Blood Enemies: Abominations of Cerilia

Total Page:16

File Type:pdf, Size:1020Kb

Blood Enemies: Abominations of Cerilia blood enemies abominations of cerilia WrittelMIyi slade Development & Editing: Steven E. Schend Creative Direction: Roger E. Moore Cover: Jeff Easley Color interior illustrations: Denis Beauvais, Charles Lang, William O'Connor, & Arnie Swekel Monochrome interior illustrations: Randy Asplund-Faith, Adrian Bourne, Alyce Biicker Cosart, John Dollar, David MacKay, Tony Szczudlo, & Susan Van Camp War card art: Douglas Chaffee & Les Dorscheid Backdrop painting and art frames: Dee Barnett Graphic design & development: Dee Barnett & Renee Ciske Cartography: Diesel Art coordination: Peggy Cooper & Paul Jaquays Typography by: Nancy J. Kerkstra Electronic Press Coordination by: Tim Coumbe Special Thanks: Rich Baker, CarriSamplee A. Bebris, Ann filee Brown, Colin McComb, Ed Stark ADVANCED DUNGEONS & DRAGONS*, AD^fTSd*t)uNGEON MASTER AfSW^iJfed trademarks owned by TSR, Inc. BIRTHRIGHT, MONSTROUS MANUAL, and the TSR logo arc trademarks owned by TSR, Inc. All TSR characters, character names, and the distinct likenesses thereof are trademarks owned by TSR, Inc. Random House and its affiliated companies have worldwide distribution rights throughout the book trade for English-fanguage products of TSR, Inc. Distributed to the toy and hobby trade by regional distributors. Distributed to the book and hobby tfI8e in the United Kingdom by TSR Ltd. This material is protected under the copyright laws of the United States of America and other countries. Any reproduction or unauthorized use of the written material or artwork contained herein is prohibited without the express written consent of TSR, Inc. First Printing, June, 1995. ©1995, TSR, Inc. All Rights Reserved. Produced and printed in the United States of America. TSR, Inc. TSR Ltd 201 Sheridan Springs Road 120 Church End Lake Geneva Cherry Hinton WI 53147-0756 Cambridge CB1 3LB United States of America United Kingdom 3101XXX1501 table of contents Introduction 3 The Major Awnsheghlien 6-113 Apocalypse 6 Banshegh 8 Basilisk 14 Boar 18 Chimaera 22 Gorgon 29 Hag of Muden 34 Harpy 38 Hydra 42 Kraken 46 Lamia 48 Leviathan. 52 Maalvar the Minotaur .j0. 54 Magian f / 58 Manticore 62 Raven 66 Rhuobhe Manslayer (the Elf) 72 Seadrake 76 Serpent 78 Siren Sample file 84 Sphinx 90 Spider 96 Vampire 100 White Witch 106 Wolf Ill Lesser Awnsheghlien & Other Blooded NPCs 114-123 Binman, Black Princess 115 Borelas, Dame Wither, Diabolyk 116 Fae, Faun, Garak, Golden Unicorn, Green Man 117 Hoarfrost, Kiras, Languis, Meson 118 Pegasus, Phoenix, Prikesk 119 Quickfoot, Rage of the Sea, Ruovar 120 Shadows, Stag, Swordhawk 121 Synnith, Terror, Tollan 122 Trcant, Warlock, Water Maiden, White Goblin 123 Appendix: Blood Abilities 124-127 The world of Cerilia is unlike any other ADVANCED how to DUNGEONS & DRAGONS® game world. Player characters of a BIRTHRIGHT™ campaign are now the rulers, and their focus is no use this book longer on themselves but on those they rule. Many would believe this allows the players an easier time utside of this introduction and the appen- in fighting monsters and keeping everything safe. dices needed for readers and players, the That is a false assumption, however, for the mon- O Blood Enemies book exists as a "real" man- sters are no longer simple sword or spell fodder. uscript under the title of Daznig's Libram on Those Just as the PCs rule over their domains, some mon- Enemies of the Blood; Daznig, a sage and explorer, sters have also become rulers, and these beasts are maintains the original bound sheaf of parchments far more powerful than any creatures that roam the himself, and has provided copies of it to the other AD&D® worlds. libraries of the prince of Avanil, The Mhor, and the The divine right of kings that courses through the Royal College of Sorcery in the Imperial City. player characters also flows through that of the Below, "Daznig's Introduction" explains itself and monstrous rulers known collectively as the the book's inner construction as it appears to natives awnsheghlien (awn-SHAY-len, an elven term that of Cerilia. In short, each of the main entries in this translates into "blood of darkness"), though they book is laid out in the following pattern: an autobiog- are sometimes simply called abominations. Like the raphy or interview with the awnshegh (if it has enough intelligence to be interviewed at all); Cerilian sages' conceptions (some incorrect) of the creature based on ancient tomes, personal introduction accounts, and the many rumors and legends sur- rounding the creature; and finally the statistical information needed for the AD&D heroes of Cerilia, the power of the awnsheghlien game, including information on realms should the traces back to the battle at Mount Deissmar, and awnshegh be a ruler or major power in part of Cerilia. their bloodlines are all tied to the evil might that With three or more forms of data given for the i. >/* was once Azrai the Shadow. Unlike the heroes' awnsheghlien, it can be difficult to determine which bloodlines, Azrai's taint gives his evil scions powerSampleinformatio filen is accurate and which is inaccurate. at great cost: To use the power of Azrai is to lose For the DM's sake, only the AD&D game statistics personal identity and humanity. Many abomina- for the awnshegh and the realm information are tions were once human, but are now corrupted in absolutely accurate. The remainder of the informa- body and spirit by their very powers. A glimpse tion provides color for use in a game. The inter- inside this tome reveals the awful changes wrought views give DMs a roleplaying aid, showing how the on these creatures' original forms. creature speaks and thinks. Daznig's notes give Bear in mind that this is not a complete catalog of more information and legendary details, many those whose power is tied to Azrai, nor is it an of which can be false rumors to throw off the ,\ exhaustive list of every being considered an players. DMs are encouraged to use the infor- awnshegh. This is a collection of awnsheghlien who mation as they see fit, taking what they like ' are regents and rulers of their own domains in Cer- and ignoring the rest. In this way, a partic- ilia, and it provides notes on a few others who draw ular awnshegh in one DM's campaign power from Azrai. For centuries, these beings have differs slightly from that in another. wielded powers and hungered for more; it is easier Note: Throughout this book, the to guard power in secret and remain hidden until DUNGEON MASTER® Guide is they can strike and gather more from unsuspecting abbreviated as DMG and the heroes of the blood. Fool and king alike must Players' Handbook is abbre- beware the shadows. viated as PHB. • SIZE reflects an awnshegh's height, length, or diameter. Size is abbreviated as awnshegh follows: statistics Size Explanation Each entry provides the same facts as those in the T Tiny (2'or less) MONSTROUS MANUAL"' tome, though the format of S Smaller than human (2'+ to 4') statistics and descriptive text has changed a bit. M Man-sized (4'+ to 7') Brief explanations follow. L Large (7'+to 12') H Huge (12'+to 25') • INTELLIGENCE shows the relative intelligence G Gargantuan (25'+) level of an awnshegh. Ratings approximate these Intelligence ability scores: • ARMOR CLASS measures an awnshegh's natural defense against damage before any magic, armor, 0 Nonintelligent or not ratable or other protective bonuses are added. Such 1 Animal intelligence bonuses are noted in parentheses. 2-4 Semi-intelligent 5-7 Low intelligence • HIT POINTS marks the total points of damage an 8-10 Average (human) intelligence awnshegh can withstand before death. This num- 11-12 Very intelligent ber is derived from Hit Dice (which are eight- 13-14 Highly intelligent sided), which are approximated under Saves As. 15-16 Exceptionally intelligent 17-18 Genius • SAVES AS tells the DM which table the creature 19-20 Supragenius uses to make a saving throw, and gives the rela- 21-25 Godlike intelligence tive power of an awnshegh using a comparable character class and level. This reference also esti- • ACTIVITY CYCLE is the time of day when the mates its Hit Dice. The following abbreviations awnshegh is most active. are used for character classes: F (Fighter), P (Priest), T (Thief), and W (Wizard). DIET categorizes the abomination'sSample food of choice. file Carnivores eat meat, herbivores consume plants, and • THACO (abbreviated from "To-Hit-Armor- omnivores eat both plants and meat, to name some Class-0") is the attack roll the awnshegh needs to common diets. Less common are the atmovores, hit an AC of zero. THACO does not include any who gain sustenance from air, synaptovores, who eat special bonuses noted in the descriptions of indi- thoughts, and others detailed in this book. vidual attack forms. • ALIGNMENT defines the general behavior of • No. OF ATTACKS shows the basic attacks the an awnshegh. Its servants, followers, or off- awnshegh can make in a single melee round, spring may be of the same alignment, excluding special attacks. This number can be though this is by no means the rule. modified by hits that sever limbs, spells such as haste and slow, and so forth. Multiple attacks • MOVEMENT is an awnshegh's speed indicate several combative limbs, raking paws, rating. Unusual movement types are multiple heads, etc. noted as follows: Cl (climbing), Fl (flying), Ml (melding through solid • DAMAGE/ATTACK shows the amount of damage a objects), Sw (swimming), Te given attack causes, expressed as a number and (teleportation), and Wb type of dice. If the awnshegh uses weapons, the (moving across webs). damage done by the weapon will be annotated by the parenthetical note "by weapon type" and explained in detail within the text.
Recommended publications
  • Dragon Magazine #182
    Issue #182 Vol. XVII, No. 1 SPECIAL ATTRACTIONS Dragons: the lords of fantasy June 1992 9 Our annual tribute to our namesakeslong may they live! Publisher Not Cheaper by the Dozen Spike Y. Jones James M. Ward 10 Twelve of the DRAGONLANCE® sagas most egg-citing creations. Editor The Vikings' Dragons Jean Rabe Roger E. Moore 17 Linnorms: the first of a two-part series on the Norse dragons. The Dragons Bestiary Gregory Detwiler Associate editor 25 unhealthy branches of the dragon family tree. Dale A. Donovan Fiction editor F ICTION Barbara G. Young The Dragonbone Flute fiction by Lois Tilton Editorial assistant 84 He was a shepherd who loved musicbut he loved his audience more. Wolfgang H. Baur Art director R EVIEWS Larry W. Smith The Role of Computers Hartley, Patricia, and Kirk Lesser 55 From Mars to the stars: two high-powered science-fiction games. Production staff Gaye O'Keefe Angelika Lokotz Role-playing Reviews Lester Smith Tracey Zamagne Mary Roath 96 Now you can be the smallest of creatures or the most powerful. Through the Looking Glass Robert Bigelow Subscriptions\t 112 A collection of draconic wonders, for gaming or display. Janet L. Winters U.S. advertising O THER FEATURES Roseann Schnering Novel Ideas James Lowder 34 Two new horrific novels, spawned in the mists of Ravenloft. U.K. correspondent The Voyage of the Princess Ark Bruce A. Heard and U.K. advertising 41 This month, the readers questions take center stage. Bronwen Livermore The Wild, Wild World of Dice Michael J. DAlfonsi 45 Okay, so how many six-sided dice do you own? Kings of the Caravans Ed Greenwood 48 A land like the Forgotten Realms requires tough merchants! Dragonslayers on the Screen Dorothy Slama 62 Some handy guidelines for letting your computer be your DM.
    [Show full text]
  • DRAGON Magazine Is Still Read the Ecology of the DRAGON® Magazine (ISSN 0279-6848) Is by the Same Kind of People
    D RAGON 1 Publisher: Mike Cook Editor-in-Chief: Kim Mohan On this day. Editorial staff: Roger Raupp Contents Patrick Lucien Price Mary Kirchoff Vol. IX, No. 1 June 1984 Roger Moore On this day in 1976, the first issue of Layout designer: Kristine L. Bartyzel DRAGON® Magazine rolled off the press. SPECIAL ATTRACTION Subscriptions: Mellody Knull (Which day? Oh, sometime in June. When Contributing Editors: Ed Greenwood a magazine has a birthday, it lasts for a Great Stoney . .41 Katherine Kerr month.) Way back then, it was The Ken Rolston All the parts you need to make Dragon without the ®. It was produced Advertising Sales Administrator: a miniature cardboard castle Mary Parkinson by two people, and it was read by a healthy This issues contributing artists: proportion of all the people who were de- voted to the new hobby of fantasy role- Denis Beauvais Harry Quinn Roger Raupp Dave Trampier playing. Dennis Kauth Kurt Erichsen The name is different now, and the staff Jerry Eaton Craig Smith is a little larger, but some things never OTHER FEATURES Jeff Butler Larry Elmore change. DRAGON Magazine is still read The ecology of the DRAGON® Magazine (ISSN 0279-6848) is by the same kind of people. The hobby isnt published monthly for a subscription price of $24 slithering tracker. .9 new any more, and a lot more people are per year by Dragon Publishing, a division of involved in it, but the basic makeup of our Dont look now, but . TSR, Inc. The mailing address of Dragon Publishing for all material except subscription readership is the same now as it was when Familiars with a special use .
    [Show full text]
  • Jedi Knights Clone Wars Fan Sourcebook
    Jedi Knights Clone Wars Fan Sourcebook RYAN BROOKS ©2010 Fandom Comics and ® & ™ where indicated. All rights Credits reserved. All material contained within this document not already under ownership of seperate parties are intellectual property of Fandom Comics. Ryan Brooks WRITERS The Wizards of the Coast logo is a registered trademark owned by Wizards of the Coast, Inc. Original document design created by Wizards of the Coast, Inc. EDITORS Ryan Brooks, Keith Kappel The d20 System logo and d20 are trademarks owned by Wizards of the Coast, Inc. DESIGN Ryan Brooks Star Wars® and all related material are trademarks of LucasFilm Ltd. or their respective trademark and copyright holders. Unless otherwise stated, all original material held within this document is WEB PRODUCTION Ryan Brooks intellectual property of Fandom Comics. Fandom Comics is not af- filiated in any way to LucasFilm, Ltd. or Wizards of the Coast, Inc. chapter 6 ORIGINAL ARTWORK Matt Skilton, Steve Criado Some rules mechanics are based on the Star Wars Roleplaying Game Revised Core Rulebook by Bill Slavicsek, Andy Collins, and Doug Wheatley, Douglas Chaffee, JD Wiker, the original DUNGEONS & DRAGONS® rules created OFFICIAL ARTWORK Ethan Beavers, Jan Duursema, by E. Gary Gygax and Dave Arneson, and the new DUNGEONS & LucasFilm LTD., UDON DRAGONS® game designed by Jonathan Tweet, Monte Cook, Skip Williams, Richard Baker, and Peter Adkinson. 2 Allies and opponents The Jedi Order Any similarities to actual people, organizations, places or events are purely coincidental. This document is not intended for sale and may not be altered, reproduced, or redistributed in any way without written consent from Fandom Comics.
    [Show full text]
  • Littérature Chinoise Et Globalisation Enjeux Linguistiques, Traductologiques Et Génériques
    Translating Wor(l)ds 1 — Littérature chinoise et globalisation Enjeux linguistiques, traductologiques et génériques édité par Nicoletta Pesaro et Yinde Zhang Edizioni Ca’Foscari 1 Littérature chinoise et globalisation Translating Wor(l)ds Collana diretta da Nicoletta Pesaro 1 Littérature chinoise et globalisation Enjeux linguistiques, traductologiques et génériques Direzione scientifica Nicoletta Pesaro (Università Ca’ Foscari Venezia, Italia) Comitato scientifico Lawrence Venuti (Temple University, Philadelphia, USA) Noël Dutrait (Université Aix-Marseille, Aix-en-Provence, France) Yinde Zhang (Université Sorbonne, Paris 3, Fran- ce) Bruno Osimo (Civica Scuola Interpreti e Traduttori, Milano, Italia) Nana Sato-Rossberg (SOAS, Univer- sity of London, UK) Giuliana Schiavi (Scuola Superiore Mediatori Linguistici, Vicenza, Italia) Monika Gaenssbauer (Friedrich-Alexander Universität, Erlangen-Nürberg, Deutschland) Anne Bayard-Sakai (Institut National des Langues et Civilisations Orientales, Paris, France) Giorgio Amitrano (Università degli Studi di Napoli “L'Orientale”, Italia) Lorenza Rega (Università degli Studi di Trieste, Italia) Ste- fania Stafutti (Università degli Studi di Torino, Italia) Gianluca Coci (Università degli Studi di Torino, Italia) Babli Moitra-Saraf (University of Delhi, India) Comitato di redazione Antonella Ghersetti (Università Ca’ Foscari Venezia, Italia) Sona Haroutyunian (Università Ca’ Foscari Venezia, Italia) Paolo Magagnin (Università Ca’ Foscari Venezia, Italia) Michele Man- noni (Università degli Studi di Perugia,
    [Show full text]
  • Representations: Doing Asian American Rhetoric
    View metadata, citation and similar papers at core.ac.uk brought to you by CORE provided by DigitalCommons@USU Utah State University DigitalCommons@USU All USU Press Publications USU Press 2008 Representations: Doing Asian American Rhetoric LuMing Mao Morris Young Follow this and additional works at: https://digitalcommons.usu.edu/usupress_pubs Part of the Rhetoric and Composition Commons Recommended Citation Mao, LuMing and Young, Morris, "Representations: Doing Asian American Rhetoric" (2008). All USU Press Publications. 164. https://digitalcommons.usu.edu/usupress_pubs/164 This Book is brought to you for free and open access by the USU Press at DigitalCommons@USU. It has been accepted for inclusion in All USU Press Publications by an authorized administrator of DigitalCommons@USU. For more information, please contact [email protected]. REPRESENTATIONS REPRESENTATIONS Doing Asian American Rhetoric edited by LUMING MAO AND MORRIS YOUNG UTAH STATE UNIVERSITY PRESS Logan, Utah 2008 Utah State University Press Logan, Utah 84322–7800 © 2008 Utah State University Press All rights reserved Manufactured in the United States of America Cover design by Barbara Yale-Read Cover art, “All American Girl I” by Susan Sponsler. Used by permission. ISBN: 978-0-87421-724-7 (paper) ISBN: 978-0-87421-725-4 (e-book) Library of Congress Cataloging-in-Publication Data Representations : doing Asian American rhetoric / edited by LuMing Mao and Morris Young. p. cm. ISBN 978-0-87421-724-7 (pbk. : alk. paper) -- ISBN 978-0-87421-725-4 (e-book) 1. English language--Rhetoric--Study and teaching--Foreign speakers. 2. Asian Americans--Education--Language arts. 3. Asian Americans--Cultural assimilation.
    [Show full text]
  • Dragon Magazine #236
    The dying game y first PC was a fighter named Random. I had just read “Let’s go!” we cried as one. Roger Zelazny’s Nine Princes in Amber and thought that Mike held up the map for us to see, though Jeff and I weren’t Random was a hipper name than Corwin, even though the lat- allowed to touch it. The first room had maybe ten doors in it. ter was clearly the man. He lasted exactly one encounter. Orcs. One portal looked especially inviting, with multi-colored veils My second PC was a thief named Roulette, which I thought drawn before an archway. I pointed, and the others agreed. was a clever name. Roulette enjoyed a longer career: roughly “Are you sure you want to go there?” asked Mike. one session. Near the end, after suffering through Roulette’s “Yeah. I want a vorpal sword,” I said greedily. determined efforts to search every 10’-square of floor, wall, and “It’s the most dangerous place in the dungeon,” he warned. ceiling in the dungeon, Jeff the DM decided on a whim that the “I’ll wait and see what happens to him,” said Jeff. The coward. wall my thief had just searched was, in fact, coated with contact “C’mon, guys! If we work together, we can make it.” I really poison. I rolled a three to save. wanted a vorpal sword. One by one they demurred, until I Thus ensued my first player-DM argument. There wasn’t declared I’d go by myself and keep all the treasure I found.
    [Show full text]
  • Dragon Magazine #246
    Henchmen Features Issue #246 Volume XXII, No. 9 The Wizard's Companion ......... 24 April 1998 Lloyd Brown III Better than a familiar, the homonculous can be a wizard’s Departments best friend. The Omega Variant .......... 34 Wyrms of the North ........ 56 Bill Slavicsek Ed Greenwood Take the role of Concord marine Jonar Kage in this exciting Manipulative sapphire dragon Malaeragoth is solo adventure, and learn the ALTERNITY™ rules as you play. “The Dragon Unseen.” A Few Good Henchmen ............. 44 Rouges Gallery ............ 70 Christopher Perkins Dale Donovan Next time your PCs need a henchman quickly, pick From the pages of the ADVANCED DUNGEONS & one of these 101 NPCs. DRAGONS® comic come “The Heroes of Selune’s Fiction: "The Great Hunt" ... 62 Smile.” Elaine Cunningham Ecology of the Flumph ..... 76 Arilyn Moonblade and Elaith Craunobler teach Johnathan M. Richards the hunters what it is to be hunted. Beware the awesome might of the flumph! The Wizards Three ...... 86 No, really. We’re serious! Ed Greenwood Bazaar of the Bizarre ...... 82 Elminster, Rautheene, and Mordenkainen meet B.A. Landires once more to trade spells and ... steal sandwiches? Spice up your campaign with “Cauldrons and Cookery.” Dragon's Bestiary ......... 94 Gregory W. Detwiler Fight the battle for Krynn against “Creatures of Chaos”! Columns About the Cover The Wyrm’s Turn™ . .4 In just a few years, Michael Sutfin has developed his craft to D-Mail™. .6 breathtaking levels. On this month’s cover, he shows us a Forum rather sinister knight and his loyal henchman. .............................. ..10 Sage Advice .......................... .16 Out of Character ...................... .22 Gamer's Guide .......................
    [Show full text]
  • Dragon Magazine #115
    Magazine Issue #115 Vol. XI, No. 6 SPECIAL ATTRACTION November 1986 9 THIEVES: Picking the pockets of the underworld Publisher 10 Lords of the Night Eric Oppen Mike Cook 14 A Den of Thieves Vince Garcia Editor 26 The Art of Climbing Walls Vince Garcia Roger E. Moore 28 Honor Among Thieves Eric Oppen and Robin Jenkins Assistant editor 32 Getting Up in the World Robin Jenkins Robin Jenkins 34 Tools of the (Thieving) Trade Vince Garcia Fiction editor Patrick Lucien Price OTHER FEATURES Editorial assistants 38 Hammer of Thor, Spear of Zeus James A. Yates Marilyn Favaro Georgia Moore Weapons of choice for clerics to choose Eileen Lucas Debbie Poutsch 42 Sharper Than a Serpents Tooth Ray Hamel and David Hage Why does it have to be snakes? Well, why not? Art director Roger Raupp 46 Airs of Ages Past Ed Greenwood Magical harps from the Forgotten Realms Production staff 48 Theres Something on the Floor. Reid Butler Linda Bakk Betty Elmore Kim Lindau Carolyn Vanderbilt Humorous and deadly things that lie underfoot The Ecology of the Harpy Advertising Subscriptions 50 Songs of beauty. Barbara E. Curtis Mary Parkinson Pat Schulz 52 . Songs of death Ed Greenwood 55 Elven Armies and Dwarves-At-Arms James A. Yates Creative editors Troops for demi-human lords Ed Greenwood Jeff Grubb 60 Door Number One, Door Number Two, or. Dan Snuffin Creative door design with a rude twist Contributing artists Denis Beauvais Joseph Pillsbury 62 Stayin Alive John J. Terra TOP SECRET® game advice for all agents Diesel Roger Raupp Jeff Easley Jim Roslof 71 The Role of Books John C.
    [Show full text]
  • The Dalelands
    The Dalelands Table of Contents Introduction ..................................................................................................................... 2 Chapter One: The Dalelands ................................................................................................... 3 Chapter Two: The Dales ...................................................................................................... 11 Archendale ...................................................................................................... 12 Battledale ...................................................................................................... 16 Daggerdale ...................................................................................................... 19 Deepingdale ................................................................................................... 22 Featherdale ...................................................................................................... 26 Harrowdale ...................................................................................................... 28 The High Dale ................................................................................................ 31 Mistledale ...................................................................................................... 34 Scardale ......................................................................................................... 38 Shadowdale .....................................................................................................
    [Show full text]
  • Dragon Magazine #111
    D RAGON 1 SPECIAL ATTRACTION 41 Death of an Arch-Mage Michael D. Selinker A murder-mystery module for the AD&D® game Publisher OTHER FEATURES Mike Cook 8 Good stuff, for a spell John M. Maxstadt Editor-in-Chief Magic-focusing items: a new concept in treasure Kim Mohan 14 Welcome to Malachi Becky Helfenstein Editorial staff A game city designed with magic in mind Patrick Lucien Price Roger Moore 1 8 DUNGEON Adventures Roger E. Moore Robin Jenkins Everything there is to say about our new publication Editorial assistance 22 No campaign ever fails Joel E. Roosa Eileen Lucas How to recognize and correct an uncontrolled campaign Art, graphics, production 27 Microscopic monsters Kent Colbath Roger Raupp Single-celled organisms take on monstrous proportions Kim Lindau Gloria Szopinski 35 The role of books Reviews by John C. Bunnell Advertising 66 Pull the pin and throw Kevin Marzahl Mary Parkinson Grenades explode onto the TOP SECRET® game scene Subscriptions 7 2 File Under B Esther M. Friesner Pat Schulz Love, magic and a barbarian by the card catalog! This issues contributing artists Denis Beauvais THE ARES SECTION Dennis Kauth Ted Goff Valerie Valusek 78 Phoenix Roger E. Moore Richard Tomasic Marvel Bullpen Bright and dark in the Marvel Universe Denton Elliott Jeff Butler Joseph Pillsbury DC Comics staff 82 Maxima Jack Herman Dave Trampier Larry Elmore Back from the future in the V&V game 84 Supergirl Greg Gorden The Maid of Steel in the DC HEROES game 8 8 The Marvel®-Phile Jeff Grubb An advanced look at a long shot 90 Quantum George MacDonald A quantum leap in CHAMPIONS gaming DEPARTMENTS 3 Letters 64 TSR Profiles 97 Snarfquest 4 World Gamers Guide 94 Gamers Guide 100 Dragonmirth 6 The forum 96 Convention calendar 102 Wormy 62 TSR Previews COVER High above the clouds, away from the interference of men and other landlubbers, The Conflict rages.
    [Show full text]
  • Texas SF Inquirer 49 S 1993-04
    The Texas SF Inquirer, Issue 49, April The Texas SF Inquirer is published by the Fan­ 1993 dom Association of Central Texas, Inc. (FACT. Inc ), a 501(c)3 non-profit literary and educational associa­ Table of Contents tion. All opinions are those of the contributors or edi­ tors and do not reflect those of FACT. This issue Howdy & Goodby?........................................................ 2 copyright 1993 by FACT. Inc. Rights return to From BOOndOCk Central editorial by Alex.................................4 contrib-utors upon publication. Copyrighted material Armadillocon 14 review by Robert Reedy.................................5 repro-duced by permission of the owner/creator. A Gaelic Experience by Carol Stepp..........................................6 Individual copies are available for $1.50 ($2.00 'Dillo Con & Sooner Con Alex on Art.....................................10 overseas) or the usual. A membership in FACT includ­ Trades Listing................................................ 12 es a subscription to both The Texas SF Inquirer and Conventional.................................................. 14 The FACTSheet, FACTs newsletter. Correspondence Letters. We Get Letters................................................ 15 concerning membership or individual copies should be sent to FACT. PO Box 9612, Austin TX 78766. Cover by: Peggy Ranson Please send any trade zines or contributions, in­ cluding news, reviews, articles, artwork or letters of Interior art by: Diana Harlan Stein p. 5 comment to: THE TEXAS SF INQUIRER, c/o Alexander R. Slate, Sherlock p. 2, 13 8603 Shallow Ridge, San Antonio, TX 78239 Linda Michaels p. 3 Jim Thompson p. 8 Editor: Alexander R. Slate Brad Foster p. 11 Peggy Ranson p.|H Advertisers: Armadillo Con p. 9 Richerson Books p. 8 Howdy & Perhaps Goodbye? One of the topics brought up at the annual FACT Personally.
    [Show full text]
  • Issue 111 in This Issue: the Article Entitled "A Beginner's Guide to Temporal Physics" by Robert J
    An Open Letter to the members of STARFLEET: On January 11th 2005, we were contacted by Chris Halliday of Argent Games, regarding possible plagiarism in articles published in the STARFLEETCommuniqué during 2002 and 2003. Immediately, we began an internal investigation researching the claims and studying the original material by Mr. Halliday and the Communiqué articles in question. Regretfully, it became painfully clear that Mr. Halliday's claims were true and that materials were taken from an in-development RPG game called Time War, which is being published this year. Substantial portions of a series of columns on Time Travel & Temporal Investigations in Communiqué issues 111, 112, 113, 114, 117, and 118 were originally written by Chris Halliday, and not by the author on the byline, Robert (Robb) Jackson. The articles in question were accepted and published in the Communiqué in good faith since the editors of the Communiqué at the time believed it to be original material. However, as the Communiqué is the official publication of STARFLEET, we are responsible for it's content. As a reminder to all of STARFLEET, only original materials are acceptable for publication in the Communiqué. If you use another's work in your article, you must cite references and give proper credit to the original author. STARFLEET will not tolerate plagiarism. On behalf of STARFLEET, the International Star Trek Fan Association, Inc., I want to apologize to Mr. Halliday and Argent Games for this incident. I also want to thank him for his cooperation in this matter. He has been very cooperative with our requests and has been wonderful in his dealings with us.
    [Show full text]