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Shannon Callies Sr. Product Manager Corporation Branded game experience Exclusivity program Network-supported promotional initiatives

Available on MSN Games and Messenger Coming to Arcade in FY08 Ad placements around the game experience (Super banner, sky scraper and 300x250 intermission ad) Custom , yet scalable Integration Promotional inventory MSN Games Messenger Games

Texas Hold’Em 7 Hand Poker Jigsaw Too Tic Tac Toe Checkers Solitaire in Rock, Paper, Scissors Sudoku Bejeweled Hearts Trivia Trivia Jigsaw Pool Maximize brand awareness Positive brand association and high engaged High impact and performance ad placements High impression 100% “ of Mind” Increased game traffic On average doubles traffic to the game Promotional Lift in download inventory revenue sales Home “big Online games have picture”, related highest conversion to merchandising download games placements, newsletter etc.

Positive consumer Brand affinity experience and with premium brand advertisers association

Maximize revenue opportunity for both developers and MSFT Increased visibility of new, quality titles across MSN Network Enhanced user loyalty and retention Loyal user base: 73% of users are returning users 68% of users come to MSN Games least once per day Increased qualified traffic (Network and Site) #1 clicked on channel on the MSN Home Page Nav. High engagement online at 2 hrs per person per Market differentiation Build stronger developer partnerships 75 million qualified, optimized impressions

MSN Home Page MSN Games Promotion Strategic Promotion MSN.com home Big Picture on home page “Big Picture” MSN Network page (front and center Unique site integration graphic) Promotion placements MSN.com Games and cross-sells content module with similar MyMSN games/categories

Applicable for downloads and free online games

Across all platforms: MSN Games, Messenger, actual only exists on one site and/or platform for a specified time duration a unique version of a title with a different level or mode a unique package of games with a common , such as sequels, genre (arcade classics), game () that only exists on one site/platform exclusive that includes an additional component, such as downloads, CDs, t-shirt, etc. Significant presence and promotion on MSN Home Page and MSN Games Highly qualified, optimized impressions Cross-platform opportunities Positive brand affinity with loyal casual gamer audience Revenue generation

Traffic to newly launched game receives roughly 100 million page views Incremental revenue 800% increase for tier games in 2 weeks Triple or quadruple sales; typically hit the “Top 3” Conversion rates: 1.5%-2% + MSN Home Page traffic converting well Strongest revenue and converters are the MSN Home Page and the “Top Games” on MSN Games Secured hits such as Jewel Quest II, Diner 2, Virtual Villagers 2, Wheel of Fortune 2

MSN home page promotions: average 20 placements per month vs. 4-6 last year Traffic from MSN promotional placements increased by 100% YoY Revenue increased over 400% YoY Download game promotion increased by 68% YoY Optimized via day, day part and context Picture placements increase unique user game plays by than 230% over day Text link placements increases traffic to game by average of 50% Stickiness: MSN placement boosts game play even after promotion ends Big Pic: 44% increase in game play previous day compared to day after placement

Thematic promotions Contextual promotions Bundles Discounts on proven hits Online version parity helps drive traffic Innovative, creative ideas Contact Oberon Media and your MSFT Account Manager Exclusivity program participation: MSN Home Page promotion Online games; compelling upsells GameSpring parity Compelling visual Taglines: call to action, etc. Promotions: contextual, discounts, themes, etc Bundles: themes, sequels © 2007 Microsoft Corporation. All rights reserved. Microsoft, Windows, and other product names are or may be registered trademarks and/or trademarks in the U.S. and/or other countries. The information herein is for informational purposes only and represents the current view of Microsoft Corporation as of the date of this . Because Microsoft must respond to changing market conditions, it should not be interpreted to be a commitment on the part of Microsoft, and Microsoft cannot guarantee the accuracy of any information provided after the date of this presentation. MICROSOFT MAKES NO WARRANTIES, EXPRESS, IMPLIED OR STATUTORY, AS TO THE INFORMATION IN THIS PRESENTATION.