All About Tablets What Is a Tablet?
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Mara Phones New Deck
Introduction Private and Confidential Disclaimer The material in this presentation has been prepared by Mara Corporation Limited and contains general background information about the Company’s current activities as at the date of this presentation. This information is given in summary form and does not purport to be complete. The document is being made available for information purposes only. No reliance may be placed for any purpose whatsoever on the completeness, accuracy or fairness of the information contained in this document. No representation or warranty, expressed or implied, is given by or on behalf of the Company or any of its affiliates or any of their respective directors, officers or employees or any other person as to the accuracy or completeness of the information or opinions contained in this document and, save in the case of fraud, no liability whatsoever is accepted by the Company or any of its affiliates or their respective directors, officers or employees or any other person for any loss howsoever arising, directly or indirectly, from any use of such information or opinions or otherwise arising in connection therewith. This document (and its contents) are confidential and is being made available on the basis that the recipients keep confidential any information contained herein or otherwise made available, whether orally or in writing, in connection with the Company. Such information may not be reproduced, disclosed, redistributed or passed on, directly or indirectly, to any other person (unless he or she is affiliated with or is a paid advisor to the recipient and has agreed to comply with these restrictions on redistribution) or published, in whole or in part, for any purpose without the prior written consent of Mara. -
1 an Activist's Guide to Informati- on Security
1 / 34 1 An Activist's Guide to Informati- on Security This guide aims to be a concise overview on information se- curity for anyone in emancipatory struggles against struc- tures of power. It represents assembled knowledge and best practices from personal experience, conversations with hackers and fellow activists, hacker conferences, and university cour- ses on computer security and cryptography. Nonetheless, the best security is sharing skills with trusted people. If you have any corrections, questions or additions, please contact us 1 (email: activist-security riseup net). Our perspec- tive is mostly from western countries, we especially welcome additions about repression and tactics in other places of the world. 2 Table of Contents 3 Introduction 4 Security Culture 5 Physical Security 6 Traditional Communication 6.1 Face to Face Communication 6.2 Letters 6.3 (Mobile) Phones ◦ Mobile phones themselves are identifiable! ◦ Location Tracking 2 / 34 ◦ Room Surveillance / “Silent Calls” 7 Digital Base Security 7.1 Encryption and Passwords 7.2 Choose Your Computing Device (Integrity) ◦ Smartphones ◦ Laptops and Desktop Computers 7.3 Storage Encryption (Confidentiality) ◦ Encrypt Your Home Folder ◦ Encrypt The Whole System ◦ Use an Encrypted Container ◦ Android and iOS ◦ Limitations 7.4 Backup your Data (Availability) 8 Internet Services 8.1 A Word about Web Browsers 8.2 Anonymity 8.3 Email 8.4 Mailing Lists 8.5 Messengers / Chat 8.6 Jabber / XMPP 8.6 Voice / Video Chat 8.7 Blogs, Websites and Social Media 9 Wrapping it Up 9.1 TL;DR: 9.2 Example Setups 3 / 34 3 Introduction Technological progress has made it next to impossible to de- fend against a sufficiently powerful attacker (a scary exam- ple 2). -
Microsoft'sevolving App Strategy
CAN MICROSOFT MAP THE FUTURE OF IT? Microsoft’s Evolving App Strategy Microsoft is trying to better align its applications through a new interface and improved cloud connectivity. Is this the right strategy? BY BRIEN M. POSEY THE NEW INTERFACE WHERE RT AND OFFICE FIT CLOUD CONNECTIVITY CAN MICROSOFT MAP THE FUTURE OF IT? VER THE PAST two decades, Microsoft’s strategy for desktop and mobile ap- plications has remained relatively static. Microsoft devoted much of its energy to creating operating systems and allowed applications to develop almost as an afterthought. THE NEW Even today the company adheres to this haphazard approach to applications. INTERFACE O At the same time, the company’s most recent product-release cycle demonstrates that Microsoft’s support for desktop and mobile apps is evolving. WHERE RT AND OFFICE FIT When it comes to application support in the company’s latest releases, two major themes have emerged: the new tile-based user interface (UI) and cloud con- nectivity. While both of these technologies benefit a segment of Microsoft’s cus- CLOUD CONNECTIVITY tomer base, they have also created numerous challenges for IT professionals. In particular, the new Windows 8 interface has been an impediment to adop- tion among business users, but it is part of a concerted effort on Microsoft’s part to build consistency throughout its application set. Despite this imperfect strat- egy, there are signs that the approach is pointing Microsoft in a direction that al- lows business users to productively use Windows, Office and other applications on PCs, tablets and smartphones. 2 MICROSOFT’S EVOLVING APP STRATEGY THE NEW INTERFACE WINDOWS’ NEW INTERFACE The most well-known element of the Windows 8 operating system is the new user interface (which at one time was called the Metro interface and is now known as the Windows 8-style UI). -
Roventure- an Endless Runner Game
International Research Journal of Engineering and Technology (IRJET) e-ISSN: 2395-0056 Volume: 08 Issue: 05 | May 2021 www.irjet.net p-ISSN: 2395-0072 Roventure- An Endless Runner Game Purva Tekade[1], Bhavika Thakre[2], Kanaka Golwalkar[3], Anshuli Nikhare[4], Darshan Surte[5] [1-5]Student, Department of Information Technology, S.B. Jain Institute of Technology, Management and Research, Nagpur, India -------------------------------------------------------------------------***------------------------------------------------------------------------ Abstract: Endless Runners feature a perpetually moving character that players should navigate around obstacles. These games might feature levels with a beginning and end, or they will ne'er finish, however the most issue may be a character that ne'er stops moving, timing, and manual dexterity. The most object of the bulk of Endless Runners is to urge as much as attainable in an exceedingly level. Several Endless Runner games frequently generate an infinite quantity of 1 level. All Endless Runners feature confirmed momentum. We explore the consequences of pace of an endless runner game on user performance, preference, enjoyment, and engagement in stationary Platform settings (while walking). Index Terms— Endless runner, Roventure, Unity3D, real time, intensive competitiveness, assets. I. Introduction is based on Runner, a single player running game platform developed and maintained by Intelligent Along with the growth of digital technology, game Computer Entertainment Laboratory, Ritsumeikan industries have entered a stage of rapid development. We University. Runner is a running game, in which the are developing a game application Roventure. player character is continuously moving forward through an endless game world. Two important ‘Roventure’ is an endless runner game application. For elements in the game are traps and coins. -
Development of a Finite Runner Mobile Game Bachelor's Thesis | Abstract
Bachelor's Thesis Information Technology Software Business 2015 Eetu Pitkänen DEVELOPMENT OF A FINITE RUNNER MOBILE GAME BACHELOR'S THESIS | ABSTRACT TURKU UNIVERSITY OF APPLIED SCIENCES Information Technology | Software Business 2015 | 41 Tiina Ferm Eetu Pitkänen DEVELOPMENT OF A FINITE RUNNER MOBILE GAME The purpose of this thesis was to examine the process of developing a finite runner game. The game was developed for an indie game development company called FakeFish to answer their need of a product that can be easily showcased and used as a reference point of what the company is capable of in a limited amount of time. The theoretical section of the thesis focused on the game’s concept, the endless runner genre’s characteristics and history, tools used, potential publishing platforms and the challenges of publishing in the segregated markets of the east and west. The empirical section of the thesis consisted of the game’s main programmed features, ad-based monetization, the interconnectivity of the level design and difficulty as well as building to a platform. Unity was chosen as the development platform due to it having low royalty fees, a big developer community and FakeFish’s previous experience with the Unity game engine. The game’s publishing in the future will happen in the western world only as publishing in Asia is a complicated and expensive process that FakeFish is not yet ready to undergo. The publishing channel for the game is going to be Google Play and the operating system Android as these match the game’s planned monetization model and performance requirements the best. -
Tablets in the Enterprise: Comparing the Total Cost of Ownership
TABLETS IN THE ENTERPRISE: COMPARING THE TOTAL COST OF OWNERSHIP EXECUTIVE SUMMARY Windows 8 tablets provide a PC experience, which for many workers is essential to maintaining productivity. With Windows 8, users can run familiar desktop applications, maintaining productivity without having to find new ways to carry out their tasks. They can read, edit, and print their emails and Office documents—tasks that can be a challenge on other tablets. In addition to these productivity advantages, Intel Core i5 processor and Windows 8 tablets can provide enterprises with total cost of ownership (TCO) savings of up to 18 percent compared to other tablets. We expect additional TCO savings with Intel Core vPro™ processor-based tablets due to their additional manageability capabilities. We estimate tablets with Intel Architecture and Windows 8 will have lower TCO than other tablets, primarily due to the following: reduced software costs lower management costs improved end-user productivity JANUARY 2013 A PRINCIPLED TECHNOLOGIES WHITE PAPER Commissioned by Intel Corp. TOTAL COST OF OWNERSHIP OF TABLETS IN THE ENTERPRISE In this paper, we first present a TCO analysis for a hypothetical enterprise considering four major categories of tablets for their employees: Microsoft Windows 8 tablets, Windows RT tablets, Android tablets, and Apple iPads. Because the ranges of prices and capabilities differ among models within each category, we selected a single representative model for each. Following this analysis, we discuss the dominant issues in enterprise tablet computing as of this writing. We base our TCO analysis on the primary assumptions in Figure 1. Tablets must be nine inches or larger with 64 GB of storage and Wi-Fi support. -
The Mobile Games Landscape in 2015 | Newzoo
© 2015 Newzoo NEWZOO TREND REPORT The Mobile Gaming Landscape 2015 And the power users who shaped it INCLUDES CONTRIBUTIONS FROM What I believe we’ve seen in mobile gaming in 2015 is the beginning of a broader trend toward convergence. As shown by the success of FOREWORD Bethesda’s Fallout Shelter on mobile in June 2015 and Fallout 4 on PC, PS4 and Xbox One, game companies are beginning to realize that consumers desire gaming content to fit the various contexts that form It has been another big year for mobile gaming. In fact, it has been the their lives. biggest year in the history of the industry so far. With the sector generating revenues of over $30 billion and King, arguably the biggest As a result, we’ll be seeing in 2016 onward a move player in the market, valued at $6 billion, it’s fair to say that mobile gaming has reached heights in 2015 that few of us would have expected away from defining games by their platform toward a decade ago. Unfortunately, what this means for the industry now and models that allow game content to be played and, in the future has been clouded by antagonistic models of thinking. Whether deliberately or otherwise, mobile gaming’s success has tended equally important, viewed everywhere. to be framed as a battle with console or PC. Sony’s announcement that PS4 Remote Play, which allows console When I unpacked the data from this report, a different picture emerged. owners to play content without carrying the product around, comes hot In contrast to the usual narratives about mobile versus console or PC on the tail of Microsoft allowing Xbox One titles to run on Windows. -
Infinite Runner Market Research
INFINITE RUNNER MARKET RESEARCH BY FINLEY CHAPMAN • I have been tasked with doing market research on video games that fall under the infinite runner genre and are suitable for people aged 7+ • To do this I have compiled some of the most popular games in this genre that are available on the Google play store. • I’ve also made sure that all the games have been rated as appropriate for those aged seven and over • Game 1: Temple run NOTES ABOUT TEMPLE RUN • It’s one of the most famous games in the genre. • It is an extremely popular game, with over 100 million downloads on the Google play store. • It has generally good reviews (an average of 4.3 stars out of 5) The game takes place in a jungle which further adds to the game’s explorer theme. This makes the game immersive because it is a place where you would expect to find an explorer in real life. This also makes it stereotypical of it’s theme. The game features tribal drums as part Players play as an Indiana of its soundtrack. This builds up the Jones like explorer tension and gets faster when the apes character who has to out behind you catch up. Because of this run a pack of apes, who the music makes the game feel even are after a statue that the more immersive. player has stolen. This obviously gives the game It has a simple control scheme,this an explorer theme, it also makes the game pretty accessable to adds a sense of urgency inexperienced players. -
Microsoft Surface for Education Limited Time Offer
Microsoft Surface for education limited time offer Surface RT (32GB) - AU $219 incl. GST (RRP is $389) Surface RT (32GB) with Touch Keyboard Cover - AU $279 incl. GST (RRP is $449) Surface RT (32GB) with Type Keyboard Cover - AU $319 incl. GST (RRP is $539) For a limited time only, Microsoft is offering education institution customers special pricing on the Surface RT tablet. This offer is available for order now through to 30 September 2013. Our mission in education is to help schools and universities, students and educators realise their full potential. One way we do this is by offering software, hardware and services at affordable prices to education institutions. Surface RT is a terrific tool for teaching and learning and we want students and educators to have the best technology on the market today. Surface RT for Schools and Universities Communicate with Skype and Lync Microsoft Surface RT is a great choice for schools and universities who Today schools are using Skype and Lync to host virtual classes, invite want powerful, affordable touch-enabled tablets for students, educators prominent speakers into classrooms, and connect with other schools and staff. In addition to cutting edge hardware specs, Surface RT comes from around the world. Lync when combined with Office 365 for Educa- with many software and cloud features that will have educators and tion is an enterprise-grade web meeting and collaboration solution that students teaching and learning in no time. provides HD video conferencing, instant messaging and presenting content. Many students and schools choose Skype for its simplicity, high Microsoft Office Built-In quality video and voice conference calls and very large user base. -
Bluetooth Setting Utility for Mcollection
Software Manual - Star Bluetooth Utility for mCollection- Supported Models MCP31LB MCP21LB POP10 Rev. 1.0 Introduction l This utility enables you to configure your mCollection printer. l This manual is made for the Star Bluetooth Utility Ver.2.0.0. l The Bluetooth Utility supports the following Windows OS versions: aWindows 7 32-bit and 64-bit aWindows 8 32-bit and 64-bit (except Windows RT) aWindows 8.1 32-bit and 64-bit (except Windows RT 8.1) aWindows 10 32-bit and 64-bit (except Windows 10 Mobile and Windows 10 IoT) * Limitation for Windows 8 / 8.1 / 10 - Desktop UI only. l Administrator privilege is required to execute this utility. Notice • All rights reserved. Reproduction of any part of this manual in any form whatsoever, without STAR’s express permission is forbidden. • The contents of this manual are subject to change without notice. • All efforts have been made to ensure the accuracy of the contents of this manual at the time of going to press. However, should any errors be detected, STAR would greatly appreciate being informed of them. • The above notwithstanding, STAR can assume no responsibility for any errors in this manual. © 2018 Star Micronics Co., Ltd. Bluetooth Utility 1. Getting Started With the Bluetooth Utility Make the following preparations before using this utility. 1. Complete Bluetooth pairing between the PC and the printer, and check the COM port access point. See the "Online Manual" for more information on pairing. 2. Executing the Bluetooth Utility To execute the Bluetooth utility, proceed as follows. 1. On the Windows taskbar, click 'Start', and then click 'All Programs' > 'Star Micronics' > 'Printer Software for mCollection'> 'Star Bluetooth for mCollection' . -
Unicraft: Exploring the Impact of Asynchronous Multiplayer Game Elements in Gamification
UniCraft: Exploring the impact of asynchronous multiplayer game elements in gamification FEATHERSTONE, Mark <http://orcid.org/0000-0001-6701-6056> and HABGOOD, Jacob <http://orcid.org/0000-0003-4531-0507> Available from Sheffield Hallam University Research Archive (SHURA) at: http://shura.shu.ac.uk/21261/ This document is the author deposited version. You are advised to consult the publisher's version if you wish to cite from it. Published version FEATHERSTONE, Mark and HABGOOD, Jacob (2018). UniCraft: Exploring the impact of asynchronous multiplayer game elements in gamification. International Journal of Human-Computer Studies. Copyright and re-use policy See http://shura.shu.ac.uk/information.html Sheffield Hallam University Research Archive http://shura.shu.ac.uk UniCraft: Exploring the impact of asynchronous multiplayer game elements in gamification Mark Featherstone, PGCE, BSc [email protected] Sheffield Hallam University Sheffield, UK Corresponding author Bio: after many years working as a games developer, I now run the games development undergraduate course as a senior lecturer at Sheffield Hallam University. While working as a commercial game developer I helped create video games on PC and Xbox for companies such as Gremlin, Rage Games, Infogrammes, NCSoft and more recently as an independent game developer at Moonpod. My research focus is in the area of games based learning and the use of video game design principles in education. I'm also the Technical Director at Steel Minions Games Studio, which provides work-based simulation for game development students. Dr. Jacob Habgood, PhD, BSc, PGCTLHE [email protected] Sheffield Hallam University Sheffield, UK Bio: I teach games development at Sheffield Hallam University and manage the university's PlayStation teaching facility. -
The First Meaning Is the Holder of the Precious Thing and Literally Translates to “Gourd”, the Second Meaning Is “Interactive Recording”
1. The name of this website comes from two Mandarin Chinese words : the first meaning is the holder of the precious thing and literally translates to “gourd”, the second meaning is “interactive recording”. We saw both definitions highly relevant to our mission. Which website? Hulu 2. The term was first coined in 1996 by a member of The Cult of The Dead Cow. The term is defined as “the use of legal and/or illegal digital tools in pursuit of political ends”: Hactivism (Hacking+ Activism) 3. Petition to include X among the UNESCO’s world heritage site, will become first digital entry in the prestigious UNESCO list, a masterpiece of human creative genius and also of universal human value: Wikipedia 4. Tie-ins via 3 games- 2010 Haiti Earthquake Relief Fund; Virtual Sugar Beets were available for purchase; October 2009- players to contribute to charitable causes: Zinga 5. Trademark owned by Hormel Foods Corporation; Approx 80 to 85% of all emails fall in this category; Digital Equipment Corporation Computers- Gery Thoerk- ARPANET-1975: Spam 6. Mike Muuss-1983- Troubleshoot; Utility-Reach ability of a host; Blogging-XML-RPC based push mechanism – updates: Ping 7. Launched in 1997: Most User Friendly Website acc to JuxtConsult 2008 ; Anupam Mittal; World’s largest matrimonial website: Shaadi.com 8. Ward Cunningham; Hawaiian-Fast or Quick; Users can add, modify or delete content: Ward Cunningham, the developer of the first wiki software, WikiWikiWeb, originally described it as "the simplest online database that could possibly work". 9. President & CEO is Satoru Iwata; Card Company 1889; Leave Luck to Heaven: Nintendo of America 10.