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Bioshock Infinite SOUTH AFRICA’S LEADING GAMING, COMPUTER & TECHNOLOGY MAGAZINE VOL 15 ISSUE 10 Reviews Call of Duty: Black Ops II ZombiU Hitman: Absolution PC / PLAYSTATION / XBOX / NINTENDO + MORE The best and wors t of 2012 We give awards to things – not in a traditional way… BioShock Infi nite Loo k! Up in the sky! Editor Michael “RedTide“ James [email protected] Contents Features Assistant editor 24 THE BEST AND WORST OF 2012 Geoff “GeometriX“ Burrows Regulars We like to think we’re totally non-conformist, 8 Ed’s Note maaaaan. Screw the corporations. Maaaaan, etc. So Staff writer 10 Inbox when we do a “Best of [Year X]” list, we like to do it Dane “Barkskin “ Remendes our way. Here are the best, the worst, the weirdest 14 Bytes and, most importantly, the most memorable of all our Contributing editor 41 home_coded gaming experiences in 2012. Here’s to 2013 being an Lauren “Guardi3n “ Das Neves 62 Everything else equally memorable year in gaming! Technical writer Neo “ShockG“ Sibeko Opinion 34 BIOSHOCK INFINITE International correspondent How do you take one of the most infl uential, most Miktar “Miktar” Dracon 14 I, Gamer evocative experiences of this generation and make 16 The Game Stalker it even more so? You take to the skies, of course. Contributors 18 The Indie Investigator Miktar’s played a few hours of Irrational’s BioShock Rodain “Nandrew” Joubert 20 Miktar’s Meanderings Infi nite, and it’s left him breathless – but fi lled with Walt “Shryke” Pretorius 67 Hardwired beautiful, descriptive words. Go read them. Miklós “Mikit0707 “ Szecsei 82 Game Over Pippa “UnexpectedGirl” Tshabalala Tarryn “Azimuth “ van der Byl Adam “Madman” Liebman Art director Previews Chris “SAVAGE“ Savides 28 Lost Planet 3 30 Dragon Quest X Photography 32 Monster Hunter 4 Chris “SAVAGE“ Savides Dreamstime.com Fotolia.com Reviews Sales executives Cheryl “Cleona“ Harris / [email protected] 40 Reviews: Introduction +27 72 322 9875 40 Mini reviews: Painkiller: Hell & Damnation / Toxic Martin Green Bunny HD 083 445 0371 [email protected] 42 Call of Duty: Black Ops II 46 ZombiU 48 Hitman: Absolution Marketing and promotions manager 52 Epic Mickey 2: Jacqui “Jax” Jacobs The Power of Two [email protected] 54 Nintendo Land +27 82 778 8439 55 New Super Mario Bros. U Offi ce assistant 56 007 Legends Paul Ndebele 57 Skylanders: Giants 58 Just Dance 4 / Dance Contact details Central 3 P .O. Box 237, Olivedale, 2158, South Africa Tel +27 11 704 2679 59 MUD: FIM Motocross Fax +27 11 704 4120 World Championship / Smart As… Subscription department 60 WWE 13 [email protected] Internet www.nag.co.za www.zinio.com/nag Hardware www.facebook.com/NAGMagazine 64 Tech News www.twitter.com/nagcoza 66 Dream Machine Printing 68 Lazy Gamer’s Guide: Star Impress Web Printers Wars: The Old Republic 031 263 2755 peripherals by Razer 70 AMD FX 8350 Distribution 72 GIGABYTE Z77X-UD4H On the Dot Stuart Dickerson / 011 401 5932 74 Samsung Galaxy Note II N7100 76 MSI NGTX680 Lightning Copyright 2012 NAG 78 OCZ Vector 256GB SSD All rights reserved. No article or picture in this magazine may 79 ASUS Crosshair V Formula-Z be reproduced, copied or transmitted in any form whatsoever without the express written consent of the publisher. Opinions 80 Cooler Master Seidon 120M expressed in the magazine are not necessarily those of the publisher or the editors. All trademarks and registered Turtle Beach Ear Force X42 trademarks are the sole property of their respective owners. 81 Kaspersky Internet Security Don’t Pirate NAG! 2013 / Steel Series Siberia V2 this magazine when you’re fi nished with it. Frost Blue Edition 6 January 2013 www.nag.co.za / EDITOR’S NOTE / And so begins 2013 :) Considering the hectic schedule we run here at NAG I‘m in a constant state of awe and amazement and (most important) gratefulness that things don’t go pear shaped each month. Every issue of NAG is like a little miracle that happens, not thanks to us, but rather some all-powerful cosmic entity or force we don’t yet understand, and only in our quietest moments, will contemplate even existing. Magazines aren’t supposed to be run like this, but then I’m so far from being qualifi ed to do this job I should be fi red and then immediately arrested for fraud. But run it I do and I’m just thankful to those forces that make it happen each month regardless of me and my “style”. Not only must I thank those forces beyond my control but also the staff that work here. Everyone here has a critical role without which NAG wouldn’t happen. So thanks go out to the great team here for an amazing 2012 and of course all those hundreds of people that make rAge happen each year too. Of course I must also thank all you readers for supporting NAG and rAge – remember, without you we are nothing. I’m writing this text on 6 December so I am assuming the world didn’t end and we all make it through to 2013. Next year (2013) is going to be diff erent from the rest because I’m actually going to start working hard again. I’ve kind of taken 2012 “off ” and I’ve been very lazy. My “recharge the batteries”, “slow start to 2012” ended up lasting 12 months and now I’m getting bored with being lazy so it’s time to apply myself in all departments. Watch this space. Anyhow, I think that’s more than enough about my MINECRAFT CRAZINESS twisted mind. Without further ado let’s get back to seat of We love Minecraft and based on the do something else. I built the Arkham city the pants magazine publishing. This issue’s cover feature was many letters we get each month, so do issue out of wool. It took me a mere written in an airplane coming back from a preview event in many of you guys and girls. In our quest for eight hours to build and visualize. This LA. Of course we (well the writers really) only fl y economy epic game artwork featuring the NAG logo is an achievement for me personally as class so you can image the terror. The cover artwork still we sometimes get a gem. This is one of my previous subject of construction hasn’t arrived and we go to print tomorrow. Here’s hoping those times. This is what Isak Holtzhausen took three days! I hope you enjoy had to say about this creation, “A lot of gazing upon my creation, ahem, re- it all works out okay. Honesty, I love the way this magazine people have built tricked out headquarters creation of this epic magazine. Keep on works – it feels alive and interesting because we are forced for NAG in Minecraft, but I felt hat I had to keeping on guys. :)” to improvise on a daily basis. Not an issue goes by where we aren’t making articles shorter or longer or using more or less screens and in some cases rushing reviews so we get it all in. We have a lot of fun putting it together and I hope this comes across to you when you experience it. to give that the cut because it wasn’t written yet – my fault. That’s about it. I hope your year is full of awesome and At NAG our rule is what isn’t done gets chopped out fi rst. remember to be nice to your fellow gamers. It’s harsh but realistic. These game publishers are a bit silly sometimes. We all know people don’t have money to throw THE FACTS around like they used to so spending is tight so why fl ood the The issue is a little smaller than usual thanks to a stunning market all at the same time. When will they learn? lack of game releases and subsequent advertising in January. I hope you’re all ready for 2013. Let’s hope it’s a diff erent We should be back to normal for the February issue but year for gaming. defi nitely for the March issue. You’re not missing anything - RedTide too important except for the review of F1 Race Stars – we had Editor 8 January 2013 www.nag.co.za / INBOX / [email protected] *Disclaimer: Most of the letters sent to this fi ne publication are printed more or less verbatim (that means “we don’t edit or fi x them” for you slow kids at the back), so ignore any spelling or grammatical INBOX errors. It’s not us… it’s you. LETTER OF THE MONTH JANUARY 2012 From: Brendan school day where all that was discussed Subject: Where did the fun go? was the depressing state of the South Max Payne 3. What a game, right? African political system, to be confronted Brilliant story and a dark, intense action- by more harsh realism. Hence, Saints shooter that took my breath away at Row: the Third. Yes, the graphics weren’t LETTER OF THE MONTH every corner. I mean, stopping a [spoiler, up to par, and yes, there was room to Ed] operation, who saw that coming? improve. But my goodness, that game The Letter of the Month prize is sponsored by the good folks at But, whilst I enjoyed this game, it got me was the acid trip I needed. It opened my Megarom. The winner receives two thinking that, are we getting too serious? eyes to an ultimate realization.
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