Powered by the Dark Kindred of the East
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Powered by the Dark Kindred of the East This is a PbtA hack for Kindred of the East. Read Apocalypse World or Monsterhearts for the fundamentals of *World games, particularly the philosophy of how to run them. Short version: be a fan of the PCs, fuck with them relentlessly to keep the story hopping, don’t sweat the piddly shit, treat NPCs like stolen cars (you can have fun with them but you can’t keep ‘em), who really gives all that much of a shit about combat turn order, and when PCs miss a roll, either fuck them with harm or a Condition or give someone an Edge for seeing them screw up, or do something to kick the story into a higher gear. There are more details in Storyteller’s section, below. This isn’t a stand-alone product. You need the Kindred of the East hardback to use this, because it doesn’t reproduce any setting information or details on what half of the game’s various terms mean. Language note: The Hungry Dead This document chooses to omit the term “Kuei-jin” as a well-meaning but nonetheless racist kludge dating back to the 1990s. It’s a nonsense-word which I’ve never seen do anything but make speakers of the languages involved visibly cringe. Instead I’ve chosen to default to describing the vampires of Asia as the Hungry Dead, with alternative uses encompassing Gui Ren, Wan Kuei, or simply as “vampires.” Where the familiar Western vampires of Vampire: the Masquerade are discussed, they’re described as Kindred. Writing and design by Holden Lee Shearer Powered by the Apocalypse World engine, by D. Vincent Baker and Meguey Baker. Rolling Dice ................................................................................................................................................................................. 5 Experience .............................................................................................................................................................................. 5 Advances ................................................................................................................................................................................. 5 Botches ....................................................................................................................................................................................6 Attributes ...............................................................................................................................................................................6 Pull .............................................................................................................................................................................................6 Modifiers ................................................................................................................................................................................ 8 Standard Moves ........................................................................................................................................................................9 Physical Moves .....................................................................................................................................................................9 Social Moves ........................................................................................................................................................................ 10 Mental Moves ...................................................................................................................................................................... 11 Special Moves ..................................................................................................................................................................... 12 Special Systems ....................................................................................................................................................................... 14 Edges ...................................................................................................................................................................................... 14 Conditions ............................................................................................................................................................................ 15 Inflicting Harm .................................................................................................................................................................. 16 Dharma .................................................................................................................................................................................. 18 The P’o ................................................................................................................................................................................. 21 The Demon .......................................................................................................................................................................... 23 Chi ........................................................................................................................................................................................... 24 Aspecting the Corpse ...................................................................................................................................................... 25 Soul Balance ....................................................................................................................................................................... 28 Background Moves ................................................................................................................................................................ 30 Merits and Flaws ................................................................................................................................................................... 32 Nushi ........................................................................................................................................................................................... 33 Level One Nushi ................................................................................................................................................................ 33 Level Two Nushi ................................................................................................................................................................ 35 Level Three Nushi ............................................................................................................................................................. 37 Character Creation ................................................................................................................................................................ 38 Storyteller Rules .................................................................................................................................................................... 39 NPC Rules ............................................................................................................................................................................. 39 Hard Moves ......................................................................................................................................................................... 40 Dharmas .................................................................................................................................................................................... 42 The Five Orthodox Dharmas ........................................................................................................................................ 42 The Heretical Dharmas .................................................................................................................................................. 43 Directions ............................................................................................................................................................................ 44 Demon Archetypes ........................................................................................................................................................... 45 Chi Arts ...................................................................................................................................................................................... 47 Equilibrium ......................................................................................................................................................................... 47 Tapestry ............................................................................................................................................................................... 47 Yang Prana .......................................................................................................................................................................... 48 Yin Prana .............................................................................................................................................................................. 49 Demon Arts............................................................................................................................................................................... 50 Black Wind .........................................................................................................................................................................