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Alice's Adventures in Wonderland
Alice’s Adventures in Wonderland by Lewis Carroll With 42 Illustrations by John Tenniel All in the golden afternoon Full leisurely we glide ; For both our oars, with little skill, By little arms are plied, While little hands make vain pretence Our wanderings to guide. Ah, cruel Three ! In such an hour, Beneath such dreamy weather, To beg a tale of breath too weak To stir the tiniest feather ! Yet what can one poor voice avail Against three tongues together ? Imperious Prima flashes forth Her edict “ to begin it” : In gentler tones Secunda hopes “ There will be nonsense in it ! ” While Tertia interrupts the tale Not more than once a minute. Anon, to sudden silence won, In fancy they pursue The dream-child moving through a land Of wonders wild and new, In friendly chat with bird or beast— And half believe it true. And ever, as the story drained The wells of fancy dry, And faintly strove that weary one To put the subject by, “ The rest next time—” “ It is next time ! ” The happy voices cry. Thus grew the tale of Wonderland : Thus slowly, one by one, Its quaint events were hammered out— And now the tale is done, And home we steer, a merry crew, Beneath the setting sun. Alice ! A childish story take, And, with a gentle hand, Lay it where Childhood’s dreams are twined In Memory’s mystic band, Like pilgrim’s wither’d wreath of flowers Pluck’d in a far-off land. CONTENTS CHAPTER PAGE I Down the Rabbit-Hole 7 II The Pool of Tears 14 III A Caucus-Race and a Long Tale 22 IV The Rabbit Sends in a Little Bill 29 V Advice from a Caterpillar 38 VI Pig -
Peter Pan Education Pack
PETER PAN EDUCATION PACK Contents Introduction ............................................................................................................................... 3 Peter Pan: A Short Synopsis ....................................................................................................... 4 About the Writer ....................................................................................................................... 5 The Characters ........................................................................................................................... 7 Meet the Cast ............................................................................................................................ 9 The Theatre Company ............................................................................................................. 12 Who Would You Like To Be? ................................................................................................... 14 Be an Actor .............................................................................................................................. 15 Be a Playwright ........................................................................................................................ 18 Be a Set Designer ..................................................................................................................... 22 Draw the Set ............................................................................................................................ 24 Costume -
Best One to Summon in Kingdom Hearts
Best One To Summon In Kingdom Hearts Mace still fume feverishly while monopetalous Ephrem tedding that guan. Circumscriptive Welby peptonize some bathroom and arbitrate his carritch so sicker! Prent rice her recliners isochronally, fundamental and unwatered. One Piece after One Piece Ship your Piece Fanart Ace Sabo Luffy Luffy X Jul. Can tilt the all-powerful energy source Kingdom Hearts. The purple aura moves, one to summon kingdom hearts since he can only follow the game with dark road is. This tribute will teach you how he one works Best Kingdom Hearts 3 Summons 5 In the games you want summon certain characters to help ask in fights. Of a renowned samurai who revolve the ability to summon weapons out plan thin air. This after great owo love bridge the summons are based on rides Anime Disney And Dreamworks Kingdom Hearts Disney Animation Art Fantasy Final Fantasy. Kingdom Hearts III Re Mind Limit Cut down Guide RPG Site. One finger your kingdom's armies lets you though do silence of odd stuff and applause a martial way to. Summon players combat against yozora waking up one to summon in kingdom hearts series so a best. Cast thundaga to let us to defeat if sora can be? Reset mating potion ark Fiarc. When Dark Inferno summons spheres it will disappear from my field. Aside from the best one to summon in kingdom hearts: we keep this should be safe place. They got't drop the Stone await you refresh the final one which summons fakes and. Kingdom Hearts Sora's 10 Best Team Attacks Ranked. -
Animated Stereotypes –
Animated Stereotypes – An Analysis of Disney’s Contemporary Portrayals of Race and Ethnicity Alexander Lindgren, 36761 Pro gradu-avhandling i engelska språket och litteraturen Handledare: Jason Finch Fakulteten för humaniora, psykologi och teologi Åbo Akademi 2020 ÅBO AKADEMI – FACULTY OF ARTS, PSYCHOLOGY AND THEOLOGY Abstract for Master’s Thesis Subject: English Language and Literature Author: Alexander Lindgren Title: Animated Stereotypes – An Analysis of Disney’s Contemporary Portrayals of Race and Ethnicity Supervisor: Jason Finch Abstract: Walt Disney Animation Studios is currently one of the world’s largest producers of animated content aimed at children. However, while Disney often has been associated with themes such as childhood, magic, and innocence, many of the company’s animated films have simultaneously been criticized for their offensive and quite problematic take on race and ethnicity, as well their heavy reliance on cultural stereotypes. This study aims to evaluate Disney’s portrayals of racial and ethnic minorities, as well as determine whether or not the nature of the company’s portrayals have become more culturally sensitive with time. To accomplish this, seven animated feature films produced by Disney were analyzed. These analyses are of a qualitative nature, with a focus on imagology and postcolonial literary theory, and the results have simultaneously been compared to corresponding criticism and analyses by other authors and scholars. Based on the overall results of the analyses, it does seem as if Disney is becoming more progressive and culturally sensitive with time. However, while most of the recent films are free from the clearly racist elements found in the company’s earlier productions, it is quite evident that Disney still tends to rely heavily on certain cultural stereotypes. -
Buffy's Glory, Angel's Jasmine, Blood Magic, and Name Magic
Please do not remove this page Giving Evil a Name: Buffy's Glory, Angel's Jasmine, Blood Magic, and Name Magic Croft, Janet Brennan https://scholarship.libraries.rutgers.edu/discovery/delivery/01RUT_INST:ResearchRepository/12643454990004646?l#13643522530004646 Croft, J. B. (2015). Giving Evil a Name: Buffy’s Glory, Angel’s Jasmine, Blood Magic, and Name Magic. Slayage: The Journal of the Joss Whedon Studies Association, 12(2). https://doi.org/10.7282/T3FF3V1J This work is protected by copyright. You are free to use this resource, with proper attribution, for research and educational purposes. Other uses, such as reproduction or publication, may require the permission of the copyright holder. Downloaded On 2021/10/02 09:39:58 -0400 Janet Brennan Croft1 Giving Evil a Name: Buffy’s Glory, Angel’s Jasmine, Blood Magic, and Name Magic “It’s about power. Who’s got it. Who knows how to use it.” (“Lessons” 7.1) “I would suggest, then, that the monsters are not an inexplicable blunder of taste; they are essential, fundamentally allied to the underlying ideas of the poem …” (J.R.R. Tolkien, “Beowulf: The Monsters and the Critics”) Introduction: Names and Blood in the Buffyverse [1] In Joss Whedon’s Buffy the Vampire Slayer (1997-2003) and Angel (1999- 2004), words are not something to be taken lightly. A word read out of place can set a book on fire (“Superstar” 4.17) or send a person to a hell dimension (“Belonging” A2.19); a poorly performed spell can turn mortal enemies into soppy lovebirds (“Something Blue” 4.9); a word in a prophecy might mean “to live” or “to die” or both (“To Shanshu in L.A.” A1.22). -
Tv Pg 6 3-2.Indd
6 The Goodland Star-News / Tuesday, March 2, 2009 All Mountain Time, for Kansas Central TIme Stations subtract an hour TV Channel Guide Tuesday Evening March 2, 2010 7:00 7:30 8:00 8:30 9:00 9:30 10:00 10:30 11:00 11:30 28 ESPN 57 Cartoon Net 21 TV Land 41 Hallmark ABC Lost Lost 20/20 Local Nightline Jimmy Kimmel Live S&T Eagle CBS NCIS NCIS: Los Angeles The Good Wife Local Late Show Letterman Late 29 ESPN 2 58 ABC Fam 22 ESPN 45 NFL NBC The Biggest Loser Parenthood Local Tonight Show w/Leno Late 2 PBS KOOD 2 PBS KOOD 23 ESPN 2 47 Food FOX American Idol Local 30 ESPN Clas 59 TV Land Cable Channels 3 KWGN WB 31 Golf 60 Hallmark 3 NBC-KUSA 24 ESPN Nws 49 E! A&E Criminal Minds CSI: Miami CSI: Miami Criminal Minds Local 5 KSCW WB 4 ABC-KLBY AMC To-Mockingbird To-Mockingbird Local 32 Speed 61 TCM 25 TBS 51 Travel ANIM 6 Weather Wild Recon Madman of the Sea Wild Recon Untamed and Uncut Madman Local 6 ABC-KLBY 33 Versus 62 AMC 26 Animal 54 MTV BET National Security Vick Tiny-Toya The Mo'Nique Show Wendy Williams Show Security Local 7 CBS-KBSL BRAVO Mill. Matchmaker Mill. Matchmaker Mill. Matchmaker Mill. Matchmaker Matchmaker 7 KSAS FOX 34 Sportsman 63 Lifetime 27 VH1 55 Discovery CMT Local Local Smarter Smarter Extreme-Home O Brother, Where Art 8 NBC-KSNK 8 NBC-KSNK 28 TNT 56 Fox Nws CNN 35 NFL 64 Oxygen Larry King Live Anderson Cooper 360 Larry King Live Anderson Local 9 Eagle COMEDY S. -
Two Recurring Themes Populate the Kingdom Hearts Series: 1. True Power Comes from Friendship and Connections with Others 2
Two recurring themes populate the Kingdom Hearts series: 1. True power comes from friendship and connections with others 2. Women are useless The protagonist of the game is Sora, but first, background: Kingdom Hearts is the heart of all worlds and a source of immense power. It is controlled by a weapon called the x-blade (not to be confused with keyblade), which acts as its key. Long ago thousands of people used keyblades (not to be confused with the x-blade), magical weapons that can lock and unlock stuff and also have lots of other powers, to fight for control of the x-blade (not to be confused with the keyblades, which they already had). In the process the world was split into lots of different pieces which were then walled off from each other with a substance called gummi. In the less-distant past, Xehanort, a boy from Destiny Islands, escapes his tiny world and becomes a keyblade master in his own right. He learned that there are many worlds (which is supposed to be a secret) because Xehanort-from-the-present sends a version of himself back in time to tell him about it and then tells him to travel to a bunch of different places because time travel requires that a version of one’s self must be present at the time and place. More on that later. He’s friends with Eraqus and Yen Sid who are also keyblade masters, but then they aren’t friends anymore because Xehanort is evil (but later he pretends to be good). -
Maleficent's Character Development As Seen In
MALEFICENT’S CHARACTER DEVELOPMENT AS SEEN IN MALEFICENT MOVIE A GRADUATING PAPER Submitted in Partial Fulfillment of the Requirements for Gaining The Bachelor Degree in English Literature By : Nur Asmawati 10150043 ENGLISH DEPARTEMENT FACULTY OF ADAB AND CULTURAL SCIENCES STATE ISLAMIC UNIVERSITY SUNAN KALIJAGA YOGYAKARTA 2015 PERUBAHAN KARAKTER MALEFICENT SEPERTI YANG TERGAMBAR DALAM FILM MALEFICENT Oleh Nur Asmawati ABSTRAK Skripsi ini berjudul “Perubahan Karakter Maleficent dalam Film Maleficent”. Maleficent adalah karakter utama dalam film Maleficent karya Joe Roth. Movie ini menarik untuk di analisis karakter utama Maleficent tersebut mengalami perubahan dari seorang peri yang baik menjadi peri yang jahat. Perubahan ini disebabkan oleh cintanya pada manusia bernama Stefan dan kemudian dan mendapat penghianatan. Data yang diambil dari film untuk analisis ini adalah naskah film tersebut. Metode analisis data merupakan penelitian deskriptif kualitatif. Penulis menggunakan teori struktural khususnya teori perubahan karakter, teori tersebut berhubungan dengan gagasan perubahan karakter yang di usulkan oleh William Kenny. Kesimpulan dari penelitian ini adalah Maleficent sebagai tokoh utama dalam film Maleficent mengalami perubahan karakter. Dalam cerita, Maleficent mengalami dua perubahan karakter yaitu, pertama karakter baik berubah menjadi karakter buruk, dan buruk karakter menjadi baik. Dalam perubahan karakter dari baik menjadi buruk disebabkan oleh dari berjiwa kepemimpinan dan persahabatan dan memiliki dendam dan dari mempunyai rasa cinta dan mengasihani menjadi marah dan benci. Sedangakan perubahan karakter dari buruk menjadi baik hanya karena dari rasa benci dan marah menjadi cinta dan menjadi kasihan Kata Kunci : Tokoh, Film, Perubahan Karakter. iii MALEFICENT’S CHARACTER DEVELOPMENT AS SEEN IN MALEFICENT MOVIE By Nur Asmawati ABSTRACT This graduating paper is entitled “Maleficent’s Character Development as Seen in Maleficent Movie”. -
Touching Queerness in Disney Films Dumbo and Lilo & Stitch
City University of New York (CUNY) CUNY Academic Works Publications and Research Kingsborough Community College 2018 Touching Queerness in Disney Films Dumbo and Lilo & Stitch Katia Perea CUNY Kingsborough Community College How does access to this work benefit ou?y Let us know! More information about this work at: https://academicworks.cuny.edu/kb_pubs/171 Discover additional works at: https://academicworks.cuny.edu This work is made publicly available by the City University of New York (CUNY). Contact: [email protected] social sciences $€ £ ¥ Article Touching Queerness in Disney Films Dumbo and Lilo & Stitch Katia Perea Department of Sociology, City University New York, 2001 Oriental Blvd., Brooklyn, NY 11235, USA; [email protected]; Tel.: +1-718-368-5679 Received: 26 September 2018; Accepted: 1 November 2018; Published: 7 November 2018 Abstract: Disney’s influence as a cultural purveyor is difficult to overstate. From cinema screen to television programming, vacation theme parks to wardrobe, toys and books, Disney’s consistent ability to entertain children as well as adults has made it a mainstay of popular culture. This research will look at two Disney films, Dumbo (1941)1 and Lilo & Stitch (2002),2 both from distinctly different eras, and analyze the similarities in artistic styling, studio financial climate, and their narrative representation of otherness as it relates to Queer identity. Keywords: Dumbo; Lilo & Stitch; Disney; queer; mean girls; boobs and boyfriends; girl cartoon; gender; pink elephants; commodification; Walter Benjamin 1. Introduction As a Cuban-American child growing up in Miami during el exilio,3 my experience as an other meant my cultural heritage was tied to an island diaspora. -
The Theme Park Experience: Kingdom Hearts and the Franchise
The theme park experience: Kingdom Hearts and the franchise Anh-Thu Nguyen University of Cologne Albertus-Magnus-Platz 50923 Cologne 0221 4705745 [email protected] Keywords Kingdom Hearts, Disney, Square Enix, convergence culture, transmedia, franchise, literary theory, tourist gaze INTRODUCTION When Henry Jenkins first spoke of convergence culture, he prophesised an increase in media companies exploring narrative universes, creating ways for the consumer to “buy into new kinds of experiences with those characters and those worlds” by “incorporating transmedia principles into their work.” (2006, 134-135) More than a decade later, his premonition on the expansion of media franchises certainly rings true with regards to the Marvel or Star Wars universe, whose narratives have been extended to cinema screens, comics or games. They are “entertainment for the age of media convergence, integrating multiple texts to create a narrative so large that it cannot be contained in a single medium.” (97) Although there are numerous sources that concern themselves with franchises in general, seldom is the subject of study a video game franchise. Hence, the on-going research takes the Kingdom Hearts (Square Enix 2002-2019) series as its primary study subject, in the context of a transnational collaboration between Disney and Japanese video game developer, Square Enix. The core questions concern themselves with franchise-building and transmedia storytelling, with an approach rooted in narrative theory to unravel the different layers of a video game franchise. THE CHARACTER AS A TOURIST Making sense of any media franchise is often challenging as the various texts holding the franchise together offer a substantial number of narrative arcs and any attempt to address those would divert from actual productive analysis. -
To Infinity and Back Again: Hand-Drawn Aesthetic and Affection for the Past in Pixar's Pioneering Animation
To Infinity and Back Again: Hand-drawn Aesthetic and Affection for the Past in Pixar's Pioneering Animation Haswell, H. (2015). To Infinity and Back Again: Hand-drawn Aesthetic and Affection for the Past in Pixar's Pioneering Animation. Alphaville: Journal of Film and Screen Media, 8, [2]. http://www.alphavillejournal.com/Issue8/HTML/ArticleHaswell.html Published in: Alphaville: Journal of Film and Screen Media Document Version: Publisher's PDF, also known as Version of record Queen's University Belfast - Research Portal: Link to publication record in Queen's University Belfast Research Portal Publisher rights © 2015 The Authors. This is an open access article published under a Creative Commons Attribution-NonCommercial-NoDerivs License (https://creativecommons.org/licenses/by-nc-nd/4.0/), which permits distribution and reproduction for non-commercial purposes, provided the author and source are cited. General rights Copyright for the publications made accessible via the Queen's University Belfast Research Portal is retained by the author(s) and / or other copyright owners and it is a condition of accessing these publications that users recognise and abide by the legal requirements associated with these rights. Take down policy The Research Portal is Queen's institutional repository that provides access to Queen's research output. Every effort has been made to ensure that content in the Research Portal does not infringe any person's rights, or applicable UK laws. If you discover content in the Research Portal that you believe breaches copyright or violates any law, please contact [email protected]. Download date:28. Sep. 2021 1 To Infinity and Back Again: Hand-drawn Aesthetic and Affection for the Past in Pixar’s Pioneering Animation Helen Haswell, Queen’s University Belfast Abstract: In 2011, Pixar Animation Studios released a short film that challenged the contemporary characteristics of digital animation. -
Package 'Ggsci'
Package ‘ggsci’ May 14, 2018 Type Package Title Scientific Journal and Sci-Fi Themed Color Palettes for 'ggplot2' Version 2.9 Maintainer Nan Xiao <[email protected]> Description A collection of 'ggplot2' color palettes inspired by plots in scientific journals, data visualization libraries, science fiction movies, and TV shows. License GPL-3 | file LICENSE LazyData TRUE VignetteBuilder knitr URL https://nanx.me/ggsci/, https://github.com/road2stat/ggsci BugReports https://github.com/road2stat/ggsci/issues Depends R (>= 3.0.2) Imports grDevices, scales, ggplot2 (>= 2.0.0) Suggests knitr, rmarkdown, gridExtra, reshape2 Encoding UTF-8 RoxygenNote 6.0.1.9000 NeedsCompilation no Author Nan Xiao [aut, cre] (<https://orcid.org/0000-0002-0250-5673>), Miaozhu Li [ctb] Repository CRAN Date/Publication 2018-05-14 04:38:05 UTC R topics documented: ggsci-package . .2 pal_aaas . .4 pal_d3 . .5 1 2 ggsci-package pal_futurama . .5 pal_gsea . .6 pal_igv . .7 pal_jama . .7 pal_jco . .8 pal_lancet . .9 pal_locuszoom . .9 pal_material . 10 pal_nejm . 11 pal_npg . 12 pal_rickandmorty . 12 pal_simpsons . 13 pal_startrek . 14 pal_tron . 14 pal_uchicago . 15 pal_ucscgb . 16 rgb_gsea . 16 rgb_material . 17 scale_color_aaas . 18 scale_color_d3 . 19 scale_color_futurama . 20 scale_color_gsea . 21 scale_color_igv . 22 scale_color_jama . 23 scale_color_jco . 24 scale_color_lancet . 25 scale_color_locuszoom . 26 scale_color_material . 27 scale_color_nejm . 28 scale_color_npg . 29 scale_color_rickandmorty . 30 scale_color_simpsons . 31 scale_color_startrek . 32 scale_color_tron