Playthings in Early Modernity
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Generation Kill and the New Screen Combat Magdalena Yüksel and Colleen Kennedy-Karpat
15 Generation Kill and the New Screen Combat Magdalena Yüksel and Colleen Kennedy-Karpat No one could accuse the American cultural industries of giving the Iraq War the silent treatment. Between the 24-hour news cycle and fictionalized enter- tainment, war narratives have played a significant and evolving role in the media landscape since the declaration of war in 2003. Iraq War films, on the whole, have failed to impress audiences and critics, with notable exceptions like Kathryn Bigelow’s The Hurt Locker (2008), which won the Oscar for Best Picture, and her follow-up Zero Dark Thirty (2012), which tripled its budget in worldwide box office intake.1 Television, however, has fared better as a vehicle for profitable, war-inspired entertainment, which is perhaps best exemplified by the nine seasons of Fox’s 24 (2001–2010). Situated squarely between these two formats lies the television miniseries, combining seriality with the closed narrative of feature filmmaking to bring to the small screen— and, probably more significantly, to the DVD market—a time-limited story that cultivates a broader and deeper narrative development than a single film, yet maintains a coherent thematic and creative agenda. As a pioneer in both the miniseries format and the more nebulous category of quality television, HBO has taken fresh approaches to representing combat as it unfolds in the twenty-first century.2 These innovations build on yet also depart from the precedent set by Band of Brothers (2001), Steven Spielberg’s WWII project that established HBO’s interest in war-themed miniseries, and the subsequent companion project, The Pacific (2010).3 Stylistically, both Band of Brothers and The Pacific depict WWII combat in ways that recall Spielberg’s blockbuster Saving Private Ryan (1998). -
Raphael's Portrait of Baldassare Castiglione (1514-16) in the Context of Il Cortegiano
Virginia Commonwealth University VCU Scholars Compass Theses and Dissertations Graduate School 2005 Paragon/Paragone: Raphael's Portrait of Baldassare Castiglione (1514-16) in the Context of Il Cortegiano Margaret Ann Southwick Virginia Commonwealth University Follow this and additional works at: https://scholarscompass.vcu.edu/etd Part of the Arts and Humanities Commons © The Author Downloaded from https://scholarscompass.vcu.edu/etd/1547 This Thesis is brought to you for free and open access by the Graduate School at VCU Scholars Compass. It has been accepted for inclusion in Theses and Dissertations by an authorized administrator of VCU Scholars Compass. For more information, please contact [email protected]. O Margaret Ann Southwick 2005 All Rights Reserved PARAGONIPARAGONE: RAPHAEL'S PORTRAIT OF BALDASSARE CASTIGLIONE (1 5 14-16) IN THE CONTEXT OF IL CORTEGIANO A Thesis submitted in partial fulfillment of the requirements for the degree of Master of Arts at Virginia Cornmonwealtli University. MARGARET ANN SOUTHWICK M.S.L.S., The Catholic University of America, 1974 B.A., Caldwell College, 1968 Director: Dr. Fredrika Jacobs Professor, Department of Art History Virginia Commonwealth University Richmond, Virginia December 2005 Acknowledgenients I would like to thank the faculty of the Department of Art History for their encouragement in pursuit of my dream, especially: Dr. Fredrika Jacobs, Director of my thesis, who helped to clarify both my thoughts and my writing; Dr. Michael Schreffler, my reader, in whose classroom I first learned to "do" art history; and, Dr. Eric Garberson, Director of Graduate Studies, who talked me out of writer's block and into action. -
Life Cycle Patterns of Cognitive Performance Over the Long
Life cycle patterns of cognitive performance over the long run Anthony Strittmattera,1 , Uwe Sundeb,1,2, and Dainis Zegnersc,1 aCenter for Research in Economics and Statistics (CREST)/Ecole´ nationale de la statistique et de l’administration economique´ Paris (ENSAE), Institut Polytechnique Paris, 91764 Palaiseau Cedex, France; bEconomics Department, Ludwig-Maximilians-Universitat¨ Munchen,¨ 80539 Munchen,¨ Germany; and cRotterdam School of Management, Erasmus University, 3062 PA Rotterdam, The Netherlands Edited by Robert Moffit, John Hopkins University, Baltimore, MD, and accepted by Editorial Board Member Jose A. Scheinkman September 21, 2020 (received for review April 8, 2020) Little is known about how the age pattern in individual perfor- demanding tasks, however, and are limited in terms of compara- mance in cognitively demanding tasks changed over the past bility, technological work environment, labor market institutions, century. The main difficulty for measuring such life cycle per- and demand factors, which all exhibit variation over time and formance patterns and their dynamics over time is related to across skill groups (1, 19). Investigations that account for changes the construction of a reliable measure that is comparable across in skill demand have found evidence for a peak in performance individuals and over time and not affected by changes in technol- potential around ages of 35 to 44 y (20) but are limited to short ogy or other environmental factors. This study presents evidence observation periods that prevent an analysis of the dynamics for the dynamics of life cycle patterns of cognitive performance of the age–performance profile over time and across cohorts. over the past 125 y based on an analysis of data from profes- An additional problem is related to measuring productivity or sional chess tournaments. -
Printing Trends in Board & Card Games
Printing Trends in Board & Card Games Jessica Lee Riddell Graphic Communication Department | College of Liberal Arts | California Polytechnic State University June 2013 Abstract The board and card game industry are facing growing pressures from digital games, as video and social media games become more prevalent. Emerging print and media technologies, namely printed electronics and augmented reality, could provide a board and card gaming experience that would draw in gamers who typically play digital games. The expected outcomes of the literature research, industry and market surveys, and subsequent paper are an understanding of the history of games, the current state of the game manufacturing and publishing industry, and attitudes of gamers who would be playing games embedded with the emerging technologies. A2 Table of Contents Abstract . 2 Table of Contents . 3 Chapter 1: Purpose of the Study . 4 Significance of the Study . 4 Interest in the Study . 5 Chapter 2: Literature Review . 6 History of Game Art and Production . 7 History of Game Technology . 8 Current Game Art and Production . 9 Current Game Technology . 11 Chapter 3: Research Methodology . 13 Objectives . 13 Samples Studied . 13 Data . 14 Analysis . 14 Chapter 4: Results . 15 Industry Survey . 15 Publishers . 15 Manufacturers . 16 Developers . 16 Print and Substrate Analysis . 17 Chapter 5: Conclusion . 18 References . 20 Appendices. 22 Appendix 1: Survey questions . 22 Appendix 2: Publisher Response . 26 Appendix 3: Publisher Response (Document) . 30 Appendix 4: Game Developer Response . 31 Appendix 5: Overview of Industry Survey Results . 35 Appendix 6: Print Analysis Overview . 36 Appendix 7: Gamer Survey Response . 40 T3 Purpose of the Study Design, production, and technology have a circular relationship. -
Simonetta Cattaneo Vespucci: Beauty. Politics, Literature and Art in Early Renaissance Florence
! ! ! ! ! ! ! SIMONETTA CATTANEO VESPUCCI: BEAUTY, POLITICS, LITERATURE AND ART IN EARLY RENAISSANCE FLORENCE ! by ! JUDITH RACHEL ALLAN ! ! ! ! ! ! ! A thesis submitted to the University of Birmingham for the degree of DOCTOR OF PHILOSOPHY! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! Department of Modern Languages School of Languages, Cultures, Art History and Music College of Arts and Law University of Birmingham September 2014 University of Birmingham Research Archive e-theses repository This unpublished thesis/dissertation is copyright of the author and/or third parties. The intellectual property rights of the author or third parties in respect of this work are as defined by The Copyright Designs and Patents Act 1988 or as modified by any successor legislation. Any use made of information contained in this thesis/dissertation must be in accordance with that legislation and must be properly acknowledged. Further distribution or reproduction in any format is prohibited without the permission of the copyright holder. ABSTRACT ! My thesis offers the first full exploration of the literature and art associated with the Genoese noblewoman Simonetta Cattaneo Vespucci (1453-1476). Simonetta has gone down in legend as a model of Sandro Botticelli, and most scholarly discussions of her significance are principally concerned with either proving or disproving this theory. My point of departure, rather, is the series of vernacular poems that were written about Simonetta just before and shortly after her early death. I use them to tell a new story, that of the transformation of the historical monna Simonetta into a cultural icon, a literary and visual construct who served the political, aesthetic and pecuniary agendas of her poets and artists. -
Reviews of Selected Books and Articles on Gaming and Simulation. INSTITUTION Rand Corp., Santa Monica, Calif
DOCUMENT RESUME ED 077 221 EM 011 125 AUTHOR Shubik, Martin; Brewer, Garry D. TITLE Reviews of Selected Books and Articles on Gaming and Simulation. INSTITUTION Rand Corp., Santa Monica, Calif. SPONS AGENCY Department of Defense, Washington, D.C. Advanced Research Projects Agency. REPORT NO R-732-ARPA PUB DATE Jun 72 NOTE 55p.; ARPA Order No.: 189-1 EDRS PRICE MF -$0.65 HC-$3.29 DESCRIPTORS *Annotated Bibliographies; Educational Games; *Games; *Game Theory; *Models; *Simulation IDENTIFIERS War Games ABSTRACT This annotated bibliography represents the initial step taken by the authors to apply standards of excellence tothe evaluation of literature in the fields of gaming, simulation,and model-building. It aims at helping persons interested in these subjects deal with the flood of literatureon these topics by making value judgments, based on the professional competence ofthe reviewers, abcut individual works. Forty-eight books and articlesare reviewed, covering the years 1898-1971, although most of the works were published in the past 15 years. The majority of these deal with one of the following topics: 1) general game theory; 2) instructional games and simulation; 3) board and table games, suchas chess and dice games; 4) war games; 5) the interpersonal and psychological aspects of gaming; 6) gaming and the behavioral sciences; 7) crisis and conflict; and 8) the application of game theory to politicaland social policy-making. The reviews range in length froma few sentences-iko several pages, depending upon the individual articleor book. 044 ARPA ORDER NO.: 189-1 3D20 Human Recources R-732-ARPA June 1972 Reviews of Selected Books and ArticlesonGaming and Simulation Martin Shubik and Garry D. -
September 1988
The Glass Wreck at Ser~e Limani During the summers of 1977 through 1979, the Institute of Nautical Ar chaeology and Texas A&M University excavated an early 11th-century shipwreck at Ser<;e Limani, a natural harbor on the Turkish coast directly north of Rhodes. In the early 11th century, the two principal powers in the eastern Mediterranean were the Byzantine Empire, which had dominion over the Balkans and Asia Minor, and the Moslem caliphate of the Fatimids, who ruled from Cairo, a realm that extended from Tunisia to just below the Byzantine city of Antioch in northern Syria. The shipwreck has been closely dated by Fatimid glass weights for weighing coins, the latest of which date to either 1024/25 or possibly 1021/22. The sinking therefore occurred during the third decade of the 11th century, a time of improving Fatimid-Byzantine relations, affirmed by a peace treaty in 1027. Almost a decade has passed since the shipwreck was excavated. The remains of the ship have been conserved and reconstructed, and considerable progress has been made in the study of many of the other finds. We will soon begin in earnest preparation of the first of several volumes planned for the final report. It seems timely therefore to offer to the readers of the INA Newsletter a brief overview of what we have learned to date about the ship, her cargoes, and her last voyage. Sponsors for the excavation and study of artifacts include INA, National En dowment for the Humanities, National Science Foundation, National Geographic Society, Ashland Oil Inc., Anna C. -
A Double Leonardo. on Two Exhibitions (And Their Catalogues) in London and Paris;:'
Originalveröffentlichung in: Zeitschrift für Kunstgeschichte 76 (2013), S. 417-427 A usstellungsbesprechung A double Leonardo. On two exhibitions (and their catalogues) in London and Paris;:' Luke Syson/Larry Keith (ed.), Leonardo da Vinci: Painter at the Court of Milan, London: National Gallery, 2011, 319 pages, ills., £29, ISBN 978-1-85709-491-6 / Vincent Delieuvin (ed.), La Sainte Anne. L’ultime chef-d ’ceuvre de Leonard de Vinci, Paris: Louvre, 2012, 443 pages, ills., €45, ISBN 978-2-35031-370-2 Ten or twenty years ago, the idea that two major insights into individual works from the circle of exhibitions with drawings and several original Leonardo ’s pupils, and these findings are careful- paintings by Leonardo da Vinci could open within ly compiled and discussed in the catalogue. We just a few months of each other, would have been are unlikely to come face to face again with such considered impossible. But this is exactly what the an impressive number of first-rate and in most London National Gallery and the Paris Louvre re- cases well-restored paintings by artists such as cently managed to do. First came Leonardo da Ambrogio de Predis, Giovanni Antonio Boltraf- Vinci. Painter at the Court of Milan, which opened fio and Marco d’Oggiono. More problematic, on in November 2011 in London. The National the other hand, are some of the attributions, dat- Gallery ’s decision to host what proved to be the ings and interpretations proposed in the catalogue largest and most important exhibition of original and concerning the works by Leonardo himself. -
Haitian Creole – English Dictionary
+ + Haitian Creole – English Dictionary with Basic English – Haitian Creole Appendix Jean Targète and Raphael G. Urciolo + + + + Haitian Creole – English Dictionary with Basic English – Haitian Creole Appendix Jean Targète and Raphael G. Urciolo dp Dunwoody Press Kensington, Maryland, U.S.A. + + + + Haitian Creole – English Dictionary Copyright ©1993 by Jean Targète and Raphael G. Urciolo All rights reserved. No part of this work may be reproduced or transmitted in any form or by any means, electronic or mechanical, including photocopying and recording, or by any information storage and retrieval system, without the prior written permission of the Authors. All inquiries should be directed to: Dunwoody Press, P.O. Box 400, Kensington, MD, 20895 U.S.A. ISBN: 0-931745-75-6 Library of Congress Catalog Number: 93-71725 Compiled, edited, printed and bound in the United States of America Second Printing + + Introduction A variety of glossaries of Haitian Creole have been published either as appendices to descriptions of Haitian Creole or as booklets. As far as full- fledged Haitian Creole-English dictionaries are concerned, only one has been published and it is now more than ten years old. It is the compilers’ hope that this new dictionary will go a long way toward filling the vacuum existing in modern Creole lexicography. Innovations The following new features have been incorporated in this Haitian Creole- English dictionary. 1. The definite article that usually accompanies a noun is indicated. We urge the user to take note of the definite article singular ( a, la, an or lan ) which is shown for each noun. Lan has one variant: nan. -
Press Packet Contents
PRESS PACKET CONTENTS CREDITS 3 SYNOPSIS 5 PRESS / FESTIVAL 7 CAST 8 DIRECTOR | EDITOR | PRODUCER 14 DIRECTOR’S STATEMENT 14 WRITER | COMPOSER | PRODUCER 15 DIRECTOR OF PHOTOGRAPHY 16 COMPOSER | SOUND DESIGNER 17 PRODUCER 18 PRODUCER 19 PRODUCTION INFORMATION 20 SCREEN SHOTS 21 BLIND NOMAD PICTURES 2 CREDITS Director | Editor Robert Cole Writer Erik Lieblein Story by Erik Lieblein Robert Cole Producers Dennis Rainaldi Sara Nesson Chance Kelly Erik Lieblein Robert Cole Executive Producer Rob Michiels Co-Producers Joe Taylor Lena Eberhart Anastasia Barbatsoulis David Jeffryes Gregory Cipriano Annette Delucia Lieblein Rory Ronadio Paul Capel Jon Tirpak Ken McQueen Director of Photography Clarke Mayer Production Designer Randolf Halpern Associate Producers Lee Fierro Ruth Gilwit Dan Bricker Adam Petkus Christos Rentos Costume Designer Kelsey Berry Hair and Makeup Leah Bassett Original Score by Ken McQueen Erik Lieblein Sound Design Ken McQueen BLIND NOMAD PICTURES 3 Casting by Shiela Gray Treather Gassmann Heather A. Robbins Capece Audrey Lorea Lena Detroy (lead) Jessica Cadden Osborne Kellen Witherspoon Chance Kelly Becca Witherspoon Amanda Good Hennessey Sadie Witherspoon Braedyn Clark Devon Sean Kleier Cassie Sosie Bacon BLIND NOMAD PICTURES 4 SYNOPSIS GENRE Slow-burn thriller TAGLINE A young woman takes work on a Martha's Vineyard farm and befriends the ten-year old farmer’s daughter only to discover dark secrets, a violent past and that her life is in danger. SHORT SYNOPSIS After working for the summer on Martha’s Vineyard, Lena’s (28) plans to return home fall through. A local farmer, Kellen (50s), hires her and she forges relationships with her co-workers, his wife Becca (40s), and their precocious daughter Sadie (10). -
Niccolò Di Pietro Gerini's 'Baptism Altarpiece'
National Gallery Technical Bulletin volume 33 National Gallery Company London Distributed by Yale University Press This edition of the Technical Bulletin has been funded by the American Friends of the National Gallery, London with a generous donation from Mrs Charles Wrightsman Series editor: Ashok Roy Photographic credits © National Gallery Company Limited 2012 All photographs reproduced in this Bulletin are © The National Gallery, London unless credited otherwise below. All rights reserved. No part of this publication may be transmitted in any form or by any means, electronic or mechanical, including CHICAGO photocopy, recording, or any storage and retrieval system, without The Art Institute of Chicago, Illinois © 2012. Photo Scala, Florence: prior permission in writing from the publisher. fi g. 9, p. 77. Articles published online on the National Gallery website FLORENCE may be downloaded for private study only. Galleria dell’Accademia, Florence © Galleria dell’Accademia, Florence, Italy/The Bridgeman Art Library: fi g. 45, p. 45; © 2012. Photo Scala, First published in Great Britain in 2012 by Florence – courtesy of the Ministero Beni e Att. Culturali: fig. 43, p. 44. National Gallery Company Limited St Vincent House, 30 Orange Street LONDON London WC2H 7HH The British Library, London © The British Library Board: fi g. 15, p. 91. www.nationalgallery. co.uk MUNICH Alte Pinakothek, Bayerische Staatsgemäldesammlungen, Munich British Library Cataloguing-in-Publication Data. A catalogue record is available from the British Library. © 2012. Photo Scala, Florence/BPK, Bildagentur für Kunst, Kultur und Geschichte, Berlin: fig. 47, p. 46 (centre pinnacle); fi g. 48, p. 46 (centre ISBN: 978 1 85709 549 4 pinnacle). -
Of Utah's Newspa- $299; King Pillowtop Pets
FRONT PAGE A1 www.tooeletranscript.com TUESDAY TOOELETRANSCRIPT Tooele, Grantsville meet on diamond today See A10 BULLETIN April 3, 2007 SERVING TOOELE COUNTY SINCE 1894 VOL. 113 NO. 90 50¢ Of Utah’s ‘toxic six’ half call county home Area ranked 21st in nation for toxic releas- es; total emissions increase since 2004 by Karen Hunt STAFF WRITER Tooele County companies take three of the top six spots for most toxic releases in Utah. EnergySolutions, U.S. Magnesium and Clean Harbor’s Grassy Mountain facility photography / Troy Boman released just under 30 million Residential construction and home prices continue to climb in Stansbury Park, most new homes are priced near $200,000. pounds of toxic substances into the land or air in 2005, according to the Environmental Protection Stansbury edging out G-ville in race to get big fast Agency. That was a nearly a 300 percent increase from the year New residential construction spreading north, south, and west of growing commuter community before. All that waste combined, by Mark Watson The first phase of the project will however, only roughly equals STAFF WRITER include 40 lots and two subsequent the 30 million pounds released Stansbury Park and Grantsville phases will add another 100 lots. by the second-largest polluter in the state — Kennecott Smelter file photo seem to be in a race to see which com- On the east side of Benson Grist Kennecott Smelter and Refinery munity will hit the 10,000 population Mill is an Ivory Homes development. and Refinery in Magna, which sits just over the county line.