Top Questions About Character Animation
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Motion Enriching Using Humanoide Captured Motions
MASTER THESIS: MOTION ENRICHING USING HUMANOIDE CAPTURED MOTIONS STUDENT: SINAN MUTLU ADVISOR : A NTONIO SUSÌN SÀNCHEZ SEPTEMBER, 8TH 2010 COURSE: MASTER IN COMPUTING LSI DEPERTMANT POLYTECNIC UNIVERSITY OF CATALUNYA 1 Abstract Animated humanoid characters are a delight to watch. Nowadays they are extensively used in simulators. In military applications animated characters are used for training soldiers, in medical they are used for studying to detect the problems in the joints of a patient, moreover they can be used for instructing people for an event(such as weather forecasts or giving a lecture in virtual environment). In addition to these environments computer games and 3D animation movies are taking the benefit of animated characters to be more realistic. For all of these mediums motion capture data has a great impact because of its speed and robustness and the ability to capture various motions. Motion capture method can be reused to blend various motion styles. Furthermore we can generate more motions from a single motion data by processing each joint data individually if a motion is cyclic. If the motion is cyclic it is highly probable that each joint is defined by combinations of different signals. On the other hand, irrespective of method selected, creating animation by hand is a time consuming and costly process for people who are working in the art side. For these reasons we can use the databases which are open to everyone such as Computer Graphics Laboratory of Carnegie Mellon University. Creating a new motion from scratch by hand by using some spatial tools (such as 3DS Max, Maya, Natural Motion Endorphin or Blender) or by reusing motion captured data has some difficulties. -
The University of Chicago Looking at Cartoons
THE UNIVERSITY OF CHICAGO LOOKING AT CARTOONS: THE ART, LABOR, AND TECHNOLOGY OF AMERICAN CEL ANIMATION A DISSERTATION SUBMITTED TO THE FACULTY OF THE DIVISION OF THE HUMANITIES IN CANDIDACY FOR THE DEGREE OF DOCTOR OF PHILOSOPHY DEPARTMENT OF CINEMA AND MEDIA STUDIES BY HANNAH MAITLAND FRANK CHICAGO, ILLINOIS AUGUST 2016 FOR MY FAMILY IN MEMORY OF MY FATHER Apparently he had examined them patiently picture by picture and imagined that they would be screened in the same way, failing at that time to grasp the principle of the cinematograph. —Flann O’Brien CONTENTS LIST OF FIGURES...............................................................................................................................v ABSTRACT.......................................................................................................................................vii ACKNOWLEDGMENTS....................................................................................................................viii INTRODUCTION LOOKING AT LABOR......................................................................................1 CHAPTER 1 ANIMATION AND MONTAGE; or, Photographic Records of Documents...................................................22 CHAPTER 2 A VIEW OF THE WORLD Toward a Photographic Theory of Cel Animation ...................................72 CHAPTER 3 PARS PRO TOTO Character Animation and the Work of the Anonymous Artist................121 CHAPTER 4 THE MULTIPLICATION OF TRACES Xerographic Reproduction and One Hundred and One Dalmatians.......174 -
The Uses of Animation 1
The Uses of Animation 1 1 The Uses of Animation ANIMATION Animation is the process of making the illusion of motion and change by means of the rapid display of a sequence of static images that minimally differ from each other. The illusion—as in motion pictures in general—is thought to rely on the phi phenomenon. Animators are artists who specialize in the creation of animation. Animation can be recorded with either analogue media, a flip book, motion picture film, video tape,digital media, including formats with animated GIF, Flash animation and digital video. To display animation, a digital camera, computer, or projector are used along with new technologies that are produced. Animation creation methods include the traditional animation creation method and those involving stop motion animation of two and three-dimensional objects, paper cutouts, puppets and clay figures. Images are displayed in a rapid succession, usually 24, 25, 30, or 60 frames per second. THE MOST COMMON USES OF ANIMATION Cartoons The most common use of animation, and perhaps the origin of it, is cartoons. Cartoons appear all the time on television and the cinema and can be used for entertainment, advertising, 2 Aspects of Animation: Steps to Learn Animated Cartoons presentations and many more applications that are only limited by the imagination of the designer. The most important factor about making cartoons on a computer is reusability and flexibility. The system that will actually do the animation needs to be such that all the actions that are going to be performed can be repeated easily, without much fuss from the side of the animator. -
Meet World-Class 3D Animation Professionals at Cyberport
For immediate release Meet World-class 3D Animation Professionals at Cyberport Animation Camp 2011 Behind-the-scene heros from Pixar, Lucasfilm and Rising Sun to share their tips on making stunning 3D animation and scenes Hong Kong, 5 December 2011 - Cyberport Animation Camp 2011, Hong Kong’s leading seminar on digital entertainment development organized by Hong Kong Cyberport IncuTrain Centre, will be held on 12 December 2011 at Hong Kong Cyberport. FREE registration is now available at http://ac.cyberport.hk. Seats are limited, act NOW! Cyberport Animation Camp 2011 provides the opportunities for local animators and industry professionals to learn from the global leading 3D animation studios including Lucasfilm Singapore, Pixar Animation Studios and Rising Sun Pictures, who have involved in the production of blockbusters such as Cars 2, Toys Story 3, Pirates of the Caribbean: On Stranger Tides, Star War series, Harry Porter series and The Lord of the Rings: The Return of the King. Leaders from the 3D animation world include Mr. Ken Huff, Technical Trainer at Lucasfilm Singapore; Ms Wen-Chin Hsu, Lighting Technical Director at Pixar Animation Studios; and Mr. Ian Cope, Visual Effects & Stereoscopic Producer at Rising Sun Pictures, will be sharing with the audience an engaging talk covering topics on the latest 3D animation and visual effect, the latest stereoscopic 3D animation trend, as well as rewarding experience of working in an overseas animation studio from an Asian’s perspective. “We're thrilled to have these top-notch speakers coming to Cyberport Animation Camp 2011,” said Dr. David Chung, Chief Technology Officer of Hong Kong Cyberport Management Company Limited. -
Scott Rohrman, 42 Real Estate C
Associate Leadership Council The Creative City Date: Friday, March 4, 2016 Parking: Park in DMA garage between 8:00 – 8:15 a.m., 1717 N Harwood St, Dallas, TX 75201 Starting Location: Walk to Hall Arts Center, 2323 Ross Avenue. Arrive no later than 8:15 a.m. Program Chair: Jill Ibison, Corgan Program Committee: Marti DuBuisson, Corgan; Nathan Nash, Nash Development Company I. Welcome and Introductions. Texas Sculpture Walk 8:30 a.m. a. Patricia B. Meadows, President, Art Connections II. Walking tour of the Arts District, History and Impact 9:30 a.m. a. Catherine Cuellar, Director, Entrepreneurs of North Texas III. Transition to the DMA 10:45-10:55 a.m. IV. DMA Tour 11:00 a.m. a. Pollock Exhibit – Docent lead b. Gallery Exhibit – Docent lead V. Lunch at the DMA Café 12:00 p.m. VI. Individually Drive to Deep Ellum 12:45 p.m. a. Surface or street parking near 2650 Main St, Dallas, TX 75226 b. Walk to Reel FX, 301 N Crowdus St, Dallas, TX 75226. Meet in Lobby. VII. Reel FX. Digital Media 1:15 p.m. a. Liz Hemme, Lighting Superv isor VIII. Walk to Undermain Theatre, 3200 Main Street, Dallas TX 75226 2:30 p.m. IX. Undermain Theatre 2:45 p.m. a. Ken Bernstein, Technical Director and Ben Bryant, Facilities Manager, Undermain Theatre b. Erica Felicella, Art Conspiracy Executive Director X. Walk to Kettle Art Gallery, 2650 Main St, Dallas, TX 75226 3:45 p.m. XI. Kettle Art Gallery. View Exhibit and Casual Conversation 4:00 p.m. -
Paris, Sustainable Sets Eu, Trip Gets the Green Light
News from European Film Commission Network ers have decided to extend the shoot in Croatia, adding locations in FRANCE and around Split to Season 4. According to Embassy Films, filming in Croatia will take place between the months of August and September. PARIS, SUSTAINABLE SETS On June 27th, Bruno Julliard, Deputy Mayor in charge of culture, and Christian Vivès, Director of Paris ERDF, signed the charter for filming CZECH REPUBLIC in Paris according to which the use of temporary electric connections is encouraged and made easier. This permits film crews to restrict the PRAGUE/INTERNATIONAL SETS use of generators, thus reducing sound and environmental disturbance. The Ridley Scott-produced Child 44, directed by Daniel Espinosa and TheCity of Paris and ERDF thus aim to facilitate the reception of film produced by Scott Free Productions, Prague’s Stillking Films, Sum- crews and preserve the quality of life of Parisians, while reducing the mit Entertainment and Worldview Entertainment, started its 75-day city’s environmental footprint. shoot in June. Featuring a stellar cast including Tom Hardy, Gary Old- ERDF, a public service company in charge of supplying electricity to man, and Noomi Rapace, the story is set in the Soviet Union during the 95% of the French metropolitan territory, has teamed up with the City Stalin era, where a disgraced Soviet military police officer investigates for the success of the Climate Plan. a series of child murders. Paris, capital of cinema, hosts more 950 film shoots in 6,000 different Another important international production starting in June in Prague locations every year. -
Case Study: the Secret Life of Pets, Minions, and Animation IT
CASE STUDY The Secret Life of Pets, Minions, and Animation IT Company Profile Illumination Mac Guff was founded in 2011 and is entirely dedicated to making animated feature films for Universal Pictures. The company is known for such global blockbusters as the Despicable Me franchise, The Lorax, Minions, The Secret Life of Pets, and Sing—all produced by Chris Meledandri’s Illumination Entertainment for Universal Pictures. Challenge Fast NAS + Petabyte-Scale Object Archive with Avere • Keeping up with archive capacity requirements and ActiveScale • Building the next-level infrastructure for growth With the astounding popularity of the animated feature films from Paris-based Illumination Mac Guff, it would seem the whole world already knows about the secret lives of pets and the villainous plots of Gru and his goggle-eyed minions. But few moviegoers—or even the studio’s own digital artists—would guess the inner workings of the production systems Solution behind the stories. And that, says Illumination Mac Guff Head of Technology Bruno Mahe, is An Avere FXT Edge filer cluster with ActiveScale™ by design. “Our primary objective in IT is to protect the artistic intention for every project. We object storage system offers a cost-effective archive do that by prioritizing support for digital artists, delivering maximum responsiveness to their workstations and providing seamless access to digital assets, regardless of the load on the solution for seamless access to petabytes of data. underlying IT infrastructure or the location of datasets.” “Avere Systems FXT Edge filers in front of our storage systems ensure highest performance Results to both desktops and the studio’s 80,000-core render farm. -
Free-Digital-Preview.Pdf
THE BUSINESS, TECHNOLOGY & ART OF ANIMATION AND VFX January 2013 ™ $7.95 U.S. 01> 0 74470 82258 5 www.animationmagazine.net THE BUSINESS, TECHNOLOGY & ART OF ANIMATION AND VFX January 2013 ™ The Return of The Snowman and The Littlest Pet Shop + From Up on The Visual Wonders Poppy Hill: of Life of Pi Goro Miyazaki’s $7.95 U.S. 01> Valentine to a Gone-by Era 0 74470 82258 5 www.animationmagazine.net 4 www.animationmagazine.net january 13 Volume 27, Issue 1, Number 226, January 2013 Content 12 22 44 Frame-by-Frame Oscars ‘13 Games 8 January Planner...Books We Love 26 10 Things We Loved About 2012! 46 Oswald and Mickey Together Again! 27 The Winning Scores Game designer Warren Spector spills the beans on the new The composers of some of the best animated soundtracks Epic Mickey 2 release and tells us how much he loved Features of the year discuss their craft and inspirations. [by Ramin playing with older Disney characters and long-forgotten 12 A Valentine to a Vanished Era Zahed] park attractions. Goro Miyazaki’s delicate, coming-of-age movie From Up on Poppy Hill offers a welcome respite from the loud, CG world of most American movies. [by Charles Solomon] Television Visual FX 48 Building a Beguiling Bengal Tiger 30 The Next Little Big Thing? VFX supervisor Bill Westenhofer discusses some of the The Hub launches its latest franchise revamp with fashion- mind-blowing visual effects of Ang Lee’s Life of Pi. [by Events forward The Littlest Pet Shop. -
Cartoon Business Erlands) (Neth Echt Utr 16, 20 Ch Ar 3 M -2 21
Cartoon Business erlands) (Neth echt Utr 16, 20 ch ar 3 M -2 21 Conference > New Emerging Business Models in Animation www.cartoon-media.eu pitching event for animated transmedia projects www.cartoon-media.eu Pub-MAS-15-Digit-programme-3.indd 1 16/02/16 13:51 Partners CARTOON BUSINESS IS ORGANISED BY WITH THE SUPPORT OF IN COLLABORATION WITH CARTOON IS SPONSORED BY 3 NFF: THE GO-TO FESTIVAL FOR DUTCH CINEMA INSPIRATION CO-PRODUCTION MARKET FOR 20 EUROPEAN FEATURE LENGTH PROJECTS CALL FOR ENTRIES 15 MARCH – 15 JUNE FILMFESTIVAL.NL/PROFESSIONALS Willemien van Aalst Gerben Schermer Festival Director - NFF Festival Director - HAFF Dear participants, elcome! We are delighted to meet you in the city that both the Netherlands Film Festival (NFF) and Holland Animation Film Festival (HAFF) operate from. We are proud to host the Cartoon W Business seminar in tandem with our solid partners. Annually in late September, the Netherlands Film Festival (NFF) is a vibrant event for connecting both filmmakers and audiences. The NFF, with the concurrent Holland Film Meeting, is the authoritative festival for Dutch cinema, fostering the interests of the Dutch film and film culture by drawing wide attention to it and by deepening and broadening knowledge about the discipline. We are very happy to see our great city brighten up with scores of animation enthusiasts and professionals in March at HAFF and now at Cartoon Business as well. HAFF is one of the leading international animation festivals and official partner of Cartoon d’Or. It is important to have these events celebrate the art and build on sustaining it. -
M Asterclass
The Sixth Annual CG, Animation & Gaming Forum John Anthony Theatre June 9, 2007 Collin College 9:00 a.m. – 5:30 p.m. 2800 E. Spring Creek Pkwy, Plano, TX Masterclass 10 a.m. – 3:30 p.m. June 8, 2007 Room C-104, Collin College www.industrygiants.org From the drawing board to the movie theater - and all points in-between – the sixth annual Industry Giants 2007 computer graphics, animation and gaming forum investigates what it takes to cultivate and keep an animation and gaming industry in Texas. Bryan Engram – Reel FX Creative Studios 9:00 a.m. Rita Street – Radar Cartoons 1:30 p.m. Animation Supervisor Managing Director, Producer, and Author Currently, Bryan is finishing commercial spots for Rita is managing director of Radar Cartoons, Dreamworks’ Shrek the Third. His credits include coproducer of The Nicktoons Film Festival, and feature films The Wild, Everyone’s Hero, and Teenage vp of development for Mike Young Productions, Mutant Ninja Turtles; shorts such as Blue Sky’s Aunt Her current animated series, Ruby Gloom, has been Fanny’s Tour of Booty; and game cinematics for Halo 2 nominated in the Annecy (France) and Cartoons on and Transformers :The Game. the Bay (Italy) Festivals. Elizabeth Hitt – Digital Domain 10:00 a.m. Steve Gaconnier – Janimation 2:30 p.m. Visual Effects CEO and Chief Creative Director Elizabeth works for Academy Award winning visual Janimation is nationally recognized as a talented effects house Digital Domain and has credits on and industrious company through their work for Stealth, Zoom, Texas Chainsaw Massacre: The Beginning, such clients as Fox Sports, Nokia, Pennzoil, Miller The Hitcher, and the upcoming Transformers. -
Designing Motion Graphics
RARITAN VALLEY COMMUNITY COLLEGE ACADEMIC COURSE OUTLINE ARTS 248: Designing Motion Graphics I. Basic Course Information A. Course Number and Title: ARTS-248 Designing Motion Graphics B. New or Modified Course: modified C. Date of Proposal: Semester: Spring Year: 2015 D. Effective Term: Spring 2016 E. Sponsoring Department: Visual and Performing Arts F. Semester Credit Hours: 3 G. Weekly Contact Hours: 4 Lecture: 2 Laboratory: 2 H. Prerequisites: ARTS-246 Visual Design I I. Laboratory Fees: yes J. Name and Telephone Number or E-Mail Address of Department Chair at time of approval: Co-Chairs: Donna Stackhouse x8298, Dennis Russo x8391 II. Catalog Description Prerequisite: ARTS-246 Visual Design I This course covers the concepts and techniques of creating motion graphics. Students will create original animations in traditional media, via timeline based programs, and through using character motion simulation tools. Students will purchase some art supplies. III. Statement of Course Need A. Designing Motion Graphics develops a student’s ability to understand and create animated environments. It continues an emphasis on good art and design skills while addressing the challenges of creating moving graphics. This course also addresses the critical and ethical concerns regarding the production and consumption of animated media. B. This course has a lab component. It is a studio art course and requires students to use special facilities such as a computer lab, studio areas, and to use artistic materials under the guidance of the instructor or lab technician. C. This course generally transfers as an elective Studio Art Course in design and visual communications program requirements. -
In Re Digital Domain Media Group, Inc. Securities Litigation 12-CV
Case 2:12-cv-14333-JEM Document 57 Entered on FLSD Docket 07/31/2013 Page 1 of 99 UNITED STATES DISTRICT COURT SOUTHERN DISTRICT OF FLORIDA Ft. Pierce Division Case No. 12-14333-CIV-MARTINEZ-LYNCH CLASS ACTION In re Digital Domain Media Group Securities Litigation / JURY TRIAL DEMANDED CONSOLIDATED AMENDED CLASS ACTION COMPLAINT Case 2:12-cv-14333-JEM Document 57 Entered on FLSD Docket 07/31/2013 Page 2 of 99 TABLE OF CONTENTS I. NATURE OF THE ACTION ............................................................................................. 2 II. JURISDICTION AND VENUE ......................................................................................... 5 III. THE PARTIES.................................................................................................................... 6 A. Lead Plaintiffs ......................................................................................................... 6 B. The Individual Defendants ...................................................................................... 7 C. The Director Nominee Defendants ......................................................................... 8 D. The Underwriter Defendants ................................................................................. 10 E. Palm Beach Capital Defendants ............................................................................ 11 F. SingerLewak ......................................................................................................... 12 G. Non-Party DDMG ................................................................................................