Learning the Lessons: a Multi- Method Evaluation of Dedicated Community-Based Services for People with Personality Disorder
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… … Mushi Production
1948 1960 1961 1962 1963 1964 1965 1966 1967 1968 1969 1970 1971 1972 1973 1974 1975 1976 1977 1978 1979 1980 1981 1982 1983 1984 1985 1986 1987 1988 1989 1990 1991 1992 1993 1994 1995 1996 1997 1998 1999 2000 2001 2002 2003 2004 2005 2006 2007 2008 2009 2010 2011 2012 2013 2014 2015 2016 2017 … Mushi Production (ancien) † / 1961 – 1973 Tezuka Productions / 1968 – Group TAC † / 1968 – 2010 Satelight / 1995 – GoHands / 2008 – 8-Bit / 2008 – Diomédéa / 2005 – Sunrise / 1971 – Deen / 1975 – Studio Kuma / 1977 – Studio Matrix / 2000 – Studio Dub / 1983 – Studio Takuranke / 1987 – Studio Gazelle / 1993 – Bones / 1998 – Kinema Citrus / 2008 – Lay-Duce / 2013 – Manglobe † / 2002 – 2015 Studio Bridge / 2007 – Bandai Namco Pictures / 2015 – Madhouse / 1972 – Triangle Staff † / 1987 – 2000 Studio Palm / 1999 – A.C.G.T. / 2000 – Nomad / 2003 – Studio Chizu / 2011 – MAPPA / 2011 – Studio Uni / 1972 – Tsuchida Pro † / 1976 – 1986 Studio Hibari / 1979 – Larx Entertainment / 2006 – Project No.9 / 2009 – Lerche / 2011 – Studio Fantasia / 1983 – 2016 Chaos Project / 1995 – Studio Comet / 1986 – Nakamura Production / 1974 – Shaft / 1975 – Studio Live / 1976 – Mushi Production (nouveau) / 1977 – A.P.P.P. / 1984 – Imagin / 1992 – Kyoto Animation / 1985 – Animation Do / 2000 – Ordet / 2007 – Mushi production 1948 1960 1961 1962 1963 1964 1965 1966 1967 1968 1969 1970 1971 1972 1973 1974 1975 1976 1977 1978 1979 1980 1981 1982 1983 1984 1985 1986 1987 1988 1989 1990 1991 1992 1993 1994 1995 1996 1997 1998 1999 2000 2001 2002 2003 2004 2005 2006 2007 2008 2009 2010 2011 2012 2013 2014 2015 2016 2017 … 1948 1960 1961 1962 1963 1964 1965 1966 1967 1968 1969 1970 1971 1972 1973 1974 1975 1976 1977 1978 1979 1980 1981 1982 1983 1984 1985 1986 1987 1988 1989 1990 1991 1992 1993 1994 1995 1996 1997 1998 1999 2000 2001 2002 2003 2004 2005 2006 2007 2008 2009 2010 2011 2012 2013 2014 2015 2016 2017 … Tatsunoko Production / 1962 – Ashi Production >> Production Reed / 1975 – Studio Plum / 1996/97 (?) – Actas / 1998 – I Move (アイムーヴ) / 2000 – Kaname Prod. -
O Anime E a II Guerra Mundial: O Anime Como Propaganda Ou Forma De Entretenimento
Departamento de Sociologia e Políticas Públicas O Anime e a II Guerra Mundial: O Anime como Propaganda ou forma de Entretenimento Ana Catarina Ramalheira de Araújo Ferreira Dissertação submetida como requisito parcial para obtenção do grau de Mestre em Comunicação, Cultura e Tecnologias da Informação Orientadora: Doutora Rita Maria Espanha Pires Chaves Torrado da Silva, Professora Auxiliar com Agregação, ISCTE-Instituto Universitário de Lisboa Coorientador: Doutor Paulo Miguel Martins, Professor Auxiliar Convidado, ISCTE-Instituto Universitário de Lisboa setembro 2019 Agradecimentos Em primeiro lugar, gostaria de agradecer aos meus orientadores, a Professora Rita Espanha e o Professor Paulo Miguel Martins, por todo apoio, prontidão nas respostas e, acima de tudo, por terem aceite embarcar numa dissertação com um tema pouco usual, mas que me suscita particular interesse. Gostaria, também, de agradecer aos meus pais, irmãos, avós e amigos, pela paciência e pelo apoio dado, direta ou indiretamente. Um agradecimento especial à Sakumi Yoshino que, do outro lado do mundo, contribuiu para esta dissertação com uma tradução, e ao Andrew Micallef, por ter revisto o meu inglês. Resumo A presente dissertação tem como principal objetivo comparar a forma como a indústria do anime abordou os acontecimentos da II Guerra Mundial no Japão, tanto durante a guerra, numa altura em que o anime estava a ser usado como veículo de propaganda, como várias décadas depois, quando o anime já estava a ser utilizado como forma de entretenimento. De maneira a atingir-se o objetivo proposto, analisaram-se três filmes de longa metragem de anime: um de 1945, que foi lançado no final da II Guerra Mundial e, portanto, com fins propagandísticos; um de 1988, que acompanha as vidas de dois irmãos órfãos, tendo sido produzido pelo primeiro estúdio de animação japonês a ganhar um Óscar de Melhor Filme de Animação de sempre; e outro mais recente, de 2016, que aborda a vida dos Japoneses durante a guerra, através do ponto de vista de uma jovem dona de casa. -
(And Holmes Related) Films and Television Programs
Checklist of Sherlock Holmes (and Holmes related) Films and Television Programs CATEGORY Sherlock Holmes has been a popular character from the earliest days of motion pictures. Writers and producers realized Canonical story (Based on one of the original 56 s that use of a deerstalker and magnifying lens was an easily recognized indication of a detective character. This has led stories or 4 novels) to many presentations of a comedic detective with Sherlockian mannerisms or props. Many writers have also had an Pastiche (Serious storyline but not canonical) p established character in a series use Holmes’s icons (the deerstalker and lens) in order to convey the fact that they are acting like a detective. Derivative (Based on someone from the original d Added since 5-22-14 tales or a descendant) The listing has been split into subcategories to indicate the various cinema and television presentations of Holmes either Associated (Someone imitating Holmes or a a in straightforward stories or pastiches; as portrayals of someone with Holmes-like characteristics; or as parody or noncanonical character who has Holmes's comedic depictions. Almost all of the animation presentations are parodies or of characters with Holmes-like mannerisms during the episode) mannerisms and so that section has not been split into different subcategories. For further information see "Notes" at the Comedy/parody c end of the list. Not classified - Title Date Country Holmes Watson Production Co. Alternate titles and Notes Source(s) Page Movie Films - Serious Portrayals (Canonical and Pastiches) The Adventures of Sherlock Holmes 1905 * USA Gilbert M. Anderson ? --- The Vitagraph Co. -
Talking Like a Shōnen Hero: Masculinity in Post-Bubble Era
Talking like a Shōnen Hero: Masculinity in Post-Bubble Era Japan through the Lens of Boku and Ore Hannah E. Dahlberg-Dodd The Ohio State University Abstract Comics (manga) and their animated counterparts (anime) are ubiquitous in Japanese popular culture, but rarely is the language used within them the subject of linguistic inquiry. This study aims to address part of this gap by analyzing nearly 40 years’ worth of shōnen anime, which is targeted predominately at adolescent boys. In the early- and mid-20th century, male protagonists saw a shift in first-person pronoun usage. Pre-war, protagonists used boku, but beginning with the post-war Economic Miracle, shōnen protagonists used ore, a change that reflected a shift in hegemonic masculinity to the salaryman model. This study illustrates that a similar change can be seen in the late-20th century. With the economic downturn, salaryman masculinity began to be questioned, though did not completely lose its hegemonic status. This is reflected in shōnen works as a reintroduction of boku as a first- person pronoun option for protagonists beginning in the late 90s. Key words sociolinguistics, media studies, masculinity, yakuwarigo October 2018 Buckeye East Asian Linguistics © The Author 31 1. Introduction Comics (manga) and their animated counterparts (anime) have had an immense impact on Japanese popular culture. As it appears on television, anime, in addition to frequently airing television shows, can also be utilized to sell anything as mundane as convenient store goods to electronics, and characters rendered in an anime-inspired style have been used to sell school uniforms (Toku 2007:19). -
Recommended for Ages 13 &
would like to thank the following Hanami Anime Festival participants: 2004 Bandai www.bandai.com AnimEigo RECOMMENDED www.animeigo.com ADV Films FOR AGES www.advfi lms.com 13 & UP. TOKYOPOP www.tokyopop.com FUNimation www.funimation.com Synch-Point www.synch-point.com DreamWorks www.dreamworks.com Media Blasters www.media-blasters.com Manga Entertainment www.manga.com The Right Stuf International Inc. www.rightstuf.com Hirameki International Group Inc. www.hirameki-int.com FFP Staff: Victor Eisenberg, Event Director Emma Rivera, Special Events Director Mel Villafuerte, Programming Director Ingrid Cruz, Communications Director Carmen Cruz, Art Director Chris Ross, Web Director and Production Coordinator Kurt Rocourt, Event and Volunteer Coordinator Program design and cover photo by Carmen Cruz Mascot Concept and Illustrations by Michelle T. Lehman Visit FFP at: www.geocities.com/fi fthfl oorproduction All screenings in Japanese with English subtitles. Screenings His & Her Circumstances Fruits Basket (Furuba) (Kareshi Kanojo no Jijou) The Sohma Family is For Yukino success and cursed, and 16-year-old popularity is everything, Tohru must keep their but when Arima arrives her pedestal is tumbled. In Act secret: or else. In epi- 8: Her Day/More Beauti- sode 8, Tohru is asked ful than Peach Blossoms A to see Hatori, the family Welcome to Hanami Anime Festival, Fifth Floor Production’s fi rst event in romantic surprise reveals doctor, where he reveals collaboration with the BBG’s 23rd annual Sakura Matsuri. Arima’s true feelings, as he the tragic story of a man recalls fi rst falling in love who dreamt of spring. -
Adopting HIV/AIDS Policy in Russia and South Africa, 1999-2008
Syracuse University SURFACE Maxwell School of Citizenship and Public Political Science - Dissertations Affairs 2011 Treatment as a Common Good: Adopting HIV/AIDS Policy in Russia and South Africa, 1999-2008 Vladislav Kravtsov Syracuse University Follow this and additional works at: https://surface.syr.edu/psc_etd Part of the Political Science Commons Recommended Citation Kravtsov, Vladislav, "Treatment as a Common Good: Adopting HIV/AIDS Policy in Russia and South Africa, 1999-2008" (2011). Political Science - Dissertations. 97. https://surface.syr.edu/psc_etd/97 This Dissertation is brought to you for free and open access by the Maxwell School of Citizenship and Public Affairs at SURFACE. It has been accepted for inclusion in Political Science - Dissertations by an authorized administrator of SURFACE. For more information, please contact [email protected]. ABSTRACT The goal of this dissertation is to increase our understanding of domestic policy responses to initiatives and expertise as provided by international health organizations. Although following international recommendations often improves domestic public health, in certain circumstances resistance to adopting them persists. My core theoretical argument suggests that a strong societal agreement about what constitutes the ―common good‖ served by state (e.g., ―social purpose‖) informs how domestic policy-makers evaluate the benefits of adopting international recommendations. This agreement also affects how governments frame the provision of treatment, decide which subpopulations should benefit from the consumption of public good, and choose their partners in policy implementation. To demonstrate the impact of social purpose I examine how, why and with what consequences Russia and South Africa adopted the external best case practices, guidelines, and recommendations in regard to the HIV/AIDS treatment. -
Protoculture Addicts #65
Sample file CONTENTS 3 ○○○○○○○○○○○○○○○○○○○○○○○○○○○○○○○○○○○○○○○○○○○○○○○○○○○○○○○○○○○○○○○○○○○○○○○○○○○○○○○○ PROTOCULTURE ✾ PRESENTATION ........................................................................................................... 4 STAFF NEWS ANIME & MANGA NEWS ........................................................................................................ 5 Claude J. Pelletier [CJP] — Publisher / Manager ANIME & MANGA RELEASES ................................................................................................. 6 Martin Ouellette [MO] — Editor-in-Chief PRODUCTS RELEASES ............................................................................................................ 8 Miyako Matsuda [MM] — Editor / Translator NEW RELEASES ..................................................................................................................... 11 Contributors Aaron & Keith Dawe, Kevin Lillard, James S. Taylor REVIEWS LIVE-ACTION ........................................................................................................................ 16 Layout BOOKS: Gilles Poitras' Anime Essentials ................................................................................. 18 The Safe House MODELS: Comparative Review Bendi/Bandai, Perfect Grade Gundam W ................................ 32 MANGA: ComicsOne manga & The eBook Technology .......................................................... 46 Cover MANGA: Various (English & French) ...................................................................................... -
The Animated Movie Guide
THE ANIMATED MOVIE GUIDE Jerry Beck Contributing Writers Martin Goodman Andrew Leal W. R. Miller Fred Patten An A Cappella Book Library of Congress Cataloging-in-Publication Data Beck, Jerry. The animated movie guide / Jerry Beck.— 1st ed. p. cm. “An A Cappella book.” Includes index. ISBN 1-55652-591-5 1. Animated films—Catalogs. I. Title. NC1765.B367 2005 016.79143’75—dc22 2005008629 Front cover design: Leslie Cabarga Interior design: Rattray Design All images courtesy of Cartoon Research Inc. Front cover images (clockwise from top left): Photograph from the motion picture Shrek ™ & © 2001 DreamWorks L.L.C. and PDI, reprinted with permission by DreamWorks Animation; Photograph from the motion picture Ghost in the Shell 2 ™ & © 2004 DreamWorks L.L.C. and PDI, reprinted with permission by DreamWorks Animation; Mutant Aliens © Bill Plympton; Gulliver’s Travels. Back cover images (left to right): Johnny the Giant Killer, Gulliver’s Travels, The Snow Queen © 2005 by Jerry Beck All rights reserved First edition Published by A Cappella Books An Imprint of Chicago Review Press, Incorporated 814 North Franklin Street Chicago, Illinois 60610 ISBN 1-55652-591-5 Printed in the United States of America 5 4 3 2 1 For Marea Contents Acknowledgments vii Introduction ix About the Author and Contributors’ Biographies xiii Chronological List of Animated Features xv Alphabetical Entries 1 Appendix 1: Limited Release Animated Features 325 Appendix 2: Top 60 Animated Features Never Theatrically Released in the United States 327 Appendix 3: Top 20 Live-Action Films Featuring Great Animation 333 Index 335 Acknowledgments his book would not be as complete, as accurate, or as fun without the help of my ded- icated friends and enthusiastic colleagues. -
Universidade Federal De Goiás Faculdade De Informação E Comunicação Publicidade E Propaganda Wadna Da Silva Coelho O Círcu
UNIVERSIDADE FEDERAL DE GOIÁS FACULDADE DE INFORMAÇÃO E COMUNICAÇÃO PUBLICIDADE E PROPAGANDA WADNA DA SILVA COELHO O CÍRCULO DE TRANSMUTAÇÃO COMO MEDIADOR DA TRANSNACIONALIDADE DA NARRATIVA DE FULLMETAL ALCHEMIST: BROTHERHOOD COM O OCIDENTE GOIÂNIA 2019 WADNA DA SILVA COELHO O CÍRCULO DE TRANSMUTAÇÃO COMO MEDIADOR DA TRANSNACIONALIDADE DA NARRATIVA DE FULLMETAL ALCHEMIST: BROTHERHOOD COM O OCIDENTE Monografia apresentada ao Curso de Publicidade e Propaganda da Faculdade de Informação e Comunicação da Universidade Federal de Goiás, para obtenção do grau de Bacharel. Orientadora: Prof.ª Dr.ª Lara Lima Satler. GOIÂNIA 2019 WADNA DA SILVA COELHO O CÍRCULO DE TRANSMUTAÇÃO COMO MEDIADOR DA TRANSNACIONALIDADE DA NARRATIVA DE FULLMETAL ALCHEMIST: BROTHERHOOD COM O OCIDENTE Monografia apresentada ao Curso de Publicidade e Propaganda da Faculdade de Informação e Comunicação da Universidade Federal de Goiás, para obtenção do grau de Bacharel. Aprovada em _____ de ____________ de _____, pela Banca Examinadora constituída pelos seguintes professores: _____________________________________________________________________ Prof.ª Dr.ª Lara Lima Satler – UFG Presidente da Banca ______________________________________________________________________ Prof. Me. Bruno Eduardo Morais de Araújo – UFG _______________________________________________________________________ Mestranda Thátilla Sousa Santos – UFG À minha mãe por toda a compreensão e carinho e ao meu pai pelo apoio incondicional. AGRADECIMENTOS À Deus por ter tornado todos os caminhos errados em certos. Aos meus pais por me apoiarem sempre em tudo que faço. Ao meu irmão por sempre resolver os problemas técnicos que nunca consigo. Aos meus amigos Bruna, Estevão, João Pedro, Mônyky, Matheus, Nandra, Yasmim e Thaynara por me mostrarem que família não é apenas aquela com a qual temos laços de sangue. À minha orientadora por estar ao meu lado ao longo de todo o meu caminho como pesquisadora. -
Itinéraires, 2016-2 | 2017 Évolution De La Place Du Livre Dans Le Circuit Transmédiatique Du Media Mix J
Itinéraires Littérature, textes, cultures 2016-2 | 2017 Livre, sérialité et transmédialité Évolution de la place du livre dans le circuit transmédiatique du media mix japonais : le cas Dragon Ball Evolution of the Role of the Book in the Japanese Media Mix. The Example of Dragon Ball Bounthavy Suvilay Éditeur Pléiade Édition électronique URL : http://itineraires.revues.org/3429 DOI : 10.4000/itineraires.3429 ISSN : 2427-920X Référence électronique Bounthavy Suvilay, « Évolution de la place du livre dans le circuit transmédiatique du media mix japonais : le cas Dragon Ball », Itinéraires [En ligne], 2016-2 | 2017, mis en ligne le 11 mai 2017, consulté le 17 mai 2017. URL : http://itineraires.revues.org/3429 ; DOI : 10.4000/itineraires.3429 Ce document a été généré automatiquement le 17 mai 2017. Itinéraires est mis à disposition selon les termes de la licence Creative Commons Attribution - Pas d'Utilisation Commerciale - Pas de Modification 4.0 International. Évolution de la place du livre dans le circuit transmédiatique du media mix j... 1 Évolution de la place du livre dans le circuit transmédiatique du media mix japonais : le cas Dragon Ball Evolution of the Role of the Book in the Japanese Media Mix. The Example of Dragon Ball Bounthavy Suvilay 1 Anne Besson (2015) utilise le terme de « constellations » en titre de son ouvrage consacré aux mondes fictifs contemporains, tandis que Richard Saint-Gelais emploie l’expression « modèle satellitaire » (2011 : 313) pour désigner les ensembles de fictions transfuges. Dans les discours du marketing, ces images astronomiques correspondent au terme « licence » qui désigne les fictions produites par les industries culturelles. -
Protoculture Addicts #36
Sample file Sample file Sample file CONTENTS 5 ○○○○○○○○○○○○○○○○○○○ STAFF Publisher Claude J. Pelletier EDITORIAL Editor-in-chief KNOWING IS HALF THE BATTLE ............................................................. 6 Claude J. Pelletier Art Director Pierre Ouellette WHAT'S GOING ON? Layout ECHOES FROM THE NET AND OTHER NEWS ........................................... 7 Élie Charest, Jeff Fortier, Pierre Ouellette ANIME ............................................................................................... 8 Production Staff MANGA ........................................................................................... 10 Ghislain Barbe, Normand Bilodeau, Jean Carrières, NEW RELEASES ................................................................................. 12 Élie Charest, Robert Dubois, Martin Ouellette Claude J. Pelletier, Marc-Alex Vézina ○○○○○○○○○○○○○○○○○○○○○○○○○○○○○○○○○○○○○○○○○○○○○○○○○○○○○○○○○○○○○○ Contributors SPOTLIGHT: RONIN WARRIORS Sylvain Durand, Miyako Graham, Barry Hawkins, James Taylor RONIN WARRIORS TO ARMS!!! ........................................................... 18 CHARACTERS ................................................................................... 19 Proofreading Brian Faughnan, Jean Carrières SYNOPSES ........................................................................................ 24 CREDITS ........................................................................................... 29 Translators Miyako Graham Administration REVIEWS Robert Dubois (Advertising) Claude J. Pelletier -
Discourses of War and History in the Japanese Game Kantai Collection and Its Fan Community
Discourses of war and history in the Japanese game Kantai Collection and its fan community Valtteri Vuorikoski [email protected] Master’s Thesis Department of World Cultures, University of Helsinki Tiedekunta/Osasto – Fakultet/Sektion – Faculty Laitos – Institution – Department Humanistinen tiedekunta Maailman kulttuurien laitos Tekijä – Författare – Author Valtteri Vuorikoski Työn nimi – Arbetets titel – Title Discourses of war and history in the Japanese game Kantai Collection and its fan community Oppiaine – Läroämne – Subject Itä-Aasian tutkimus Työn laji – Arbetets art – Level Aika – Datum – Month and year Sivumäärä– Sidoantal – Number of pages Pro gradu -tutkielma Marraskuu 2017 111 Tiivistelmä – Referat – Abstract Tutkielmassa tarkastellaan japanilaista Kantai Collection -laivastosotapeliä ja siihen liittyvä mediakokonaisuutta (media mix) sekä kyseisen mediakokonaisuuden yleisön sen pohjalta tuottamia omakustanteisia fan fiction -teoksia. Kantai Collection -pelin eri versioiden lisäksi tarkastellaan samannimistä animaatiosarjaa, mutta viitataan myös sarjakuva- ja elokuvaversioihin. Fan fiction -teoksia tarkastellaan sekä määrällisesti (N=120) että laadullisesti (N=46). Tarkastelu on kaksivaiheinen. Ensiksi analysoidaan alkuperäisteosten tarinarakenteita ja diskursseja Tyynenmeren sodasta ja Japanin lähihistoriasta soveltaen Michel Foucault’n määrittämää diskurssianalyysia sekä Umberto Econ teoriaa avoimista ja suljetuista teoksista. Toisessa vaiheessa analysoidaan samoin laadullisin menetelmin, miten yleisön tuottamat fan