Who's for Euchre? by SCOTT CORBETT Some of the Old Card Games Woxdd Baj^E Today ^S Players,, Including Canasta Fanatics

Total Page:16

File Type:pdf, Size:1020Kb

Who's for Euchre? by SCOTT CORBETT Some of the Old Card Games Woxdd Baj^E Today ^S Players,, Including Canasta Fanatics 51 Who's for Euchre? By SCOTT CORBETT Some of the old card games woxdd baj^e today ^s players,, including canasta fanatics T'S been years since I've played any card and cards dealt in batches of two or three fall with Pebbley, Wyo. games except bridge, poker, samba (a form of a plop. First you get poor shuffling because of Sir: I canasta), canasta (a form of stupidity) and too few cards, and then instead of a nice one-card- Just because a smartalec like you does not know Zioncheck. In looking through a book of card at-a-time deal as in bridge you get plop plop, plop anybody who plays euchre does not mean that games, I find that in my time I have played 14 dif­ plop. That's in two-handed euchre, of course. In thousands of intelligent Americans are not playing ferent games, the others being gin rummy with my three-handed euchre you get plop plop plop, plop it and enjoying it every day of their life. Only last' wife, cribbage with a roommate, seven-up with plop plop. week the Pebbley Auction Euchre Club of this three grade-school playmates, Michigan with The only hope I see for euchre is in auction city conducted a Large for which all tickets were neighbors, Russian bank with my mother-in-law, euchre for eight people, which calls for a 60-card sold out well in advance, prizes were donated by montebank, blackjack and faro with two elderly pack with 11 and 12 spots included. That might leading merchants, and $123.85 was made for a maiden aunts and pinochle with beer and Lim- appeal to some canasta players I know. The worthy cause. If it was not for stupid people with burger. strange thing about this game that nobody plays, closed minds like you, euchre would sweep bridge I could forget them all except bridge, poker though, is that the book devotes a lot of space to right off the map where it belongs! and, of course, Zioncheck. Nobody I know plays describing how to conduct a "large euchre." First much else, and yet scattered through the book are you hire the hall, get your tickets on sale not less Brewster, Mass. 25 other games for two or more players, most of than three weeks in advance, and then arrange four Sir: them with half a dozen variations. rows of 16 tables each for 256 players. The lay­ If you think whist is such a museum piece I (My authority for this statement is an edition out of a "large," as euchre players affectionately suggest you come to one of the public whists put of Hoyle's OfBcial Rules which I bought in the call it, includes five tables to hold the prizes, wide on with great success, over $32 collected last time dime store for 10 cents 12 years ago and which aisles for inspection of prizes, and 14 ladies in at­ for the benefit of the Public Library, by our Ladies' you probably could not touch today for under tendance. Club, and try to beat some of our good players. 25 cents.) Personally, I'd hate to try to locate 256 euchre Maybe you'd find you are not so smart after all! What I would like to know is, who plays those players in only three weeks. Zioncheck players, 25 other games? maybe, but not euchre. Denver, Colo. Who plays euchre? Who plays whist or five hun­ It is also hard for me to believe that a museum Sir: dred? Anybody going in for pitch, slough, or scat? piece straight out of the eighteenth century like The snide sort of way you brush aside the fine How's your bezique? When was the last time you whist is still lingering on in Hoyle, but I must ad­ old game of solo, or slough, anybody would think had a big evening of 6carte, piquet, gaigel or hasen- mit I am entranced by Rule 2, Forming the Table. nobody ever played it, but let me tell you it is pfeffer? Those first in the room have the preference. If, by played all over Denver and by some mighty fine Now that samba and canasta, not to mention reason of two or more arriving at the same time, people, too. If you would read your card-game Zioncheck, have gotten people used to playing with more than four assemble, the preference among book a little more carefully instead of thinking multiple decks of cards, I am surprised a game like the last comers is determined by cutting." I can you're so smart, you might notice that progressive panguingui has not had more of a vogue. Pan- just see Lady Orkney arriving late in her sedan solo is a variation credited to the Denver Athletic guingui is played with "eight decks, with the eights, chair and cutting Lord fflnch-Martin dead in her Club, which I happen to be a member of. I'd like nines and tens of each suit omitted, as in con- effort to beat him to the gaming room. My wife to see you bid a diamond or heart solo, or even a quain." You know. has just suggested that perhaps "by cutting" refers plain frog, and try to make it! 1 bet you would Euchre, now—I can understand why I never to cutting cards, in this case. That shows how lit­ sweat! hear of anybody playing euchre. In two-handed tle she knows about Lady Orkney. Well, anyway, euchre, you use a 24-card pack, ace through nine. pray do come over for an evening of whist tonight Biggerstaff, Kans. Ever try to shuffle 24 cards? Shufflers who have —we're having six people in, and the first four get Sir: developed canasta hands crumple them right up to play. I guess you think you're pretty smart, don't you? trying it. So do Zioncheck players. Another bad Of course, I am well aware of the reaction that All I can say to you is, I don't believe there is any thing about euchre: it is one of those games that remarks such as I have been making always arouse, such a game as Zioncheck. feature a ploppy deal. You are supposed to deal so I will save a lot of people a lot of letter writing three cards at a time all the way around, then two, by writing their letters before I receive them: Well, there is. -A. A. .A. ILLUSTRATED BY CARL ROSE PRODUCED BY UNZ.ORG ELECTRONIC REPRODUCTION PROHIBITED 52 YOU can be proud of four part in ifui/ciin^a /fetferAmerica Something wonderful has happened in our country during the past 10 years, and you have been a part of it. It all started during the first dark days of World War II. One of Uncle Sam's biggest problems was how to get a thousand and one things done voluntarily on the home front. Public-spirited business leaders offered their services//-ee. They formed The Advertising Council to tell the story. They called upon Amer­ ica's unmatched communications forces mmimBms to help. Soon millions of messages were -/kfimn going out in magazines, newspapers, radio and posters, without cost to the taxpayer. Wars take money. So the Council got behind the Treasury's War Bond Drives, and the nation responded as it always does to a just cause. Wars chew up raw materials fast. So the Council helped Uncle Sam conduct salvage campaigns for metals, fats and paper. Again, you met the need. Remember this wartime pesterf Forest fires were robbing the country of one of our most needed raw materials. Millions of acres of valuable timber were being lost through human carelessness. The Council and Smokey, the fire-preventin' bear, soon made the public forest-fire conscious—and more careful. Vast stores of timber were saved. Then came campaigns on Victory Gardens, "loose talk," rationing, nurse recruitment and many others. And each time, when they learned of the need, our people acted. But this voluntary service did not end with the war. By popular demand, the Council began to help such peacetime causes as Savings Bonds, Highway Safety, Community Chests, Red Cross, Economic Education, Crusade for Freedom, Better Schools, Civil Defense and Blood Donation. Over a billion and a half dollars in advertising space and time have been given freely by American business to do these vital jobs in the public interest. Hardly an American but knows about them and has had some part in their progress. Collier's salutes The Advertising Council for its ten-year record as a wonderful example of American teamwork. Its achievements are a tribute to the whole American people—to business that supports its activities — to all those devoted workers, in so many fields, who have helped to tell you what needed doing. But most of all to you who did it] PRODUCED BY UNZ.ORG ELECTRONIC REPRODUCTION PROHIBITED 53 (^P^MtiWU»^ WlotYOUCMDt...MUSTD« prg^^S^.^ T« EoM tbt OMcd kM nd ted So^ Pi^ilr' y Reminded by ads like this, contributed by the When scrap is needed quickly to keep our defense magazines of America at no cost to Uncle Sam or plants rolling, ads like this, sponsored by leading the tax-payer, you now own over $35 billion in business and trade publications, help to make that Defense Bonds. need known. What the Advertising Council is ... and what it does As it starts on its second decade, The Adver­ agencies and leading non-profit organizations tising Council is a fine example of the con­ which have learned that advertising—through The messages you hear and see over radio and tele­ science of America in action.
Recommended publications
  • Pinochle & Bezique
    Pinochle & Bezique by MeggieSoft Games User Guide Copyright © MeggieSoft Games 1996-2004 Pinochle & Bezique Copyright ® 1996-2005 MeggieSoft Games All rights reserved. No parts of this work may be reproduced in any form or by any means - graphic, electronic, or mechanical, including photocopying, recording, taping, or information storage and retrieval systems - without the written permission of the publisher. Products that are referred to in this document may be either trademarks and/or registered trademarks of the respective owners. The publisher and the author make no claim to these trademarks. While every precaution has been taken in the preparation of this document, the publisher and the author assume no responsibility for errors or omissions, or for damages resulting from the use of information contained in this document or from the use of programs and source code that may accompany it. In no event shall the publisher and the author be liable for any loss of profit or any other commercial damage caused or alleged to have been caused directly or indirectly by this document. Printed: February 2006 Special thanks to: Publisher All the users who contributed to the development of Pinochle & MeggieSoft Games Bezique by making suggestions, requesting features, and pointing out errors. Contents I Table of Contents Part I Introduction 6 1 MeggieSoft.. .Games............ .Software............... .License............. ...................................................................................... 6 2 Other MeggieSoft............ ..Games..........
    [Show full text]
  • Fairview Estates
    132 East Main Street • Hopkinton, MA 01748 • Phone (508) 435-8370 • www.seniorlivinginstyle.com JUNE 2021 Watching for FAIRVIEW ESTATES STAFF Hummingbirds Managers ....................SUE & DUNCAN PELTASON Keep your eye out for Assistant Managers ... MARCIE & DAVID MORETTI hummingbirds this year. We Executive Chef ................................. MOLLY SMITH now have two hummingbird Community Sales ..................... KATHRYN KOENIG feeders on our patios. One Sous Chef ......................................DINO FERRETTI is by the bump-out of the Activity Coordinator ..............................MIKE KING Activity Room in the back. Maintenance ������������������������������JEFFREY RUTTER The other one is in the raised Bus Driver .................................. REGGIE OLIVIERA garden in front of the front patio. Ann has planted some plants that should also attract TRANSPORTATION the hummingbirds. With the Monday - Friday, 9 a.m.-2:30 p.m.: warmer weather approaching Doctor Appointments and the flowers starting to Monday & Friday, If Available: bud the birds should be Shopping/Errands here soon. Wednesday, 9:30 a.m.-2:15 p.m.: Outing If Available Friday, 2:30 p.m.: Mystery Bus Ride Garden Party Some of the ladies enjoyed a pre-Mother’s Day Garden Tea Party. Chef Molly provided a delicious array of finger foods. White linens, floral displays and backdrops added to the atmosphere. The ladies who were in attendance had a total of 57 children among them. Pinochle, Anyone? Drew John Zdinak has started offering lessons on how to Is there a Ninja working at Fairview Estates? No, play Pinochle. the man in black that you may have seen coming Pinochle, also called pinocle or penuchle, is a trick- out of the kitchen is Drew, our new evening chef.
    [Show full text]
  • Shuffling the Deck” in CFG Terms by Luci Englert Mckean, NSRF Assistant Director and National Facilitator
    6 NSRF® Connections • April 2018 What are the best combinations for CFG teams and in CFG trainings? “Shuffling the Deck” in CFG terms By Luci Englert McKean, NSRF Assistant Director and National Facilitator. [email protected] Imagine your school staff repre- number, various classrooms: several all the time. In contrast, coming to a sented by a stack of playing cards. middle school math teachers of rela- CFG coaches’ training, especially an There are a variety of metaphors you tively equal power working together “open” training with educators of all might choose here, but for instance, on shared curricula, for example. sorts, is the perfect opportunity to let’s have the number cards represent Since most of us are familiar with get vastly different perspectives on grade levels, the suits (hearts, spades, this sort of working group, I have a one’s problems that pushes each one’s clubs, diamonds) represent subject question for you. How many times thinking beyond the silo of their usual matter, and the face cards (king, have you sat in a committee meeting interactions. queen, jack) represent administrators. and, when a problem is introduced, For the sake of discussion, let’s You might even identify a “joker” or you have a pretty good idea of who will stay temporarily with our imaginary two. Depending on the context of the speak first, who may not speak at all, cohort of 15 literacy coaches from the “game,” you might even find a few and approximately what every speaker same district. In that training, when “wild cards” among your colleagues.
    [Show full text]
  • Flexible Games by Which I Mean Digital Game Systems That Can Accommodate Rule-Changing and Rule-Bending
    Let’s Play Our Way: Designing Flexibility into Card Game Systems Gifford Cheung A dissertation submitted in partial fulfillment of the requirements for the degree of Doctor of Philosophy University of Washington 2013 Reading Committee: David Hendry, Chair David McDonald Nicolas Ducheneaut Jennifer Turns Program Authorized to Offer Degree: Information School ©Copyright 2013 Gifford Cheung 2 University of Washington Abstract Let’s Play Our Way: Designing Flexibility into Card Game Systems Gifford Cheung Chair of the Supervisory Committee: Associate Professor David Hendry Information School In this dissertation, I explore the idea of designing “flexible game systems”. A flexible game system allows players (not software designers) to decide on what rules to enforce, who enforces them, and when. I explore this in the context of digital card games and introduce two design strategies for promoting flexibility. The first strategy is “robustness”. When players want to change the rules of a game, a robust system is able to resist extreme breakdowns that the new rule would provoke. The second is “versatility”. A versatile system can accommodate multiple use-scenarios and can support them very well. To investigate these concepts, first, I engage in reflective design inquiry through the design and implementation of Card Board, a highly flexible digital card game system. Second, via a user study of Card Board, I analyze how players negotiate the rules of play, take ownership of the game experience, and communicate in the course of play. Through a thematic and grounded qualitative analysis, I derive rich descriptions of negotiation, play, and communication. I offer contributions that include criteria for flexibility with sub-principles of robustness and versatility, design recommendations for flexible systems, 3 novel dimensions of design for gameplay and communications, and rich description of game play and rule-negotiation over flexible systems.
    [Show full text]
  • January 2020 Expenditures
    Bonneville Joint School District #93 January 2020 Expenditures Ck Date Ck# Invoice Vendor Description Total City State 1/28/2020 82203 634 A & B Productions Class of 2020 500.00 Idaho Falls ID 1/29/2020 226299 33718 A-1 Pest Control Property Services 248.00 Idaho Falls ID 1/15/2020 225975 December 2019 (504) AA Kinetic Physical Therapy 504 Elementary Services 105.00 Idaho Falls ID 1/15/2020 225975 December 2019 AA Kinetic Physical Therapy Professional & Technical Services 3,963.75 Idaho Falls ID 01/17/2020 0 . Abbott, Julia Mary Gross Payroll 5,266.67 Idaho Falls ID 01/17/2020 0 . Abney, Stephanie Nicole Gross Payroll 424.91 Idaho Falls ID 1/28/2020 0 6033-1/20-04 Abracadabras - Credit Card Vendor Supplies 77.00 Credit Card Vendor credit card vendor 1/28/2020 0 0400-1/20-03 Abracadabras - Credit Card Vendor Supplies 149.57 Credit Card Vendor credit card vendor 1/28/2020 0 5936-1/20-01 Abracadabras - Credit Card Vendor Supplies 348.40 Credit Card Vendor credit card vendor 1/15/2020 225976 20317 AC&S LLC Trans Shop Materials & Parts 85 192.76 Idaho Falls ID 1/8/2020 1841 46510 Ace Hardware Discretionary 93.71 Pocatello ID 1/15/2020 225977 046548 Ace Hardware Supplies 3.59 Pocatello ID 1/15/2020 225977 46680 Ace Hardware Supplies 11.58 Pocatello ID 1/15/2020 225977 046529 Ace Hardware Supplies 90.72 Pocatello ID 1/22/2020 226130 46749 Ace Hardware Supplies 11.57 Pocatello ID 1/28/2020 0 0486-1/20-10 Ace Hardware Classroom - 3rd 2.59 Pocatello ID 1/28/2020 0 4667-1/20-01 Ace Hardware Supplies 13.48 Pocatello ID 1/28/2020 0 6249-1/20-05 Ace Hardware Supplies 39.64 Pocatello ID 01/17/2020 0 .
    [Show full text]
  • Titres Attribués Titles Awarded | Titres Attribués Janujaurnye//Jajunivni E2r0 11 6 – 31
    Titles awarded x Titres attribués Titles awarded | Titres attribués JanuJaurnye//jajunivni e2r0 11 6 – 31 CHAMPION C h H a rm o n y ’s C o u n ti n g S ta r s (1129147) 05 Jun 2016 (Summits Mr. Bojangles ex Ch Splendid’s Art Angel Cgn) June 01 - June 30, 2016 Ch Harmony’s Wok This Way (CE607567) 25 Jun 2016 group one | groupe un (Harborview Under Construction ex Ch Harmony’s After Eight) Ch Kenros Royal Prodigy of Tucson (CS617923) 06 Jun 2016 BARBET (Ch Coltans King of Sonora CDX WC Pcd Cgn ex Ch Coltan’s Royal Debut at Kenro) Ch Lynwood’s Diamonds Are Forever (AC507752) 10 Jun 2016 Ch Rover’s Jackie O (BJ559183) 17 Jun 2016 (Beau Geste Being Ramiroz ex Ch Lynwood’s Fair Maid of Perth WCX SH) (Poppenspaler’s Don Melchor Cgn ex Ch Neigenuveaux’s Eleonore Cgn Rn) Ch Northsyde N Docmar Flyin’ Solo TD (CL612903) 25 Jun 2016 GRIFFON (WIRE-HAIRED POINTING) (Agmchs Gchex Goldcker a Boat Turn CDX TD WC JH AGMX Utd Cgn ex Gch Tch Docmar’ Ch Flatbrook Stonehenge California Ryde of Jakal (1132164) 26 Jun 2016 Ch Queensgold Beau Geste Mountain of Love (ERN16000297) 30 Jun 2016 (Ch Fireside’s Riding High ex Duchasseur Fsd Irma des Bature) (Beau Geste If Then Else ex Beau Gese Chesapeake Jones) Ch Soonipi Point’s Mica Mine (1128969) 25 Jun 2016 Ch Rio’s Golden Wings TD WCI JH Utd (AG516125) 11 Jun 2016 (Int’l Camembert de la Reote ex Ch Duchasseur Bijou Fd) (Beau Geste Being Ramiroz ex Rio Ranch True North Snowbird WCX MH Cgn Rn) IRISH RED & WHITE SETTER C h S u m m i t’ s G a m e Set Match (1129873) 19 Jun 2016 Ch Crossfire Capture The Magic (BQ572727)
    [Show full text]
  • Examining Different Strategies for the Card Game Sueca
    Universiteit Leiden Opleiding Informatica & Economie Examining different strategies for the card game Sueca Name: Vanessa Lopes Carreiro Date: July 13, 2016 1st supervisor: Walter Kosters 2nd supervisor: Rudy van Vliet BACHELOR THESIS Leiden Institute of Advanced Computer Science (LIACS) Leiden University Niels Bohrweg 1 2333 CA Leiden The Netherlands Examining different strategies for the card game Sueca Vanessa Lopes Carreiro Abstract Sueca is a point-trick card game with trumps popular in Portugal, Brazil and Angola. There has not been done any research into Sueca. In this thesis we will study the card game into detail and examine different playing strategies, one of them being basic Monte-Carlo Tree Search. The purpose is to see what strategies can be used to play the card game best. It turns out that the basic Monte-Carlo strategy plays best when both team members play that strategy. i ii Acknowledgements I would like to thank my supervisor Walter Kosters for brainstorming with me about the research and support but also for the conversations about life. It was a pleasure working with him. I am also grateful for Rudy van Vliet for being my second reader and taking time to read this thesis and providing feedback. iii iv Contents Abstract i Acknowledgements iii 1 Introduction 1 2 The game 2 2.1 The deck and players . 2 2.2 The deal . 3 2.3 Theplay ................................................... 3 2.4 Scoring . 4 3 Similar card games 5 3.1 Klaverjas . 5 3.2 Bridge . 6 4 How to win Sueca 7 4.1 Leading the first trick .
    [Show full text]
  • Solving an Esoteric Card Game with Reinforcement Learning
    Solving an Esoteric Card Game with Reinforcement Learning Andrew S. Dallas Stanford University, Stanford, CA, 94305 A learning strategy was developed to learn optimal policies for the card game Somerset and to develop a prediction of what score to expect given an initial hand. Somerset is a trick- taking, imperfect information game similar to the game Euchre. The state and action space of the game is intractably large, so an approximation to the state and action space is used. A Q- learning algorithm is used to learn the policies and impact of using eligibility traces on the learning algorithm’s performance is examined. The learning algorithm showed moderate improvement over a random strategy, and the learned Q-values revealed predictions that could be made on the final score based on the opening deal. I. Introduction Somerset is a four-player, trick-taking card game similar to Euchre. The game has a variety of decisions that must be made with imperfect information. This work aims to find an ideal decision-making strategy for the game that can be used to inform and estimate how a player might perform once the cards have been dealt. The rules to the game will be described here briefly to provide context for the methodology employed, and a more detailed set of rules can be found in Ref. [1]. Somerset is played with a custom deck of cards. Instead of traditional suits of hearts and spades, there are numerical suits of 2, 4, 6, 8, 10, and 12. There are n+1 cards of each numerical suit n with unique numerator non-negative integers up to the suit value denominator.
    [Show full text]
  • Kirby What If Culture Was Nature
    What if Culture was Nature all Along? 55242_Kirby.indd242_Kirby.indd i 222/12/162/12/16 44:59:59 PPMM New Materialisms Series editors: Iris van der Tuin and Rosi Braidotti New Materialisms asks how materiality permits representation, actualises ethi- cal subjectivities and innovates the political. The series will provide a discursive hub and an institutional home to this vibrant emerging fi eld and open it up to a wider readership. Editorial Advisory board Marie-Luise Angerer, Karen Barad, Corinna Bath, Barbara Bolt, Felicity Colman, Manuel DeLanda, Richard Grusin, Vicki Kirby, Gregg Lambert, Nina Lykke, Brian Massumi, Henk Oosterling, Arun Saldanha Books available What if Culture was Nature all Along? Edited by Vicki Kirby Critical and Clinical Cartographies: Architecture, Robotics, Medicine, Philosophy Edited by Andrej Radman and Heidi Sohn Books forthcoming Architectural Materialisms: Non-Human Creativity Edited by Maria Voyatzaki 55242_Kirby.indd242_Kirby.indd iiii 222/12/162/12/16 44:59:59 PPMM What if Culture was Nature all Along? Edited by Vicki Kirby 55242_Kirby.indd242_Kirby.indd iiiiii 222/12/162/12/16 44:59:59 PPMM Edinburgh University Press is one of the leading university presses in the UK. We publish academic books and journals in our selected subject areas across the humanities and social sciences, combining cutting-edge scholarship with high editorial and production values to produce academic works of lasting importance. For more information visit our website: edinburghuniversitypress.com © editorial matter and organisation
    [Show full text]
  • Copyrighted Material
    37_599100 bindex.qxd 8/31/05 8:21 PM Page 353 Index basics of card games. See Ninety-Nine, 143–148 • A • also card games; cards Oh Hell!, 137–138 Accordion, 22–26 deck of cards, 10 Partnership Auction aces around, 205, 222 etiquette for playing, 17 Pinochle, 220–221 Alexander the Great (La playing a game, 14–17 Setback, 227–228 Belle Lucie), 31–35 preparing to play, 11–14 Spades, 163–169, 171 all pass (in President), 255 ranking card order, 11 big blind (in Poker), 285 allin (in Poker), 287 selecting a game, 17–19 Black Jack (Switch), American Contract Bridge Beggar My Neighbor (Beat 108–110 League (Web site), 185 Your Neighbor Out of Black Maria, 199 American Cribbage Con- Doors), 45–47 Black Peter card, 57 gress (Web site), 252 beggars (in President), 256 Blackjack Animals, 49–50 beginning to play. See basics aces and going high or announcement, 13 of card games low, 276–277 ante, 112, 285, 302 Benny (Best Bower), 154 betting in Casino auction (in Bridge), 13, 185 bets Blackjack, 271–272 Auction Pinochle anteing up (in Poker), 285 betting in Social bidding, 211–212, 213–214, bidding versus, 13 Blackjack, 265–266 218–219 calling (in Poker), 286 card values, 264 conceding your hand, 219 opening (in Poker), Casino Blackjack, 271–277 dealing, 212 294–296 croupiers, shoes, banks, discarding, 214–215 out of turn (in Poker), 288 pit bosses, 271 kitty, 212, 215–216 seeing (in Poker), 286 dealing in Casino Black- melds, 214–215 Bid Whist, 133–134 jack, 272–273 scoring, 216–218 bidding dealing in Social Black- strategies for play, betting versus, 13 jack, 263, 264–265 218–219 blind nil, 164, 167–168 doubling down, 275 Authors, 53–54 defined, 13 five or sixcard tricks, 269 dropping, 214 kibitzer, 271 listening to, 348 naturals, 267, 268 • B • for nil (zero), 164, origin of, 265 166–169, 171 paying players, 268 balanced hands (in COPYRIGHTED MATERIAL overbids, 214 selecting banker/ Spades), 166 safe, 214 dealer, 263 banker (in Blackjack), shooting the moon, Social Blackjack, 263–270 263–264, 266, 268, 271 196–197, 230, 234 splitting cards, 266, banking card games.
    [Show full text]
  • A Fast Mental Poker Protocol
    J. Math. Cryptol. 6 (2012), 39–68 DOI 10.1515/jmc-2012-0004 © de Gruyter 2012 A fast mental poker protocol Tzer-jen Wei and Lih-Chung Wang Communicated by Kwangjo Kim Abstract. In this paper, we present a fast and secure mental poker protocol. The basic structure is the same as Barnett & Smart’s and Castellà-Roca’s protocols but our encryp- tion scheme is different. With this alternative encryption scheme, our shuffle is not only twice as fast, but it also has different security properties. As such, Barnett & Smart’s and Castellà-Roca’s security proof cannot be applied to our protocol directly. Nevertheless, our protocol is still provably secure under the DDH assumption. The only weak point of our protocol is that reshuffling a small subset of cards might take longer than Barnett & Smart’s and Castellà-Roca’s protocols. Therefore, our protocol is more suitable for card games such as bridge, most poker games, mahjong, hearts, or black jack, which do not require much partial reshuffling. Keywords. Mental poker, DDH assumption. 2010 Mathematics Subject Classification. 94A60, 68M12. 1 Introduction 1.1 Mental poker Mental poker is the study of protocols that allow players to play fair poker games over the net without a trusted third party. There are very few assumptions about the behavior of adversaries in mental poker. Adversaries are typically allowed to have a coalition of any size and can conduct active attacks. The main challenge is to design a secure mental poker protocol that is fast enough for practical needs. Numerous mental poker protocols have been proposed ([4,5,10–12,17,18,20,25,26,28,30,34–36]) and many of them are provably secure, but all commercial online poker rooms are still based on client-server architec- tures.
    [Show full text]
  • The Penguin Book of Card Games
    PENGUIN BOOKS The Penguin Book of Card Games A former language-teacher and technical journalist, David Parlett began freelancing in 1975 as a games inventor and author of books on games, a field in which he has built up an impressive international reputation. He is an accredited consultant on gaming terminology to the Oxford English Dictionary and regularly advises on the staging of card games in films and television productions. His many books include The Oxford History of Board Games, The Oxford History of Card Games, The Penguin Book of Word Games, The Penguin Book of Card Games and the The Penguin Book of Patience. His board game Hare and Tortoise has been in print since 1974, was the first ever winner of the prestigious German Game of the Year Award in 1979, and has recently appeared in a new edition. His website at http://www.davpar.com is a rich source of information about games and other interests. David Parlett is a native of south London, where he still resides with his wife Barbara. The Penguin Book of Card Games David Parlett PENGUIN BOOKS PENGUIN BOOKS Published by the Penguin Group Penguin Books Ltd, 80 Strand, London WC2R 0RL, England Penguin Group (USA) Inc., 375 Hudson Street, New York, New York 10014, USA Penguin Group (Canada), 90 Eglinton Avenue East, Suite 700, Toronto, Ontario, Canada M4P 2Y3 (a division of Pearson Penguin Canada Inc.) Penguin Ireland, 25 St Stephen’s Green, Dublin 2, Ireland (a division of Penguin Books Ltd) Penguin Group (Australia) Ltd, 250 Camberwell Road, Camberwell, Victoria 3124, Australia
    [Show full text]