1) V. Physical Construction and Integration VI. Integrated System Tests and Results VII. Bibliography List of Tables and Figures Abstract The Danalog is a 25 key portable digital music synthesizer that uses multiple synthesis methods and effects to generate sounds. Sound varieties included three synthesis methods including FM, subtractive, and sample-based, with up to eight adjustable parameters, at least four effects, including reverb, chorus, and flange, with five adjustable parameters, and at least two note polyphony, and a five band equalizer. The user would be able to adjust these effects using digital encoders and potentiometers and view the settings on two LCD screens. The finals project was unable to meet the original design requirements. The FM synthesis method was primarily working in the end product. The synthesizer was built to produce two note polyphony. The LCD screens displayed the information about the synthesis method as the user plays. I. Introduction The purpose of this project was to create a portable, inexpensive digital music synthesizer for amateur musicians. The intended customer base consists of young, amateur musicians who don’t have a big budget for a more expensive music synthesizer. The market requirements for this product are as follows: - The Danalog Synthesizer will be inexpensive at less than $200 - The design will be sleek and lightweight to promote portability - Up to eight adjustable synthesis parameters - Up to five adjustable effects parameters - Five band equalizer Our intended customer is an amateur musician seeking an inexpensive digital synthesizer to create a wide array of user-defined sounds. -
THE SOCIAL CONSTRUCTION of the EARLY ELECTRONIC MUSIC SYNTHESIZER Author(S): Trevor Pinch and Frank Trocco Source: Icon, Vol
International Committee for the History of Technology (ICOHTEC) THE SOCIAL CONSTRUCTION OF THE EARLY ELECTRONIC MUSIC SYNTHESIZER Author(s): Trevor Pinch and Frank Trocco Source: Icon, Vol. 4 (1998), pp. 9-31 Published by: International Committee for the History of Technology (ICOHTEC) Stable URL: http://www.jstor.org/stable/23785956 Accessed: 27-01-2018 00:41 UTC JSTOR is a not-for-profit service that helps scholars, researchers, and students discover, use, and build upon a wide range of content in a trusted digital archive. We use information technology and tools to increase productivity and facilitate new forms of scholarship. For more information about JSTOR, please contact [email protected]. Your use of the JSTOR archive indicates your acceptance of the Terms & Conditions of Use, available at http://about.jstor.org/terms International Committee for the History of Technology (ICOHTEC) is collaborating with JSTOR to digitize, preserve and extend access to Icon This content downloaded from 70.67.225.215 on Sat, 27 Jan 2018 00:41:54 UTC All use subject to http://about.jstor.org/terms THE SOCIAL CONSTRUCTION OF THE EARLY ELECTRONIC MUSIC SYNTHESIZER Trevor Pinch and Frank Troceo In this paper we examine the sociological history of the Moog and Buchla music synthesizers. These electronic instruments were developed in the mid-1960s. We demonstrate how relevant social groups exerted influence on the configuration of synthesizer construction. In the beginning, the synthesizer was a piece of technology that could be designed in a variety of ways. Despite this interpretative flexibility in its design, it stabilised as a keyboard instrument. -
MTEC 474B Electronic Synthesizer Techniques S 2021
Electronic Synthesizer Techniques, MTEC 474b Course Syllabus Spring 2021 Timo Preece E-mail: [email protected] Website: gravityterminal.com Mailbox: TMC G118 Office Hours: TBA Course Goals It is the goal of this course that each student—upon successful completion—gains a theoretical and practical understanding of intermediate electronic synthesizer and sampling techniques. These will include a working knowledge of electronic synthesizers, effect processors and the components of the synthesis process. To reach this goal, each student must successfully accomplish the objectives described below. Course Objectives • Using contemporary production techniques, demonstrate proficiency of fundamental concepts in sound theory by applying them to practical real-world examples • Create original presets, patches and recorded audio sound-sets using electronic synthesis including: subtractive, additive, physical modeling, frequency modulation, sample-based, wavetable and granular • Synthesize, process and catalog sounds for personal music libraries • Describe, explain, and demonstrate the process of making musical sounds with electronic synthesizers and various additional tools and technology • Create and produce musical compositions and arrangements with synthesized and processed sounds Requirements, Exams and Grading Information Student assessment in MTEC 474b will consist of exercises, mid-term, final project and a final exam. Unless otherwise noted, all exercises are due one week from the date assigned. All assignments are to be turned in to the class DropBox, accessed through Blackboard, and must carefully follow file naming conventions, file management and format guidelines. The final project will consist of a musical sound design sequence, 3 to 4 minutes in length. Students will document their workflow and explain it in a, no longer than 7 minute, screen capture.