Ruins Encounter Tables

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Ruins Encounter Tables Ruins Encounter Tables VGtM = Volo's Guide to Monsters. Ruins Encounters (Levels 5-10) MToF = Mordenkainen's Tome of Foes DMG = Dungeon Master's Guide d8+d12 2 1 Young Black Dragon or 1 Alkilith (MToF) Ruins Encounters (Levels 1-4) 1 Drow Mage and 1d2 Drow Elite Warriors or 1 Mind Flayer 3 d8+d12 Arcanist 2 1 Night Hag or 1 Faerie Dragon (any color) 4 1 Fomorian or 1 Warlock of the Fiend (VGtM) with 3d6 Cultists 3 1 Lamia or roll on Ruins Non-Combat Creature Encounters 5 1 Oni with 1d4 Ogres or 1 Drow Priestess of Lolth with 1d6 Drow 4 1 Vine Blight and 1d6+2 Twig Blights or roll on Plants and Fungi 6 1d4 Trolls or roll on Giant Encounters lvl 5-10 5 2d6 Crawling Claws or roll on Undead Encounters lvl 1-4 7 2d6 Ghouls and 1d4 Ghasts or roll on Undead Encounters lvl 5-10 6 1 Ochre Jelly or roll on Scavengers and Oozes 1d6+2 Hobgoblins with 1d6 Bugbears and 1d6 Goblins led by 1 8 7 1d6+1 Goblins led by 1 Bugbear or roll on Goblinoids lvl 1-4 Hobgoblin Captain or roll on Goblinoids lvl 5-10 8 1d3 Mimics or roll on Guardian Creatures lvl 1-4 9 1d3 Stone Giants or roll on Giant Encounters lvl 5-10 9 1 Priest and 1d4 Acolytes or roll on Ruins Humanoids 10 1 Wraith with 2d4 Specters or roll on Undead Encounters lvl 5-10 10 1 Ettercap and 1d3 Giant Spider or roll on Ruins Monsters lv 1-4 11 Roll on Ruins Encounters lvl 1-4 or 1 Stone Golem 11 2d4 Giant Centipedes or roll on Ruins Beasts 12 1 Drider and 2d4 Giant Spiders or roll on Ruins Monsters lvl 5-10 12 2d6 Kobolds with 1 Bat Swarm or roll on Kobold Encounters lvl 1-4 13 1 Clay Golem or roll on Guardian Creatures lvl 5-10 13 1 Cult Fanatic with 2d4 Cultists or roll on Cultist Encounters 14 1 Grick Alpha with 1d8 Gricks or roll on Ruins Monsters lvl 5-10 1d3 Orc Eyes of Gruumsh with 2d4 Orcs and 1d3 Ogre or roll on 14 1d4 Specters or roll on Restless Spirits 15 Orc Encounters lvl 5-10 15 2d6 Giant Fire Beetles or roll on Ruins Beasts 16 1 Gray Slaad or roll on Ruins Monsters lvl 5-10 16 1d4+1 Orcs led by 1 Orog or roll on Orc Encounters lvl 1-4 1d2 Mind Flayers with 1d6 Quaggoths or 1 Warlock of the Great 17 1 Minotaur * or roll on Giant Encounters lvl 1-4* 17 Old One (VGtM) with 1d4 Nothics 18 1d3 Gargoyles or roll on Elemental Protectors 18 1 Mage with 1d3 Veterans or 1 Blackguard (VGtM) and 1d4 Wights 19 1 Shadow Demon or roll on Fiend Encounters 19 1d2 Assassins or 1 Abjurer (VGtM) with 1d3 Archers (VGtM) 20 1 Flesh Golem or 1 Couatl 20 1 Behir or 1 Efreeti Ruins Encounters (Levels 11+) d8+d12 2 1 Planetar or 1 Empyrean 3 2 Young Black Dragons 4 1 Rakshasa or 1 Vampire Spellcaster 5 1 Adult Black Dragon or 1 Ki-rin (VGtM) 6 1 Archmage with 1 Shield Guardian or 1 Nagpa (MToF) 1 Iron Golem or 1d6 Stone Giants led by 1 Stone Giant 7 Dreamwalker (VGtM) 8 1d3 Mind Flayers with 2d6 Ogres 9 1d3 Stone Golems or 1d2 Drow Shadowblades (MToF) 10 1 Beholder 11 Roll on Ruins Encounters lvl 5-10 or 1 Eidolon (MToF) 12 1d4 Clay Golems or 1 Drow Arachnomancer with 1d3 Driders 13 1d4+2 Stone Giants or 1d3+1 Nycaloths 14 1 Death Tyrant or roll on Undead Encounters lvl 11+ 15 1d2 Gynosphinxes or 1d2 Arcanaloths 16 1 Mummy Lord or roll on Undead Encounters lvl 11+ 17 1 Androsphinx or 1 Ultroloth 18 1 Death Knight or roll on Undead Encounters lvl 11+ Sample19 1 Dao and 1d4 Earth El ementalsfile 20 1 Lich or roll on Undead Encounters lvl 11+ 2 Ruins Encounter Tables Location Tables Ruins Semi-Civilized Locations In italics are optional extra details. Use Wilderness, Semi-Civilized or Unusual table for an encounter location. d8+d12 A partially collapsed temple of a power of travel (surrounded by a The Ruins Location Detail and Ruins Combat Terrain can be 2 used to customize the location. mossy stone wall) 3 A gravestone near a large rock (there is writing here in Giant) A collapsed hut near a blue ring of mushrooms. (an old map is half- 4 hidden under a stone) A burning fire near a part-buried well (which is blessed by a power 5 of secrets) 6 An abandoned inn (it is associated with a mysterious black dragon) Crumbling remains of a marketplace. There is a haunted well (close 7 to an area of black fungi) An ivy-covered shrine to a power of life and a thorny hedge (there is 8 a torn poster here in Dwarven) 9 A pile of rubble surrounded by debris (it is misty) A ruined tower surrounded by carved trees (close by are remains of 10 another civilization) 11 A wide path lined with weathered stone statues (there is a handcart) 12 An ornate but empty fountain (there is a pile of oil flasks) 13 A well and an ivy-covered gravestone (a strange fog is forming) 14 An overgrown monument. (nearby is an unusual beast pen) 15 A crumbling burial ground (the area is full of illusions) Ruins Edge of Wilderness Locations An ancient monument surrounded by bracken (it is associated with 16 In italics are optional extra details. a mysterious ghost) An old isolated windmill (which is a dead magic zone - similar to an 17 d8+d12 antimagic field) A temple with large cracks to a power of travel. Beside is a bronze 2 A reed-filled pond and a stone circle (close by is a ruined portal) 18 shrine of an unknown power (nearby is a ford through a river) 3 An orchard of tall trees (someone has left a torch stub) An arcane portal surrounded by dying plants. (close by is a A group of stunted saplings around a sturdy tomb (earby is a bed of 19 4 catacombs entrance) pinkish flowers) 20 A line of statues with animated heads (there is bright sunshine) 5 A meadow of dry grass and a pile of debris (rain is falling) 6 A smooth-sided rock and a spring (there is a poem here in Elven) 7 A field of tall grass with a wide hole (nearby is an old wizard's tower) A high waterfall into a deep lake with submerged ruins (the area is 8 sacred to a power of darkness) 9 A discoloured area of long grass (someone has left a holy symbol) 10 An overgrown herb garden (near to a crumbling artisan's workshop) A waste-filled muddy stream with several stunted trees (currently 11 there is thunder and lightning) 12 A high hill with a gloomy cairn (near a vine-covered tower) An area of thriving pear trees around a crumbling cairn (there are 13 fresh tracks of more creatures nearby) 14 A wide stream surrounded by brambles (someone has left a lantern) An area of rock-strewn ground by an old road (there is a covered 15 wagon) 16 A narrow cave entrance by a pond (a storm is approaching) 17 A bed of blue flowers near four carved trees. (a fog is forming) 18 A tainted spring and a wide ditch (it is touched by dark magic) 19 A fading fire by a tall unkempt hedge (nearby is an imposing hill) 20 SampleAn area of bright fungi littered with bones (the area is cursed) file 3 Ruins Encounter Tables Ruins Location Detail Minor details to add to other locations d8+d12 2 A broken column 3 A door frame 4 A statue of a deity of travel 5 Diseased remains of an ape 6 A low stone wall 7 A stone marking the distance to a ruined city 8 A moss-covered cairn 9 Several large red mushrooms 10 A blue mosaic with a sea theme Ruins Unusual Locations 11 A patch of brambles with ripe berries d8+d12 12 A pile of rotting waste Amongst the remains of a city is a sacred orchard bearing large fruit. 13 A stripy tent 2 It is protected by a forbiddance spell and home to magical owls. 14 A grave marker Razorvine (DMG pg 110) rings a verdant park. Hot springs feed 3 15 A metal lever steaming pools and towering plants. At night Feywild ruins appear. 16 A vegetable garden Portal of Untold Stories. A cracked stone arch stands in an area of 4 exposed rock. It is covered with inscriptions that change every 17 A pair of wagon wheels dawn. Nearby is a tent village of those trying to decipher them. 18 Rude graffiti in Common The ruins of an artisan's workshop is covered with thick webbing. 19 A statue of an elf hugging a dwarf 5 Broken pottery and tools are scattered around the area. 20 A permanent teleportation circle A new shrine of stone is built here on older ruins. A few worshipers 6 camp in tents nearby, working to restore nearby ruins. A cobbled plaza surrounds wrecked beast pens. One is still intact, 7 marked by a glowing fence and distressed noises of beasts inside. Ruins Combat Terrain Dreamfall Meet. Where two rivers meet is an overgrown old burial 8 This terrain provides obstacles and things to use in combat.
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