009NAG – September 2012
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Balance Sheet Also Improves the Company’S Already Strong Position When Negotiating Publishing Contracts
Remedy Entertainment Extensive report 4/2021 Atte Riikola +358 44 593 4500 [email protected] Inderes Corporate customer This report is a summary translation of the report “Kasvupelissä on vielä monta tasoa pelattavana” published on 04/08/2021 at 07:42 Remedy Extensive report 04/08/2021 at 07:40 Recommendation Several playable levels in the growth game R isk Accumulate Buy We reiterate our Accumulate recommendation and EUR 50.0 target price for Remedy. In 2019-2020, Remedy’s (previous Accumulate) strategy moved to a growth stage thanks to a successful ramp-up of a multi-project model and the Control game Accumulate launch, and in the new 2021-2025 strategy period the company plans to accelerate. Thanks to a multi-project model EUR 50.00 Reduce that has been built with controlled risks and is well-managed, as well as a strong financial position, Remedy’s (previous EUR 50.00) Sell preconditions for developing successful games are good. In addition, favorable market trends help the company grow Share price: Recommendation into a clearly larger game studio than currently over this decade. Due to the strongly progressing growth story we play 43.75 the long game when it comes to share valuation. High Low Video game company for a long-term portfolio Today, Remedy is a purebred profitable growth company. In 2017-2018, the company built the basis for its strategy and the successful ramp-up of the multi-project model has been visible in numbers since 2019 as strong earnings growth. In Key indicators 2020, Remedy’s revenue grew by 30% to EUR 41.1 million and the EBIT margin was 32%. -
The Development and Validation of the Game User Experience Satisfaction Scale (Guess)
THE DEVELOPMENT AND VALIDATION OF THE GAME USER EXPERIENCE SATISFACTION SCALE (GUESS) A Dissertation by Mikki Hoang Phan Master of Arts, Wichita State University, 2012 Bachelor of Arts, Wichita State University, 2008 Submitted to the Department of Psychology and the faculty of the Graduate School of Wichita State University in partial fulfillment of the requirements for the degree of Doctor of Philosophy May 2015 © Copyright 2015 by Mikki Phan All Rights Reserved THE DEVELOPMENT AND VALIDATION OF THE GAME USER EXPERIENCE SATISFACTION SCALE (GUESS) The following faculty members have examined the final copy of this dissertation for form and content, and recommend that it be accepted in partial fulfillment of the requirements for the degree of Doctor of Philosophy with a major in Psychology. _____________________________________ Barbara S. Chaparro, Committee Chair _____________________________________ Joseph Keebler, Committee Member _____________________________________ Jibo He, Committee Member _____________________________________ Darwin Dorr, Committee Member _____________________________________ Jodie Hertzog, Committee Member Accepted for the College of Liberal Arts and Sciences _____________________________________ Ronald Matson, Dean Accepted for the Graduate School _____________________________________ Abu S. Masud, Interim Dean iii DEDICATION To my parents for their love and support, and all that they have sacrificed so that my siblings and I can have a better future iv Video games open worlds. — Jon-Paul Dyson v ACKNOWLEDGEMENTS Althea Gibson once said, “No matter what accomplishments you make, somebody helped you.” Thus, completing this long and winding Ph.D. journey would not have been possible without a village of support and help. While words could not adequately sum up how thankful I am, I would like to start off by thanking my dissertation chair and advisor, Dr. -
UPC Platform Publisher Title Price Available 730865001347
UPC Platform Publisher Title Price Available 730865001347 PlayStation 3 Atlus 3D Dot Game Heroes PS3 $16.00 52 722674110402 PlayStation 3 Namco Bandai Ace Combat: Assault Horizon PS3 $21.00 2 Other 853490002678 PlayStation 3 Air Conflicts: Secret Wars PS3 $14.00 37 Publishers 014633098587 PlayStation 3 Electronic Arts Alice: Madness Returns PS3 $16.50 60 Aliens Colonial Marines 010086690682 PlayStation 3 Sega $47.50 100+ (Portuguese) PS3 Aliens Colonial Marines (Spanish) 010086690675 PlayStation 3 Sega $47.50 100+ PS3 Aliens Colonial Marines Collector's 010086690637 PlayStation 3 Sega $76.00 9 Edition PS3 010086690170 PlayStation 3 Sega Aliens Colonial Marines PS3 $50.00 92 010086690194 PlayStation 3 Sega Alpha Protocol PS3 $14.00 14 047875843479 PlayStation 3 Activision Amazing Spider-Man PS3 $39.00 100+ 010086690545 PlayStation 3 Sega Anarchy Reigns PS3 $24.00 100+ 722674110525 PlayStation 3 Namco Bandai Armored Core V PS3 $23.00 100+ 014633157147 PlayStation 3 Electronic Arts Army of Two: The 40th Day PS3 $16.00 61 008888345343 PlayStation 3 Ubisoft Assassin's Creed II PS3 $15.00 100+ Assassin's Creed III Limited Edition 008888397717 PlayStation 3 Ubisoft $116.00 4 PS3 008888347231 PlayStation 3 Ubisoft Assassin's Creed III PS3 $47.50 100+ 008888343394 PlayStation 3 Ubisoft Assassin's Creed PS3 $14.00 100+ 008888346258 PlayStation 3 Ubisoft Assassin's Creed: Brotherhood PS3 $16.00 100+ 008888356844 PlayStation 3 Ubisoft Assassin's Creed: Revelations PS3 $22.50 100+ 013388340446 PlayStation 3 Capcom Asura's Wrath PS3 $16.00 55 008888345435 -
Stories Told from a New Perspective
remedygames.com/careers STORIES TOLD FROM A NEW PERSPECTIVE Private healthcare & Studio café with free Company paid annual Private gym, sauna & dental plans snacks & beverages travel to your homeland studio club facilities Extensive health & Personal sports & Game & movie nights Finnish lessons & leisure insurance culture allowance + other leisure events orientation program emedy Entertainment is a leading WORKING AT REMEDY Finnish developer that creates R console and PC games. We’re We believe great ideas can come from hiring new and experienced talent to join anyone in the team and encourage every- our teams working on two new projects. one to contribute to the games we make. Remedy’s games are globally recognized Remedy got its start with the classic and eagerly anticipated. We embrace top-down racer Death Rally. We intro- building new game experiences while duced bullet time in video games with the staying true to our heritage. We want to original action-shooter Max Payne and its work with the very best to meet the high sequel The Fall of Max Payne. We standards and goals we set for ourselves. broke new ground in storytelling with Alan Wake and broke time We need you to be a team player who with Quantum Break by com- is dedicated to contributing towards bining a game and a live action a positive work environment. You show. have strong written and spoken communicational skills in English, We create cinematic block- our official studio language. buster action games that break media boundaries You have a passion for playing and push the envelope of and developing exceptional 3D character technology games. -
TYLER WILSON Lead Artist Tylerwilson.Art Vancouver, BC [email protected] +1-604-771-4577
TYLER WILSON Lead Artist tylerwilson.art Vancouver, BC [email protected] +1-604-771-4577 Summary ● 10 years of Leadership experience and 20 years in the game industry. ● Detail oriented, organized, and technical (rigs, problem solving, pipelines, best practices) ● Excellent written communication as well as documentation and tutorial experience. ● Always working towards the big picture studio goals. ● Loves: Games, Film, Anatomy Sculpts, Cloth Sims, Mentoring, Hockey. Skills Tools ● Character Creation ● Maya, XGen ● Digital Tailoring ● 3ds Max ● Technical Art ● ZBrush ● Scheduling & Organization ● Marvelous Designer ● Outsourcing ● Substance Painter, Mari ● Leadership ● Marmoset Toolbag, Keyshot, Arnold Experience Lead Artist Oct 2019 – Present Brass Token Games ● Provide overall artistic leadership and review all art assets for quality and continuity with the Creative Director’s vision. ● Light key assets through static and dynamic lighting. ● Help and manage art outsourcers to provide feedback, determine opportunities for efficiencies and cost savings, and help integrate art assets into the engine. ● Support the creation of marketing and pitch materials. Digital Tailor Mar 2019 – Present Freelance ● Continued creation of many items of clothing and complete outfits including accessories for Brud. Brud is a transmedia studio that creates digital character driven story worlds (Virtual Digital Influencers). ● Created two versions of a clean room tyvek Scientist outfit for System Shock 3, before and after Mutant infection. Lead Artist Mar 2016 – Mar 2019 Hothead Games ● Manage a team of twelve internal artists including 1on1's and mentoring. ● Set the art direction and worked closely with the team to reach our goals. ● Featured by Apple in "Gloriously Gorgeous Games" category. ● Brought high fidelity art to the mobile market. -
Feeding Frenzy 2004 Free Download Ful Version Feeding Frenzy 1 & 2 Free Download
feeding frenzy 2004 free download ful version Feeding Frenzy 1 & 2 Free Download. How to Download & Install Feeding Frenzy 1 & 2. Click the Download button below and you should be redirected to UploadHaven. Wait 5 seconds and click on the blue ‘download now’ button. Now let the download begin and wait for it to finish. Once Feeding Frenzy 1 & 2 is done downloading, right click the .zip file and click on “Extract to Feeding.Frenzy.1.and.2.zip” (To do this you must have 7-Zip, which you can get here). Double click inside the Feeding Frenzy 1 & 2 folder and run the exe application. Have fun and play! Make sure to run the game as administrator and if you get any missing dll errors, look for a Redist or _CommonRedist folder and install all the programs in the folder. Feeding Frenzy 1 & 2 Free Download. Click the download button below to start Feeding Frenzy 1 & 2 Free Download with direct link. It is the full version of the game. Don’t forget to run the game as administrator. NOTICE : This game is already pre-installed for you, meaning you don’t have to install it. If you get any missing dll errors, make sure to look for a _Redist or _CommonRedist folder and install directx, vcredist and all other programs in that folder. You need these programs for the game to run. Look for a ‘HOW TO RUN GAME. txt’ file for more help. Also, be sure to right click the exe and always select “Run as administrator” if you’re having problems saving the game. -
Slang: Language Mechanisms for Extensible Real-Time Shading Systems
Slang: language mechanisms for extensible real-time shading systems YONG HE, Carnegie Mellon University KAYVON FATAHALIAN, Stanford University TIM FOLEY, NVIDIA Designers of real-time rendering engines must balance the conicting goals and GPU eciently, and minimizing CPU overhead using the new of maintaining clear, extensible shading systems and achieving high render- parameter binding model oered by the modern Direct3D 12 and ing performance. In response, engine architects have established eective de- Vulkan graphics APIs. sign patterns for authoring shading systems, and developed engine-specic To help navigate the tension between performance and maintain- code synthesis tools, ranging from preprocessor hacking to domain-specic able/extensible code, engine architects have established eective shading languages, to productively implement these patterns. The problem is design patterns for authoring shading systems, and developed code that proprietary tools add signicant complexity to modern engines, lack ad- vanced language features, and create additional challenges for learning and synthesis tools, ranging from preprocessor hacking, to metapro- adoption. We argue that the advantages of engine-specic code generation gramming, to engine-proprietary domain-specic languages (DSLs) tools can be achieved using the underlying GPU shading language directly, [Tatarchuk and Tchou 2017], for implementing these patterns. For provided the shading language is extended with a small number of best- example, the idea of shader components [He et al. 2017] was recently practice principles from modern, well-established programming languages. presented as a pattern for achieving both high rendering perfor- We identify that adding generics with interface constraints, associated types, mance and maintainable code structure when specializing shader and interface/structure extensions to existing C-like GPU shading languages code to coarse-grained features such as a surface material pattern or enables real-time renderer developers to build shading systems that are a tessellation eect. -
[Catalog PDF] Manual Line Changes Nhl 14
Manual Line Changes Nhl 14 Ps3 Download Manual Line Changes Nhl 14 Ps3 NHL 14 [PS3] - PS3. Trainers, astuces, triches et solutions pour Jeux PC, consoles et smartphones. Unlock the highest level of hockey aggression, speed and skill. NHL 14 brings together the best technology from EA SPORTS to deliver the most authentic hockey experience ever. Deliver hits with the cutting-edge NHL Collision Physics, built from FIFA's. NHL 14 for the Sony Playstation 3. Used game in great condition with a 90-day guarantee. DailyFaceoff line combinations - team lineups including power play lines and injuries are updated before and after game days based on real news delivered by team sources and beat reporters. Automated line changes based on calculations do not give you the team’s current lines – and that’s what you need for your fantasy lineups. EA Sports has announced that details of NHL 14 will be unveiled. Seeing as I have NHL 13 I can't imagine wanting to buy NHL 14 - but it'll be. In North America and on Wednesday in Europe (both XBox and PS3). It doesn't help that there's nothing in the manual to explain how to carry out faceoffs. Auto line changes and the idiot assistant coach. This problem seems to date back to time immemorial. Let’s say you have a bona fide top line center, rated at 87. Your second line center is an 82. Your third line center is an 80, and your fourth is a 75. NHL 14 PS3 Cheats. Gamerevolution Monday, September 16, 2013. -
The Daily Gamecock, MONDAY, JANUARY 14, 2013
University of South Carolina Scholar Commons January 2013 1-14-2013 The aiD ly Gamecock, MONDAY, JANUARY 14, 2013 University of South Carolina, Office oftude S nt Media Follow this and additional works at: https://scholarcommons.sc.edu/gamecock_2013_jan Recommended Citation University of South Carolina, Office of Student Media, "The aiD ly Gamecock, MONDAY, JANUARY 14, 2013" (2013). January. 13. https://scholarcommons.sc.edu/gamecock_2013_jan/13 This Newspaper is brought to you by the 2013 at Scholar Commons. It has been accepted for inclusion in January by an authorized administrator of Scholar Commons. For more information, please contact [email protected]. Game Changer January 14, 2013 Jeffrey Davis / The Link A2 Monday, January 14, 2013 Comedians top Carolina Communications VP to leave Productions spring calendar university this semester home to the West” to consider possible Shows, performers that wasn’t the typical lecture,” Lawrence to take in an internal email interim appointments total nearly $100,000 Telford said. “It’s a show that a lot job at UC Davis to top administrators this week and expects of campuses in the North do, so in late March Thursday. Lawrence USC will conduct a Sarah Ellis we thought we’d take a chance and came to USC after nationwide search [email protected] see how it would work down here.” Thad Moore six years as the vice for her permanent Other acts appearing on the [email protected] president for university replacement. Two big-na me net work spring calendar include: advancement at He also said his comedians are heading up — Bugsy Calhoun, a local poet, USC’s first-ever Oregon State considerations would Carolina Productions’ nearly at a spoken word event Feb. -
Sniper Elite V2 Cheats Pc God Mode
Sniper Elite V2 Cheats Pc God Mode Sniper Elite V2 Cheats Pc God Mode 1 / 3 2 / 3 Or if there are any cheats? ... cheats on this game http://www.ign.com/cheats/games/sniper-elite-pc-567031 :) ... Is this for sniper elite v2 Too?. Trainer works with version 1.13 of the game. Last update: Thursday, June 27, 2013; Genre: Action; File size: 1.6 MB. Note: The cheats and tricks .... Cheat mode. Type in Reb00 as a name to unlock cheat mode. Effect, Code. Cheat mode enabled .... Sniper Elite V2 cheats & more for PC (PC). Cheats |; Unlockables |; Hints |; Easter Eggs |; Glitches |; Guides |; Achievements. Get .... Sniper Elite V2 Cheats Pc God Mode >> http://ssurll.com/10d9lp aa94214199 18 Oct 2005 ... Sniper Elite Cheats For PC. Cheat mode. Type in .... In order to excel in the missions, Sniper Elite V2 demands a skillfull proceding, ... Whenever you fall on hard times, simply activate the God mode. ... If the cheats of our Sniper Elite V2 trainer won't work for you in SinglePlayer, please visit ... Name of the file: Sniper Elite V2 v1.13 - Trainer +5 - Author: HOG - PC Name of the .... Have fun with the SNIPER ELITE V2 REMASTERED Cheats in our ›MegaTrainer‹! ... REMASTERED Cheats .... Gameguru Mania is the world's leading source for PC, PS4, Xbox One, Xbox 360, Wii U, ... The following cheat will unlock all missions, God Mode, Infinite Ammo, Infinite ... Sniper Elite 3 [cheats] ... Sniper Elite V2 Remastered V1.00 [Trainer +6]. Our Sniper Elite V2 trainer has over 7 cheats and supports Steam. Cheat in ... If I use the trainer in single player mode is there a risk of me being banned? Vac?. -
Franchise-Defining EA SPORTS NHL 13 in Stores Now
September 11, 2012 Franchise-Defining EA SPORTS NHL 13 in Stores Now Major Gameplay Innovations and All-New Connected Experiences Deliver Biggest Leap for the Franchise on This Console Generation REDWOOD CITY, Calif.--(BUSINESS WIRE)-- Electronic Arts Inc. (NASDAQ: EA) announced today that EA SPORTSTM NHL®13 is now available at retail stores throughout North America. NHL 13 is available on the PlayStation®3 computer entertainment system and Xbox 360® video game and entertainment system. Headlined by all-new True Performance Skating and EA SPORTS Hockey I.Q., NHL 13 offers an innovative new gameplay experience that definitively captures the speed, creativity and strategy of NHL® hockey. NHL 13 also delivers brand new experiences that connect hockey fans to their friends and the real world of hockey with the all-new GM Connected and NHL Moments Live modes. Early critical reception for NHL 13 has been extremely positive with Bleacher Report calling NHL 13 a "strong early candidate for sports game of the year", while Jeff Bakalar, CNET says that NHL 13 is "the most realistic hockey game ever". NHL 13 represents the biggest year-on-year leap for the franchise on this console generation and has been eagerly anticipated by sports fans across the world. "The EA SPORTS NHL team has always been a leader in innovation within the sports videogame category but the quality of innovation found within NHL 13 is the crowning achievement for this franchise," said Dean Richards, General Manager, NHL, EA SPORTS. "Our team has delivered a feature set that will truly change the way you play the game." EA SPORTS NHL 13 in Stores Across North America (Photo: Business Wire) New features and modes include: ● True Performance Skating — A game-changing innovation for the franchise that adds physics-driven skating and over 1000 new animations, True Performance Skating authentically replicates the explosiveness, momentum and top end speed displayed by today's NHL players. -
Bioshock Infinite
SOUTH AFRICA’S LEADING GAMING, COMPUTER & TECHNOLOGY MAGAZINE VOL 15 ISSUE 10 Reviews Call of Duty: Black Ops II ZombiU Hitman: Absolution PC / PLAYSTATION / XBOX / NINTENDO + MORE The best and wors t of 2012 We give awards to things – not in a traditional way… BioShock Infi nite Loo k! Up in the sky! Editor Michael “RedTide“ James [email protected] Contents Features Assistant editor 24 THE BEST AND WORST OF 2012 Geoff “GeometriX“ Burrows Regulars We like to think we’re totally non-conformist, 8 Ed’s Note maaaaan. Screw the corporations. Maaaaan, etc. So Staff writer 10 Inbox when we do a “Best of [Year X]” list, we like to do it Dane “Barkskin “ Remendes our way. Here are the best, the worst, the weirdest 14 Bytes and, most importantly, the most memorable of all our Contributing editor 41 home_coded gaming experiences in 2012. Here’s to 2013 being an Lauren “Guardi3n “ Das Neves 62 Everything else equally memorable year in gaming! Technical writer Neo “ShockG“ Sibeko Opinion 34 BIOSHOCK INFINITE International correspondent How do you take one of the most infl uential, most Miktar “Miktar” Dracon 14 I, Gamer evocative experiences of this generation and make 16 The Game Stalker it even more so? You take to the skies, of course. Contributors 18 The Indie Investigator Miktar’s played a few hours of Irrational’s BioShock Rodain “Nandrew” Joubert 20 Miktar’s Meanderings Infi nite, and it’s left him breathless – but fi lled with Walt “Shryke” Pretorius 67 Hardwired beautiful, descriptive words. Go read them. Miklós “Mikit0707 “ Szecsei 82 Game Over Pippa