Chapter 11 Reference Frames
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Motion Projectile Motion,And Straight Linemotion, Differences Between the Similaritiesand 2 CHAPTER 2 Acceleration Make Thefollowing As Youreadthe ●
026_039_Ch02_RE_896315.qxd 3/23/10 5:08 PM Page 36 User-040 113:GO00492:GPS_Reading_Essentials_SE%0:XXXXXXXXXXXXX_SE:Application_File chapter 2 Motion section ●3 Acceleration What You’ll Learn Before You Read ■ how acceleration, time, and velocity are related Describe what happens to the speed of a bicycle as it goes ■ the different ways an uphill and downhill. object can accelerate ■ how to calculate acceleration ■ the similarities and differences between straight line motion, projectile motion, and circular motion Read to Learn Study Coach Outlining As you read the Velocity and Acceleration section, make an outline of the important information in A car sitting at a stoplight is not moving. When the light each paragraph. turns green, the driver presses the gas pedal and the car starts moving. The car moves faster and faster. Speed is the rate of change of position. Acceleration is the rate of change of velocity. When the velocity of an object changes, the object is accelerating. Remember that velocity is a measure that includes both speed and direction. Because of this, a change in velocity can be either a change in how fast something is moving or a change in the direction it is moving. Acceleration means that an object changes it speed, its direction, or both. How are speeding up and slowing down described? ●D Construct a Venn When you think of something accelerating, you probably Diagram Make the following trifold Foldable to compare and think of it as speeding up. But an object that is slowing down contrast the characteristics of is also accelerating. Remember that acceleration is a change in acceleration, speed, and velocity. -
Frames of Reference
Galilean Relativity 1 m/s 3 m/s Q. What is the women velocity? A. With respect to whom? Frames of Reference: A frame of reference is a set of coordinates (for example x, y & z axes) with respect to whom any physical quantity can be determined. Inertial Frames of Reference: - The inertia of a body is the resistance of changing its state of motion. - Uniformly moving reference frames (e.g. those considered at 'rest' or moving with constant velocity in a straight line) are called inertial reference frames. - Special relativity deals only with physics viewed from inertial reference frames. - If we can neglect the effect of the earth’s rotations, a frame of reference fixed in the earth is an inertial reference frame. Galilean Coordinate Transformations: For simplicity: - Let coordinates in both references equal at (t = 0 ). - Use Cartesian coordinate systems. t1 = t2 = 0 t1 = t2 At ( t1 = t2 ) Galilean Coordinate Transformations are: x2= x 1 − vt 1 x1= x 2+ vt 2 or y2= y 1 y1= y 2 z2= z 1 z1= z 2 Recall v is constant, differentiation of above equations gives Galilean velocity Transformations: dx dx dx dx 2 =1 − v 1 =2 − v dt 2 dt 1 dt 1 dt 2 dy dy dy dy 2 = 1 1 = 2 dt dt dt dt 2 1 1 2 dz dz dz dz 2 = 1 1 = 2 and dt2 dt 1 dt 1 dt 2 or v x1= v x 2 + v v x2 =v x1 − v and Similarly, Galilean acceleration Transformations: a2= a 1 Physics before Relativity Classical physics was developed between about 1650 and 1900 based on: * Idealized mechanical models that can be subjected to mathematical analysis and tested against observation. -
Classical Mechanics
Classical Mechanics Hyoungsoon Choi Spring, 2014 Contents 1 Introduction4 1.1 Kinematics and Kinetics . .5 1.2 Kinematics: Watching Wallace and Gromit ............6 1.3 Inertia and Inertial Frame . .8 2 Newton's Laws of Motion 10 2.1 The First Law: The Law of Inertia . 10 2.2 The Second Law: The Equation of Motion . 11 2.3 The Third Law: The Law of Action and Reaction . 12 3 Laws of Conservation 14 3.1 Conservation of Momentum . 14 3.2 Conservation of Angular Momentum . 15 3.3 Conservation of Energy . 17 3.3.1 Kinetic energy . 17 3.3.2 Potential energy . 18 3.3.3 Mechanical energy conservation . 19 4 Solving Equation of Motions 20 4.1 Force-Free Motion . 21 4.2 Constant Force Motion . 22 4.2.1 Constant force motion in one dimension . 22 4.2.2 Constant force motion in two dimensions . 23 4.3 Varying Force Motion . 25 4.3.1 Drag force . 25 4.3.2 Harmonic oscillator . 29 5 Lagrangian Mechanics 30 5.1 Configuration Space . 30 5.2 Lagrangian Equations of Motion . 32 5.3 Generalized Coordinates . 34 5.4 Lagrangian Mechanics . 36 5.5 D'Alembert's Principle . 37 5.6 Conjugate Variables . 39 1 CONTENTS 2 6 Hamiltonian Mechanics 40 6.1 Legendre Transformation: From Lagrangian to Hamiltonian . 40 6.2 Hamilton's Equations . 41 6.3 Configuration Space and Phase Space . 43 6.4 Hamiltonian and Energy . 45 7 Central Force Motion 47 7.1 Conservation Laws in Central Force Field . 47 7.2 The Path Equation . -
Chapter 3 Motion in Two and Three Dimensions
Chapter 3 Motion in Two and Three Dimensions 3.1 The Important Stuff 3.1.1 Position In three dimensions, the location of a particle is specified by its location vector, r: r = xi + yj + zk (3.1) If during a time interval ∆t the position vector of the particle changes from r1 to r2, the displacement ∆r for that time interval is ∆r = r1 − r2 (3.2) = (x2 − x1)i +(y2 − y1)j +(z2 − z1)k (3.3) 3.1.2 Velocity If a particle moves through a displacement ∆r in a time interval ∆t then its average velocity for that interval is ∆r ∆x ∆y ∆z v = = i + j + k (3.4) ∆t ∆t ∆t ∆t As before, a more interesting quantity is the instantaneous velocity v, which is the limit of the average velocity when we shrink the time interval ∆t to zero. It is the time derivative of the position vector r: dr v = (3.5) dt d = (xi + yj + zk) (3.6) dt dx dy dz = i + j + k (3.7) dt dt dt can be written: v = vxi + vyj + vzk (3.8) 51 52 CHAPTER 3. MOTION IN TWO AND THREE DIMENSIONS where dx dy dz v = v = v = (3.9) x dt y dt z dt The instantaneous velocity v of a particle is always tangent to the path of the particle. 3.1.3 Acceleration If a particle’s velocity changes by ∆v in a time period ∆t, the average acceleration a for that period is ∆v ∆v ∆v ∆v a = = x i + y j + z k (3.10) ∆t ∆t ∆t ∆t but a much more interesting quantity is the result of shrinking the period ∆t to zero, which gives us the instantaneous acceleration, a. -
Rotational Motion of Electric Machines
Rotational Motion of Electric Machines • An electric machine rotates about a fixed axis, called the shaft, so its rotation is restricted to one angular dimension. • Relative to a given end of the machine’s shaft, the direction of counterclockwise (CCW) rotation is often assumed to be positive. • Therefore, for rotation about a fixed shaft, all the concepts are scalars. 17 Angular Position, Velocity and Acceleration • Angular position – The angle at which an object is oriented, measured from some arbitrary reference point – Unit: rad or deg – Analogy of the linear concept • Angular acceleration =d/dt of distance along a line. – The rate of change in angular • Angular velocity =d/dt velocity with respect to time – The rate of change in angular – Unit: rad/s2 position with respect to time • and >0 if the rotation is CCW – Unit: rad/s or r/min (revolutions • >0 if the absolute angular per minute or rpm for short) velocity is increasing in the CCW – Analogy of the concept of direction or decreasing in the velocity on a straight line. CW direction 18 Moment of Inertia (or Inertia) • Inertia depends on the mass and shape of the object (unit: kgm2) • A complex shape can be broken up into 2 or more of simple shapes Definition Two useful formulas mL2 m J J() RRRR22 12 3 1212 m 22 JRR()12 2 19 Torque and Change in Speed • Torque is equal to the product of the force and the perpendicular distance between the axis of rotation and the point of application of the force. T=Fr (Nm) T=0 T T=Fr • Newton’s Law of Rotation: Describes the relationship between the total torque applied to an object and its resulting angular acceleration. -
Exploring Robotics Joel Kammet Supplemental Notes on Gear Ratios
CORC 3303 – Exploring Robotics Joel Kammet Supplemental notes on gear ratios, torque and speed Vocabulary SI (Système International d'Unités) – the metric system force torque axis moment arm acceleration gear ratio newton – Si unit of force meter – SI unit of distance newton-meter – SI unit of torque Torque Torque is a measure of the tendency of a force to rotate an object about some axis. A torque is meaningful only in relation to a particular axis, so we speak of the torque about the motor shaft, the torque about the axle, and so on. In order to produce torque, the force must act at some distance from the axis or pivot point. For example, a force applied at the end of a wrench handle to turn a nut around a screw located in the jaw at the other end of the wrench produces a torque about the screw. Similarly, a force applied at the circumference of a gear attached to an axle produces a torque about the axle. The perpendicular distance d from the line of force to the axis is called the moment arm. In the following diagram, the circle represents a gear of radius d. The dot in the center represents the axle (A). A force F is applied at the edge of the gear, tangentially. F d A Diagram 1 In this example, the radius of the gear is the moment arm. The force is acting along a tangent to the gear, so it is perpendicular to the radius. The amount of torque at A about the gear axle is defined as = F×d 1 We use the Greek letter Tau ( ) to represent torque. -
6. Non-Inertial Frames
6. Non-Inertial Frames We stated, long ago, that inertial frames provide the setting for Newtonian mechanics. But what if you, one day, find yourself in a frame that is not inertial? For example, suppose that every 24 hours you happen to spin around an axis which is 2500 miles away. What would you feel? Or what if every year you spin around an axis 36 million miles away? Would that have any e↵ect on your everyday life? In this section we will discuss what Newton’s equations of motion look like in non- inertial frames. Just as there are many ways that an animal can be not a dog, so there are many ways in which a reference frame can be non-inertial. Here we will just consider one type: reference frames that rotate. We’ll start with some basic concepts. 6.1 Rotating Frames Let’s start with the inertial frame S drawn in the figure z=z with coordinate axes x, y and z.Ourgoalistounderstand the motion of particles as seen in a non-inertial frame S0, with axes x , y and z , which is rotating with respect to S. 0 0 0 y y We’ll denote the angle between the x-axis of S and the x0- axis of S as ✓.SinceS is rotating, we clearly have ✓ = ✓(t) x 0 0 θ and ✓˙ =0. 6 x Our first task is to find a way to describe the rotation of Figure 31: the axes. For this, we can use the angular velocity vector ! that we introduced in the last section to describe the motion of particles. -
Special Relativity Announcements: • Homework Solutions Will Soon Be Culearn • Homework Set 1 Returned Today
Special relativity Announcements: • Homework solutions will soon be CULearn • Homework set 1 returned today. • Homework #2 is due today. • Homework #3 is posted – due next Wed. • First midterm is 2 weeks from Christian Doppler tomorrow. (1803—1853) Today we will investigate the relativistic Doppler effect and look at momentum and energy. http://www.colorado.edu/physics/phys2170/ Physics 2170 – Fall 2013 1 Clickers Unmatched • #12ACCD73 • #3378DD96 • #3639101F • #36BC3FB5 Need to register your clickers for me to be able to associate • #39502E47 scores with you • #39BEF374 • #39CAB340 • #39CEDD2A http://www.colorado.edu/physics/phys2170/ Physics 2170 – Fall 2013 2 Clicker question 4 last lecture Set frequency to AD A spacecraft travels at speed v=0.5c relative to the Earth. It launches a missile in the forward direction at a speed of 0.5c. How fast is the missile moving relative to Earth? This actually uses the A. 0 inverse transformation: B. 0.25c C. 0.5c Have to keep signs straight. Depends on D. 0.8c which way you are transforming. Also, E. c the velocities can be positive or negative! Best way to solve these is to figure out if the speeds add or subtract and then use the appropriate formula. Since the missile if fired forward in the spacecraft frame, the spacecraft and missile velocities add in the Earth frame. http://www.colorado.edu/physics/phys2170/ Physics 2170 – Fall 2013 3 Velocity addition works with light too! A Spacecraft moving at 0.5c relative to Earth sends out a beam of light in the forward direction. What is the light velocity in the Earth frame? What about if it sends the light out in the backward direction? It works. -
Rotation: Moment of Inertia and Torque
Rotation: Moment of Inertia and Torque Every time we push a door open or tighten a bolt using a wrench, we apply a force that results in a rotational motion about a fixed axis. Through experience we learn that where the force is applied and how the force is applied is just as important as how much force is applied when we want to make something rotate. This tutorial discusses the dynamics of an object rotating about a fixed axis and introduces the concepts of torque and moment of inertia. These concepts allows us to get a better understanding of why pushing a door towards its hinges is not very a very effective way to make it open, why using a longer wrench makes it easier to loosen a tight bolt, etc. This module begins by looking at the kinetic energy of rotation and by defining a quantity known as the moment of inertia which is the rotational analog of mass. Then it proceeds to discuss the quantity called torque which is the rotational analog of force and is the physical quantity that is required to changed an object's state of rotational motion. Moment of Inertia Kinetic Energy of Rotation Consider a rigid object rotating about a fixed axis at a certain angular velocity. Since every particle in the object is moving, every particle has kinetic energy. To find the total kinetic energy related to the rotation of the body, the sum of the kinetic energy of every particle due to the rotational motion is taken. The total kinetic energy can be expressed as .. -
Lecture 25 Torque
Physics 170 - Mechanics Lecture 25 Torque Torque From experience, we know that the same force will be much more effective at rotating an object such as a nut or a door if our hand is not too close to the axis. This is why we have long-handled wrenches, and why the doorknobs are not next to the hinges. Torque We define a quantity called torque: The torque increases as the force increases and also as the distance increases. Torque The ability of a force to cause a rotation or twisting motion depends on three factors: 1. The magnitude F of the force; 2. The distance r from the point of application to the pivot; 3. The angle φ at which the force is applied. = r x F Torque This leads to a more general definition of torque: Two Interpretations of Torque Torque Only the tangential component of force causes a torque: Sign of Torque If the torque causes a counterclockwise angular acceleration, it is positive; if it causes a clockwise angular acceleration, it is negative. Sign of Torque Question Five different forces are applied to the same rod, which pivots around the black dot. Which force produces the smallest torque about the pivot? (a) (b) (c) (d) (e) Gravitational Torque An object fixed on a pivot (taken as the origin) will experience gravitational forces that will produce torques. The torque about the pivot from the ith particle will be τi=−ximig. The minus sign is because particles to the right of the origin (x positive) will produce clockwise (negative) torques. -
Newton's First Law of Motion the Principle of Relativity
MATHEMATICS 7302 (Analytical Dynamics) YEAR 2017–2018, TERM 2 HANDOUT #1: NEWTON’S FIRST LAW AND THE PRINCIPLE OF RELATIVITY Newton’s First Law of Motion Our experience seems to teach us that the “natural” state of all objects is at rest (i.e. zero velocity), and that objects move (i.e. have a nonzero velocity) only when forces are being exerted on them. Aristotle (384 BCE – 322 BCE) thought so, and many (but not all) philosophers and scientists agreed with him for nearly two thousand years. It was Galileo Galilei (1564–1642) who first realized, through a combination of experi- mentation and theoretical reflection, that our everyday belief is utterly wrong: it is an illusion caused by the fact that we live in a world dominated by friction. By using lubricants to re- duce friction to smaller and smaller values, Galileo showed experimentally that objects tend to maintain nearly their initial velocity — whatever that velocity may be — for longer and longer times. He then guessed that, in the idealized situation in which friction is completely eliminated, an object would move forever at whatever velocity it initially had. Thus, an object initially at rest would stay at rest, but an object initially moving at 100 m/s east (for example) would continue moving forever at 100 m/s east. In other words, Galileo guessed: An isolated object (i.e. one subject to no forces from other objects) moves at constant velocity, i.e. in a straight line at constant speed. Any constant velocity is as good as any other. This principle was later incorporated in the physical theory of Isaac Newton (1642–1727); it is nowadays known as Newton’s first law of motion. -
Circular Motion Angular Velocity
PHY131H1F - Class 8 Quiz time… – Angular Notation: it’s all Today, finishing off Chapter 4: Greek to me! d • Circular Motion dt • Rotation θ is an angle, and the S.I. unit of angle is rad. The time derivative of θ is ω. What are the S.I. units of ω ? A. m/s2 B. rad / s C. N/m D. rad E. rad /s2 Last day I asked at the end of class: Quiz time… – Angular Notation: it’s all • You are driving North Highway Greek to me! d 427, on the smoothly curving part that will join to the Westbound 401. v dt Your speedometer is constant at 115 km/hr. Your steering wheel is The time derivative of ω is α. not rotating, but it is turned to the a What are the S.I. units of α ? left to follow the curve of the A. m/s2 highway. Are you accelerating? B. rad / s • ANSWER: YES! Any change in velocity, either C. N/m magnitude or speed, implies you are accelerating. D. rad • If so, in what direction? E. rad /s2 • ANSWER: West. If your speed is constant, acceleration is always perpendicular to the velocity, toward the centre of circular path. Circular Motion r = constant Angular Velocity s and θ both change as the particle moves s = “arc length” θ = “angular position” when θ is measured in radians when ω is measured in rad/s 1 Special case of circular motion: Uniform Circular Motion A carnival has a Ferris wheel where some seats are located halfway between the center Tangential velocity is and the outside rim.