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Crowcallscrowcalls Sale Prices Good Through June 30, 2021
Sale 21-3R CrowCallsCrowCalls Sale Prices Good Through June 30, 2021 1.800.786.6210 www.crazycrow.com Hawk Sale Save 15% Heart Hawk Completely hand forged iron head with a tempered steel insert bit featuring the popular weeping heart cut-out design, complete with 19” straight grain hickory handle. 3½” blade. 4934-123-044 Reg. $27.00 Ea $22.95 Ea Extra Hickory Handles 19" Long 4934-121-102 $5.95 Ea 5.35 Ea(3+) A B H & H Steel Tomahawks The H&H is a well-balanced throwing hawk, but also ideal for customizing as a presenta- tion grade pipe-axe. Cast in the lost wax method, it has a smooth, matte finish, but can be highly polished. By drilling a hole in the pipe bowl and in the length of the handle, these can be made to smoke. Our 19” straight grained hickory handle is included, or you can add a beautiful curly maple handle for a presentation piece. A 4934-124-014 Reg. $35.00 Ea Tomahawk-Steel $29.75 Ea B 4934-124-024 Reg. $39.00 Ea Pipe Hawk-Steel $33.15 Ea Brass Smoking Hawk With Steel Insert Bit This classic brass pipe axe is an exact replica of one found along the Blanchard River in Ohio, where they were traded extensively in the early 18th Century. The head and blade are engraved brass, with a heavy steel insert dovetailed into place at the edge of the blade. Complete with hardwood handle drilled for smoking, 19” long. Not for throwing. 4934-331-054 Reg. -
Fall 03 SP Pgs 10-17
THIS ARTICLE WAS ORIGINALLY PUBLISHED IN THE FALL OF 2003 IN THE COLD STEEL MAIL ORDER CATALOG, ”SPECIAL PROJECTS” COPYRIGHT © 2003 LYNN C. THOMPSON COPYRIGHT © 2003 COLD STEEL, INC. ALL RIGHTS RESERVED CAMPFIRE CUT This was another timed event intended to test a contestant’s knife and its ability to function effectively as a camp knife. For example, could the contestant use his knife to make kindling for a fire? The challenge here was to produce, in thirty seconds, RIPOSTE a large quantity of splinters from a six inch 2X4. HANGING PLASTIC BOTTLE This extremely difficult test involved severing an empty 16 ounce plastic water THE 2003 BLADE SHOW bottle. The bottle was suspended in mid air by a single upholstery thread. The tricky part was cutting the bottle without breaking the thread in the process! After a long absence and much urging from our loyal customers and fans, we decided to attend the Blade show in Atlanta one more time. Here are some of the ROPE CUT high points and low points from our perspective. The final event of the day required each contestant to predict the total number of free hanging manila ropes he could sever in a single stroke. The difficult part, of course, involved living up to one’s prediction. Failure to cut the predicted number HIGH POINTS... of ropes would result in a no score. Throughout the contest, spectators were entertained and educated by the folksy, down home banter of M.C. Jerry Fisk, who did a fantastic job keeping the event on CUSTOMERS AND FANS course. -
The European Bronze Age Sword……………………………………………….21
48-JLS-0069 The Virtual Armory Interactive Qualifying Project Proposal Submitted to the Faculty of the WORCESTER POLYTECHNIC INSTITUTE in partial fulfillment of the requirements for graduation by _____________________________ ____________________________ Patrick Feeney Jennifer Baulier _____________________________ Ian Fite February 18th 2013 Professor Jeffrey L. Forgeng. Major Advisor Keywords: Higgins Armory, Arms and Armor, QR Code 1 Abstract This project explored the potential of QR technology to provide interactive experiences at museums. The team developed content for selected objects at the Higgins Armory Museum. QR codes installed next to these artifacts allow visitors to access a variety of minigames and fact pages using their mobile devices. Facts for the object are selected randomly from a pool, making the experience different each time the code is scanned, and the pool adapts based on artifacts visited, personalizing the experience. 2 Contents Contents........................................................................................................................... 3 Figures..............................................................................................................................6 Introduction ……………………………………………......................................................... 9 Double Edged Swords In Europe………………………………………………………...21 The European Bronze Age Sword……………………………………………….21 Ancient edged weapons prior to the Bronze Age………………………..21 Uses of European Bronze Age swords, general trends, and common innovations -
Weapon Group Feats for Pathfinder: Class: Weapon Group Proficiencies
Weapon Group Feats for Pathfinder: Class: Weapon Group Proficiencies at 1st Level: Alchemist Basic weapons, Natural, Crossbows, any other 1 Barbarian Basic weapons, Natural, any other 4 Bard Basic weapons, Natural, any other 3 Cavalier Basic weapons, Natural, Spears, any other 3 Cleric Basic weapons, Natural, deity’s weapon group, any other 2(3 groups if not following a deity) Druid Basic weapons, Natural, druid weapons, any other 1 Fighter Basic weapons, Natural, any other 5 Gunslinger Basic weapons, Natural, firearms, any other 3 Monk Basic weapons, and all monk weapons Inquisitor Basic weapons, Natural, deity’s weapon group, Bows or Crossbows, any other 3 (4 groups if not following a deity) Magus Basic weapons, Natural, any other 4 Oracle Basic weapons, Natural, any other 1 (+3 if taking Skill at Arms) Paladin/AntiPaladin Basic weapons, Natural, any other 4 Ranger Basic weapons, Natural, any other 4 Rogue Basic weapons, Natural, any other 3 Sorcerer Basic weapons, Natural, spears, crossbows , any other 1 Summoner Basic weapons, Natural, spears, crossbows , any other 1 Witch Basic weapons, Natural, spears, crossbows , any other 1 Wizard Basic weapons, Natural, spears, crossbows This system doesn’t change Racial Weapon Familiarity. Weapon Group Name: Weapons In Group: Axes bardiche, battleaxe, dwarven waraxe, greataxe, handaxe, heavy pick, hooked axe, knuckle axe, light pick, mattock, orc double axe, pata, and throwing axe Basic club, dagger, quarterstaff, and sling Blades, Heavy bastard sword, chakram, double chicken saber, double -
Illusionists: Illusionists Are a Special Class of Magic Light
WARLOCK Rules for the Universe of 1999-2000 Credits Original Rules Robert Cowan; Basic Combat System Dave Clark; Basic Magic System Kenneth M. Dahl; Basic Clerical System Mike Lowry and Pat Shea; Thievish Rules Nick Smith; Other Systems and Rules Previous Version Bart Hibbs Current Version Mike Riley; Editor who actually do things in the world of your referee, but the Introduction players control them. We suggest you have only a small Several years ago, the first copies of a new game called number of player characters per player. In our games we Dungeons and Dragons appeared on the market. Fantasy allow any player to involve any 2 of his characters in any fans and gamers in general were enthralled at the one adventure or expedition. Whether these player possibilities. Most of them became hooked on the game, due characters are Fighters or Elves, Clerics or Dwarves, to its unusual and imaginative nature. You could actually do remember that in their own world, they are people, and treat unusual things: slay dragons, rescue the downtrodden, and them accordingly. just grab loot. Characteristics: There are eight things that are When our group first started playing the game, our determined for each character at his or her creation: overall reaction was that it had great ideas, "but“but maybe Strength, Intelligence, Wisdom, Constitution, Dexterity, we should change the combat system, clarify the Magic, and Agility, Charisma, and Size. These are called redo the monsters".monsters”. Warlock is not intended to ‘characteristics’. See the rules on ‘Creating Player replace D&D, and, indeed would not exist without that Characters’ for more. -
93. Sudarsana Vaibhavam
. ïI>. Sri sudarshana vaibhavam sadagopan.org sadagopan.org sadagopan.org sadagopan.org Annotated Commentary in English By: Oppiliappan Koil SrI VaradAchAri SaThakopan 1&&& Sri Anil T (Hyderabad) . ïI>. SWAMY DESIKAN’S SHODASAYUDHAA STHOTHRAM sadagopan.org sadagopan.org sadagopan.org sadagopan.org ANNOTATED COMMENTARY IN ENGLISH BY: OPPILIAPPAN KOIL SRI VARADACHARI SATHAGOPAN 2 CONTENTS Sri Shodhasayudha StOthram Introduction 5 SlOkam 1 8 SlOkam 2 9 SlOkam 3 10 SlOkam 4 11 SlOkam 5 12 SlOkam 6 13 SlOkam 7 14 sadagopan.org sadagopan.org SlOkam 8 15 sadagopan.org sadagopan.org SlOkam 9 16 SlOkam 10 17 SlOkam 11 18 SlOkam 12 19 SlOkam 13 20 SlOkam 14 21 SlOkam 15 23 SlOkam 16 24 3 SlOkam 17 25 SlOkam 18 26 SlOkam 19 (Phala Sruti) 27 Nigamanam 28 Sri Sudarshana Kavacham 29 - 35 Sri Sudarshana Vaibhavam 36 - 42 ( By Muralidhar Rangaswamy ) Sri Sudarshana Homam 43 - 46 Sri Sudarshana Sathakam Introduction 47 - 49 sadagopan.org sadagopan.org sadagopan.org sadagopan.org Thiruvaymozhi 7.4 50 - 56 SlOkam 1 58 SlOkam 2 60 SlOkam 3 61 SlOkam 4 63 SlOkam 5 65 SlOkam 6 66 SlOkam 7 68 4 . ïI>. ïImteingmaNt mhadeizkay nm> . ;aefzayuxStaeÇt!. SWAMY DESIKAN’S SHODASAYUDHA STHOTHRAM Introduction sadagopan.org sadagopan.org Shodasa Ayutha means sixteen weapons of Sri Sudarsanaazhwar. This sadagopan.org sadagopan.org Sthothram is in praise of the glory of Sri Sudarsanaazhwar who is wielding sixteen weapons all of which are having a part of the power of the Chak- rAudham bestowed upon them. This Sthothram consists of 19 slOkams. The first slOkam is an introduction and refers to the 16 weapons adorned by Sri Sudarsana BhagavAn. -
Rules and Options
Rules and Options The author has attempted to draw as much as possible from the guidelines provided in the 5th edition Players Handbooks and Dungeon Master's Guide. Statistics for weapons listed in the Dungeon Master's Guide were used to develop the damage scales used in this book. Interestingly, these scales correspond fairly well with the values listed in the d20 Modern books. Game masters should feel free to modify any of the statistics or optional rules in this book as necessary. It is important to remember that Dungeons and Dragons abstracts combat to a degree, and does so more than many other game systems, in the name of playability. For this reason, the subtle differences that exist between many firearms will often drop below what might be called a "horizon of granularity." In D&D, for example, two pistols that real world shooters could spend hours discussing, debating how a few extra ounces of weight or different barrel lengths might affect accuracy, or how different kinds of ammunition (soft-nosed, armor-piercing, etc.) might affect damage, may be, in game terms, almost identical. This is neither good nor bad; it is just the way Dungeons and Dragons handles such things. Who can use firearms? Firearms are assumed to be martial ranged weapons. Characters from worlds where firearms are common and who can use martial ranged weapons will be proficient in them. Anyone else will have to train to gain proficiency— the specifics are left to individual game masters. Optionally, the game master may also allow characters with individual weapon proficiencies to trade one proficiency for an equivalent one at the time of character creation (e.g., monks can trade shortswords for one specific martial melee weapon like a war scythe, rogues can trade hand crossbows for one kind of firearm like a Glock 17 pistol, etc.). -
1 Ap1000685146 8070333 Mukku Ravichandra Reddy M
General Ranking List Of All Appeared Candidates for The Post of HOSTEL WELFARE OFFICERS GRADE-II IN A.P.TRIBAL WELFARE & B.C WELFARE (MALE & FEMALE) SUB-SERVICE Notification No 8/2019) Hall ticket PH Candidate Creamy Paper1sc Paper2s S.No OTPRId CandidateName FathersOrHusbandName GENDER Community D.O.B PH % TotalScore No Type Local Distict Layer ore core MUKKU RAVICHANDRA 1 AP1000685146 8070333 M CHINNAIAH MALE OC 1/25/1982 Prakasam NA 86.15 84.67 170.82 REDDY East 2 AP1000071702 8030045 suryam korukonda prakasa rao MALE SC 4/29/1989 NA 80.4 86 166.4 Godavari VADAKOPPULA VADAKOPPULA 3 AP1000606961 8070289 MALE BC-D 6/4/1991 Prakasam N 73.31 92.67 165.98 RAJASEKHAR GANGAIAH SHAIK MOHAMMAD SHAIK KHAJA 4 AP1000077292 8070046 MALE BC-E 2/3/1993 Prakasam N 89.19 72 161.19 RAFI NAYABRASOOL KURANGI KRANTHI 5 AP1000034775 8070025 K NARASIMHA RAO MALE OC 7/2/1981 Prakasam NA 65.2 95.33 160.53 KUMAR 6 AP1000686399 8070334 Mukku Thimmaiah Thirupathaiah MALE OC 7/1/1981 Prakasam NA 75.33 84.67 160 DURGAPRASAD East 7 AP1001068277 8030558 BABURAO MALE OC 3/2/1979 NA 68.58 91.33 159.91 MAHADASU Godavari 8 AP1000151880 8070094 NAYABRASOOL SYED MAHABOOB VALI SYED MALE OC 7/10/1988 Prakasam NA 83.79 75.67 159.46 9 AP1000455648 8070197 shaik sadhak vali sesha vali MALE BC-E 10/28/1980 Prakasam N 89.87 68.67 158.54 SAHUKARA KANTHA Visakhapat 10 AP1000004621 8020006 SAHUKARA LOCHANA FEMALE BC-D 5/6/1989 N 81.08 75.67 156.75 RAO nam 11 AP1000842784 8070388 VAMSI KRISHNA JANGA VIJAYA PRASAD MALE OC 6/20/1983 Prakasam NA 77.03 79 156.03 ANANDHA RAO Visakhapat -
Equipment.Htm Equipment
Taken from the Khemri website – published by ntdars http://grafixgibs.tripod.com/Khemri/equipment.htm Equipment Weapons Ankus(elephant goad) This is used to primarily herd elephants. It may be used as a spear, when charged and a staff in hth. Range: Close Combat; Strength: as user; Special Rules: Strike first (only when charged), concussion Jambiya: The common curved dagger of araby. Everyone gets one free. Range: Close Combat; Strength: as user; Special Rules: +1 enemy armor save Katar (punch dagger): It has a handle perpendicular to the blade and is used by punching with it. Range: Close Combat; Strength: as user; Special Rules: -1 enemy armor save Scythe: Normally used to cut hay but works just as well to cut bodies Range: Close Combat; Strength: as user; Special Rules: Cutting edge, Two Handed Cutlass: A regular sword but with a basket handle that can be used for a punch attack Range: Close Combat; Strength: as user; Special Rules: Parry, extra punch attack if hit is successful Great Scimitar: This scimitar is commonly used by headsmen and is a large heavy version of a regular scimitar. Range: Close Combat; Strength: +2; Special Rules: two-handed, Strike last, Cutting edge Scimitar: This is a curved sword but tends to be sharper than a regular sword. Range: Close Combat; Strength: as user; Special Rules: parry, Cutting edge Bagh Nakh (tiger claws): Basically brass knuckles with spikes sticking out. Range: Close Combat; Strength: +1; Special Rules: -1 enemy armor save, pair, cumbersome Tufenk: this is a blowpipe that projects Greek fire about 10 feet causing burning damage. -
An Outline of the History of Gunpower and That of the Hand-Gun, from the Epoch of the Earliest Records to the End of the Fifteenth Century
Archaeological Journal ISSN: 0066-5983 (Print) 2373-2288 (Online) Journal homepage: http://www.tandfonline.com/loi/raij20 An Outline of the History of Gunpower and that of the Hand-Gun, from the Epoch of the Earliest Records to the End of the Fifteenth Century R. Coltman Clephan F.S.A To cite this article: R. Coltman Clephan F.S.A (1909) An Outline of the History of Gunpower and that of the Hand-Gun, from the Epoch of the Earliest Records to the End of the Fifteenth Century, Archaeological Journal, 66:1, 145-170, DOI: 10.1080/00665983.1909.10853113 To link to this article: http://dx.doi.org/10.1080/00665983.1909.10853113 Published online: 17 Jul 2014. Submit your article to this journal Article views: 2 View related articles Full Terms & Conditions of access and use can be found at http://www.tandfonline.com/action/journalInformation?journalCode=raij20 Download by: [University of California, San Diego] Date: 29 June 2016, At: 12:46 PLATE I. To face page 145. Downloaded by [University of California, San Diego] at 12:46 29 June 2016 ILLUSTRATION FROM MS. LAT. 7239, IN THE BIBLIOTH^QUE RICHELIEU. AN OUTLINE OF THE HISTORY OF GUNPOWDER AND THAT OF THE HAND-GUN, FROM THE EPOCH OF THE EARLIEST RECORDS TO THE END OF THE FIFTEENTH CENTURY. * By R. COLTMAN CLEPHAN, F.SA. THE early history of gunpowder and that of fire-arms in general is so interwoven that it is impossible to deal satis- factorily with the one without frequent reference to the other in the earlier stages of their development, and authentic sources of information on these subjects are so mixed up with spurious and doubtful ones, that both care and discrimination require to be exercised in the acceptance or rejection of many of the statements handed down from one writer to another, often without much examination or attempt at verification : the last word as to the approximate dating of certain of the manuscripts relating to these subjects often falling to the philologist or the palaeographist. -
Influence Holdings Land Holdings
CHAPTER 6: HOUSE & LANDS EXAMPLE Chris, who’s playing a male character, invests 20 of the house’s Influ- With a Defense of 30, the group has enough resources to invest in a ence to become the first born. Nicole, who’s playing a female character, small castle. Chris points out that they have a lot of land, and invest- invests 10 points to become the first-born daughter. The group has 5 ing all of their defenses into one small castle means they will likely point left unallocated, which they intend to use during the campaign have a hard time defending their territory if it comes under attack. So as they engage in intrigues. instead of a small castle, the group selects a hall and a tower, position- ing each in different domains. Land Holdings Influence Holdings Lands describe the terrain and extent of your actual holdings. Lands may be forests, lakes, hills, mountains, coastlines, and more, all based Influence represents your social power, your presence in your region on where your house is situated and the terrain of your realm. Each and throughout all of Westeros. The primary investment for Influence Land investment is called a domain. Each domain is roughly a league (3 is in heirs, the children of the house’s head. Heirs are valuable in that miles). Your domains reflect only those lands that are under your direct they extend the will and presence of the patriarch, but they also provide control and not under the control of your banners, sworn knights, and means to improving the house’s standing through deeds and marriage. -
Guido M. Berndt the Armament of Lombard Warriors in Italy. Some Historical and Archaeological Approaches
The Armament of Lombard Warriors in Italy 299 Guido M. Berndt The Armament of Lombard Warriors in Italy. Some Historical and Archaeological Approaches Early medieval Europe has often been branded as they have entered upon the sacred soil of Italy, a violent dark age, in which fierce warlords, war- speaks of mere savage delight in bloodshed and riors and warrior-kings played a dominant role in the rudest forms of sensual indulgence; they are the political structuring of societies. Indeed, one the anarchists of the Völkerwanderung, whose de- quite familiar picture is of the early Middle Ages as light is only in destruction, and who seem inca- a period in which armed conflicts and military life pable of culture”.5 This statement was but one in were so much a part of political and cultural devel- a long-lasting debate concerning one particular opment, as well as daily life, that a broad account question that haunted (mainly) Italian historians of the period is to large extent a description of how and antiquarians especially in the nineteenth cen- men went to war.1 Even in phases of peace, the tury – although it had its roots in the fifteenth conduct of warrior-elites set many of the societal century – regarding the role that the Lombards standards. Those who held power in society typi- played in the history of the Italian nation.6 Simply cally carried weapons and had a strong inclination put, the question was whether the Lombards could to settle disputes by violence, creating a martial at- have contributed anything positive to the history mosphere to everyday life in their realms.