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The Myth of the Innovator Hero - Business - the Atlantic
The Myth of the Innovator Hero - Business - The Atlantic http://www.theatlantic.com/business/print/2011/11/the-myth-of-the-inno... Print | Close By Vaclav Smil Every successful modern e-gadget is a combination of components made by many makers. The story of how the transistor became the building block of modern machines explains why. WIKIPEDIA: Steve Jobs, Thomas Edison, Benjamin Franklin We like to think that invention comes as a flash of insight, the equivalent of that sudden Archimedean displacement of bath water that occasioned one of the most famous Greek interjections, εὕρηκα. Then the inventor gets to rapidly translating a stunning discovery into a new product. Its mass appeal soon transforms the world, proving once again the power of a single, simple idea. But this story is a myth. The popular heroic narrative has almost nothing to do with the way modern invention (conceptual creation of a new product or process, sometimes accompanied by a prototypical design) and innovation (large-scale diffusion of commercially viable inventions) work. A closer examination reveals that many award-winning inventions are re-inventions. Most scientific or engineering discoveries would never become successful products without contributions from other scientists or engineers. Every major invention is the child of far-flung parents who may never meet. These contributions may be just as important as the original insight, but they will 1 of 4 11/20/2011 8:48 PM The Myth of the Innovator Hero - Business - The Atlantic http://www.theatlantic.com/business/print/2011/11/the-myth-of-the-inno... not attract public adulation. -
Puck.Js Realvnc and Raspberry Pi Research Skills
The RingTHE JOURNAL OF T HE CAMBRIDGE COMPU T ER LAB RING Issue XLIV— January 2017 Who’s who 6 Puck.js 2 Another Kickstarter success for Hall of Fame news 8 Espruino Computer Laboratory news 11 RealVNC and Raspberry Pi 5 A shared passion Research Skills 9 Programming matter www.cl.cam.ac.uk/ring 2 HALL OF FAME PROFILE Puck.js Gordon Williams started the Espruino project in 2012. Puck.js is the third successful Espruino Kickstarter and, since Christmas, over 20,000 devices have been shipped worldwide. First it was Espruino, the first Java Script microcontroller. Then came However there are many other uses for beacons such as coarse Espruino Pico which allows you to control electronics quickly and positioning (of a user relative to beacons, or of beacons relative to easily with a tiny USB stick that runs JavaScript. Gordon Williams’s receivers). Their low price (sometimes less than $5 each, including latest Kickstarter project is Puck.js, an open source JavaScript micro- case and battery), makes them extremely attractive. controller that you can program wirelessly. TR: Puck.js is a Bluetooth low energy (BLE) beacon. What is special about it? TR: Can you explain what Bluetooth LE is, and why it’s interesting? GW: Puck.js can be a BLE beacon, but it’s a lot more than that. It GW: Bluetooth LE (Bluetooth Low Energy or Bluetooth Smart) is contains a button, temperature and light sensors, a magnetometer, IR a 2.4Ghz radio standard originally created by Nokia. Unlike normal transmitter, and a full Bluetooth LE implementation (both a master Bluetooth it’s designed for low power and cost rather than high band- and slave) along with the Espruino JavaScript interpreter (software width. -
Silicon Genesis: Oral History Interviews
http://oac.cdlib.org/findaid/ark:/13030/c8f76kbr No online items Guide to the Silicon Genesis oral history interviews M0741 Department of Special Collections and University Archives 2019 Green Library 557 Escondido Mall Stanford 94305-6064 [email protected] URL: http://library.stanford.edu/spc Guide to the Silicon Genesis oral M0741 1 history interviews M0741 Language of Material: English Contributing Institution: Department of Special Collections and University Archives Title: Silicon Genesis: oral history interviews creator: Walker, Rob Identifier/Call Number: M0741 Physical Description: 12 Linear Feet (26 boxes) Date (inclusive): 1995-2018 Abstract: "Silcon Genesis" is a series of interviews with individuals active in California's Silicon Valley technology sector beginning in 1995 and through at least 2018. Immediate Source of Acquisition Gift of Rob Walker, 1995-2018. Scope and Contents Interviews of key figures in the microelectronics industry conducted by Rob Walker (1935-2016) and later Rob Blair, who continues to carry out interviews for the project. Interviewees include John Derringer, Elliot Sopkin, Floyd Kvamme, Mike Markkula, Steve Zelencik, T. J. Rogers, Bill Davidow, Aart de Geus, and more. Interviews have been fully digitized and are available streaming from our catalog here: https://searchworks.stanford.edu/view/4084160 An exhibit for the collection is available here: https://silicongenesis.stanford.edu/ Written transcripts are available for the interviews with Marcian (Ted) Hoff, Federico Faggin, C. Lester Hogan, Regis McKenna, and Gordon E. Moore. Also included is an interview with Rob Walker himself, made by Susan Ayers-Walker, 1998. Conditions Governing Access Original recordings are closed. Digital copies of interviews are available online: https://exhibits.stanford.edu/silicongenesis Conditions Governing Use While Special Collections is the owner of the physical and digital items, permission to examine collection materials is not an authorization to publish. -
Microprocessors in the 1970'S
Part II 1970's -- The Altair/Apple Era. 3/1 3/2 Part II 1970’s -- The Altair/Apple era Figure 3.1: A graphical history of personal computers in the 1970’s, the MITS Altair and Apple Computer era. Microprocessors in the 1970’s 3/3 Figure 3.2: Andrew S. Grove, Robert N. Noyce and Gordon E. Moore. Figure 3.3: Marcian E. “Ted” Hoff. Photographs are courtesy of Intel Corporation. 3/4 Part II 1970’s -- The Altair/Apple era Figure 3.4: The Intel MCS-4 (Micro Computer System 4) basic system. Figure 3.5: A photomicrograph of the Intel 4004 microprocessor. Photographs are courtesy of Intel Corporation. Chapter 3 Microprocessors in the 1970's The creation of the transistor in 1947 and the development of the integrated circuit in 1958/59, is the technology that formed the basis for the microprocessor. Initially the technology only enabled a restricted number of components on a single chip. However this changed significantly in the following years. The technology evolved from Small Scale Integration (SSI) in the early 1960's to Medium Scale Integration (MSI) with a few hundred components in the mid 1960's. By the late 1960's LSI (Large Scale Integration) chips with thousands of components had occurred. This rapid increase in the number of components in an integrated circuit led to what became known as Moore’s Law. The concept of this law was described by Gordon Moore in an article entitled “Cramming More Components Onto Integrated Circuits” in the April 1965 issue of Electronics magazine [338]. -
Using History to Teach Computer Science and Related Disciplines
Computing Research Association Using History T o T eachComputer Science and Related Disciplines Using History To Teach Computer Science and Related Disciplines Edited by Atsushi Akera 1100 17th Street, NW, Suite 507 Rensselaer Polytechnic Institute Washington, DC 20036-4632 E-mail: [email protected] William Aspray Tel: 202-234-2111 Indiana University—Bloomington Fax: 202-667-1066 URL: http://www.cra.org The workshops and this report were made possible by the generous support of the Computer and Information Science and Engineering Directorate of the National Science Foundation (Award DUE- 0111938, Principal Investigator William Aspray). Requests for copies can be made by e-mailing [email protected]. Copyright 2004 by the Computing Research Association. Permission is granted to reproduce the con- tents, provided that such reproduction is not for profit and credit is given to the source. Table of Contents I. Introduction ………………………………………………………………………………. 1 1. Using History to Teach Computer Science and Related Disciplines ............................ 1 William Aspray and Atsushi Akera 2. The History of Computing: An Introduction for the Computer Scientist ……………….. 5 Thomas Haigh II. Curricular Issues and Strategies …………………………………………………… 27 3. The Challenge of Introducing History into a Computer Science Curriculum ………... 27 Paul E. Ceruzzi 4. History in the Computer Science Curriculum …………………………………………… 33 J.A.N. Lee 5. Using History in a Social Informatics Curriculum ....................................................... 39 William Aspray 6. Introducing Humanistic Content to Information Technology Students ……………….. 61 Atsushi Akera and Kim Fortun 7. The Synergy between Mathematical History and Education …………………………. 85 Thomas Drucker 8. Computing for the Humanities and Social Sciences …………………………………... 89 Nathan L. Ensmenger III. Specific Courses and Syllabi ………………………………………....................... 95 Course Descriptions & Syllabi 9. -
Intellectual Property Law for Engineers and Scientists
Intellectual Property Law for Engineers and Scientists Howard B. Rockman Adjunct Professor of Engineering University of Illinois at Chicago Adjunct Professor of Intellectual Property Law John Marshall Law School, Chicago Intellectual Property Attorney Barnes & Thornburg, Chicago A UIC/Novellus Systems Endeavor IEEE Antennas and Propagation Society, Sponsor IEEE PRESS A JOHN WILEY & SONS, INC., PUBLICATION Intellectual Property Law for Engineers and Scientists IEEE Press 445 Hoes Lane, Piscataway, NJ 08854 IEEE Press Editorial Board Stamatios V. Kartalopoulos, Editor in Chief M. Akay M. E. El-Hawary M. Padgett J. B. Anderson R. J. Herrick W. D. Reeve R. J. Baker D. Kirk S. Tewksbury J. E. Brewer R. Leonardi G. Zobrist M. S. Newman Kenneth Moore, Director of IEEE Press Catherine Faduska, Senior Acquisitions Editor Tony VenGraitis, Project Editor IEEE Antennas and Propagation Society, Sponsor AP-S Liaison to IEEE Press, Robert Mailloux Intellectual Property Law for Engineers and Scientists Howard B. Rockman Adjunct Professor of Engineering University of Illinois at Chicago Adjunct Professor of Intellectual Property Law John Marshall Law School, Chicago Intellectual Property Attorney Barnes & Thornburg, Chicago A UIC/Novellus Systems Endeavor IEEE Antennas and Propagation Society, Sponsor IEEE PRESS A JOHN WILEY & SONS, INC., PUBLICATION Copyright © 2004 by the Institute of Electrical and Electronics Engineers. All rights reserved. Published by John Wiley & Sons, Inc., Hoboken, New Jersey. Published simultaneously in Canada. No part of this -
Chapter 1 Microcontrollers
Chapter 1 Microcontrollers: Yesterday, Today, and Tomorrow 1.1 Defining Microcontrollers It is said that from the definition everything true about the con- cept follows. Therefore, at the outset let us take a brief review of how the all-pervasive microcontroller has been defined by various technical sources. A microcontroller (or MCU) is a computer-on-a-chip used to con- trol electronic devices. It is a type of microprocessor emphasizing self-sufficiency and cost-effectiveness, in contrast to a general-purpose microprocessor (the kind used in a PC). A typical microcontroller con- tains all the memory and interfaces needed for a simple application, whereas a general purpose microprocessor requires additional chips to provide these functions. .(Wikipedia [1]) A highly integrated chip that contains all the components compris- ing a controller. Typically this includes a CPU, RAM, some form of ROM, I/O ports, and timers. Unlike a general-purpose computer, which also includes all of these components, a microcontroller is designed for a very specific task – to control a particular system. As a result, the parts can be simplified and reduced, which cuts down on production costs. (Webopedia [2]) A {microprocessor} on a single {integrated circuit} intended to ope- rate as an {embedded} system. As well as a {CPU}, a microcontroller typically includes small amounts of {RAM} and {PROM} and timers and I/O ports. .(Define That [3]) A single chip that contains the processor (the CPU), non-volatile memory for the program (ROM or flash), volatile memory for input and output (RAM), a clock and an I/O control unit. -
541 COMPUTER ENGINEERING Niyazgeldiyev M. I., Sahedov E. D
COMPUTER ENGINEERING Niyazgeldiyev M. I., Sahedov E. D. Turkmen State Institute of Architecture and Construction Computer engineering is a branch of engineering that integrates several fields of computer science and electronic engineering required to develop computer hardware and software. Computer engineers usually have training in electronic engineering (or electrical engineering), software design, and hardware–software integration instead of only software engineering or electronic engineering. Computer engineers are involved in many hardware and software aspects of computing, from the design of individual microcontrollers, microprocessors, personal computers, and supercomputers, to circuit design. This field of engineering not only focuses on how computer systems themselves work but also how they integrate into the larger picture. Usual tasks involving computer engineers include writing software and firmware for embedded microcontrollers, designing chips, designing analog sensors, designing mixed signal, and designing operating systems. Computer engineers are also suited for research, which relies heavily on using digital systems to control and monitor electrical systems like motors, communications, and sensors. In many institutions of higher learning, computer engineering students are allowed to choose areas of in–depth study in their junior and senior year because the full breadth of knowledge used in the design and application of computers is beyond the scope of an undergraduate degree. Other institutions may require engineering students to complete one or two years of general engineering before declaring computer engineering as their primary focus. Computer engineering began in 1939 when John Vincent Atanasoff and Clifford Berry began developing the world's first electronic digital computer through physics, mathematics, and electrical engineering. John Vincent Atanasoff was once a physics and mathematics teacher for Iowa State University and Clifford Berry a former graduate under electrical engineering and physics. -
Oyo-Buturi International
Oyo-Buturi International Interview few books on to the subject. One was Den- work? shi-Keisanki (obi: “Electronic Computer”) Dr Shima: I did it for about four months. Dr Masatoshi Shima was part of a talent- by Shigeru Takahashi, which outlined the The next development in my career oc- ed group of engineers who in 1971 de- system, architecture, instruction set and curred as a result of my being lucky or as we veloped the world’s first microprocessor, microprogramming of computers; almost say in Japanese unmei (obi: fate or destiny). the 4004. In this interview, Dr Shima everything concerning computers. Another OBI: What do you mean by that? sheds light on some of the critical events book I read was about logic. It was written Dr Shima: Well, although the transistor leading up to the development of the by Professor Udagawa. I read both of these was invented in 1947, it was not commer- technology that revolutionised the elec- books avidly and then began to design the cialised until 1951. The commercial use of tronics industry and society as a whole. circuit boards that go into a calculator. This the transistor then led to a new era, namely, process involves connecting ics with wires the “era of the circuit”. That is to say, if you OBI: You studied chemistry as an under- and designing complicated wiring patterns. could fabricate a circuit by putting together graduate but then joined a com- a transistor, a resistor and a di- pany working on calculating ma- ode, you could construct and de- chines. -
Mikroelektronika | Free Online Book | PIC Microcontrollers | Introduction: World of Microcontrollers
mikroElektronika | Free Online Book | PIC Microcontrollers | Introduction: World of Microcontrollers ● TOC ● Introduction ● Ch. 1 ● Ch. 2 ● Ch. 3 ● Ch. 4 ● Ch. 5 ● Ch. 6 ● Ch. 7 ● Ch. 8 ● Ch. 9 ● App. A ● App. B ● App. C Introduction: World of microcontrollers The situation we find ourselves today in the field of microcontrollers had its beginnings in the development of technology of integrated circuits. This development has enabled us to store hundreds of thousands of transistors into one chip. That was a precondition for the manufacture of microprocessors. The first computers were made by adding external peripherals such as memory, input/output lines, timers and others to it. Further increasing of package density resulted in creating an integrated circuit which contained both processor and peripherals. That is how the first chip containing a microcomputer later known as a microcontroller has developed. This is how it all got started... In the year 1969, a team of Japanese engineers from BUSICOM came to the USA with a request that a few integrated circuits for calculators were to be designed according to their projects. The request was sent to INTEL and Marcian Hoff was in charge of the project there. Having experience working with a computer, the PDP8, he came up with an idea to suggest fundamentally different solutions instead of the suggested design. This solution presumed that the operation of integrated circuit was to be determined by the program stored in the circuit itself. It meant that configuration would be simpler, but it would require far more memory than the project proposed by Japanese engineers. -