Sample File Sample File Crusades of Valour When Gods Collide
Total Page:16
File Type:pdf, Size:1020Kb
Load more
Recommended publications
-
Human, Arkaiun
™ Sample file 620_17929_Ch1.indd 1 8/2/04 1:46:47 PM DESIGNER: Thomas M. Reid DEVELOPER: Michael Donais EDITORS: Chris Sims, Chris Thomasson, Penny Williams MANAGING EDITOR: Kim Mohan DESIGN MANAGER: Christopher Perkins DEVELOPMENT MANAGER: Andrew J. Finch DIRECTOR OF RPG R&D: Bill Slavicsek PRODUCTION MANAGERS: Joshua C.J. Fischer, Randall Crews ART DIRECTOR: Robert Raper COVER ARTIST: Sam Wood INTERIOR ARTISTS: Wayne England, Sam Wood, Richard Sardinha, Carl Frank, Chris Hawkes, Jason Engle, Christopher Rush, Ralph Horsley, Vince Locke, Mike Dubisch GRAPHIC DESIGNERS: Kate Irwin, Dee Barnett CARTOGRAPHER: Todd Gamble GRAPHIC PRODUCTION SPECIALIST: Angelika Lokotz IMAGE TECHNICIAN: Jason Wiley SPECIAL THANKS: Richard Baker, Eric L. Boyd, George Krashos, Thomas M. Costa Sources include the FORGOTTEN REALMS Campaign Setting by Ed Greenwood, Sean K Reynolds, Skip Williams, and Rob Heinsoo, Counselors & Kings Trilogy by Elaine Cunningham, Defenders of the Faith by Rich Redman and James Wyatt, Demihuman Deities by Eric L. Boyd, Dragon Magazine, Dwarves Deep by Ed Greenwood, Faiths & Avatars by Julia Martin with Eric L. Boyd, Faiths and Pantheons by Eric L. Boyd and Erik Mona, Magic of Faerûn by Sean K Reynolds, Duane Maxwell, and Angel McCoy, Masters of the Wild by David Eckelberry and Mike Selinker, Monster Compendium: Monsters of Faerûn by James Wyatt and Rob Heinsoo, Monster Manual II by Ed Bonny, Jeff Grubb, Rich Redman, Skip Williams, and Steve Winter, Old Empires by Scott Bennie, Pages From the Mages by Ed Greenwood and Tim Beach, Pirates of the Fallen Stars by Curtis M. Scott, Player’s Guide to Faerûn by Richard Baker, Travis Stout, and James Wyatt, Powers & Pantheons by Eric L. -
A Walk in the Abyss Online
mM5uc (Ebook pdf) A Walk In The Abyss Online [mM5uc.ebook] A Walk In The Abyss Pdf Free Shane Moore, Paul Genesse, Patrick M. Tracy, Patrick S. Tomlinson audiobook | *ebooks | Download PDF | ePub | DOC Download Now Free Download Here Download eBook #7551188 in Books 2013-05-03Original language:English 8.50 x .52 x 5.50l, #File Name: 098892305X230 pages | File size: 65.Mb Shane Moore, Paul Genesse, Patrick M. Tracy, Patrick S. Tomlinson : A Walk In The Abyss before purchasing it in order to gage whether or not it would be worth my time, and all praised A Walk In The Abyss: 1 of 2 people found the following review helpful. Great stories, but...By Paul M RaaschNo Tusks, A Kudekah to Remember and Mungo the Undying were all great stories, but the so-called "excerpt" of The Wererat's Tale III: The Collar of Perdition was five chapters long and comprised nearly half of the total page count, which I was quite disappointed by. I'd have much rather either had a couple more stories or a shorter page count as this felt like nothing more than a attempt at padding the page count.1 of 2 people found the following review helpful. Amazing!By CustomerThe stories that surround this world are full of wonderful adventure that I love. Plus bonus chapters I didn't expect at the end. Such a great surprise.1 of 1 people found the following review helpful. Funny, disgusting, and endearingBy CustomerAn enjoyable collection of four stories that left me wanting more. The authors are all skilled writers, who tell an engaging tale. -
Warlock Has Been a Lot of Hard Work and a Lot of Fun
1 2 3 4 ISSUE 6 OCTOBER/NOVEMBER CONTENTS Editors-in-chief: Ian Livingstone and Steve Jackson Out of the Pit 6 Assistant Editor: Peter Darvill-Evans Art Editor: Mary Common A Multiplicity of Malevolent Production Assistant: David Chaney Monsters Paste-up Artist: Belinda Robinson Typesetting: Cordelia Springer Cover illustration: Chris Achilleos Omens and Auguries 8 Inside illustrations: Mark Dunn, Bill Despatches from the gamebook Houston, Trevor Hammond Advertising: Jon Sutherland frontier by Jamie Thomson Published by: Games Workshop Ltd, 27–29 Sunbeam Road, London NW10 6JP Publications Manager: Peter Darvill- The Arcane Archive 12 Evans Paul Cockburn reviews some recent releases Tricks and Traps 16 Competition winners’ lethal So far, editing Warlock has been a lot of hard work and a lot of fun. unpleasantnesses This issue sees a change of publisher: Warlock has been passed from Penguin Books to Games Workshop. But if you were hoping to get rid of Strip Cartoon: Arkenor & Max us as editors, you’re going to be disappointed; we are delighted that under part III 18 Games Workshop, Warlock will he able to cover the entire hobby of adventure gamebooks, and we’re more than happy to carry on editing. The plot thickens (a bit like lumpy We will also continue to write and supervise the Fighting Fantasy series custard) for Penguin. But as many of you know, we have equally strong links with Games Workshop – in fact Ian edits their other magazine, White Dwarf, Pearls of Wisdom 20 the monthly for role-playing gainers. A collection of readers’ ideas A constant stream of letters implores us to set up a Fighting Fantasy club. -
Elminster's Forgetten Realms.Pdf
TM ™ CREDITS Design Art Director Ed Greenwood Kate Irwin Editing Cover Illustrations Susan Morris, James Wyatt Jesper Ejsing (front) Tyler Jacobson (back) Editorial Assistance Jennifer Clarke Wilkes, Matt Sernett Graphic Designer Soe Murayama, Emi Tanji Managing Editor Kim Mohan Interior Illustrations Ed Greenwood, Eric Belisle, Julie Dillon, Rick Development and Editing Lead Drennan, Wayne England, Randy Gallegos, Jeremy Crawford Ralph Horsley, Tyler Jacobson, Michael Komarck, Howard Lyon, Patrick McEvoy, William D&D R&D Senior Producer O’Connor, Lorraine Schleter, Mark Tedin, Christopher Perkins Beth Trott D&D R&D Group Manager Photography Mike Mearls Jen Glicksohn D&D Senior Creative Director Graphic Production Manager Jon Schindehette Angie Lokotz D&D Brand Team Prepress Manager Nathan Stewart, Liz Schuh, Laura Tommervik, Jefferson Dunlap Shelly Mazzanoble, Chris Lindsay, Hilary Ross Imaging Technician Carmen Cheung Production Manager Cynda Callaway 62039888000001 EN Current Customer Service U.K., EIRE, & SOUTH AFRICA EUROPE ISBN: 978-0-7869-6034-7 contact info: Wizards of the Coast LLC Wizards of the Coast p/a Hasbro First Printing: U.S., CANADA, ASIA PACIFIC, c/o Hasbro UK Ltd. Belgium NV/SA October 2012 & LATIN AMERICA P.O. Box 43 Industrialaan 1 Wizards of the Coast LLC Newport, NP19 4YD, UK 1702 Groot-Bijgaarden 9 8 7 6 5 4 3 2 1 P.O. Box 707 Tel: +08457 12 55 99, Belgium Renton, WA 98057-0707 Email: [email protected] Tel: +32.70.233.277 +1-800-324-6496 Email: [email protected] www.wizards.com/customerservice Dungeons & Dragons, D&D, Wizards of the Coast, Forgotten Realms, Ed Greenwood Presents Elminster’s Forgotten Realms, all other Wizards of the Coast product names, and their respective logos are trademarks of Wizards of the Coast in the USA and other countries. -
Redplenty.Pdf
The Red Plenty Book Event — a round-table discussion of Francis Spufford’s novel, Red Plenty — ran on Crooked Timber from May 29 to June 14, 2012. online permalink: http://www.crookedtimber.org/categories/red_plenty_seminar The Book Event was organized by Henry Farrell. The book was edited by Henry Farrell and John Holbo, and designed by John Holbo. The Red Plenty Book Event is CC licensed: Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported License. iii Contents Red Plenty is a Novel Kim Stanley Robinson 1 Red Plenty or Red Poverty? Reality versus ‘Psychoprophyilaxis’: Reflections on Spufford’s Vision of The Rise And The Decline of The Communist System Antoaneta Dimitrova 3 To market, to market … or not? George Scialabba 11 In Soviet Union, Optimization Problem Solves Yo u Cosma Shalizi 21 On Narrating a System Carl Caldwell 47 Red Plenty – My Brush With Brezhnevism John Holbo 53 You Are Alone, In A Dark Wood. Now Cope. Henry Farrell 57 New Ideas From Dead Political Systems Daniel Davies 67 Worlds of Yesterday Felix Gilman 73 Good and Plenty Rich Yeselson 79 Will we ever know what otherwise is? Did we ever?Life, Fate and Irony Niamh Hardiman 85 Red Plenty:What WereThey Thinking? Maria Farrell 91 Red Plenty - or - Socialism Without Doctrines John Quiggin 97 Response Francis Spufford 101 Contributors 127 Red Plenty is a Novel Kim Stanley Robinson I loved Francis Spufford’sRed Plenty, which is a very beau- tiful novel. There seems to be some unnecessary confusion as to its form or genre. You can see that in the front matter of the American edition, in which it is described as “like no other history book,” “a collection of stories,” “faction,” “part detective story,” “a set of artfully interwoven genres,” “the least promis- ing fictional material of all time,” “reverse magical realism,” and “half novel/half history”. -
Dragon Magazine #124
CONTENTS Magazine Issue #124 Vol. XII, No. 3 August 1987 SPECIAL ATTRACTIONS 17 AERIAL ADVENTURING: Publisher Give wings to your imagination. Mike Cook 18 Sailors on the Sea of Air Ed Greenwood The flying ships of the Forgotten Realms. Editor 22 On a Wing and a Prayer L. Gregory Smith Roger E. Moore The art and science and joy of gliders. Assistant editor Fiction editor 26 Flying the Friendly(?) Skies Thomas M. Kane ® Robin Jenkins Patrick L. Price The sky is the only limit with aerial adventures in the AD&D game. 34 The Wings of Eagles J.F. Keeping Editorial assistants Aarakocra as player characters in AD&D game campaigns. Eileen Lucas Barbara G. Young 37 Kocraa God of the Aarakocra Christopher Jones Georgia Moore A brief word about the lord of the bird-folk. The AD&D Game Second Edition Questionnaire Art director Dont miss this chance to tell us what you want! Roger Raupp OTHER FEATURES Production Staff Marilyn Favaro Gloria Habriga 8 Role-Playing Reviews Ken Rolston Game reviews are back and first in line is WARHAMMER FANTASY ROLEPLAY. Subscriptions Advertising 4 0 Kicks and Sticks Joseph R. Ravitts Pat Schulz Mary Parkinson Filipino martial arts at its best: escrima. 44 New Front-End Alignments Rich Stump Creative editors If youve ever gamed with a Neutral Montyhaul, youll love this article. Ed Greenwood Jeff Grubb 50 Arcane Lore Rich Balwin The secret spells of Odeen the Arch-Mage. Contributing artists 5 4 Packing It All Away Ian Chapman Teanna Byerts Richard Cameron Backpacks: Dont leave for the wilderness without one. -
City of Splendors: Waterdeep
™ 6620_88162_Ch1.indd20_88162_Ch1.indd 1 44/22/05/22/05 99:42:19:42:19 AAMM DESIGNER: Eric L. Boyd ADDITIONAL DESIGN: Ed Greenwood, James Jacobs, Steven E. Schend, Sean K Reynolds DEVELOPER: Richard Baker EDITORS: Cindi Rice, Gary Sarli EDITING MANAGER: Kim Mohan DESIGN MANAGER: Christopher Perkins DEVELOPMENT MANAGER: Jesse Decker SENIOR ART DIRECTOR RPG R&D: Stacy Longstreet DIRECTOR OF RPG R&D: Bill Slavicsek PRODUCTION MANAGERS: Josh Fischer, Randall Crews FORGOTTEN REALMS ART DIRECTOR: Mari Kolkowsky COVER ARTIST: Scott M. Fischer INTERIOR ARTISTS: Steve Belledin, Steve Ellis, Wayne England, Ralph Horsley, William O’Connor, Lucio Parrillo, Vinod Rams, Rick Sardinha GRAPHIC DESIGNER: Dee Barnett CARTOGRAPHER: Dennis Kauth, Robert Lazzaretti GRAPHIC PRODUCTION SPECIALIST: Angelika Lokotz IMAGE TECHNICIAN: Jason Wiley SPECIAL THANKS: Thomas M. Costa, Elaine Cunningham, George Krashos, Alex Roberts Major sources include Forgotten Realms Campaign Setting by Ed Greenwood, Sean Reynolds, Skip Williams, and Rob Heinsoo; Ruins of Undermountain II by Donald Bingle, Jean Rabe, and Norm Ritchie; Songs and Swords novels by Elaine Cunningham; Waterdeep novel by Richard Awlinson (Troy Denning); “Realmslore,” Ruins of Undermountain, Seven Sisters, Volo’s Guide to Waterdeep, Waterdeep, and Waterdeep and the North by Ed Greenwood; City System and Advanced Dungeons & Dragons comic by Jeff Grubb; Dragon #307 – “Monsters in the Alley” by James Jacobs, City of Splendors, The Lost Level, Maddgoth’s Castle, and Stardock by Steven E. Schend; and Skullport by Joseph C. Wolf. Based on the original DUNGEONS & DRAGONS® rules created by Gary Gygax and Dave Arneson and the new DUNGEONS & DRAGONS game designed by Jonathan Tweet, Monte Cook, Skip Williams, Richard Baker, and Peter Adkison. -
Night Below RPG Cards
ARCADIAN AVENGER*: LG M Outsider (Extraplanar, Good, Lawful) BRASS GOLEM*: N L Construct HD: 8 (63 hp)INIT: +6 HD: 16 (118 hp) INIT: +0 AC: 19 (T 12, FF 17) SPD: 30 ft., F 30 ft. (G) AC: 31 (T 9, FF 31) SPD: 30 ft. (can’t run) ATK: Sword +8/+3 (1d8+3/19–20, good, lawful, magic) / ATK: Axe +19/+14/+9 (3d6+10/19–20/×3, magic plus +8 (1d8+1/19–20, good, lawful, magic); or wounding) and gore +11 (1d8+2); or sword +12/+7 (1d8+3/19–20, good, lawful, magic) gore +17 (1d8+7) SA/SQ: Darkvision 60 ft.; blade rend* (+2d6 dmg if hit same SA/SQ: Darkvision 60 ft., low-light, scent; construct traits, enemy w/ both swords in same rd), elude chance* 3/day DR 10/adamantine, imm magic (elec slows 3 rds, fi re breaks (next atk or save roll is natural 10), wrath* (1 min: +2 dmg after slow and heals 1 pt/3 dmg), reach 10 ft. seeing ally fall) SV: Fort +5, Ref +5, Will +7 SV: Fort +9, Ref +8, Will +7 AB: S 20, D 11, Cn —, I 3, W 14, Ch 7 AB: S 16, D 15, Cn 16, I 10, W 12, Ch 12 SK/F: Lis +2, Spot +2; Surv +21 (+41 tracking designated foe or in own maze); SK/F: Lis +12, Spot +12; Bal +13, Dipl +14, S Mot +12 Cleave, Gr Cleave, Imp Sunder, Pow Atk, Track POSS: 2 mwk longswords SPELLS: (Spell-Like Abilities; CL 16th) 1/day—maze CR: 6 ECL: 10 POSS: +3 wounding greataxe CR: 10 *Monster Manual II *Monster Manual V D&D ROLEPLAYING STATS Illus. -
Warlock, Extra-Special, of Course, Because It’S the First with My Good Self As Your New Editor
1 2 ISSUE 11 AUGUST/SEPTEMBER EDITORS-IN-CHIEF : Steve Jackson & Ian Livingstone EDITOR : Marc Gascoigne CONTENTS PRODUCTION MANAGER : Martin Clement GRAPHIC DESIGN : Charles Elliott VISUALISER : Mark Craven PASTE-UP : David Oliver, Ian Varley Omens & Auguries 4 TYPESETTING : Julie Weaving, Gail Morgan Back from his enforced holiday, COVER ILLUSTRATION : Titan , by Chris Achilleos Jamie Thomson sinks his teeth ©, 1986 ART EDITOR : John Blanche into the latest gamebook PHOTOGRAPHS : Charles Elliott gossip ADVERTISING : Ivor Chomacki PUBLICATIONS MANAGER : Alan Merrett PUBLISHED BY : Games Workshop Ltd, Enfield Chambers, 16-18 Low Pavement, Nottingham, NG1 Into The Unknown 6 7DL. Tel: (0602) 586108 Graeme Davies introduces the concept of DIY dungeons Arcane Archive 10 Derek the Troll eats the latest gamebooks; Paul Cockburn sweeps up the mess Welcome to an extra-special issue of Warlock, extra-special, of course, because it’s the first with my good self as your new Editor. That’s not the only change you’ll notice Paint Yer Dragon! 12 in this issue either. Take a peek at the centre pages and you’ll find a totally awesome Two heads are better than one, free pull-out, in COLOUR! This revelation will bring a whole new dimension to your favourite magazine. (In fact, you are advised to wear your sunglasses while reading this they say; Rick Priestley shows issue, lest you are dazzled by the sight of it.) The pull-out itself features the gameboard you how to acquire another one and pieces for our special Judge Dredd battlegame, Shuggy Hall Brawl, which we know you are going to have a lot of fun playing with your friends. -
Gary Gygax Phasms 8 Robin D
The Excellent Prismatic Spray Being a Commodious Compendium of erudition, intelligence, advice, narrative and insight of inestimable value to those of a DISCERNING TEMPERAMENT and ADVENTUROUS INCLINATION TABLE OF CONTENTS Volume 1, Issue 2 Editorial 1 Jim Webster From our readers 2 An Opportunity 73 FEATURES Jack Vance & The D&D Game 4 Gary Gygax Phasms 8 Robin D. Laws ARCANA of Grashpotel 19 Peter Freeman Tweaks 28 Sasha Bilton & Phil Masters The Timeless Valley 33 Lynne Hardy COZENER’S EXPEDIENTS Three Cozener’s Expedients Sample file 68 Colin Speirs THE COMPENDIUM OF UNIVERSAL KNOWLEDGE The Air-cars of Ampridatvir 42 Nicholas H. M. Caldwell The Valley of Cages 53 Lizard Three Golden Swans 63 Steven S. Long THE PRIMER OF PRACTICAL MAGIC A Beginner’s Guide to Vat Creatures 47 Jim Webster Publisher: Simon Rogers Editor: Jim Webster Designer: Sarah Wroot Art Direction: Sarah Wroot, Simon Rogers Cover Art: Ralph Horsley Interior Art: Ralph Horsley, Hilary Wade, Dave Bezzina, Dover Books copyright-free resources, Sarah Wroot PRINTED IN THE UK • ISBN 0 9539980 2 9 Copyright ©2001 Pelgrane Press Ltd. Based on the Dying Earth book series by Jack Vance. Produced and distributed by agreement with Jack Vance c/o Ralph Vicinanza Ltd, New York. The Dying Earth Roleplaying Game, Dying Earth Quick-Start Rules and The Excellent Prismatic Spray are trademarks of Pelgrane Press. All rights reserved. Editorial o now we proudly present for your cerebral improvement the Ssecond copy of the Excellent Prismatic Spray. It has been a matter of some delight to us that our experiment, publishing Scenario Supplements in a Magazine format, has been so well received. -
Sample Fileof the Game with Features That Will Drive Its Successor
CREDITS INTRODUCTION Design Shawn Merwin, Steven Townshend, James Wyatt Welcome to DUNGEONS & DRAGONS ENCOUNTERS™, an Development exciting official DUNGEONS & DRAGONS® program. This Chris Sims adventure is something new for the D&D Encounters program. War of Everlasting Darkness™ is an exciting Editing mini-campaign designed for play at your local Wizards Scott Fitzgerald Gray Play Network location and an opportunity to playtest Managing Editor elements of the next edition of the DUNGEONS & DRAG- Kim Mohan ONS rules. The most important element of the new rules that we D&D Producer have tried to implement in this season of D&D Encoun- Greg Bilsland ters is the idea that you should be able to do more in an Senior Creative Director hour and a half of play than complete a single combat Jon Schindehette encounter. As a result, this adventure looks significantly different from previous D&D Encounters adventures. Art Director Rather than a string of encounters, one per week, that Kate Irwin form a linear adventure, this booklet presents a series of Cover Illustration short adventures incorporating elements of exploration, Eric Belisle interaction, and combat in roughly equal measure. Interior Illustrations All the adventures offer much more flexibility than Dave Allsop, Wayne England, Ralph Horsley, Ben Wootten the linear adventures of the past, and each is designed to be played in a single session. Taken together, the Cartography adventures tell the story of the War of Everlasting Dark- Jason A. Engle, Mike Schley, Chippy ness—the conclusion to the Rise of the Underdark™ ® D&D Brand Team story that has played out in D&D game products and Nathan Stewart, Liz Schuh, Laura Tommervik, Shelly novels throughout the year. -
Sample File DESIGNERS: Jeff Crook, Wil Upchurch, Eric L
™ Sample file DESIGNERS: Jeff Crook, Wil Upchurch, Eric L. Boyd ADDITIONAL DESIGN: Gwendolyn F. M. Kestrel, Christopher Perkins DEVELOPERS: Richard Baker with Eric L. Boyd and George Krashos EDITOR: John Thompson MANAGING EDITOR: Kim Mohan RPG DESIGN MANAGER: Christopher Perkins SENIOR ART DIRECTOR RPG R&D: Stacy Longstreet DIRECTOR OF RPG R&D: Bill Slavicsek PRODUCTION MANAGERS: Josh Fischer, Randall Crews FORGOTTEN REALMS ART DIRECTOR: Mari Kolkowsky, Robert Raper COVER ARTIST: Lucio Parillo INTERIOR ARTISTS: Thomas M. Baxa, Wayne England, Jason Engle, Ralph Horsley, Warren Mahy, Raven Mimura, William O’Connor, Lucio Parrillo, Marc Sasso GRAPHIC DESIGNER: Dee Barnett CARTOGRAPHER: Dennis Kauth GRAPHIC PRODUCTION SPECIALIST: Angelika Lokotz IMAGE TECHNICIAN: Jason Wiley Sources include FORGOTTEN REALMS CampaignSample Setting by Ed Greenwood, file Sean K Reynolds, Skip Williams, and Rob Heinsoo; Book of Vile Darkness by Monte Cook; “Tvash-Prull’s Symphony” by James Jacobs (Dragon Magazine #328). Based on the original DUNGEONS & DRAGONS® rules created by Gary Gygax and Dave Arneson and the new DUNGEONS & DRAGONS game designed by Jonathan Tweet, Monte Cook, Skip Williams, Richard Baker, and Peter Adkison. This Wizards of the Coast game product contains no Open Game Content. No portion of this work may be reproduced in any form without written permission. To learn more about the Open Gaming License and the d20 System License, please visit www.wizards.com/d20. U.S., CANADA, ASIA, EUROPEAN HEADQUARTERS PACIFIC, & LATIN AMERICA Hasbro UK Ltd