: Twilight Princess HD Play Journal Entries

Stagger Lanayru79 03/13/2016 2:10 PM

I adore Snowpeak Ruins, but I think I said enough about it on the log of my first playthrough. I'll pick up part two of a more story oriented journal here, right-handed blue-hearted style ...

WARNING: Unmarked spoilers will appear in the comments. It's been so long since I came to the cannon tutorial room before having the Ball and Chain. Heh.

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Stagger 03/13/2016 2:30 PM I concluded my last post discussing how crafty Ashei and Yeto's roles were in getting here, disarming the battle w/ a snow beast notion. Yeta's transformation into Blizetta is the payoff. It's a gorgeous fight in HD, and the creepy organ work suits it perfectly.

So is this King Zora's mansion? I just noticed that the goat portraiture is from inside the house, but pictures of the City in the Sky?

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Stagger 03/13/2016 3:02 PM Boy, not visiting Telma's Bar at all really rips the drama out of the dialogue w/ Rusl. Continuing from my last post, while the second leg of the Mirror shard segment doesn't directly involve Link's charges in Kakariko, it does involve Colin's father. Sustained effort to maintain the initial heroic motivation hanging by a thread ... but in tact. What is he talking about btw? ToT = Sealed Temple...

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Zachary 03/13/2016 3:13 PM 1st outsider

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Stagger 03/13/2016 3:23 PM In order for this advanced and supposedly Oocca technology to have been incorporated into this unspecified placement of the Temple of Time, it must have happened during an unseen era. Were the creations of Lanayru the Thunder Dragon involved? Could it tie into the glimpses of Zelda U we've seen? It's an intriguing sidebar.

Skull Kid's role is a nice one. After a brief visit w/ Agitha ...

E Yeah! e 2 D Nintendoer 03/13/2016 3:38 PM ...Nintendoer decides to pop into the post and say "Notifications!"

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Stagger 03/13/2016 3:39 PM ... it's into the Temple! That vintage OoT music would not have made as suitable a dungeon theme, but it's as appropriate as can be for the entryway. I'm going to take a break before following Ooccoo and Junior into the action proper. Kind of ravenously devouring my favorite section of the game today ...

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Elzonire 03/13/2016 4:28 PM Back from river rafting! Notifications, good sir!

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Justin86 03/13/2016 5:02 PM There have been some interesting theories regarding the Temple of Time, including the window Navi flies through at the end of OoT. Most likely it leads outside, though some say it leads to the dungeon portion of the temple seen in this game.

E Yeah! e 3 D Matthew 03/13/2016 5:21 PM *Waves hand* You will give me notifications.

What's what? You're immune to mind tricks?

Oh well.

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Joshua 03/13/2016 6:06 PM I would think that Stagger's mind is too sharp to even remotely be susceptible to mind tricks due to his minimalist Zelda playthroughs.

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Ray 03/13/2016 6:18 PM ...Ray decides to pop into the post, *waves his hand*, and says "You will give me notifications, good sir!"

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Nintendoer 03/13/2016 6:35 PM ^Then how do you explain the fact that Stagger will give him notifications?

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Ed™ 03/13/2016 6:55 PM Ed pops in and gets notifs without all the references and jokes.

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Stagger 03/13/2016 7:04 PM Grumble grumble ... *notifies Matthew* :p My mind is only so sharp Joshua. That's why I'm stealing Nintendoer's idea for Gohmalings. That works great! I'm getting roughed up in here and quite enjoying it.

River rafting Elzo-sama? Sounds amazing! @Justin: I think this portion of the Temple existed between SS and OoT. I liked your observation of Navi at the window post.

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Stagger 03/13/2016 7:14 PM Armos have done most of the damage. I'm finding my way of fighting them on the version a lot less safe here. In any event, I need the practice scrapping the Backslice for runs to come.

There are a few uses of the Light Medallion symbol here, none quite so evident as the floor pattern in Darknut's room. Historia credits Rauru w/ construction of the ToT iirc ...

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Joshua 03/13/2016 7:20 PM I actually tried to use the Dominion Rod against the Baby Gohmae, or whatever they are called, in TP Wii once. Needless to say, it wasn't very effective...

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Zachary 03/13/2016 7:30 PM That's my favorite battle!

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Elzonire 03/13/2016 7:31 PM Joshua, you don't mean the rod by itself, right?

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Stagger 03/13/2016 7:40 PM Nah, he means like so! It's only incredibly effective in this one instance if you destroy the Beamos unnecessarily. The first swing got the rest of them.

The statue and its teleportation bells both bear the Light symbol, and in the balance scale room, there is some clear seven sages imagery too. Like Snowpeak, I extolled the great merits of this ToT last log, but it continues to charm me.

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Elzonire 03/13/2016 7:45 PM ·Spoilers But Stagger, the Temple of Light is in the Sacred Realm, which is not physically connected to Hyrule. Or any part of the world. It's only a magical link. The Temple of Time dungeon is very clearly physically attached to the Temple of Time entrance, therefore, it cannot be the Temple of Light. The Sage of Light symbol is there only because Rauru built it. So why does everyone think both temples

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Elzonire 03/13/2016 7:46 PM ·Spoilers are one and the same?

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Stagger 03/13/2016 7:51 PM I never said I think they're the same. Far from it ... not sure where you got that from Elzo. Honestly, I can see a much better argument for this being the TotG than Arbiter's Grounds though.

Ah, this fight ... it's just so easy, yet so grand. All of TP's boss theme music shares the trait of a separate joyous portion when Link has his opening. I think this kind of encapsulates the good and the

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Stagger 03/13/2016 7:58 PM bad of what TP brings to the table in the ultimate enemy conflicts. Theatrical merits versus some rather obvious and feeble gameplay ... thankfully, the endgame foes don't suffer from the latter.

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Elzonire 03/13/2016 8:02 PM I know that's not your opinion, I meant most people in general.

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Stagger 03/13/2016 8:06 PM Oh, okay Elbro ... hrrm, I guess the symbols and the fact that people think they left it on the cutting room floor from OoT.

That's right Midna, blame those freakish bird people. I'm going to cook some dinner, but should be able to advance a bit in the process. Here's another plot hole for you Matthew, as I saw Vladislak bring up recently. How the heck did a Mirror shard get into the past?

E Yeah! e 2 D Nintendoer 03/13/2016 8:08 PM For that matter, why would Zant have been so careless when hiding them that a random yeti could walk up to it and bring it home?

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Elzonire 03/13/2016 8:12 PM ·Spoilers It doesn't seem like a big stretch that Zant could enter the temple and place it in. Placing it in the distant past is a good way to keep something from being found. Getting in the sky? Still possible, but...

It would be wonderful if the first time you entered the temple, you'd see Young Link just entering the Master Sword chamber. Only problem would be the Master Sword wouldn't be there.

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Joshua 03/13/2016 8:15 PM I actually did attempt to use the Dominion Rod itself on my second TP playthrough, to minor results unsurprisingly. I did of course use the statue after that.

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Stagger 03/13/2016 8:23 PM That is some fancy stationary Renado! Perhaps the greatest effort to keep Link's original motivation in play is made here, in the restoration of Ilia's memory. It's a well crafted side story.

Here's my best advocacy for what happened w/ the Mirror. Neither Zant nor Ganondorf has mastery over temporal displacement. I think the Mirror itself chose its destinations, as a function of how it was made. E Yeah! e 4 D

Joshua 03/13/2016 8:24 PM I did have sort of good reason to do so though. After seeing the Dominion Rod and Epona's stomps in HW, I thought it would be interesting to see what, if anything, they did by themselves in TP. The Dominion Rod didn't do anything to speak of on its own of course. Epona's stomps however, which I was able to use by making her rear, actually knocked down enemies, did a bit of damage, and could kill.

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Joshua 03/13/2016 8:24 PM Unfortunately, I believe I was only ever able to get it to work on Lizalfos, Bulblins and Bokoblins seem to be too small. The stomps are certainly not as effective as they are in HW, and I did not expect them to be, but it was still neat to see.

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Stagger 03/13/2016 8:31 PM Ha! This guy ... it's not hard to figure out which NPC model from OoT/MM inspired this doctor.

@Joshua: During the brief overworld gathering w/ the Spinner, I watched Epona on her lonesome kill a Bulblin while I was off at a distance. In TPHD, you can't even swing the dormant Dominion Rod around anymore. :( E Yeah! e 2 D

Elzonire 03/13/2016 8:35 PM What? There's no reason for that.

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Stagger 03/13/2016 8:47 PM I agree. I think it's like the wooden gate they blocked up the waterway with in Ordon Village. A gratuitous, “hey, this won't work” gesture for the new and young players ... I dunno.

It's a Sheikah statue Ilia! After a canine scrap, the way to the Hidden Village will be cleared. Dinner time! I'll probably reach the City in the Sky before comment limits stop my howling for the night.

E Yeah! e 2 D Justin86 03/13/2016 8:55 PM The area in Ordon Village that is now blocked off... that was one of my favorite places to catch catfish. :(

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Joshua 03/13/2016 9:22 PM I admittedly used up a minute or two there trying to figure things out during my first playthrough of TP, but I can't see why it would be blocked off past the beginning...

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Stagger 03/13/2016 9:37 PM Right Joshua! Like it's an awful thing to have to figure out ...

Impaz is certainly small for a Sheikah. There is no overt explanation of old Kakariko, which I like. I'll spare the details I dwelled on when it comes to young Shad, but aside from Rusl, his is the most developed of the four characters from the Bar.

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Ray 03/13/2016 9:47 PM I don't approve of the limiting of the puzzle-solving and exploration aspect of that part of Ordon either. It tokenizes that area to "where you aim the hawk to get the cradle" in a way, rather than just letting it be a part of the village (where the cradle happens to be at one point).

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Joshua 03/13/2016 9:54 PM Yeah, it definitely isn't very good on principle in the long term. Going into that idea too much could result in something like cutting off everything but the Kokiri Sword, store, and some Rupees at the beginning of OoT.

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Stagger 03/13/2016 10:29 PM (Apologies for excerpting more on Ilia.) Fyer is a gem. All of the Sheikah symbols during the sky writing escapade, including on the lock to the owl statue in Kakariko, help establish Impaz's dialogue from above. They must have been the liasons to the Oocca. I like that the series has these feasibly resolvable mysteries still out there in the existing timeline. Tomorrow, I'll start in the clouds.

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Brandon 03/13/2016 10:42 PM And I want those notifications from the heavens!

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Stagger 03/13/2016 10:53 PM You got 'em dream Weaver. ;) Thanks as always for signing on bros! I'd feel remiss not to at least mention the scene w/ Ilia recovering her memory of Link and shedding a tear, Renado and Gor Coron making a sly exit, and Beth dragging Talo from the window. It shows where Link's heart lies, but their relationship is far removed from the focal point of the adventure. More on the problem to come ...

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Stagger 03/14/2016 8:53 AM Good grief. Okay, 11¼hearts IS in fact the maximum that can be reached before heading to Gerudo Desert. I let the digging heart piece in the Lost Woods under the boulder where the Poe hides slip my mind this run. Seeing Nintendoer at 17hearts before entering City in the Sky got my curiosity up. :p

In reference to the Daylight Savings Time comment loss, mine was off yesterday but reset today ...

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Stagger 03/14/2016 8:56 AM ... not that it provides great comfort to y'all. I had used three late on Saturday/early Sunday when I was too tired to play.

Back to narrative analysis. The Hero's Shade is an exceptional device in this game. Consistetly “passing on” Skills to Link, this is as close as it gets to overt dialogue revealing his identity as the lingering spirit of the Hero of Time. In the next line, he refers to ... E Yeah! e 1 D

Stagger 03/14/2016 9:00 AM Link thusly ... well, not the very next line. There's some other encouragement first. However, this “my child” payoff is pretty strong medicine for OoT fans. Sure, it could be a folksy term of endearment after their sessions of training. Of course, Hyrule Historia rendered speculation moot. It's a wonderful and appropriate bit of lore included in TP.

Now, into the clouds!

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Stagger 03/14/2016 9:09 AM I've been pretty clear about my displeasure w/ the Oocca inhabiting the likely ruins of Skyloft here. I suppose an argument about the Sky Tribe from MC could be bandied about too, but to the matter at hand ... first off, the Shop is the only place that looks like a habitation. Secondly ... sentient heads on cucco bodies? For a gameplay mechanic? It's brutal.

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Stagger 03/14/2016 9:21 AM There are a few structure exteriors that look like homes. If they had just bit the bullet and ripped off the Chozo, let Oocca unfold occasionally, I could buy a technological retrofit of an island Hylia suspended through deific powers. All the turbines and such actually fit the Sky Tribe's modus operandi a bit better.

Oh well. I'll leave that alone. Argorok's consistent presence is delightful.

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Stagger 03/14/2016 9:28 AM In fact, City in the Sky is very well structured as a dungeon experience. I grouse heavily about the repetitive and plodding nature of Oocca gliding and Double Clawshotting throughout, but the place is set up brilliantly for an adventure. The wind mechanics are a hoot. A fall is a 4heart wound under these conditions, so I'll use my Boots a bit more than usual. It's fun watching Helmasaurs sail.

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Stagger 03/14/2016 9:46 AM I'm repeating myself, but these sequences are fun. Hanging from Peahats for inordinate stretches of time for transport, not so much ...

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Stagger 03/14/2016 10:19 AM It's great that the ledge hanging shimmy (two other in-game uses) and this wolf tightrope ability (mandatory to proceed) are brought in to play along the way. However, by the time I'm done w/ these three rooms in succession leading to the big key and crossing to Argorok's tower, I'm ready to fall asleep.

While Link does climb faster in this version, a directional malady still persists.

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Stagger 03/14/2016 10:27 AM If you've ever been holding a direction on the analog stick when you grab vines, and start moving a different direction entirely than the one you're holding, you know what I'm talking about. :p It's nice they give you a way back if you forget to activate the fan here. Brief break to regain enthusiasm for the final (and still ploddingly paced) stretch ...

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Stagger 03/14/2016 10:42 AM Waiting on you big guy ... is traversing rotating fan blades a pretty sweet concept? Sure. Do they have to rotate that slowly? Here's my observation on my taste in dungeons. Slow me down for a thought provoking puzzle? I'm on board. Grind the game to a halt waiting on a conveyance? That's tedium.

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Stagger 03/14/2016 10:51 AM To be fair, the direction change wrinkle on Argorok's third cycle after the armor comes off threw me for a loop my first couple of times through TP. It's a tremendous battle from a presentation standpoint, but refer to my comments on Armogohma. They basically fit w/ any of TP's first seven bosses.

I have to work this afternoon, but I'll probably try to squeeze the Cave of Ordeals in.

E Yeah! e 1 D Stagger 03/14/2016 11:07 AM ·Spoilers Ha! Ultrastar ... his face when I try to break the record w/ this great new timekeeper feature is priceless too. There are still a few thihgs I don't want to spoil for Nintendoer so ...

I don't quite have the time for Ordeals, so I'm going to do the brief Double Clawshots gathering and goof off w/ Shadows a bit. It's worth mentioning Midna hints at her true status after Argorok.

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Zachary 03/14/2016 11:31 AM Ha you must of did something he's telling you not to return!

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Stagger 03/14/2016 11:51 AM ·Spoilers Yeah, he's going to be really sick of me when I get into minigame mode Z. :p

I managed to better my time and wisely used my Wolf Link before the final floor available to get up to the max hearts I can store on it for now. We want to keep Nintendoer guessing on when the last section opens up so spoilers are marked here. I should resume at the Cave of Ordeals after work tonight. Be well bros! E Yeah! e 2 D

Elzonire 03/14/2016 11:57 AM Well, I'm very glad I live in Arizona, because no Daylight Savings comments glitch for me! :P

Seriously, that's unfortunate that comments are half gone for others. Good thing you guys have alts.

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Stagger 03/14/2016 7:41 PM It's on my all-time list too Ryo, for the reasons you've listed, and just how funny Yeta, Yeto and Midna's lines are when it comes to the soup fixins. You're going to love it in HD!

One at a time boys. I've gone through some serious resources to blue heart this deep into the Cave of Ordeals on Hero Mode. Rare jelly, blue potion, and a fairy so far ... E Yeah! e 2 D

Zachary 03/14/2016 7:44 PM Isn't this just the best setting for a battle?

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Stagger 03/14/2016 7:53 PM It's good Zachary, but the best? That's a matter of opinion. ;)

I'm very resistant to using my Great Fary's Tears from Jovani or ever donning the Magic Armor. I also don't want to touch my amiibos. Saving grace in a glimmer ... to carefully harvest and immediately use that Rare Chu! E Yeah! e 4 D

Joshua 03/14/2016 7:55 PM I recall the Link's Crossbow Training level that had the Argorok arena being pretty neat as well. Speaking of which, it would be nice to have an HD version of that before the Wii U is done.

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Justin86 03/14/2016 7:58 PM Yeah, looks like you may only get one rare jelly wherever you find rare Chus. For my Cave of Ordeals run I only drank blue potion and any blue jelly I found. Did not touch my rare jelly or equip my magic armor at all. It's cool that you can get more than one bottle of Fairy Tears.

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Brandon 03/14/2016 8:08 PM Just did a Blue Hearts (Not Hero Mode) run through the CoO. Used my Zelda and Sheik amiibo and two blue potions. Oh, and I dawned the Magic Armor on that last floor. I could have been more careful but all I really wanted was the last stamp at the bottom. Good luck!

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Stagger 03/14/2016 8:11 PM No. More. Remakes. Until can produce a console game at a rate of more than two per decade, please ... no more LoZ or LoZ-related rehashes.

That's pretty sporty Justin. I've always thought the Cave was by an almost exponential factor tougher than Take 'em All On, the Savage Labyrinth, and the Treacherous Tower.

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Zachary 03/14/2016 8:14 PM So do you mean there won't be anymore or you aren't going to buy them?

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Nintendoer 03/14/2016 8:16 PM Honestly, I feel like Link's Crossbow Training should have been included with this game. Remastered duos are not uncommon...

Hey, maybe it's unlocked by beating the Cave of Shadows with a max of three hearts? =P

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Stagger 03/14/2016 8:21 PM I would have marked that as a spoiler Brandon, but Nintendoer already appeared.

@Zachary: I mean Nintendo is too clandestine to employ a sizeable enogh staff to produce games for the franchise in a timely fashion. They need to stop dividing their attention. Of course I'll buy them. It doesn't mean I won't gradually become more and more disillusioned w/ their production priorities.

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Stagger 03/14/2016 8:22 PM Ah, free at last Jovani ... now to enjoy the aftermath of your Faustian folly, and then consult w/ Boss Gengle. :p

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Joshua 03/14/2016 8:41 PM Well, I've heard that supposedly the next console will supposedly be a console/handheld hybrid. If that's true, then it will help with development since Nintendo will only have one platform to concentrate upon rather than two.

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Elzonire 03/14/2016 9:07 PM Joshua, that's exactly what the Wii U is. Look what happened.

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Stagger 03/14/2016 9:10 PM Maybe so Joshua ... in the meantime, both this game's original version and LCT are still playable on the console I'm on right now. ;)

I think I'm going to go ahead and knock out the Palace of Twilight tonight. I was off snowboard racing for a while, which is kind of hazardous on Ganondorfed Hero Mode, heh ... I'll decide after a break.

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Stagger 03/14/2016 9:22 PM They made an amazing, underappreciated machine w/out giving us a Metroid game for it? :p I love the WiiU. I haven't gotten this much enjoyment out of a console since the SNES. I get your point commercially Elzo-sama. At least the 3ds is crushing the market.

The Sages apologize for the ramifications of their overconfidence, and the often foreshadowed identity of Midna is brought to light.

E Yeah! e 1 D Elzonire 03/14/2016 9:25 PM Hey, I have no beef with the Wii U, I'll gladly get one for Zelda U. It's OTHER people that have a problem with it.

Not even the Gamecube?

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Joshua 03/14/2016 9:27 PM The option of Off-TV play is not exactly my idea of a console/handheld hybrid...

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Elzonire 03/14/2016 9:27 PM Overconfidence? What would have tipped them off that the goddesses were going to troll Hyrule?

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Stagger 03/14/2016 9:28 PM It's a swift synopsis, well told visually. The silhouette of Midna's true form transformed, cursed w/ a wave of Zant's hand, and her exodus from the Twilight Realm, are prelude to a fierce desire for revenge. She chastises herself for abandoning her people, but much like Hyrule's princess, she took the only action she could - chasing the myth of a noble beast and the remnants of an ancient power. E Yeah! e 3 D

Stagger 03/14/2016 9:35 PM Hey, I'm quoting Sages here! As always, incisive point young muskateer. You two talk amongst yourself btw. :p I know it's oft forgotten amongst the ZNG, but I barely gamed for about ten years for career purposes. Never owned my own NGC ...

Ultimately, Midna professes how Link and Zelda have changed her selfish purpose. It's an important theme a couple of ignoble brutes will hammer on.

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Zachary 03/14/2016 9:47 PM I think I only played one metroid game, I honestly had to force my self to complete it...metroid isn't my game,but when arguing about game worlds in the middle of battleing a alian threat was fun in Kid L

But out of curiosity are you interested in bravely default or second?

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Stagger 03/14/2016 9:48 PM I talked up a storm last run on how much I like the first half of the PoT and how unsatisfying the second half is, until the awesome boss bout of course. I'll try to stick to story notes. You want Zant? You got him! Right out of the gate too, heh ... of course the phantoms are just summoning Wizzrobe style warm-ups, but between them and the hands, it's an auspicious focus on the villain.

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Stagger 03/14/2016 9:58 PM It's apt how Link backflips away the first encounter, and then takes a cutscene hack the next. I can't figure out why they cut this awesome Twili dialogue you shared Elzo. I can't be the only one who is compelled to make sure the one guy who is far away from the Sol station gets healed too. What is up w/ these objects anyway? Great mechanic, enigmatic origin ...

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Elzonire 03/14/2016 10:03 PM It's ridiculous. Both the Japanese and English versions had so much information packed in them. Midna hated herself for abandoning her people, but clearly they forgave her! They knew it was Zant's fault, not hers! They were fully loyal to their Twilight Princess.

One thing that doesn't make sense, though, is that the Sols are suns. Why are they so tiny, and why can they only work in front of

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Elzonire 03/14/2016 10:04 PM the Palace of Twilight? Shouldn't they be in the sky over the whole Twilight Realm?

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Joshua 03/14/2016 10:07 PM Maybe the Sols are supposed to be suns in the sense that they provide energy? Of course, if nothing else, there is always Nintendo logic...

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Zachary 03/14/2016 10:14 PM Did you miss my comment?

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Elzonire 03/14/2016 10:15 PM ·Spoilers Well, Mario DID talk to the sun in Paper Mario... The sun was on earth, but there was clearly sunlight all over the Mushroom Kingdom...

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Stagger 03/14/2016 10:18 PM It's a cool mystery. Now I have a Linkaterasu sword! It's appropriate, and really, given the procession to the endgame, I guess it keeps a dungeon item out of play in a good way.

@Zachary: I saw it and forgot to respond. No interest. I tried resurrecting my turn-based RPG love w/ Golden Sun, and it didn't work. E Yeah! e 4 D

Elzonire 03/14/2016 10:21 PM Aw, not even the genius Mario and Luigi games? Well, 十人十色。

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Ray 03/14/2016 10:30 PM Wow, Elzonire, I had never realized that you only had a 3DS and no Wii U this whole time! Well, I would certainly not call it a hybrid in any sense, and the benefits of unified home and portable operating systems would be great for Nintendo. It would mean that there would be shared games between the two systems rather than having to have ports and things like the two Smash 4 versions.

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Stagger 03/14/2016 10:33 PM Well ... yeah, I don't read that like you whippersnapper. Ryo might! He's a full-time otaku.

Disappointing is too strong. When viewed as a story element and not a gameplay litmus test, the second half of the Palace of Twilight is grand. Banishing darkness and Zant's heads for keys, the balcony/aviary that is a part of two pivotal cut scenes, and a final hallway of Twili Beasts - a proper assault. E Yeah♥ e 4 D

Ray 03/14/2016 10:35 PM As for the Sols, they are the concentrated energy suns of the Twilight Realm I guess. They don't need to be in the sky to hold great purifying and vitalizing energy within. I agree with how unfortunate it is about the dialog. And what does the Japanese say? 10 people 10 colors? Huh? :S

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Joshua 03/14/2016 10:37 PM That's a good way of thinking of it. I never had any problems with that portion myself, but I hadn't thought of it in that light.

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Elzonire 03/14/2016 10:39 PM Ray, if I had one, you would have seen screenshots of Wii U games. :p

Stagger, I was hoping you'd google translate. It literally means ten people, ten colors. Or rather, different strokes for different folks.

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Joshua 03/14/2016 10:40 PM I tried that myself, but that's not what it came up with... E Yeah! e 2 D

Elzonire 03/14/2016 10:41 PM By the way, don't misread it as じゅうにんじゅういろ、it's actually じゅう にんといろ for... whatever strange reason?

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Elzonire 03/14/2016 10:42 PM What did it come up with, Joshua?

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Joshua 03/14/2016 10:44 PM For some reason, it came up with "various colors".

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Stagger 03/14/2016 10:45 PM Kind of invested in an activity, heh ... I only have three comments left after this, but a technical battle discusion is more suited for 3heart talk anyway. “Oppression of ages,” Zant complains of as he doffs his iconic helm ... before Hilda, but after WW Ganondorf, there was Zant. He is slightly sympathetic. From his perspective, his cause justified any means.

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Ray 03/14/2016 10:45 PM For some reason, Google Translate spits out "Various colors" when you put in juunintoiro.

Who knows why it doees that...

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Elzonire 03/14/2016 10:47 PM Well, considering how 色々 (iroiro) means various, it's not that much of a stretch.

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Joshua 03/14/2016 10:48 PM Oh boy, given its length alone, the Zant battle is properly going to be very interesting when it comes time for a quad damage three heart playthrough. I can see my death count now... Good thing I'm doing a 2x damage 100% playthrough first.

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Elzonire 03/14/2016 10:55 PM Wow. I typed these things into Google Translate and I received many face palms for my trouble. を became "the" は became "It is" and 空き瓶を手に入れた (The text from Zelda games) became "I got a free bottle"

???

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