Music Synthesizer Senior Project: Danalog
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Digital Developments 70'S
Digital Developments 70’s - 80’s Hybrid Synthesis “GROOVE” • In 1967, Max Mathews and Richard Moore at Bell Labs began to develop Groove (Generated Realtime Operations on Voltage- Controlled Equipment) • In 1970, the Groove system was unveiled at a “Music and Technology” conference in Stockholm. • Groove was a hybrid system which used a Honeywell DDP224 computer to store manual actions (such as twisting knobs, playing a keyboard, etc.) These actions were stored and used to control analog synthesis components in realtime. • Composers Emmanuel Gent and Laurie Spiegel worked with GROOVE Details of GROOVE GROOVE System included: - 2 large disk storage units - a tape drive - an interface for the analog devices (12 8-bit and 2 12-bit converters) - A cathode ray display unit to show the composer a visual representation of the control instructions - Large array of analog components including 12 voltage-controlled oscillators, seven voltage-controlled amplifiers, and two voltage-controlled filters Programming language used: FORTRAN Benefits of the GROOVE System: - 1st digitally controlled realtime system - Musical parameters could be controlled over time (not note-oriented) - Was used to control images too: In 1974, Spiegel used the GROOVE system to implement the program VAMPIRE (Video and Music Program for Interactive, Realtime Exploration) • Laurie Spiegel at the GROOVE Console at Bell Labs (mid 70s) The 1st Digital Synthesizer “The Synclavier” • In 1972, composer Jon Appleton, the Founder and Director of the Bregman Electronic Music Studio at Dartmouth wanted to find a way to control a Moog synthesizer with a computer • He raised this idea to Sydney Alonso, a professor of Engineering at Dartmouth and Cameron Jones, a student in music and computer science at Dartmouth. -
Common Tape Manipulation Techniques and How They Relate to Modern Electronic Music
Common Tape Manipulation Techniques and How They Relate to Modern Electronic Music Matthew A. Bardin Experimental Music & Digital Media Center for Computation & Technology Louisiana State University Baton Rouge, Louisiana 70803 [email protected] ABSTRACT the 'play head' was utilized to reverse the process and gen- The purpose of this paper is to provide a historical context erate the output's audio signal [8]. Looking at figure 1, from to some of the common schools of thought in regards to museumofmagneticsoundrecording.org (Accessed: 03/20/2020), tape composition present in the later half of the 20th cen- the locations of the heads can be noticed beneath the rect- tury. Following this, the author then discusses a variety of angular protective cover showing the machine's model in the more common techniques utilized to create these and the middle of the hardware. Previous to the development other styles of music in detail as well as provides examples of the reel-to-reel machine, electronic music was only achiev- of various tracks in order to show each technique in process. able through live performances on instruments such as the In the following sections, the author then discusses some of Theremin and other early predecessors to the modern syn- the limitations of tape composition technologies and prac- thesizer. [11, p. 173] tices. Finally, the author puts the concepts discussed into a modern historical context by comparing the aspects of tape composition of the 20th century discussed previous to the composition done in Digital Audio recording and manipu- lation practices of the 21st century. Author Keywords tape, manipulation, history, hardware, software, music, ex- amples, analog, digital 1. -
ARTIFICIAL REVERBERATION Ainnol
ARTIFICIAL REVERBERATION Ainnol Lilisuliani Ahmad Rasidi (SID : 430566949) Digital Audio Systems, DESC9115, Semester 1 2014 Graduate Program in Audio and Acoustics Faculty of Architecture, Design and Planning, The University of Sydney -------------------------------------------------------------------------------------------------------------------------------------- 1.0 Abstract Digital reverberation is an audio effect that is very common in musical production. It can be used to enhance recorded sounds that often sounds “dry” and “flat”. The principal idea of artificial reverberation was initiated by Manfred Schroeder in the 1960’s. Since then, many artificial reverb algorithms have been created. This review will look into two types of reverberation, convolution and algorithm based reverberation, focusing on Schroeder’s delay network algorithm and the applications of artificial reverberation in many areas. 2.0 Introduction Sound is a mechanical energy that travels through air at the speed of about 344 m/s. The speed varies upon the properties of air it travels, mostly due to the change of temperature and sometimes due to the humidity. In an enclosed space, this longitudinal waves of sound would reduce its amplitude the further it travels from the source until it reaches a surface. Depending upon the characteristic of the surface, some of the energy of the sound will be absorbed while some shall be reflected back into space. The reflected sound will bounce again as it meets other surface or obstacles, hence creating a complex pattern of reflection. Reverberation is the term we use for the collection of reflected sounds from the surfaces in an enclosed space. It is measured by reverberation time, which is perceived as the time for the sound to die away 60 decibels after the sound sources ceases (Sabine, 1972) . -
Recording and Amplifying of the Accordion in Practice of Other Accordion Players, and Two Recordings: D
CA1004 Degree Project, Master, Classical Music, 30 credits 2019 Degree of Master in Music Department of Classical music Supervisor: Erik Lanninger Examiner: Jan-Olof Gullö Milan Řehák Recording and amplifying of the accordion What is the best way to capture the sound of the acoustic accordion? SOUNDING PART.zip - Sounding part of the thesis: D. Scarlatti - Sonata D minor K 141, V. Trojan - The Collapsed Cathedral SOUND SAMPLES.zip – Sound samples Declaration I declare that this thesis has been solely the result of my own work. Milan Řehák 2 Abstract In this thesis I discuss, analyse and intend to answer the question: What is the best way to capture the sound of the acoustic accordion? It was my desire to explore this theme that led me to this research, and I believe that this question is important to many other accordionists as well. From the very beginning, I wanted the thesis to be not only an academic material but also that it can be used as an instruction manual, which could serve accordionists and others who are interested in this subject, to delve deeper into it, understand it and hopefully get answers to their questions about this subject. The thesis contains five main chapters: Amplifying of the accordion at live events, Processing of the accordion sound, Recording of the accordion in a studio - the specifics of recording of the accordion, Specific recording solutions and Examples of recording and amplifying of the accordion in practice of other accordion players, and two recordings: D. Scarlatti - Sonata D minor K 141, V. Trojan - The Collasped Cathedral. -
DLM8 and DLM12 2000W Powered Loudspeakers with DL2 Digital Mixer
DLM8 and DLM12 2000W Powered Loudspeakers with DL2 Digital Mixer OWNER’S MANUAL Important Safety Instructions 1. Read these instructions. 20. NOTE: This equipment has been tested and found to comply with 2. Keep these instructions. the limits for a Class B digital device, pursuant to part 15 of the FCC 3. Heed all warnings. Rules. These limits are designed to provide reasonable protection 4. Follow all instructions. against harmful interference in a residential installation. This equipment 5. Do not use this apparatus near water. generates, uses, and can radiate radio frequency energy and, if not 6. Clean only with a dry cloth. installed and used in accordance with the instructions, may cause 7. Do not block any ventilation openings. Install in accordance with the manu- harmful interference to radio communications. However, there is no facturer’s instructions. guarantee that interference will not occur in a particular installation. 8. Do not install near any heat sources such as radiators, heat registers, stoves, If this equipment does cause harmful interference to radio or television or other apparatus (including amplifiers) that produce heat. reception, which can be determined by turning the equipment off and on, the user is encouraged to try to correct the interference by one or 9. Do not defeat the safety purpose of the polarized or grounding-type plug. more of the following measures: A polarized plug has two blades with one wider than the other. A grounding- type plug has two blades and a third grounding prong. The wide blade or • Reorient or relocate the receiving antenna. the third prong are provided for your safety. -
AIR Creative Collection Provides a Comprehensive Set of Digital Signal Processing Tools for Professional Audio Production with Pro Tools
AIR® Creative Collection User Guide English User Guide (English) Chapter 1: Audio Plug-Ins Overview Plug-ins are special-purpose software components that provide additional signal processing and other functionality to Avid® Pro Tools®. These include plug-ins that come with Pro Tools, as well as many other plug-ins that can be added to your system. Additional plug-ins are available both from AIR and third-party developers. See the documentation that came with the plug-in for operational information. AIR Audio Plug-Ins AIR Creative Collection provides a comprehensive set of digital signal processing tools for professional audio production with Pro Tools. Other AIR plug-ins are available for purchase from AIR at www.airmusictech.com. AIR Creative Collection is included with Pro Tools, providing a comprehensive suite of digital signal processing effects that include EQ, dynamics, delay, and other essential audio processing tools. The following sound-processing, effects, and utility plug-ins are included: Chorus Ensemble Fuzz-Wah Multi-Delay Spring Reverb Distortion Filter Gate Kill EQ Non-Linear Reverb Stereo Width Dynamic Delay Flanger Lo-Fi Phaser Talkbox Enhancer Frequency Shifter Multi-Chorus Reverb Vintage Filter The following virtual instrument plug-ins are also included: Boom Drum machine and sequencer DB-33 Tonewheel organ emulator with rotating speaker simulation Mini Grand Acoustic grand piano Structure Free Sample player Vacuum Vacuum tube–modeled monophonic synthesizer Xpand!2 Multitimbral synthesizer and sampler workstation Avid and Pro Tools are trademarks or registered trademarks of Avid Technology, Inc. in the U.S. and other countries. 3 AAX Plug-In Format AAX (Avid Audio Extension) plug-ins provide real-time plug-in processing using host-based ("Native") or DSP-based (Pro Tools HD with Avid HDX hardware accelerated systems only) processing. -
CD-Synth: a Rotating, Untethered, Digital Synthesizer
CD-Synth: a Rotating, Untethered, Digital Synthesizer Patrick Chwalek Joseph A. Paradiso Responsive Environments Group Responsive Environments Group MIT Media Lab MIT Media Lab 75 Amherst Street 75 Amherst Street Cambridge, MA 02139, USA Cambridge, MA 02139, USA [email protected] [email protected] ABSTRACT sounds out of a combination of oscillators, filters, and ef- We describe the design of an untethered digital synthesizer fects. For light-based synthesizer systems, transmitted light that can be held and manipulated while broadcasting au- can be modulated in specific patterns to change virtually dio data to a receiving off-the-shelf Bluetooth receiver. The any characteristic of a sound that is produced by photodi- synthesizer allows the user to freely rotate and reorient the ode exposure. An example is Jacques Dudon's photosonic instrument while exploiting non-contact light sensing for a instrument [7, 4] from the 1980s, which was composed of truly expressive performance. The system consists of a suite a photodiode, light source, semi-transparent rotating disk, of sensors that convert rotation, orientation, touch, and user and an optical filter. The disk was patterned in such a way proximity into various audio filters and effects operated on that when rotated, the intensity of light passing through it preset wave tables, while offering a persistence of vision dis- changes at audio frequencies (like an optical sound track on play for input visualization. This paper discusses the design a film, or vintage optical samplers like the Optigan), and of the system, including the circuit, mechanics, and software was further operated on by the handheld filter or manu- layout, as well as how this device may be incorporated into ally moving the lightsource and/or photodetector, so that a performance. -
User Manual Synclavier V
USER MANUAL ARTURIA – Synclavier V – USER MANUAL 1 Direction Frédéric Brun Kevin Molcard Development Cameron Jones (lead) Valentin Lepetit Baptiste Le Goff (project manager) Samuel Limier Stefano D’Angelo Germain Marzin Baptiste Aubry Mathieu Nocenti Corentin Comte Pierre Pfister Pierre-Lin Laneyrie Benjamin Renard Design Glen Darcey Sebastien Rochard Shaun Ellwood Greg Vezon Morgan Perrier Sound Design Drew Anderson Victor Morello Jean-Baptiste Arthus Dave Polich Wally Badarou Stéphane Schott Jean-Michel Blanchet Paul Shilling Marion Demeulemeester Edware Ten Eyck Richard Devine Nori Ubukata Thomas Koot Manual Kevin E. Maloney Jason Valax Corentin Comte ARTURIA – Synclavier V – USER MANUAL 2 Special Thanks Brandon Amison Steve Lipson Matt Bassett Terence Marsden François Best Bruce Mariage Alejandro Cajica Sergio Martinez Chuck Capsis Shaba Martinez Dwight Davies Jay Marvalous Kosh Dukai Miguel Moreno Ben Eggehorn Ken Flux Pierce Simon Franglen Fernando Manuel Rodrigues Boele Gerkes Daniel Saban Jeff Haler Carlos Tejeda Neil Hester James Wadell Chris Jasper Chad Wagner Laurent Lemaire Chuck Zwick © ARTURIA S.A. – 1999-2016 – All rights reserved. 11 Chemin de la Dhuy 38240 Meylan FRANCE http://www.arturia.com ARTURIA – Synclavier V – USER MANUAL 3 Table of contents 1 INTRODUCTION ........................................................................................... 11 1.1 What is Synclavier V? ................................................................................................... 11 1.2 1.2 History of the Original Instrument -
Synthesizer Parameter Manual
Synthesizer Parameter Manual EN Introduction This manual explains the parameters and technical terms that are used for synthesizers incorporating the Yamaha AWM2 tone generators and the FM-X tone generators. You should use this manual together with the documentation unique to the product. Read the documentation first and use this parameter manual to learn more about parameters and terms that relate to Yamaha synthesizers. We hope that this manual gives you a detailed and comprehensive understanding of Yamaha synthesizers. Information The contents of this manual and the copyrights thereof are under exclusive ownership by Yamaha Corporation. The company names and product names in this manual are the trademarks or registered trademarks of their respective companies. Some functions and parameters in this manual may not be provided in your product. The information in this manual is current as of September 2018. EN Table Of Contents 1 Part Parameters . 4 1-1 Basic Terms . 4 1-1-1 Definitions . 4 1-2 Synthesis Parameters . 7 1-2-1 Oscillator . 7 1-2-2 Pitch . 10 1-2-3 Pitch EG (Pitch Envelope Generator) . 12 1-2-4 Filter Type . 17 1-2-5 Filter . 23 1-2-6 Filter EG (Filter Envelope Generator) . 25 1-2-7 Filter Scale . 29 1-2-8 Amplitude . 30 1-2-9 Amplitude EG (Amplitude Envelope Generator) . 33 1-2-10 Amplitude Scale . 37 1-2-11 LFO (Low-Frequency Oscillator) . 39 1-3 Operational Parameters . 45 1-3-1 General . 45 1-3-2 Part Setting . 45 1-3-3 Portamento . 46 1-3-4 Micro Tuning List . -
Collider Delay+Reverb User Guide
Collider Delay+Reverb User Guide Welcome Thank you for purchasing the Collider Delay+Reverb. This powerful, yet easy-to-use stereo effects pedal features 12 meticulously crafted delay and reverb engines. Each effect was handpicked from our award winning and highly regarded Nemesis Delay and Ventris Dual Reverb pedals. The Collider’s intuitive control surface makes it easy to mix-and-match any two-engine combination of delay and reverb. Plus, dual footswitches provide individual Engage/Bypass control over each effect in a two- engine combination. The Collider offers an exceptional collection of rich, spacious tones, including realistic reproductions of vintage Analog, Tape, and Oil Can Delays, classic models of Spring and Plate Reverb, natural replications of large and small acoustic spaces, and an intriguing and highly musical selection of “unnatural” tones including Reverse Delay and Shimmer Reverb. The pedal also features dual DSP architecture, 8 user presets (or 128 user presets with MIDI), stereo inputs and outputs, analog dry through, delay tap tempo, reverb hold, full MIDI functionality, external expression capabilities, and extra editing and signal routing options via the Neuro Desktop and Mobile App Editors. We built the Collider Delay+Reverb for supreme sonic exploration. We cannot wait to hear where it takes you. - The Source Audio Team SA263 Collider Delay+Reverb Owner’s Manual 1 Contents Welcome .................................................................................................................................................. -
MPX 1 Presets
MPX 1 Presets The MPX 1 DataBase function can sort the 200 presets into numerical or alphabetical order, show you only those programs that are tagged for specific audio sources (guitars, vocals, etc.), or only those which use specific effects (pitch, chorus, etc.).To select the sorting criteria you want, press Program, then press Options. (The Options LED will blink.) Use either the knob or the < and > buttons to select the sorting option you want. Press Options again to return to Program mode and to re-sort the DataBase. When you return to Program mode, the knob will scroll through the first of the available sub-categories (guitar, vocals, pitch, chorus, etc.) The < and > buttons will jump to the next sorting category. In Program mode, press Value to access Soft Row parameters for each program. Use the < and > buttons to select parameters, and the knob to modify values. Press Value again to exit the Soft Row. If the front panel Tempo LED lights, the program you have loaded can be synchronized to tempo. To set the tempo, press the front panel Tap button twice in time with the beat. (Tempo can also be dialed in as a parameter value, or it can be determined by MIDI Clock.) Be sure to try these effects synchronized with MIDI sequence and drum patterns. If the front panel A or B LED lights, the program you have loaded has parameters patched to the A/B Gide controller. Press the front panel A/B button to glide between the A and B versions of the program. -
THE SOCIAL CONSTRUCTION of the EARLY ELECTRONIC MUSIC SYNTHESIZER Author(S): Trevor Pinch and Frank Trocco Source: Icon, Vol
International Committee for the History of Technology (ICOHTEC) THE SOCIAL CONSTRUCTION OF THE EARLY ELECTRONIC MUSIC SYNTHESIZER Author(s): Trevor Pinch and Frank Trocco Source: Icon, Vol. 4 (1998), pp. 9-31 Published by: International Committee for the History of Technology (ICOHTEC) Stable URL: http://www.jstor.org/stable/23785956 Accessed: 27-01-2018 00:41 UTC JSTOR is a not-for-profit service that helps scholars, researchers, and students discover, use, and build upon a wide range of content in a trusted digital archive. We use information technology and tools to increase productivity and facilitate new forms of scholarship. For more information about JSTOR, please contact [email protected]. Your use of the JSTOR archive indicates your acceptance of the Terms & Conditions of Use, available at http://about.jstor.org/terms International Committee for the History of Technology (ICOHTEC) is collaborating with JSTOR to digitize, preserve and extend access to Icon This content downloaded from 70.67.225.215 on Sat, 27 Jan 2018 00:41:54 UTC All use subject to http://about.jstor.org/terms THE SOCIAL CONSTRUCTION OF THE EARLY ELECTRONIC MUSIC SYNTHESIZER Trevor Pinch and Frank Troceo In this paper we examine the sociological history of the Moog and Buchla music synthesizers. These electronic instruments were developed in the mid-1960s. We demonstrate how relevant social groups exerted influence on the configuration of synthesizer construction. In the beginning, the synthesizer was a piece of technology that could be designed in a variety of ways. Despite this interpretative flexibility in its design, it stabilised as a keyboard instrument.