Allan Cabal [email protected] (310) 508-6679

OBJECTIVE To be part of an inspiring team of creative individuals that would enable me use my production experience as an animator/previs artist to its highest potential

SKILLS • Software: Maya 2017, 3dsmax 2017, Softimage 2014, Character Studio, C.A.T, Vray, Adobe Photoshop/Premiere, various plug-ins/scripts for Maya/3dsmax, Shotgun

• Traditional Art Skills: Traditional animation training, character development, storyboarding, airbrush illustration, figure sculpture, and extensive life drawing experience with graphite, ink, charcoal, conte, and watercolor (Traditional art samples available upon request)

WORK EXPERIENCE

Zoic Studios:Animator 2018: animation for episodic shows “The Wallking Dead & Magnum P.I reboot” Pixomondo: Senior Animator/Previs Artist 2014-2016 Dragon animation for “AT&T Uverse Game of Thrones: It’s Time” commercial, animation/previs for various “Wanda theme park rides” Uncharted Territory: Animator Feb-March 2016 “Independence Day: Resurgence” Prologue Films: Senior Animator Aug-Oct 2014 “Audi car promo” Blur Studios: Senior Animator/previs artist Jan-July 2014 “Halo: Masterchief collection" “StarTrek Theme Park Ride” Pixomondo: Senior Animator 2011-2013 Animation for feature films “Oblivion” "Hugo"and "Redtails" Spatial Harmonics Group: Animator Nov 2011 Animation for Motorola Razr and Pantene commercials 23dfilms: Lead Animator 2009-2010 Animation lead for the television shows "Crime360, American Paranormal: Bigfoot Revealed, Haunted Prison, I-predator " LLP Digital: Lead Animator 2007-2008 Duties included key-framed animation/previs for television 2 part mini-series shows: “Final Approach, Shark Swarm, Depth Charge, & Meteor” Amalgamated Pixels: Character Animator 2006, animation for warner bros. “300” : Character Animator 2006 "Tetris Sky Divers " & "Gears of War " E3 trailer CafeFX: Previz Animator 2006, Previz animation for the feature film "Eragon" LLP Digital: Lead Character Animator March 2005-Jan 2006 Creature animation for “Mysterious island” & animation of CG demons and Tut wings for “Curse of King Tut” Digiscope: June-Dec 2004 lipsync/lighting of animals for the feature film “Racing Stripes” Ring of Fire: Character Animator/Rigging TD, January-May 2004 creature animation for the feature film “Sky Captain and the World of Tomorrow” 3dbob productions: Character Animator, January-June 2003 Created character animation and layout for the television movie “The Godman” Reel FX Creative Studios: Character animator, September 2002 Character animator for ’s “G.I. Joe versus Cobra” commercial Activision/Treyarch: Character Animator, December2001-February 2002 Created character animation, Activision’s “Spider-Man: The Movie Game”. HyperImage, CG Character Animator/Modeler, 1999-2001 facial animation for the television series “Roughnecks: The Starship Trooper chronicles”.

EDUCATION • The Art Institute of Los Angeles Santa Monica, CA Major: , 1999 GPA: 3.2 • Cal State University Long Beach, CA Completion of 3d Studio Max Certificate, 1999 • UCLA Los Angeles, CA Completed courses in Intermediate/Advanced Life drawing, Figure Anatomy