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Table of content

1. What is ? P.3-4 2. General Stats P.5-14 3. Vocabulary P.15-27 4. Ecosystem P.28-47 5. Ranking P.48-55 6. Regions P.56-61 7. Research P.62-64 8. Federation P.65-82 9. Sponsorship P.83-89 Table of content

10. Stream platform P.90 11. Olympic P.91-92 12. Tournament Schedule-2021 P.93-95 13. Esports Group P.96-104 14. Computer Hardware Producer P.105-110 15. Hong Kong Tournament P.111-115 16.Hong Kong Esports and Music Festival P.116 17. P.117-121 18.Esports Business Summit P.122-124 19.Global Esports Summit P.125-126 1.What is Esports?

• Defined by Hong Kong government • E-sports is a short form for “Electronic Sports”, referring to computer games played in a competitive setting structured into leagues, in which players “compete through networked games and related activities” • Defined by The Asian Electronic Sports Federation • Literally, the word “esports” is the combination of Electronic and Sports which means using electronic devices as a platform for competitive activities. It is facilitated by electronic systems, unmanned vehicle, unmanned aerial vehicle, robot, simulation, VR, AR and any other electronic platform or object in which input and output shall be mediated by human or human-computer interfaces.

• Players square off on competitive games for medals and/ or prize money in tournaments which draw millions of spectators on-line and on-site. Participants can train their logical thinking, reaction, hand-eye coordination as well as team spirit. 1.What is Esport?

• Major Game type of esport: • Multiplayer online battle arena (MOBA) • , • First-person shooter (FPS) • Counter-Strike, , Overwatch, PlayerUnknown's Battlegrounds, legend • Fighting • , Super Smash Bros. • Collectible Card Game • • Real-time strategy (RTS) • Starcraft 2 2.General Stats

• In 2018 • there are more than 300 000 players in Hong Kong: 93% of e-sports players are men and 55% of all these players aged 18 to 21 years old 2.General Stats 2.General Stats 2.General Stats 2.General Stats 2.General Stats 2.General Stats 2.General Stats 2.General Stats 2.General Stats 3.Vocabulary

• Games - Publishers • publisher is the entity that takes a game that is either developed internally or externally and then markets it to drive profitability of the product • involved in the business of developing and distributing gaming software • own and operate competitive esports leagues • control the ecosystem surrounding that IP(intellectual property) • moving to a “games-as-a-service” model • Games - Developers • game developer is the one who takes a concept or idea and turns it into a playable game • Games- Type of Game in Esport • multiplayer online battle arena (MOBA) • League of Legends, Dota • first-person shooter (FPS) • Counter-Strike, Valorant, Overwatch, PlayerUnknown's Battlegrounds, Apex legend • fighting • Street Fighter, Super Smash Bros. • Collectible Card Game • hearthstone • real-time strategy (RTS) • Starcraft 2 3.Vocabulary

• Tournament-League of Legends • League of Legends Pro League(LPL- region) • League of Legends European Championship (LEC- Europe region) • League of Legends Championship Series (LCS-North America) • League of Legends Champions Korea(LCK-Korea region) • Pacific Championship Series(PCS- , Hong Kong, Macao and Southeast Asia(except )) • Vietnam Championship Series (VCS- Vietnam region) • League of Legends Continental League(LCL- Commonwealth of Independent States) • Turkish Championship League(TCL- ) • Campeonato Brasileiro de League of Legends(CBLoL- ) • Latin America League(LLA- Latin America) • League of Legends League(LJL- Japan) • Oceanic professional League of Legends league(OPL-Oceania) • World Championship(LOL final compatiton) • Invitational competition • Invite well-preformed teams (seed)from each region • Seed number from each region will adjust due to performance 3.Vocabulary

• Engines • Used to game • Software management tool • Issue tracking • Bug tracking • agile project management • Art tool • Create visual object • Localization • Translate the game • • Manage input and output • Link physical node and logic node • Audio tools • Edit audio • Create audio 3.Vocabulary

• Game performance monitoring • Monitor the hardware operation • Monitor the performance of hardware and software • Platforms • For publisher to host the game • Launch game onto market • AD monetization • Insert ads to generate income • Game analytic • Analysis player behaviour • Infrastructure & Cloud Services • Host the game • Allow muilt player to play in a game • Customer Engagement • Communicate with player 3.Vocabulary

Term Definition Analyst An expert that has a deep knowledge of specific esports title, the teams involved and current strategies. An analyst tends to feature on a panel. Ban A ban occurs during the draft stage of an esports event, teams ban which heroes/champions/characters they don't want the other team to play in that match. Buff A gaming term for a spell, ability or effect that strengthens a character's abilities. Buff is a word commonly used in MOBAs, MMORPGs and RPGs. Carry MOBAs contain a role called the 'carry'. A carry is traditionally vulnerable early in a game but becomes the main of damage. The phrase comes from carrying the team to victory. Caster (also called The gaming term for a commentator in a live event. a Shoutcaster) Circuit When referring to esports, a circuit is used as a word to discuss all the events in that year. For example, for , there a circuit would include all Majors, Minors, charity events and The International. 3.Vocabulary

Term Definition CoD CoD stands for '', a popular first person shooter. Console Console refers to a piece of technology that is used to play games other than a Computer. It is primarily used to talk about an or PlayStation. CS:GO CS:GO stands for 'Counter Strike: Global Offensive', a popular First Person Shooter. CWL CWL stands for "Call of Duty World League", this is the primary League for Call of Duty esports. F2P F2P stands for 'free to play'. Instead of making money on upfront purchases, the game publishers provide the entire game for free with optional in-game purchases to enhance the playing experience.

FGC FGC stands for ' Community'. Fighting Game Fighting Games are traditionally 1v1 violent combat based game. Much like a boxing match, players control a fighter and try to knock each other out various using combinations and special moves. Games include Streetfighter and . 3.Vocabulary

Term Definition Fighting Game Fighting Game Community (FGC) is an umbrella term to cover everyone interesting in any Community of the fighting game titles. Popular games include Tekken and Streetfighter. First Person First Person Shooter's (FPS) are combat based games viewed through the eyeline of the Shooter character you are controlling. FPS titles include Call of Duty, Counter Strike: Global Offensive and Overwatch. FPS Stand for ‘First Person Shooter’

Freemium A freemium game is one that is free to play up until a certain point, but to unlock addition levels/maps you will need to pay. Game Developers The people that the game from start to finish. Game Publishers The people/companies that are responsible for marketing and selling the games. GG GG stands for 'good game', this is used after a game to acknowledge that a game was well contested from both teams. IEM IEM stands for "", this is s series of international tournaments for multiple game titles held countries around the world. 3.Vocabulary

Term Definition Jersey The official t-shirt an esports team wears at an esports event; it contains sponsors and organization (see definition) logos. Juke An in-game dodge or evasion that is considered to be difficult to execute. League League refers to the game 'League of Legends'. LoL LoL stands for the 'League of Legends', a popular Multiplayer Online Battle Arena. Massively An evolution of the classic RPG. In this style of game players immerse themselves into the Multiplayer Online role of a character. The difference between MMORPG's and RPG is the interactive online Role-Playing Game component; players share an style of game with other people around the globe. These styles of games tend to include both cooperative questing and a PVP element. Games include titles such as and Guildwars. Meta A common word used across various esports meaning; the most dominate strategies, card combinations, champions/heroes and builds in online multiplayer games. The 'Meta' changes when game developers provide ingame updates and patches. Microtransactions Microtransactions refer to small in-game purchases that either enhance the experience or cosmetics in a game title. 3.Vocabulary

Term Definition MMO or Refer to 'Massively Multiplayer Online Role-Playing Game’. MMORPG MOBA MOBA refer to ‘Multiplayer Online Battle Arenas’. They are singular map action games, usually consisting of 5v5, 3v3 or 2v2. They are fast paced and team oriented; each player on a team plays a specific role. The major objective of MOBAs are to destroy the enemies base before they destroy your team's. MOBAs include League of Legends, Dota 2 and Smite. Nerf When the game publishers provide a game update, often items/characters/skills get tinkered with to create an even playing field. A nerf occurs when a certain item/character/skill was considered too strong, the word 'nerf' refers to something being reduced in effectiveness. Noob Noob describes a player that is new to a certain game title. NPC NPC are 'non playerable characters' that are controlled by ingame artificial intelligence. OCCG Refer to 'Online Collectible Card Game'. 3.Vocabulary

Term Definition Online Collectible Online Collectible Card Games (OCCG) are much like traditional collectible card games. Card Game Players collect, trade and battle using a vast range of strategies and card combinations. Popular titles include Hearthstone and Magic Online. OP A term meaning 'overpowered', this is used to described a item/character/skill in a game that is too strong and needs to be changed/nerfed. Organization Organization refers to an umbrella company that houses teams over multiple game titles. OW OW stands for 'Overwatch'. OW is a character-based first person shooter, each character has unique skills and abilities as well as a weapon. OWL OWL stands for '', this is the primary North American competition for Overwatch. Panel Before and after an esports match a group of experts, called the panel, will discuss all aspects of the of the match. Pick A pick occurs during the draft (see Draft definition) stage of an esports event, teams pick which heroes/champions/characters they would like to play in that match. 3.Vocabulary

Term Definition Pro A pro refers to a professional esports player. PUBG PUBG stands for 'Player Unknown Battle Ground', a popular shooting game where players start with nothing and have to search the map finding guns and killing each other. PvP Pvp stands for 'player verses player'. PVP refers to a game that has an element of fighting against other players online. Real-Time Strategy In Real-Time Strategy (RTS) games, players control entire armies rather than singular characters. These are played through birds eye view allowing the player to have a complete oversight of the terrain, buildings and units they control. Most RTS games are war based such as Craft 2 and Warcraft 3. Region Esports competitions/leagues tend to group countries based on geographical locations (North America, South America and Eastern Europe etc.). Rekt A colloquial word used to described the act of beating someone with ease. Role-Playing Game A single player game in which players immerse themselves into the role of a character. These are usually adventure style games which a large element of character progression. Games include , The Witcher and Skyrim. 3.Vocabulary

Term Definition RPG Refer to 'Role-Playing Game' RTS Refer to 'Real-Time Strategy'. Strat The word 'strategy' shortened. It is used to describe a play style that is used in a game. Streamer A streamer is someone that plays games and shares their screen online so others can view them playing. This is a massive aspect of the gaming community. Popular streaming platforms include , Facebook and YouTube. Support The term 'support' is featured in various esport titles; it refers to a play style that is very self-sacrificial for the good of the team. Tank The term 'tank' is featured in various esport titles, it refers a play style that is very aggressive. A tank is a durable character that is used to absorb large amounts of damage and aims to shield other team members. Team A team refers to the group of professional players that compete together in an esports title. The International Dota 2's main event, it traditionally occurs in August every year. It holds the record for the highest tournament prizepool. 3.Vocabulary

Term Definition Twitch The most popular streaming platform for gamers, it is filled with amateur streamers (see definition) and professional esports events. WCS WCS stands for "StarCraft II World Championship Series", this is the premier circuit for StarCraft II. 4.Ecosystem

Engines role Using Software management tool Developer Development Art tool role Publisher Operation Localization Middleware Play Player Game Audio tools Form operate Game performance monitoring join Team event Platforms AD monetization sponsor follow Game analytic Fans Infrastructure & Cloud Services notice sponsor Viewer Customer Engagement

4.Ecosystem- Development

Engines Website https://unity.com/ Unreal engines https://www.unrealengine.com/zh-CN/ Gamemaker https://www.yoyogames.com/en/gamemaker https://godotengine.org/ Construct https://www.construct.net/en Buildbox https://signup.buildbox.com/ https://www.cocos.com/ Lumberyard https://aws.amazon.com/tw/lumberyard/

Localization Website Smartcat https://www.smartcat.com/ Memsource https://www.memsource.com/ 4.Ecosystem- Development

Software management tool Website Backlog https://backlog.com/ Git https://git-scm.com/ Jira Software https://www.atlassian.com/software/jira Perforce https://www.perforce.com/ Han soft https://www.han-soft.com/

Art tool Website MaYA https://www.autodesk.com/products/maya/overview?term=1-YEAR Substance https://www.substance3d.com/ Zbrush https://pixologic.com/ Blender https://www.blender.org/ Adobe photoshop https://www.adobe.com/hk_zh/products/photoshop.html 4.Ecosystem- Development

Middleware Website Wwise https://www.audiokinetic.com/zh/products/wwise/ Gameworks https://developer.nvidia.com/what-is-gameworks

Havok https://www.havok.com/ Speedtree https://store.speedtree.com/

Audio tools Website Audition https://www.adobe.com/hk_zh/products/audition.html Logic pro X https://www.apple.com/hk/logic-pro/

AVID https://www.avid.com/zh/ ableton https://www.ableton.com/ 4.Ecosystem- Operation

Platforms• Website https://store.steampowered.com/ Amazon Appstore https://www.amazon.com/mobile- apps/b?ie=UTF8&node=2350149011 https://www.microsoft.com/en- us/store/apps/windows Playstation Store https://store.playstation.com/zh-hant-hk/latest Epic game https://www.epicgames.com/store/zh-Hant/ Xbox https://www.xbox.com/zh-HK/games/all- games?xr=shellnav Apple store https://www.apple.com/hk/app-store/ 4.Ecosystem- Operation

AD monetization Website AdMob https://admob.google.com/home/ Audience network https://zh-hk.facebook.com/audiencenetwork/ Ironsource https://www.is.com/ App lovin https://www.applovin.com/ Unity Ads https://unity.com/solutions/unity-ads Vungle https://vungle.com/ Tapjoy https://www.tapjoy.com/ Chartboost https://www.chartboost.com ADColony https://www.adcolony.com/ Fyber https://www.fyber.com/ 4.Ecosystem- Operation

Game performance monitoring Website BitBar https://bitbar.com/ Appium https://appium.io/ Systrace https://developer.android.com/topic/performance/tra cing/command-line Gamebench https://www.gamebench.net/ ArmDeveloper https://developer.arm.com/

Server Alibaba Cloud https://www.alibabacloud.com/tc/solutions/gaming Amazon GameLift https://aws.amazon.com/tw/gamelift/ Google game server https://cloud.google.com/game-servers/?hl=En 4.Ecosystem- Operation

Game analytic Website AWS game tech https://aws.amazon.com/tw/gametech/ Devtodev https://www.devtodev.com/ Upsight https://www.upsight.com/ Gamesparks https://www.gamesparks.com/ GameAnalytics https://gameanalytics.com/ DeltaDNA https://deltadna.com/ Mixpanel https://mixpanel.com/zh-hant/ Firebase https://firebase.google.com/ Microsoft https://developer.microsoft.com/en- us/games/blog/real-time-analytics-for-online-games 4.Ecosystem- Operation

AD mediation Website ironSource https://www.is.com/ Google ADMob https://admob.google.com/home/ Mopub https://www.mopub.com/en Max https://www.applovin.com/max/ Fyber https://www.fyber.com/

Infrastructure & Cloud Services Website Firebase https://firebase.google.com/ Google Cloud https://cloud.google.com/ AWS game tech https://aws.amazon.com/tw/gametech/ Microsoft Azure https://azure.microsoft.com/zh-tw/ IBM cloud https://www.ibm.com/cloud 4.Ecosystem- Operation

Customer Engagement One signal https://onesignal.com/ Airship https://www.airship.com/ Braze https://www.braze.com/ CleverTap https://clevertap.com/ Pushwoosh https://www.pushwoosh.com/ swrve https://www.swrve.com/ 4.Ecosystem-Games

PC PlayerUnknown's Battlegrounds https://www.pubg.com/ Rainbow Six https://www.ubisoft.com/en-us/game/rainbow- six/siege Counter-Strike: Global Offensive https://blog.counter-strike.net/ Warface https://warface.com/en/ Valorant https://playvalorant.com/en-us/ League of Legends https://na.leagueoflegends.com/en-us/ StarCraft2 https://starcraft2.com/en-us/ Hearthstone https://playhearthstone.com/en-us https://www.rocketleague.com/ CoD:Warzone https://www.callofduty.com/warzone Dota2 https://www.dota2.com/home apex legend https://www.ea.com/games/apex- legends?setLocale=en-us 4.Ecosystem-Games

Console https://www.mortalkombat.com/ Rainbow Six https://www.ubisoft.com/en-us/game/rainbow- six/siege Mobile Suit Gundam: Battle Operation 2 https://bo2.ggame.jp/en/ Rocket League https://www.rocketleague.com/ Streetfighter https://streetfighter.com/

Sport FIFA https://www.ea.com/en-gb/games/fifa/fifa- 21?setLocale=en-gb NBA https://nba.2k.com/ Madden https://www.ea.com/games/madden-nfl/madden-nfl- 21?setLocale=en-us?setLocale=en-us 4.Ecosystem-Games

Mobile PlayerUnknown's Battlegrounds mobile https://www.pubgmobile.com/en-US/home.shtml Clash of Clans https://supercell.com/en/games/clashofclans/ Brawl Stars https://supercell.com/en/games/brawlstars/ League of Legends: Wild Rift https://wildrift.leagueoflegends.com/en-us/ https://clashroyale.com/

VR Beat Saber https://beatsaber.com/ Arizona Sunshine http://arizona-sunshine.com/ 4.Ecosystem

Game publisher monthly active Type Top team players Mojang() sandbox No team 131 million League of () 115 million MOBA Legends

Counter-Strike: Valve 24 million TACTICAL Global Offensive Corporation(Washington) SHOOTERS

Call of Duty: () 100million TACTICAL Modern SHOOTERS Warfare/Warzone Valorant Riot Games(Los Angeles) 14 million TACTICAL SHOOTERS 4.Ecosystem

Game publisher monthly active Type Top team players Grand Theft Auto (New action- No team V York) 140 million adventure game

Apex Legends (California) 100 million TACTICAL Team SoloMid SHOOTERS

ROBLOX Roblox 95 million sandbox No team Corporation(California) video game Fortnite (North 80.4million TACTICAL Lazarus Carolina) SHOOTERS

Rocket League Psyonix(San Diego) 14 million Sports-Action NRG Esports game

Madden 21 Electronic Arts(California) 1k Sports No team 4.Ecosystem

Game publisher monthly active Type Top team players InnerSloth(Redmond, Social deduction No team Washington) 0.4 million game

Overwatch Blizzard 10 million TACTICAL Entertainment(California) SHOOTERS Shock Call of Duty: Black Activision(California) 5.7 million TACTICAL Faze Ops Cold War SHOOTERS

Tom Clancy's Ubisoft() 0.2million TACTICAL Ninjas in Rainbow Six: SHOOTERS Pyjamas Siege Horizon 4 0.16 million racing game No team Redmond, Washington) 4.Ecosystem

Game publisher monthly active Type Top team players Genshin Impact miHoY(China) action role- No Team 33 million playing game

World of Warcraft Blizzard 6 million MMORPG Method Entertainment(California)

Dota 2 Valve 7.6 million MOBA OG Corporation(Washington) (Washington) 0.24million TACTICAL No team SHOOTERS NBA 2K21 (California) 3k(steam only) Sports No team

FIFA 21 Electronic Arts(California) 17k Sports Bayern Munich 4.Ecosystem-Teams

Dota2 Top 10 Team region CS:GO Top 10 Team region (rank by price money (rank by price money won) won) OG Danish Astralis Team Liquid Netherlands North America Europe China Virtus.pro Commonwealth Europe FaZe Clan China Virtus.pro Commonwealth Sweden LGD Gaming China SK Gaming Germany Wings Gaming China United States Saint-Germain Paris 4.Ecosystem-Teams

Fortnite Top 10 Team region League of Legends region (rank by price money Top 10 Team (rank by won) price money won) Lazarus North America SK Telecom T1 Cooler Esport Samsung South Korea Sentinels North America China North America China FaZe Clan North America Fnatic United Kingdom Team SoloMid North America China NRG Esports United States Germany North America Cloud9 United States LeStream Esport France World Elite China Team Liquid Netherlands Team SoloMid North America 5.Ranking – Top business(Forbes Dec,2020)

• Method • To compile this ranking, Forbes spoke to two dozen esports organizations, investors, advisors to investors, and analysts. Revenue figures in the table represent an estimate for 2020 and are separated into competitive gaming and related businesses, based on information provided by the companies. Different multiples are used for each. 5.Ranking – Top business(Forbes Dec,2020)

• 1. TSM • Value: $410 million • 1-Year Change: 3% • Estimated Revenue: $45 million • Revenue From Esports: 50% • Franchise Teams: LCS - TSM • Non-Franchise Teams: , Fortnite, Icon Influencers, Magic the Gathering, PUBG, PUBG Mobile, Rainbow 6, Super Smash Bros, Team Fight Tactics, Valorant • Owner: • 2. Cloud9 • Value: $350 million • 1-Year Change: -13% • Estimated Revenue: $30 million • Revenue From Esports: 70% • Franchise Teams: LCS - Cloud9, OWL - • Non-Franchise Teams: CS:GO, Fortnite, , Hearthstone, Rainbow 6, Super Smash Bros, , Valorant, World of Warcraft • Owner: Jack and Paullie Etienne • 3. Team Liquid • Value: $310 million • 1-Year Change: -3% • Estimated Revenue: $28 million • Revenue From Esports: 89% • Franchise Teams: LCS - Team Liquid • Non-Franchise Teams: CS:GO, Dota 2, Fortnite, Hearthstone, PUBG, Rainbow 6, Super Smash Bros, StarCraft II, Valorant • Owner: aXiomatic Gaming, , Steve Arhancet 5.Ranking – Top business(Forbes Dec,2020)

• 4. FaZe Clan • Value: $305 million • 1-Year Change: 27% • Estimated Revenue: $40 million • Revenue From Esports: 20% • Franchise Teams: CDL - Atlanta FaZe • Non-Franchise Teams: CS:GO, FIFA, Fortnite, PUBG, Rainbow 6, Valorant • Owner: Lee Trink, Richard Bengston (FaZe Banks), Thomas Oliveira (FaZe Temperrr), Yousef Abdelfattah (FaZe Apex), Nordan Shat (FaZe Rain) • 5. 100 Thieves • Value: $190 million • 1-Year Change: 19% • Estimated Revenue: $16 million • Revenue From Esports: 35% • Franchise Teams: LCS - 100 Thieves, CDL - • Non-Franchise Teams: Fortnite, Valorant • Owner: Matthew Haag, Drake, Scooter Braun, Dan Gilbert • 6. Gen.G • Value: $185 million • 1-Year Change: 0% • Estimated Revenue: $14 million • Revenue From Esports: 75% • Franchise Teams: LCK - Gen.G, NBA 2K League -, OWL - Dynasty • Non-Franchise Teams: Fortnite (Team Bumble), Overwatch Contenders, PUBG, Valorant • Owner: Kevin Chou, Battery Ventures, Canaan Partners, NEA, Will Smith 5.Ranking – Top business(Forbes Dec,2020)

• 7. Enthusiast Gaming • Value: $180 million • 1-Year Change: NR • Estimated Revenue: $95 million • Revenue From Esports: 6% • Franchise Teams: CDL - , OWL - • Non-Franchise Teams: Apex, Fortnite, Madden, Valorant • Owner: Public company (TSX: EGLX) • 8. G2 Esports • Value: $175 million • 1-Year Change: 6% • Estimated Revenue: $19 million • Revenue From Esports: 80% • Franchise Teams: League of Legends European Championship - G2 • Non-Franchise Teams: CS:GO, Fortnite, Hearthstone, Rainbow 6, Rocket League, Sim Racing Valorant • Owner: Carlos Rodriguez, • 9. NRG Esports • Value: $155 million • 1-Year Change: 3% • Estimated Revenue: $20 million • Revenue From Esports: 25% • Franchise Teams: CDL - OpTic , OWL - • Non-Franchise Teams: Apex Legends, Fortnite, Rocket League, Valorant • Owner: Andy Miller, Mark Mastrov 5.Ranking – Top business(Forbes Dec,2020)

• 10. T1 • Value: $150 million • 1-Year Change: NR • Estimated Revenue: $15 million • Revenue From Esports: 60% • Franchise Teams: League of Legends Champions Korea - T1 • Non-Franchise Teams: Apex Legends, Dota 2, Fortnite, Hearthstone, Overwatch Contenders, PUBG • Owner: Spectacor, SK Telecom 5.Ranking–Top 10 Big Tournament 5.Ranking– Top Player

Dota2 Top 10 Player region CS:GO Top 10 Player region (rank by price money (rank by price money won) won) N0tail Denmark dupreeh Denmark JerAx Xyp9x Denmark Anathan Denmark Sébastien Debs France gla1ve Denmark Finland Magisk Denmark KuroKy Germany Stewie2k United States Miracle- Jordan FalleN Brazil MinD_ContRoL Bulgaria TACO Brazil Maroun Merhej Lebanon GH fer Brazil Matumbaman Finland NAF 5.Ranking– Top Player

Fortnite Top 10 Player region League of Legends region (rank by price money Top 10 Player (rank by won) price money won) Bugha United States Faker South Korea Aqua Duke South Korea States psalm United Bang South Korea Nyhrox Wolf South Korea EpikWhale United States Bengi South Korea Wolfiez Hong Kong JackeyLove China Kreo Jordan Rookie South Korea Rojo Netherlands CoreJJ South Korea Zayt Canada Ning China Saf United States Blank South Korea 6.Regions 6.Regions 6.Regions 6.Regions

• Leading eSports countries ranked by number of active eSports competition players worldwide in 2020 6.Regions 6.Regions 7.Research Document

• Esport earning • https://www.esportsearnings.com/ • Forbes The Most Valuable Esports Companies 2020: • https://www.forbes.com/sites/christinasettimi/2020/12/05/the-most-valuable-esports-companies-2020/?sh=aa73ba273d0c • How to invest in esport • https://www.roundhillinvestments.com/research/investing/how-to-invest-in-esports • Top 10 Esports Games of 2020 by Total Winnings • https://esportsobserver.com/top10-games-2020-total-winnings/ • Q1 2021’s Most Impactful PC Games: LOL, CS:GO, and Fortnite Stay on Top While COVID-19 Policies Continue to Upset the Ranking • https://esportsobserver.com/q1-2021-impact-index/ • eSports – "It's in the Game": The Naissance of a new Field of International Arbitration • https://www.academia.edu/47777714/eSports_Its_in_the_Game_The_Naissance_of_a_new_Field_of_International_Arbitra tion 7.Research Document

• Towards a Framework to Support the Design of Esports Curricula in Higher Education • https://www.academia.edu/47773807/Towards_a_Framework_to_Support_the_Design_of_Espor ts_Curricula_in_Higher_Education • Counting Clicks: Esports, Neoliberalism and the Affective Power of Gameplay Metrics • https://www.academia.edu/46858854/Counting_Clicks_Esports_Neoliberalism_and_the_Affectiv e_Power_of_Gameplay_Metrics • On the Scientific Relevance of eSports • https://www.researchgate.net/publication/220968200_On_the_Scientific_Relevance_of_eSports • What is eSports and why do people watch it? • https://www.researchgate.net/publication/306286205_What_is_eSports_and_why_do_people_w atch_it • International Journal of eSports Research • https://www.igi-global.com/journal/international-journal-esports-research/250425 • Esports: Playing into the Future • https://www.frontiersin.org/research-topics/15662/esports-playing-into-the-future 7.Research Document

• Connecting researches to engage with industry & society • https://esportsresearch.net/ • KPMG and Esports - Governance, Security Breaches and Privacy • https://www.linkedin.com/pulse/kpmg-esports-governance-security-breaches-privacy-ryan- mccumber/ • Key esports sponsorships and partnerships, March 2021 • https://esportsinsider.com/2021/04/esports-sponsorships-partnerships-march-2021/ • Esports and the next frontier of brand sponsorships • https://www.mckinsey.com/business-functions/marketing-and-sales/our-insights/e-sports-and- the-next-frontier-of-brand-sponsorships# • Sponsorship in the Digital Age: The Rise of Esports • https://visua.com/sponsorship-digital-age-rise-esports/ • POWER UP: HOW BRANDS ARE GETTING THEIR GAME ON IN ESPORTS • https://www.nielsen.com/us/en/insights/article/2017/power-up-how-brands-are-getting-their- game-on-in-esports/ 8.Federation

Federation Regional Operate By Link Global Esports Federation Worldwide Paul J. Foster https://www.globalesport s.org/ International Esports Worldwide Vlad Marinescu https://www.globalesport Federation s.org/

Asian Electronic Sports Asian Mr. Kenneth K.K. FOK, JP https://www.aesf.com/en Federation /index.html Hong Kong Electronic Hong Kong Derek Cheung https://www.hkesf.org/ Sports Federation Limited Esports Association Hong Hong Kong Esports Association Hong https://www.esahk.org/ Kong Kong Macau E-Sports Macau Mario Ho https://es- Federation es.facebook.com/MACAU. MESF 8.Federation - Global Esports Federation

• Website : https://www.globalesports.org/

• Main person : • Paul J. Foster(https://www.linkedin.com/in/paul-j-foster-7006235/)

• Located :

• Main event • The Global Esports Games • The Global Esports Tour • Coming Soon • #worldconnected series • GEFcon 8.Federation - Global Esports Federation 8.Federation - Global Esports Federation

• Partners • • Commonwealth sport • Refract interactive technology • Dentsu • Thomson X • Global sports innovation center • International Sports Broadcasting • Invictus games • JuiceBar EV • International school sport • Sports innovation lab federation • Nielsen Sports • International Telecommunication Union • ARAB Esport Federation • Olympic Council of Asia 8.Federation - Global Esports Federation

• Partners • The Organización Deportiva • Konami Suramericana • Sega • Peace and Sport • smilegate • United Nations Educational, Scientific and Cultural Organization • Riot games • Supercell • Capcom 8.Federation - International Esports Federation

• Website : https://iesf.org/

• Main person : • Vlad Marinescu(https://www.linkedin.com/in/svmarinescu/)

• Located :South Korea 8.Federation - International Esports Federation

Main event 8.Federation - International Esports Federation

Main event 8.Federation - International Esports Federation

• Partner • The Korean Ministry of Culture, • Eilat+ Sports and Tourism • World Esports consortium • The IT Industry Promotion • International school Sports Agency Federation • Maccabi World Union • Dubai Sports Council • Asian Electronic Sports Federation • United ARAB Emirates Ministry of • Konami Tolerance & Coexistence • valve • And other 105 region esport region • International university Sports union Federation 8.Federation - International Esports Federation 8.Federation

• International Esports Federation • GLOBAL ESPORTS EXECUTIVE SUMMIT • speaker 8.Federation -International Esports Federation

• Speaker background • NGU Consultants is sport marketing company • Website: https://www.nguconsultants.com/

• BIPA is Business and Intellectual Property Authority • Website: https://www.bipa.na/business-categories/our-mission-and-values/

• The Match Lab is data analysis company on gaming • Website: http://tml.kr/

• DLA+ is DLA+ Architecture and Interior Design • Website: https://www.dlaplus.com/ 8.Federation-Asian -Asian Electronic Sports Federation

• Asian Electronic Sports Federation • governing body of Esports in Asia • recognized by Olympic Council of Asia • Event • 2018 Asian Games 2018 8.Federation-Asian -Asian Electronic Sports Federation

• Board • President • Hong Kong, China - Mr. Kenneth K.K. FOK, JP • Vice-Presidents • West Asia - Sheikh Abdullah Faleh Al Thani, Qatar • Central Asia - Mr. Saken Mussaibekov, Kazakhstan • South Asia - Mr. Lokesh Suji, India • ASEAN - Dr. Tran Van Manh, Vietnam • East Asia - Representative from People’s Republic of China to be announced by the National Olympic Committee • AIMAG - Mr. Azat Myradov, Turkmenistan • Indonesian Asian Games Organizing Committee (“INASGOC”) - Mr. Harry Warganegara Harun, Indonesia • The Executive Board Members • East Asia - Mr. Cheolhag Kim, The Republic of Korea • ASEAN - Mr. Santi Lothong, • South Asia - Nomination to be confirmed • Central Asia - Mr. Salamat Ergeshov, Kyrgyzstan • West Asia - Sheikh Fahad Al Sabah, Kuwait and Hisham Al Taher, UAE 8.Federation- Hong Kong

• There are two nonofficial Hong Kong esports Federation • Esports Association Hong Kong • Co-Founder :Eric Yeung(https://www.linkedin.com/in/csyeung/) • Co-Founder: Ryan Chow(https://www.linkedin.com/in/ryan-chow- 80535915b/?originalSubdomain=hk) • Hong Kong Electronic Sports Federation Limited • Co-Founder :Derek Cheung (https://www.linkedin.com/in/derek-cheung-18121780/) • Co-Founder :Roy Kwong( https://www.linkedin.com/in/roy2-kwong- 97a165110/?originalSubdomain=hk) 8.Federation- Hong Kong Esports Association Hong Kong-Event 8.Federation- Hong Kong Hong Kong Electronic Sports Federation Limited-Event

• 2020 Greater Bay Area Electronic Sport open • ​Identity V • Honor of Kings 8. Federation- Macau

• Macau E-Sports Federation • President : Mario Ho(https://www.linkedin.com/in/mario-ho- 83546962/?originalSubdomain=hk) • Owning league of legends team

• Event : • Teamfight Tactics ASIA ELITE • Cyberathlete VALORANT Collegiate Invitational 2020 9. Sponsorship

• Top-10 Biggest Esports Sponsors Ranked In 2021(from Sportytell) • 1. • 2. Comcast Xfinity • 3. Intel • 4. Honda • 5. Pepsi’s Mountain Dew • 6. Coca-Cola • 7. U.S. Air Force • 8. The Kraft Group • 9. Disney’s Marvel • 10. Mercedes Benz 9. Sponsorship biggest esports investors and sponsors, ranked by net worth Investors/Sponsors Sponsor item Net worth

1 Intel IEM $200 billion Overwatch League 2 U.S. Air Force Cloud9 CSGO team $161 billion 3 Disney's Marvel teams Team Liquid $130 billion 4 Pepsi's Mountain Dew Team and $100 billion 5 Comcast Xfinity Evil Geniuses $84.5 billion 6 Mercedes-Benz ESL One Hamburg $77.8 billion 9. Sponsorship biggest esports investors and sponsors, ranked by net worth Investors/Sponsors Sponsor item Net worth

7 Coca-Cola League of Legends World Championship $70 billion 8 Honda partners Team Liquid $50.4 billion 9 Red Bull $19.5 billion 10 Robert Kraft OWL Teams- $6.9 billion 11 Team Liquid $1.9 billion 12 Drake 100 Thieves $150 million 9. Sponsorship (Republic of gamer)

• Sponsor item • NINJAS IN PYJAMAS • WARRIORS • ENCE • REX REGUM QEON • AEROWOLF • Deimos Force • SHINOBISM 9. Sponsorship Acer

• Sponsor item • IEM • Official PC and Monitor Partner of Rainbow Six Majors • MOD Master Challenge 2019 • LoL World Championship 2018 • LoL All-Star Event 2018 • NA & EU LoL Championship Series 2018 9. Sponsorship Razer

• Sponsor item • Tribe Gaming • • UCLA Esports • Bren Esports • Williams Esports • Flames • Yoshimoto • EDG • x-kom AGO • ePunks • RZR|Xian • Father’s Back • Fuudo • G-Star Gaming • • MAD Lions 9. Sponsorship Logitech

• Sponsor item • ENCE • Mindfreak • NAVI • Solary • Element Mystic • Astralis • SuperMassive • TrainHard eSport • Team SoloMid • BOOM Esports • ORDER • G2 Esports • Sandbox Gaming • DragonX • Royal Never Give Up • DAMWON Gaming • Meta Gaming • Team South Korea • DetonatioN Gaming • Heretics • Lazarus • INTZ • O2 Blast • Noble • Infinity Esports • GC Busan WAVE • UC Irvine • GAM eSports • Vexed • Myztro • Unsold Stuff Gaming • 9z Team • • XTEN Esports • 10 . Stream platform Numbers of hours watched on leading gaming livestream platforms worldwide in 1st quarter 2021 11. Olympic

• Mention in Olympic Agenda 2020+5 • Olympic organization related to Esports federation(Global Esports Federation) • Olympic Council of Asia • The Organización Deportiva Suramericana 11. Olympic

• Mention in Olympic Agenda 2020+5 • Olympic organization related to esports Federation(Global Esports Federation) • Olympic Council of Asia • The Organización Deportiva Suramericana 12. Tournament Schedule-2021

Time Tournament Game Location link May 6 Mid-Season Invitational League of Legends Iceland https://lolesports.com/a 2021 rticle/2021-mid-season- invitational-official- rules/blt63505174e66fa 3cf July 6 ESL One Cologne 2021 CS:GO LANXESS arena, https://www.intelextre Germany memasters.com/season- 16/cologne/ August The International 2021 Dota 2 Avicii Arena, Sweden https://www.dota2.com /newsentry/306636609 5803889976?l=english August FIFA eWorld Cup 2021 FIFA London, UK https://www.fifa.com/fif ae/fifae-world- cup/overview/ 12. Tournament Schedule-2021

Time Tournament Game Location link August Worlds 2021 League of Legends Shenzhen, China https://lolesports.com/a rticle/2021-league-of- legends-worlds-final- date-venue- set/bltb734e254ca2378 November Free Fire Free Fire Singapore https://www.ffesports.c Continental/World Series om/ 2021 12. Tournament Schedule-2021

Time Tournament Game Location link November Arena of Valor Ho Chi Minh City No website International Taipei Championship 2021 Bangkok Seoul Tokyo São Paulo Shanghai Jakarta Kuala Lumpur 13. Hong Kong Esports Group Cyber Games Arena Limited (CGA)

• Cyber Games Arena Limited (CGA)

• Main person

• Director & Founder : Kurt Li (https://www.linkedin.com/in/cobainseven/?originalSubdomain=hk)

• CEO & Co-Founder : Ryan Chow(https://www.linkedin.com/in/ryan-chow-80535915b/?originalSubdomain=hk) 13. Hong Kong Esports Group Cyber Games Arena Limited (CGA)

• Main event

• 2013 start business

• Fund team -CGA LEGENDs

• Hold 《Cyber Games Arena Hong Kong Tournament 2013》

• Hold CGA Major League Winter Series 2013

• Help ESL Call of Duty: Ghost hold match

• 2018 cga help government hold Hong Kong eSport and Music Festival

• 2019 cga help government hold Hong Kong eSport and Music Festival

• start CGA Esport stadium

• More event

• https://vs.cga.gg/ 13. Hong Kong Esports Group Cyber Games Arena Limited (CGA)

• Partner • Electronic Arts • 2K Games • EIZO • Acer • ESL gaming • Activision • Expedia • Alienware • • AMD • Gigabyte • Asus • For honor • • HP • Blizzard • YouTube • Capcom • ZoTac • Cooler Master • Dell 13. Hong Kong Esports Group Cyber Games Arena Limited (CGA)

• Partner • Playstation • HyperX • Riot games • Inno3D • ROCCAT gaming • Lenovo • Republic of gamer(Asus) • Linksys • Sandisk • Logitech • Steelseries • event team • Twitch • Monster energy • UBISOFT • Msi • Xbox • Netvigator • Hong Kong Tourism Board • Nvidia • PCCW CGA Limited 13. Hong Kong Esports Group Cyber Games Arena Limited (CGA)

• Project • CGA eSports Stadium • Location :MacPherson Stadium, Mongkok, HK • Versus Stadium • Location :Shop 127, 1/F, D2 Place, 9 Cheung Yee Street Lai Chi Kok • Asian Games – The AESF Regional Qualifiers • Hold on 2018 • eSports Festival • Hold on August • Hong Kong eSports & Music Festival • Hold on August • CGA Platform • Website : https://vs.cga.gg/ 13. Hong Kong Esports Group AME Esports Stadium

• Location :Shop 2, UG Floor, H Zentre,15 Middle Rd, Tsim Sha Tsui, KL • Owner: Asia Motion E-Sports Limited 13. Hong Kong Esports Group Hong Kong Esports Limited

• CEO • Derek Cheung(https://www.linkedin.com/in/derek-cheung-18121780/) • Team : • HKA() • league of legends • Winner of 2017 LMS (League of Legends Master Series)Regional Final(summer) • 2nd runner up of 2018 LMS(summer) • 2nd runner up of 2019 LMS • Winner of 2019 LMS Regional • ARENA OF VALOR • 2nd runner up of 2019 AIC • Winner of 2019 GCS(summer) • 2nd runner up of 2017 GCS (summer) 13. Hong Kong Esports Group

• Madhead App • Mobile game developer • 6waves • focusing on mobile and web platforms • Novas Mobi • Interactive gaming platform • Frenzoo • Mobile game developer focusing on developing games for women • TALON • Online player organization & video content provider for gameplay, lifestyle & sports psychology • Capsl • Mobile game development company focused on competitive games • Animoca • Publisher and developer of smartphone apps • Vibrant Communications • Video game publisher of MMO games • Alphaslot • Decentralized gaming ecosystem • Baer Chain • Game ecosystem based on blockchain technology 14. Computer Hardware Producer

• CPU • Galax • Intel • Galaxy • AMD • Giada • GIGABYTE • GPU • HIS • Chip • HP • Nvidia • Icon • AMD • Inno3D • Graphic card • KingFung • AMD • • Asrock • Lenovo • ASUS • Manli • AXLE • MSI • • NVIDIA • Blackmagic • Palit • Callbre • PNY • ColaMax • PowerColor • Colorful • • Dell • SAPPhiRE • Eagle • SPARKLE • EVGA • Winfast • FELTON • XFX • Focus • Zotac • Force 3D • FORSA 14. Computer Hardware Producer

• Input device (mouse, keyboard) • Flydigi 飛智 • Philips • Fnatic Gear • PLU 機械風暴 • Keyboard • Fujitsu • POLAR • ABKOCORE • G.skill • Rapoo 雷柏 • Abkoncore • Gamdias • Razer • Acepha • Genius • Reachace • Acer • GIGABYTE • Redragon • ADATA • Glorious • ROCCAT • Ajazz 黑爵 • HAVIT • ROSEWILL • Akko • HP • Royal Kludge • ALOK • HXSJ • Rymek • AOC • iKBC • Sharkoon • Astrum • iRocks 艾芮克 • SmarterWare • ASUS • JAKI • Somic • AULA • James Donkey • Sound Friend • AZIO • KBC • SP-Star • Baodi 保迪 • KbtalKing • Steelseries • BASIC • Keychron • T-DAGGER • BenQ • Keycool • T.C.STAR • BIOSTAR • Kingston • Tecware • Bloody • KWorld • Tesoro • Cherry • Lenovo • Thermaltake • CLiPtec • Logitech G • Thunderobot 雷神 • Coolbaby • Mad Catz • ThunderX3 • Cooler Master • MagicForce • Tt eSPORTS • Corsair • MAX • Turtle Beach • Cougar • Meetion • Varmilo • DAREU • Metoo 米徒 • Vertux • DECK • Microsoft • ViewSonic • Deiog • Mionix • Vortex • Dragon War • Mistel • Womier • Ducky • Motospeed • Wooting • Durgod • MSI • Xtrfy • E-BLUE • Nacon • Xtrike Me • Eagletec • OZONE • Zalman • Fantech • Patriot • Zowie • FD富德 • Pearl Garden • FILCO 14. Computer Hardware Producer

• Input device (mouse, keyboard) • Fnatic Gear • Pearl Garden • Fujitsu • Philips • mouse • Func • Piranha • Abkoncore • G.skill • Polar • Acer • Gamdias • Qpad • Ajazz • GIGABYTE • Razer • Akko • Glorious • Reachace • Alienware • GTR • Redragon • Anker • HAVIT • ROCCAT • AOC • HP • Rocketek • Apedra • HXSJ • S-3CDE • ASUS • HyperX • Sades • AULA • iMICE • Sharkoon • BASIC • iRocks • Somic • Bloody • James Donkey • Steelseries • Box2s • Keve • T-DAGGER • CLiPtec • Kingston • T-WOLF • Cooler Master • Lenovo • Tecware • Corsair • Logitech • Tesoro • Cougar • Logitech G • ThunderX3 • Creative • Mad Catz • Tt eSPORTS • CZF • Marvo • Turtle Beach • DEKEY • Meetion • Vertux • DELUX • Microsoft • XPG • Dragon War • Mionix • Zowie • Ducky • MSI • E-BLUE • Nacon • Elecom • Nordic • Elementz • Onikuma • Endgame Gear • Orico • Epicgear • Ozone • EVGA • Patriot • Fantech • PC HOME • FD 14. Computer Hardware Producer

• Input device (mouse, • GIGABYTE • Acer keyboard) • HP • Alienware • Monitor • Lenovo • ASUS • LG • DELL • Acer • MSI • HP • AOC • Philips • Lenovo • ASUS • Samsung • MSI • BenQ • Zowie • Zotac • Cooler Master • Dell • Computer • EIZO (assembled) 14. Computer Hardware Producer

• Website for pro players hardware and setting • https://prosettings.net/ 14. Computer Hardware Producer

SEP 17, 2020 15. Hong Kong Tournament

•Date Tournament Prize pool(USD) Game 2015-07-18 - 2015-08-29 3rd Hong Kong Esports $9,032.31 Hearthstone • Tournament (HS) •2015-07-18 - 2015-08-29 3rd Hong Kong Esports $5,161.32 League of Legends Tournament (LoL) 2015• -07-18 - 2015-08-29 3rd Hong Kong Esports $1,161.30 Ultra Street Fighter IV • Tournament (USF IV) 2015-05-31 - 2015-06-13 3rd Hong Kong Esports $10,000.00 StarCraft II • Tournament (SC2) •2015-01-08 - 2015-01-17 HKESC Winter Season $6,773.08 League of Legends •2014-07-22 - 2014-08-31 2nd Hong Kong Esports $14,193.30 League of Legends Tournament (LoL) 2014-08-30 - 2014-08-31 2nd Hong Kong Esports $0.00 Ultra Street Fighter IV Tournament (USF IV) 15. Hong Kong Tournament

Date Tournament Prize pool(USD) Game 2014• -08-30 2nd Hong Kong Esports $3,850.00 Hearthstone • Tournament (HS) 2014-08-07 - 2014-08-30 2nd Hong Kong Esports $10,000.00 StarCraft II • Tournament (SC2) •2014-08-01 - 2014-08-07 CGA 2014 Hong Kong $5,160.93 League of Legends 2013-08-21 - 2013-09-28 WCG Hong Kong Finals $1,934.34 League of Legends • 2013 (LoL) 2013-08-31 Hong Kong Esports $22,566.40 League of Legends • Tournament (LoL) •2013-08-31 Hong Kong Esports $12,895.08 StarCraft II Tournament (SC2) 2013• -06-26 - 2013-08-18 CGA 2013 Hong Kong $15,475.59 League of Legends 2012-09-01 Season 2 Regional Finals - $5,676.79 League of Legends Taipei 15. Hong Kong Tournament

Date Tournament Prize pool(USD) Game 2020-12-03 - 2020-12-06 First Strike Hong Kong and Taiwan $20,000.00 VALORANT 2020-07-03 - 2020-07-05 CGA Pacific Open - Hong Kong $1,935.45 VALORANT Qualifier 2020-06-24 - 2020-06-28 DH SC2 Masters 2020 Summer: $14,100.00 StarCraft II TW/HK/MO/JP 2019-11-23 WESG 2019/20 - Hong Kong $22,500.00 Counter-Strike: Global Qualifier (CS:GO) Offensive 2018-11-09 - 2018-11-11 WESG 2018 - Hong Kong Qualifier $22,500.00 Counter-Strike: Global (CS:GO) Offensive 2018-08-25 - 2018-08-2 E-Sports Festival Hong Kong 2018 $15,000.00 : Arcade (SFV:AE) Edition 2018-08-25 - 2018-08-26 Hong Kong PUBG World $150,000.00 PLAYERUNKNOWN’S Invitational BATTLEGROUNDS 2018-07-27 - 2018-07-29 The Ani-Com and Games Hong $10,000.00 Clash Royale Kong 2018 15. Hong Kong Tournament

Date Tournament Prize pool(USD) Game 2018-07-19 - 2018-07-22 Hong Kong PUBG World Invitational - $26,000.00 PLAYERUNKNOWN’S HK Qualifier BATTLEGROUNDS 2018-04-07 - 2018-04-08 Beast Arena Hong Kong IX (Tekken 7) $1,000.00 Tekken 7 2017-09-02 - 2017-09-03 ROG Masters 2017 - TW, HK & MO $11,613.66 Counter-Strike: (CS:GO) Global Offensive 2017-08-26 - 2017-08-27 E-Sports Festival Hong Kong 2017 (SFV) $15,000.00 Street Fighter V

2017-08-25 ROG Masters 2017 - Hong Kong & $767.18 Counter-Strike: Macau (CS:GO) Global Offensive 2016-09-30 - 2016-10-10 Taiwan Hong Kong and Macao Open $69,508.80 Overwatch 2016 2016-08-20 - 2016-08-21 E-Sports Festival Hong Kong 2016 $19,346.25 Counter-Strike: Global Offensive 2016-08-19 - 2016-08-20 Hong Kong E-Sports Festival 2016 $12,891.30 League of Legends 15. Hong Kong Tournament

Date Tournament Prize pool(USD) Game 2016-08-01 - 2016-08-13 ASUS ROG Master 2016 - $4,511.50 Counter-Strike: Global Hong Kong Offensive 2016-06-26 - 2016-07-03 WCS 2016 Summer $9,314.70 StarCraft II Regional Challengers - TW/HK/MC 2016-03-31 - 2016-04-23 WCS 2016 Spring $9,250.29 StarCraft II Regional Challengers - TW/HK/MC 2016-01-07 - 2016-02-01 WCS 2016 Winter $10,000.00 StarCraft II Regional Challengers - TW/HK/MA 16.Hong Kong Esports and Music Festival

• Website:https://www.emfhk.com/emf2019/en/ • EXPERIENCE ZONE • csl Mobile Game Party • Retro Fighting Game Zone • Experience Zone’ Booths • Cyberport • Republic of gamer • Zenox • EASCO Telecommunication • Monster energy drink • Vitesoy • Esprots tournament • 2019 League of Legends International College Cup • CS:GO World Invitational • PUBG Mobile Hong Kong Tournament • EMFHK - e-Sports Tournaments 'Honor of Kings' Official City Tournament 17.Game Award THE GAME AWARDS

• FOUNDED IN 2014 • BY MEDIA ENTREPRENEUR • journalist, host, and producer of video game programming across multiple platforms • Last award date • 10/12/2020 • Link • https://thegameawards.com/ • Bilibili open voting channel for The Game Awards • https://www.a9vg.com/article/60528 • ADVISORY BOARD • ROB KOSTICH • From ACTIVISION • DR. LISA SU • From AMD • LAURA MIELE • From Electric Art • EPIC GAMES • PHIL HARRISON • From STADIA ,Google • • From 17.Game Award THE GAME AWARDS

• PHIL SPENCER • From MICROSOFT • DOUG BOWSER • From • MARC MERRILL • From RIOT GAMES • ROCKSTAR GAMES • INTERACTIVE ENTERTAINMENT • STEVEN MA • From TENCENT • YVES GUILLEMOT • UBISOFT • VALVE 17.Game Award THE GAME AWARDS -ranking categories

• GAME OF THE YEAR • BEST COMMUNITY • BEST SPORTS/RACING • BEST GAME DIRECTION SUPPORT • BEST MULTIPLAYER • BEST NARRATIVE • BEST VR/AR • CONTENT CREATOR OF • INNOVATION IN THE YEAR • BEST ART DIRECTION ACCESSIBILITY • BEST SCORE AND MUSIC • BEST DEBUT GAME • BEST ACTION • BEST ESPORTS ATHLETE • BEST AUDIO DESIGN • BEST • BEST PERFORMANCE ACTION/ADVENTURE • BEST ESPORTS COACH • GAMES FOR IMPACT • BEST ROLE PLAYING • BEST ESPORTS EVENT • BEST ONGOING • BEST FIGHTING • BEST ESPORTS GAME • BEST INDIE • BEST FAMILY • BEST ESPORTS HOST • BEST MOBILE GAME • BEST SIM/STRATEGY • BEST ESPORTS TEAM 17.Game Award Tempest Awards

• Location • North Amercia • Date of last award • October 28th, 2020 • Link • https://www.esportsbiz.com/go/tempest-awards-2021/ 17.Game Award Gamers' Choice Awards

• Location • Amercia • Date of last award • December 9, 2018 • Link • gamerschoice.tv 17.Game Award Japan Game Award

• Location • Japan • Date of last award • september 26, 2020 • Link • https://awards.cesa.or.jp/2020/en/index.html 17.Game Award Korea Game Awards

• Location • Korea • Date of last award • November • Link • no official website 18.Esports Business Summit

• Location : • STREAMING COMPANIES • Stakeholder • CONSULTING FIRMS • VC AND INVESTMENT FIRMS • NON-ENDEMIC BRANDS • VENUE MANAGERS • PRODUCTION COMPANIES • SPORTS MARKETING AGENCIES • EXECUTIVE MANAGEMENT • PROFESSIONAL SPORTS TEAMS • MARKETING AGENCIES • TELEVISION COMPANIES • ESPORTS TEAMS & LEAGUES • SPONSORSHIP FIRMS • GAME PUBLISHERS 18.Esports Business Summit

• Attended company • HP • SPARKS • 100 thieves • NBA 2K LEAGUE • SAMSUNG • Barclays • NFL • • Beasley esports • PROCTER & • PROGRESSIVE • Bud Light GAMBLE/GILLETTE • YOUTUBE • Chick-fil-A • PORSCHE • ESPN • Comcast Corporation • PRO ESPORTS GAMING • KETCHUM • Mavericks • TWITCH • GENERAL MILLS • Events DC • RIOT GAMES • THE HERSHEY • Dell • UCLA COMPANY • EVIL GENIUSES • GEICO • TARGET • WORLDGAMING • XFINITY • FREEMAN NETWORK • FRITO LAY • T-MOBILE • GOOGLE 18.Esports Business Summit

• Sponsored by • STREAM HATCHET • ALLIED ESPORTS • VENABLE LLP • DEVLIN DESIGN GROUP • TWITCH • GAMER ADVANTAGE • CARTERPULSE • GREENBERG TRAURIG • JACK NADEL INTERNATIONAL • MSI • OS STUDIOS • POPULOUS • SKULLZ GEAR 19.Global Esports Summit

• Location :Europa 19.Global Esports Summit

• Partner • Andorra Business • Auren • Porsche • ExportBureau • Esports Business Live • ESCUELA UNIVERSITARIA REAL MADRID • Asobu eSports • Global Sports Innovation Center • Asociación de Marketing de España (MKT) • Asociacion club esports • Agencia EFE • BeSoccer