Extending Arda: Mapping Beyond the Lord of the Rings and Silmarillion
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A Nodal Structure in Tolkien's Tales of the First Age?
Volume 13 Number 4 Article 16 6-15-1987 A Nodal Structure in Tolkien’s Tales of the First Age? Nils Ivar Agøy Follow this and additional works at: https://dc.swosu.edu/mythlore Part of the Children's and Young Adult Literature Commons Recommended Citation Agøy, Nils Ivar (1987) "A Nodal Structure in Tolkien’s Tales of the First Age?," Mythlore: A Journal of J.R.R. Tolkien, C.S. Lewis, Charles Williams, and Mythopoeic Literature: Vol. 13 : No. 4 , Article 16. Available at: https://dc.swosu.edu/mythlore/vol13/iss4/16 This Article is brought to you for free and open access by the Mythopoeic Society at SWOSU Digital Commons. It has been accepted for inclusion in Mythlore: A Journal of J.R.R. Tolkien, C.S. Lewis, Charles Williams, and Mythopoeic Literature by an authorized editor of SWOSU Digital Commons. An ADA compliant document is available upon request. For more information, please contact [email protected]. To join the Mythopoeic Society go to: http://www.mythsoc.org/join.htm Mythcon 51: A VIRTUAL “HALFLING” MYTHCON July 31 - August 1, 2021 (Saturday and Sunday) http://www.mythsoc.org/mythcon/mythcon-51.htm Mythcon 52: The Mythic, the Fantastic, and the Alien Albuquerque, New Mexico; July 29 - August 1, 2022 http://www.mythsoc.org/mythcon/mythcon-52.htm Abstract Identifies nodes”“ or “stable images,” which persist in “staying more or less the same among endlessly changing plotlines” as Tolkien developed his narratives of the First Age. Additional Keywords Tolkien, J.R.R. The Book of Lost Tales—Motifs; Tolkien, J.R.R. -
III. Here Be Dragons: the (Pre)History of the Adventure Game
III. Here Be Dragons: the (pre)history of the adventure game The past is like a broken mirror, as you piece it together you cut yourself. Your image keeps shifting and you change with it. MAX PAYNE 2: THE FALL OF MAX PAYNE At the end of the Middle Ages, Europe’s thousand year sleep – or perhaps thousand year germination – between antiquity and the Renaissance, wondrous things were happening. High culture, long dormant, began to stir again. The spirit of adventure grew once more in the human breast. Great cathedrals rose, the spirit captured in stone, embodiments of the human quest for understanding. But there were other cathedrals, cathedrals of the mind, that also embodied that quest for the unknown. They were maps, like the fantastic, and often fanciful, Mappa Mundi – the map of everything, of the known world, whose edges both beckoned us towards the unknown, and cautioned us with their marginalia – “Here be dragons.” (Bradbury & Seymour, 1997, p. 1357)1 At the start of the twenty-first century, the exploration of our own planet has been more or less completed2. When we want to experience the thrill, enchantment and dangers of past voyages of discovery we now have to rely on books, films and theme parks. Or we play a game on our computer, preferably an adventure game, as the experience these games create is very close to what the original adventurers must have felt. In games of this genre, especially the older type adventure games, the gamer also enters an unknown labyrinthine space which she has to map step by step, unaware of the dragons that might be lurking in its dark recesses. -
Downloadable
Chronology of the Silmarillion 1 ____ Chronology of the Silmarillion By clotho123 ___ This was put together as a potentially useful guide rather than a rigid framework and I would not regard anything here as set in stone. Tolkien did quite a bit of work on the legends after drawing up his final chronologies and might very well have changed many of the dates if he’d ever reached the point of publishing The Silmarillion. It was compiled from three of Tolkien’s chronological writings: The Annals of Aman, published in The History of Middle-earth: Morgoth’s Ring, Part Two The Grey Annals, published in The History of Middle-earth: The War of the Jewels, Part One with final section and revisions in Part Three, section I The Tale of Years, published in The History of Middle-earth: The War of the Jewels, Part Three, section V The Beginning of Time These dates are from the Annals of Aman. How precisely you think they should be interpreted is up to the individual. They are all in Valian years, which according to Tolkien’s opening description, were each roughly equivalent to ten Sun years (strictly 9.582 Sun years, if you want to be exact). At other times he had other views on the relationship between elven years and mortal years, but I will not go into those here as he did not have them in mind when compiling the Annals. 1 Valar first enter Arda 1500 Tulkas enters Arda 1900 Valar set up the great Lamps 3400 Melkor begins to make Utumno 3450 Melkor destroys the Lamps 3500 The Two Trees are created (1) The Ages of the Trees These annals also are all in years of the Valar. -
Character Biography Radagast the Brown
Character Biography: Radagast the Brown 1 ____ Character Biography Radagast the Brown By Oshun ___ Radagast the Brown is one of the Istari (Wizards) who were sent from Aman to assist the peoples of Middle-earth in their struggle against Sauron. His Quenya name is Aiwendil, which means 'lover of birds.' Unfinished Tales contains a section entitled The Istari,which is an excellent source for Tolkien's conceptions of these emissaries from the land of the gods and their roles in the continuing struggle against darkness in Middle-earth. (We will explore this resource in more detail below.) Before we saw Radagast with bird droppings in his hair and driving a sled pulled by giant bunnies in Peter Jackson's film-stylings of The Hobbit, the majority of readers were probably all but unaware of this blink-and-one-misses-him character. I knew him, of course, and cringed—appalled, offended, and grudgingly entertained—every time he appeared on the screen. (I realize some viewers actually like Radagast in the film, but I'd like to reserve that discussion for another time and another venue.) There are, more importantly, some fascinating threads to chase about Radagast in the published texts. Radagast is identified in the novels, but not developed or exploited fully: In The Hobbit, Gandalf actually leans on Radagast's (local) reputation to get himself, and his dwarvish and hobbit charges, accepted by Beorn. In The Lord of the Rings, Radagast plays a key, intermediary role in communications between Gandalf and Saruman. Yet Radagast disappears from The Lord of the Rings after the Council of Elrond. -
Small Renaissances Engendered in JRR Tolkien's Legendarium
Eastern Michigan University DigitalCommons@EMU Senior Honors Theses Honors College 2017 'A Merrier World:' Small Renaissances Engendered in J. R. R. Tolkien's Legendarium Dominic DiCarlo Meo Follow this and additional works at: http://commons.emich.edu/honors Part of the Children's and Young Adult Literature Commons Recommended Citation Meo, Dominic DiCarlo, "'A Merrier World:' Small Renaissances Engendered in J. R. R. Tolkien's Legendarium" (2017). Senior Honors Theses. 555. http://commons.emich.edu/honors/555 This Open Access Senior Honors Thesis is brought to you for free and open access by the Honors College at DigitalCommons@EMU. It has been accepted for inclusion in Senior Honors Theses by an authorized administrator of DigitalCommons@EMU. For more information, please contact lib- [email protected]. 'A Merrier World:' Small Renaissances Engendered in J. R. R. Tolkien's Legendarium Abstract After surviving the trenches of World War I when many of his friends did not, Tolkien continued as the rest of the world did: moving, growing, and developing, putting the darkness of war behind. He had children, taught at the collegiate level, wrote, researched. Then another Great War knocked on the global door. His sons marched off, and Britain was again consumed. The "War to End All Wars" was repeating itself and nothing was for certain. In such extended dark times, J. R. R. Tolkien drew on what he knew-language, philology, myth, and human rights-peering back in history to the mythologies and legends of old while igniting small movements in modern thought. Arthurian, Beowulfian, African, and Egyptian myths all formed a bedrock for his Legendarium, and fantasy-fiction as we now know it was rejuvenated.Just like the artists, authors, and thinkers from the Late Medieval period, Tolkien summoned old thoughts to craft new creations that would cement themselves in history forever. -
© 2019 C.Wilhelm
© 2019 C.Wilhelm Questions About THE HOBBIT The Unexpected Journey, Movie 1, 2012 Name ________________________________ Date _____________ 1. Who was telling (writing) the story in the movie? _______________________________________________ _______________________________________________ 2. What happened to ruin the peaceful, prosperous Lonely Mountain and the Mines of Moria? _______________________________________________ _______________________________________________ 3. Why do the Dwarves want their ancestral home back? _______________________________________________ _______________________________________________ 4. Why does Thorin especially want to fight the pale Orc? _______________________________________________ _______________________________________________ 5. How does Bilbo Baggins become involved in the quest to enter Lonely Mountain? _______________________________________________ _______________________________________________ 6. Why does the company need Bilbo’s help? _______________________________________________ _______________________________________________ 7. Which groups in the story especially love food? _______________________________________________ _______________________________________________ Page 1 © 2019 C.Wilhelm THE HOBBIT questions continued Name ________________________________ Date _____________ 8. Do the Dwarves have good table manners? Explain. _______________________________________________ _______________________________________________ 9. Did you notice the map in the beginning of the story? Is -
Norse Monstrosities in the Monstrous World of J.R.R. Tolkien
Norse Monstrosities in the Monstrous World of J.R.R. Tolkien Robin Veenman BA Thesis Tilburg University 18/06/2019 Supervisor: David Janssens Second reader: Sander Bax Abstract The work of J.R.R. Tolkien appears to resemble various aspects from Norse mythology and the Norse sagas. While many have researched these resemblances, few have done so specifically on the dark side of Tolkien’s work. Since Tolkien himself was fascinated with the dark side of literature and was of the opinion that monsters served an essential role within a story, I argue that both the monsters and Tolkien’s attraction to Norse mythology and sagas are essential phenomena within his work. Table of Contents Abstract Acknowledgements 3 Introduction 4 Chapter one: Tolkien’s Fascination with Norse mythology 7 1.1 Introduction 7 1.2 Humphrey Carpenter: Tolkien’s Biographer 8 1.3 Concrete Examples From Jakobsson and Shippey 9 1.4 St. Clair: an Overview 10 1.5 Kuseela’s Theory on Gandalf 11 1.6 Chapter Overview 12 Chapter two: The monsters Compared: Midgard vs Middle-earth 14 2.1 Introduction 14 2.2 Dragons 15 2.3 Dwarves 19 2.4 Orcs 23 2.5 Wargs 28 2.6 Wights 30 2.7 Trolls 34 2.8 Chapter Conclusion 38 Chapter three: The Meaning of Monsters 41 3.1 Introduction 41 3.2 The Dark Side of Literature 42 3.3 A Horrifically Human Fascination 43 3.4 Demonstrare: the Applicability of Monsters 49 3.5 Chapter Conclusion 53 Chapter four: The 20th Century and the Northern Warrior-Ethos in Middle-earth 55 4.1 Introduction 55 4.2 An Author of His Century 57 4.3 Norse Warrior-Ethos 60 4.4 Chapter Conclusion 63 Discussion 65 Conclusion 68 Bibliography 71 2 Acknowledgements First and foremost I have to thank the person who is evidently at the start of most thesis acknowledgements -for I could not have done this without him-: my supervisor. -
Orc Hosts, Armies and Legions: a Demographic Study
Volume 16 Number 4 Article 2 Summer 7-15-1990 Orc Hosts, Armies and Legions: A Demographic Study Tom Loback Follow this and additional works at: https://dc.swosu.edu/mythlore Part of the Children's and Young Adult Literature Commons Recommended Citation Loback, Tom (1990) "Orc Hosts, Armies and Legions: A Demographic Study," Mythlore: A Journal of J.R.R. Tolkien, C.S. Lewis, Charles Williams, and Mythopoeic Literature: Vol. 16 : No. 4 , Article 2. Available at: https://dc.swosu.edu/mythlore/vol16/iss4/2 This Article is brought to you for free and open access by the Mythopoeic Society at SWOSU Digital Commons. It has been accepted for inclusion in Mythlore: A Journal of J.R.R. Tolkien, C.S. Lewis, Charles Williams, and Mythopoeic Literature by an authorized editor of SWOSU Digital Commons. An ADA compliant document is available upon request. For more information, please contact [email protected]. To join the Mythopoeic Society go to: http://www.mythsoc.org/join.htm Mythcon 51: A VIRTUAL “HALFLING” MYTHCON July 31 - August 1, 2021 (Saturday and Sunday) http://www.mythsoc.org/mythcon/mythcon-51.htm Mythcon 52: The Mythic, the Fantastic, and the Alien Albuquerque, New Mexico; July 29 - August 1, 2022 http://www.mythsoc.org/mythcon/mythcon-52.htm Abstract Calculates the likely population of Orcs in Middle-earth at various times based on Tolkien’s use of the military terms host, army, and legion. Uses The Silmarillion and several volumes of The History of Middle- earth to “show a developing concept of Orc military organization and, by inference, an idea of Orc demographics.” Additional Keywords Tolkien, J.R.R.—Characters—Orcs—Demographics; Tolkien, J.R.R.—Characters—Orcs—History; Tolkien, J.R.R.—Characters—Orcs—Military organization This article is available in Mythlore: A Journal of J.R.R. -
Worldbuilding in Tolkien's Middle-Earth and Beyond
KULT_online. Review Journal for the Study of Culture journals.ub.uni-giessen.de/kult-online (ISSN 1868-2855) Issue 61 (May 2020) Worldbuilding in Tolkien’s Middle-earth and Beyond Dennis Friedrichsen Justus-Liebig-Universität Gießen [email protected] Abstract: The field of worldbuilding in literary studies is experiencing a revitalization and it is therefore unsurprising that interest in Tolkien’s Middle-earth is renewed. Many aspects of Tolkien’s world have been analyzed and discussed, but it remains a relevant topic for both specific questions concerning Tolkien’s world and general questions concerning worldbuilding in literature. Sub-creating Arda , edited by Dimitra Fimi and Thomas Honegger, makes a valuable contribution that expands on both theoretical areas, applies theories of worldbuilding to Middle-earth, and draws interesting parallels to other fictional worlds. Because the field of worldbuilding is incredibly rich, Sub-creating Arda is not exhaustive, but nevertheless makes significant contributions to contemporary academic problematizations of the field and will undoubtedly inspire new arguments and new approaches within the field of worldbuilding. How to cite: Friedrichsen, Dennis: “Worldbuilding in Tolkien’s Middle-earth and Beyond [Review of: Fimi, Dimitra and Thomas Honegger (eds.): Sub-creating Arda. World-building in J.R.R. Tolkien’s Work, Its Precursors, and Its Legacies. Zurich: Walking Tree Publishers, 2019.]“. In: KULT_online 61 (202o). DOI: https://doi.org/10.22029/ko.2020.1034 Creative Commons Attribution 4.0 International KULT_online. Review Journal for the Study of Culture 61 / 2020 journals.ub.uni-giessen.de/kult-online Worldbuilding in Tolkien’s Middle-earth and Beyond Dennis Friedrichsen Justus-Liebig-Universität Gießen Fimi, Dimitra and Thomas Honegger (eds.). -
The Geology of Middle-Earth
Volume 21 Number 2 Article 50 Winter 10-15-1996 The Geology of Middle-earth William Antony Swithin Sarjeant Follow this and additional works at: https://dc.swosu.edu/mythlore Part of the Children's and Young Adult Literature Commons Recommended Citation Sarjeant, William Antony Swithin (1996) "The Geology of Middle-earth," Mythlore: A Journal of J.R.R. Tolkien, C.S. Lewis, Charles Williams, and Mythopoeic Literature: Vol. 21 : No. 2 , Article 50. Available at: https://dc.swosu.edu/mythlore/vol21/iss2/50 This Article is brought to you for free and open access by the Mythopoeic Society at SWOSU Digital Commons. It has been accepted for inclusion in Mythlore: A Journal of J.R.R. Tolkien, C.S. Lewis, Charles Williams, and Mythopoeic Literature by an authorized editor of SWOSU Digital Commons. An ADA compliant document is available upon request. For more information, please contact [email protected]. To join the Mythopoeic Society go to: http://www.mythsoc.org/join.htm Mythcon 51: A VIRTUAL “HALFLING” MYTHCON July 31 - August 1, 2021 (Saturday and Sunday) http://www.mythsoc.org/mythcon/mythcon-51.htm Mythcon 52: The Mythic, the Fantastic, and the Alien Albuquerque, New Mexico; July 29 - August 1, 2022 http://www.mythsoc.org/mythcon/mythcon-52.htm Abstract A preliminary reconstruction of the geology of Middle-earth is attempted, utilizing data presented in text, maps and illustrations by its arch-explorer J.R.R. Tolkien. The tectonic reconstruction is developed from earlier findings yb R.C. Reynolds (1974). Six plates are now recognized, whose motions and collisions have created the mountains of Middle-earth and the rift structure down which the River Anduin flows. -
Tolkien's Monsters: Concept and Function in the Lord of the Rings (Part 1) the Balrog of Khazad-Dum
Volume 16 Number 1 Article 5 Fall 10-15-1989 Tolkien's Monsters: Concept and Function in The Lord of the Rings (Part 1) The Balrog of Khazad-dum Joe Abbott Follow this and additional works at: https://dc.swosu.edu/mythlore Part of the Children's and Young Adult Literature Commons Recommended Citation Abbott, Joe (1989) "Tolkien's Monsters: Concept and Function in The Lord of the Rings (Part 1) The Balrog of Khazad-dum," Mythlore: A Journal of J.R.R. Tolkien, C.S. Lewis, Charles Williams, and Mythopoeic Literature: Vol. 16 : No. 1 , Article 5. Available at: https://dc.swosu.edu/mythlore/vol16/iss1/5 This Article is brought to you for free and open access by the Mythopoeic Society at SWOSU Digital Commons. It has been accepted for inclusion in Mythlore: A Journal of J.R.R. Tolkien, C.S. Lewis, Charles Williams, and Mythopoeic Literature by an authorized editor of SWOSU Digital Commons. An ADA compliant document is available upon request. For more information, please contact [email protected]. To join the Mythopoeic Society go to: http://www.mythsoc.org/join.htm Mythcon 51: A VIRTUAL “HALFLING” MYTHCON July 31 - August 1, 2021 (Saturday and Sunday) http://www.mythsoc.org/mythcon/mythcon-51.htm Mythcon 52: The Mythic, the Fantastic, and the Alien Albuquerque, New Mexico; July 29 - August 1, 2022 http://www.mythsoc.org/mythcon/mythcon-52.htm Abstract Three-part examination of “how Tolkien’s theory of the centrality of the monsters in Beowulf influenced his own concept of ‘monster’ and what function that concept should fulfill within” The Lord of the Rings. -
News from Bree [email protected]
NNeewwss FFrroomm BBrreeee The Official Middle-earth™ PBM Newsletter Issue 35, May ‘08 “Strange as News from Using Food in Middle-earth: Four Bree…” Useful Tips for Food Preparation The Lord of the Rings Chapter 9 Useful Tips for Food Preparation By Clint Oldridge 1: Being Fed in Middle-earth 3: Information Gathering The Talk at the Keeping moving armies fed is always If you have a spare order at a population Prancing Pony… difficult, but it's even more so when you centre and one food, then I often use a 948 get other friendly armies turning up at PCs order (Transport by Caravans) from that PC Featured Articles you control. (Don't forget that it is your to send a food to a location off map, in order relations to them that is important, so that to check whether the enemy has put up a Using Food in Middle- Page 1 even if they're not friendly you will feed camp there. If it fails then there's no PC, and earth: Four Useful Tips them). it's also slightly confusing to the enemy! for Food Preparation, By Clint Oldridge If you have more than one army at a population centre the free food gets divided 4: Market manipulation Kin-strife Sneak Preview: Page 2 between the armies in proportion to their the Good, the Bad and When the market is gutted with food it can the Ugly hunger (counting cavalry twice). often ‘crash’, reducing food stores available to low quantities. I find that around the The Untold War of the Page 3 So, for example, if the following three 300,000 food on the market is sufficient to Ring: Face to Face Game armies are at a village: cause such a crash, so if you're able to sell additional food you can sometimes push the The Lord of the Rings: So Page 8 Army A 100 Heavy Infantry market to crash and then food sells at two or What’s It All About Army B 50 Heavy Cavalry & Then? more next turn.