Table of content 1. What is Esports? P.3-4 2. General Stats P.5-14 3. Vocabulary P.15-27 4. Ecosystem P.28-47 5. Ranking P.48-55 6. Regions P.56-61 7. Research P.62-64 8. Federation P.65-82 9. Sponsorship P.83-89 Table of content 10. Stream platform P.90 11. Olympic P.91-92 12. Tournament Schedule-2021 P.93-95 13. Hong Kong Esports Group P.96-104 14. Computer Hardware Producer P.105-110 15. Hong Kong Tournament P.111-115 16.Hong Kong Esports and Music Festival P.116 17.THE GAME AWARDS P.117-121 18.Esports Business Summit P.122-124 19.Global Esports Summit P.125-126 1.What is Esports? • Defined by Hong Kong government • E-sports is a short form for “Electronic Sports”, referring to computer games played in a competitive setting structured into leagues, in which players “compete through networked games and related activities” • Defined by The Asian Electronic Sports Federation • Literally, the word “esports” is the combination of Electronic and Sports which means using electronic devices as a platform for competitive activities. It is facilitated by electronic systems, unmanned vehicle, unmanned aerial vehicle, robot, simulation, VR, AR and any other electronic platform or object in which input and output shall be mediated by human or human-computer interfaces. • Players square off on competitive games for medals and/ or prize money in tournaments which draw millions of spectators on-line and on-site. Participants can train their logical thinking, reaction, hand-eye coordination as well as team spirit. 1.What is Esport? • Major Game type of esport: • Multiplayer online battle arena (MOBA) • League of Legends, Dota • First-person shooter (FPS) • Counter-Strike, Valorant, Overwatch, PlayerUnknown's Battlegrounds, Apex legend • Fighting • Street Fighter, Super Smash Bros. • Collectible Card Game • hearthstone • Real-time strategy (RTS) • Starcraft 2 2.General Stats • In 2018 • there are more than 300 000 players in Hong Kong: 93% of e-sports players are men and 55% of all these players aged 18 to 21 years old 2.General Stats 2.General Stats 2.General Stats 2.General Stats 2.General Stats 2.General Stats 2.General Stats 2.General Stats 2.General Stats 3.Vocabulary • Games - Publishers • publisher is the entity that takes a game that is either developed internally or externally and then markets it to drive profitability of the product • involved in the business of developing and distributing gaming software • own and operate competitive esports leagues • control the ecosystem surrounding that IP(intellectual property) • moving to a “games-as-a-service” model • Games - Developers • game developer is the one who takes a concept or idea and turns it into a playable game • Games- Type of Game in Esport • multiplayer online battle arena (MOBA) • League of Legends, Dota • first-person shooter (FPS) • Counter-Strike, Valorant, Overwatch, PlayerUnknown's Battlegrounds, Apex legend • fighting • Street Fighter, Super Smash Bros. • Collectible Card Game • hearthstone • real-time strategy (RTS) • Starcraft 2 3.Vocabulary • Tournament-League of Legends • League of Legends Pro League(LPL-China region) • League of Legends European Championship (LEC- Europe region) • League of Legends Championship Series (LCS-North America) • League of Legends Champions Korea(LCK-Korea region) • Pacific Championship Series(PCS- Taiwan, Hong Kong, Macao and Southeast Asia(except vietnam)) • Vietnam Championship Series (VCS- Vietnam region) • League of Legends Continental League(LCL- Commonwealth of Independent States) • Turkish Championship League(TCL- Turkey) • Campeonato Brasileiro de League of Legends(CBLoL- Brazil) • Latin America League(LLA- Latin America) • League of Legends Japan League(LJL- Japan) • Oceanic professional League of Legends league(OPL-Oceania) • Season World Championship(LOL final compatiton) • Invitational competition • Invite well-preformed teams (seed)from each region • Seed number from each region will adjust due to performance 3.Vocabulary • Engines • Used to build game • Software management tool • Issue tracking • Bug tracking • agile project management • Art tool • Create visual object • Localization • Translate the game • Middleware • Manage input and output • Link physical node and logic node • Audio tools • Edit audio • Create audio 3.Vocabulary • Game performance monitoring • Monitor the hardware operation • Monitor the performance of hardware and software • Platforms • For publisher to host the game • Launch game onto market • AD monetization • Insert ads to generate income • Game analytic • Analysis player behaviour • Infrastructure & Cloud Services • Host the game • Allow muilt player to play in a game • Customer Engagement • Communicate with player 3.Vocabulary Term Definition Analyst An expert that has a deep knowledge of specific esports title, the teams involved and current strategies. An analyst tends to feature on a panel. Ban A ban occurs during the draft stage of an esports event, teams ban which heroes/champions/characters they don't want the other team to play in that match. Buff A gaming term for a spell, ability or effect that strengthens a character's abilities. Buff is a word commonly used in MOBAs, MMORPGs and RPGs. Carry MOBAs contain a role called the 'carry'. A carry is traditionally vulnerable early in a game but becomes the main source of damage. The phrase comes from carrying the team to victory. Caster (also called The gaming term for a commentator in a live event. a Shoutcaster) Circuit When referring to esports, a circuit is used as a word to discuss all the events in that year. For example, for Dota 2, there a circuit would include all Majors, Minors, charity events and The International. 3.Vocabulary Term Definition CoD CoD stands for 'Call of Duty', a popular first person shooter. Console Console refers to a piece of technology that is used to play games other than a Computer. It is primarily used to talk about an Xbox or PlayStation. CS:GO CS:GO stands for 'Counter Strike: Global Offensive', a popular First Person Shooter. CWL CWL stands for "Call of Duty World League", this is the primary League for Call of Duty esports. F2P F2P stands for 'free to play'. Instead of making money on upfront purchases, the game publishers provide the entire game for free with optional in-game purchases to enhance the playing experience. FGC FGC stands for 'Fighting Game Community'. Fighting Game Fighting Games are traditionally 1v1 violent combat based game. Much like a boxing match, players control a fighter and try to knock each other out various using combinations and special moves. Games include Streetfighter and Tekken. 3.Vocabulary Term Definition Fighting Game Fighting Game Community (FGC) is an umbrella term to cover everyone interesting in any Community of the fighting game titles. Popular games include Tekken and Streetfighter. First Person First Person Shooter's (FPS) are combat based games viewed through the eyeline of the Shooter character you are controlling. FPS titles include Call of Duty, Counter Strike: Global Offensive and Overwatch. FPS Stand for ‘First Person Shooter’ Freemium A freemium game is one that is free to play up until a certain point, but to unlock addition levels/maps you will need to pay. Game Developers The people that construct the game from start to finish. Game Publishers The people/companies that are responsible for marketing and selling the games. GG GG stands for 'good game', this is used after a game to acknowledge that a game was well contested from both teams. IEM IEM stands for "Intel Extreme Masters", this is s series of international tournaments for multiple game titles held countries around the world. 3.Vocabulary Term Definition Jersey The official t-shirt an esports team wears at an esports event; it contains sponsors and organization (see definition) logos. Juke An in-game dodge or evasion that is considered to be difficult to execute. League League refers to the game 'League of Legends'. LoL LoL stands for the 'League of Legends', a popular Multiplayer Online Battle Arena. Massively An evolution of the classic RPG. In this style of game players immerse themselves into the Multiplayer Online role of a character. The difference between MMORPG's and RPG is the interactive online Role-Playing Game component; players share an open world style of game with other people around the globe. These styles of games tend to include both cooperative questing and a PVP element. Games include titles such as World of Warcraft and Guildwars. Meta A common word used across various esports meaning; the most dominate strategies, card combinations, champions/heroes and builds in online multiplayer games. The 'Meta' changes when game developers provide ingame updates and patches. Microtransactions Microtransactions refer to small in-game purchases that either enhance the experience or cosmetics in a game title. 3.Vocabulary Term Definition MMO or Refer to 'Massively Multiplayer Online Role-Playing Game’. MMORPG MOBA MOBA refer to ‘Multiplayer Online Battle Arenas’. They are singular map action games, usually consisting of 5v5, 3v3 or 2v2. They are fast paced and team oriented; each player on a team plays a specific role. The major objective of MOBAs are to destroy the enemies base before they destroy your team's. MOBAs include League of Legends, Dota 2 and Smite. Nerf When the game publishers provide a game update, often items/characters/skills get tinkered with to create an even playing field. A nerf occurs when a certain item/character/skill was considered too strong, the word 'nerf' refers to something being reduced in effectiveness. Noob Noob describes a player that is new to a certain game title. NPC NPC are 'non playerable characters' that are controlled by ingame artificial intelligence. OCCG Refer to 'Online Collectible Card Game'. 3.Vocabulary Term Definition Online Collectible Online Collectible Card Games (OCCG) are much like traditional collectible card games. Card Game Players collect, trade and battle using a vast range of strategies and card combinations.
Details
-
File Typepdf
-
Upload Time-
-
Content LanguagesEnglish
-
Upload UserAnonymous/Not logged-in
-
File Pages129 Page
-
File Size-