Human-Computer Interaction
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Jan. 27Th SSEC Seeber and Hamilton Had Tried to Persuade Howard Aiken Jan
some aspects of the SSEC's operation still used plugboards. Jan. 27th SSEC Seeber and Hamilton had tried to persuade Howard Aiken Jan. 27 (24 ??), 1948 [March 8] to make the Harvard William K. English Mark II a stored program IBM’s Selective Sequence machine. Aiken wasn’t Born: Jan. 27, 1929; Electronic Calculator (SSEC) was interested, but Thomas Watson Lexington, Kentucky built at its Endicott facility in Sr. [Feb 17] was persuaded with Died: July 26, 2020 1946-47 under the direction of regards the SSEC, especially Wallace Eckert [June 19], Robert English and Douglas Engelbart since he was still upset over his (Rex) Seeber, Frank E. Hamilton, [Jan 30] share credit for creating altercation with Aiken during and other Watson Scientific the first computer mouse [Nov the dedication of the Harvard Computing Lab [Feb 6] staff. 14]. English built the initial Mark I. prototype in 1964 based on It contained 21,400 relays, The SSEC occupied three sides of Engelbart’s notes, and was its 12,500 vacuum tubes, and could a large room on the ground floor first user. performed 14-by-14 decimal of IBM’s headquarters at 590 multiplication in one-fiftieth of a English was Engelbart’s chief Madison Avenue in NYC, where second, and division in one- hardware architect. He led the it was visible to people walking thirtieth of a second, making it 1965 NASA project to find the by on the street. Herbert Grosch around 250 times faster than the best way to select a point on a [Sept 13] estimated its Harvard Mark I [Aug 7]. -
Purpose and Introductions
Desktop Publishing Pioneer Meeting Day 1 Session 1: Purpose and Introductions Moderators: Burt Grad David C. Brock Editor: Cheryl Baltes Recorded May 22, 2017 Mountain View, CA CHM Reference number: X8209.2017 © 2017 Computer History Museum Table of Contents INTRODUCTION ....................................................................................................................... 5 PARTICIPANT INTRODUCTIONS ............................................................................................. 8 Desktop Publishing Workshop: Session 1: Purpose and Introduction Conducted by Software Industry Special Interest Group Abstract: The first session of the Desktop Publishing Pioneer Meeting includes short biographies from each of the meeting participants. Moderators Burton Grad and David Brock also give an overview of the meeting schedule and introduce the topic: the development of desktop publishing, from the 1960s to the 1990s. Day 1 will focus on the technology, and day 2 will look at the business side. The first day’s meeting will include the work at Xerox PARC and elsewhere to create the technology needed to make Desktop Publishing feasible and eventually economically profitable. The second day will have each of the companies present tell the story of how their business was founded and grew and what happened eventually to the companies. Jonathan Seybold will talk about the publications and conferences he created which became the vehicles which popularized the products and their use. In the final session, the participants will -
Operating System Support for Mobile Interactive Applications
Operating System Support for Mobile Interactive Applications Dushyanth Narayanan August 2002 CMU-CS-02-168 School of Computer Science Computer Science Department Carnegie Mellon University Pittsburgh, PA Submitted in partial fulfillment of the requirements for the degree of Doctor of Philosophy. Thesis Committee: M. Satyanarayanan, Chair Christos Faloutsos Randy Pausch John Wilkes, Hewlett-Packard Laboratories Copyright c 2002 Dushyanth Narayanan This research was supported by the Defense Advanced Research Projects Agency (DARPA) and the Air Force Materiel Command (AFMC) under contracts F19628-93-C-0193 and F19628-96-C-0061, the Space and Naval Warfare Systems Center (SPAWAR) / U.S. Navy (USN) under contract N660019928918, the Na- tional Science Foundation (NSF) under grants CCR-9901696 and ANI-0081396, IBM Corporation, Intel Corporation, Compaq, and Nokia. The views and conclusions contained in this document are those of the author and should not be interpreted as representing the official policies or endorsements, either express or implied, of DARPA, AFMC, SPAWAR, USN, the NSF, IBM, Intel, Compaq, Nokia, Carnegie Mellon University, the U.S. Government, or any other entity. Keywords: interactive applications, mobile computing, ubiquitous computing, multi- fidelity algorithm, application-aware adaptation, predictive resource management, history- based demand prediction, augmented reality, machine learning Abstract Mobile interactive applications are becoming increasingly important. One such application alone — augmented reality — has enormous potential in fields ranging from entertainment to aircraft maintenance. Such applications demand good interactive response. However, their environments are resource-poor and turbulent, with frequent and dramatic changes in resource availability. To keep response times bounded, the application and system together must adapt to changing resource conditions. -
School of Interactive Computing 1
School of Interactive Computing 1 CS 1171. Introductory Computing in MATLAB. 1 Credit Hour. SCHOOL OF INTERACTIVE For students with a solid introductory computing background needing to demonstrate proficiency in the MATLAB language. COMPUTING CS 1301. Introduction to Computing. 3 Credit Hours. Introduction to computing principles and programming practices with an Interactive and intelligent computing is an emerging discipline on the emphasis on the design, construction and implementation of problem frontier of ways computation impacts the external world. The School of solutions use of software tools. Interactive Computing advances computing-mediated interactions by encompassing fields ranging from artificial intelligence and machine CS 1301R. Introduction to Computing for Computer Science Recitation. 0 learning to graphics and computer vision to interface design and Credit Hours. empirical methods. We don't just evaluate technology, we create Recitation for CS 1301. technology that makes interactions better. Much of the research within CS 1315. Introduction to Media Computation. 3 Credit Hours. the School of Interactive Computing produces new artifacts that embody Introduction to computation (algorithmic thinking, data structures, new capabilities or methods. Examples include: data transformation and processing, and programming) in a media and communication context. Credit not awarded for both CS 4452 and • Individuals working with traditional computers CS 1315. • Groups of people using ubiquitous computing capabilities throughout CS 1315R. CS 1315 Recitation. 0 Credit Hours. various environments Recitation for CS 1315. • Researchers visualizing scientific data CS 1316. Representing Structure and Behavior. 3 Credit Hours. • Students developing and altering middle school physics simulations Modeling the structure of media (e.g., music, graphical scenes) using • Automated intelligent surveillance systems monitoring airport dynamic data structures. -
Proposal for SHOT 2009 Session Title: Materiality Meets Practice Organizer: Thomas Haigh, University of Wisconsin—Milwaukee, T
Proposal for SHOT 2009 Session Title: Materiality Meets Practice Organizer: Thomas Haigh, University of Wisconsin—Milwaukee, [email protected] Chair: JoAnne Yates, MIT Sloan School, [email protected] Commentator: Gerard Alberts, University of Amsterdam, [email protected] Papers: Opening the Beige Box: Materiality and the Evolution of the IBM PC, 1981-1995 Thomas Haigh, University of Wisconsin—Milwaukee, [email protected]. Plug and Play: Standardized Connectors and Home Audio Reproduction, Jeffrey Tang, James Madison University, [email protected] The Right Job for the Tools: Transitioning to the Computer Age, Allan Olley, University of Toronto, [email protected]. The Material Origins of Virtualization, David Alan Grier, George Washington University, [email protected] This panel is submitted by the SIG on Computers, Information & Society. The panel includes scholars from three countries. It includes a blend of graduate students and faculty spanning the assistant, associate and full professor level. It is also diverse in terms of discipline, representing scholars working in departments of information studies, business communications, computer science, history of science, and science policy. Session Abstract: Materiality Meets Practice Computers are things and people manipulate them with their bodies. Information cannot exist without a physical medium. Communication is a material process. But writing on the history of information technology has tended to abstract away from the tangible and material. Rarely do we learn about the experience of using a particular machine, the layout of a computer center, or the issues involved in producing and assembling computer systems. But recent interest in materiality as a concept in science studies (associated particularly with the recent volume Living in a Material World edited by Pinch and Swedberg) challenges us to respect the fundamental importance of stuff to the history of technology (and allied fields such as labor history). -
Items for the Library of Congress
Items for the Library of Congress Item Name of item Box #/ Description/Comments No. 1 NPR program on occasion of Draper Prize (about 5 min) 1 Tape cassette 2 Photos from Draper Prize ceremony 1 Names on back of some photos 3 Think magazine article, 8/79 1 Great photos by Erich Hartmann 4 Blackboard notes, ’70 & ’71 1 Polaroid photos of work on coloring families of sets 5 Presentation at D. Univ. award, Univ. of York, England 1 2 pages 6 Old IBM memos ’53-‘82 1 Mostly about Fortran & customers 7 Interview done by Saphire of me, 12/15/67 1 Transcripts of 2 tapes, 32 + 22 pages 8 Retirement dinner – photos 1 1991 dinner in San Jose 9 Computer System Design and ANS Control Techniques Oct 1955 paper, IBM 1 Look-ahead decoder. Machine design. Confidential. 10 FORTRAN by JW Backus and WP Heising 1 Aug 1964 paper, IEEE Trans on computers 11 Software: will engineering replace witchcraft? By Eric J Lerner 1 May ’80 article about functional programming 12 Computers: emphasis on software by Robert Bernhard 1 Jan ’80, on software problems 13 Photos of Nat’l Medal of Science award ceremony 1 Pres Ford 14 Remarks at 40th anniversary dinner 1 Sept? 1990 – 40 years at IBM 15 IRI Achievement Award Address 11/83 1 Industrial Research Inst. (IRI) The talk was about tolerating many failures in doing research. 16 “Draper Prize Lecture” Boston Museum of Science + photos 1 5/10/94. 17 Lecture notes for History of Programming Languages Conf + slides 1 HOPL (1) L.A. -
A History of the Personal Computer Index/11
A History of the Personal Computer 6100 CPU. See Intersil Index 6501 and 6502 microprocessor. See MOS Legend: Chap.#/Page# of Chap. 6502 BASIC. See Microsoft/Prog. Languages -- Numerals -- 7000 copier. See Xerox/Misc. 3 E-Z Pieces software, 13/20 8000 microprocessors. See 3-Plus-1 software. See Intel/Microprocessors Commodore 8010 “Star” Information 3Com Corporation, 12/15, System. See Xerox/Comp. 12/27, 16/17, 17/18, 17/20 8080 and 8086 BASIC. See 3M company, 17/5, 17/22 Microsoft/Prog. Languages 3P+S board. See Processor 8514/A standard, 20/6 Technology 9700 laser printing system. 4K BASIC. See Microsoft/Prog. See Xerox/Misc. Languages 16032 and 32032 micro/p. See 4th Dimension. See ACI National Semiconductor 8/16 magazine, 18/5 65802 and 65816 micro/p. See 8/16-Central, 18/5 Western Design Center 8K BASIC. See Microsoft/Prog. 68000 series of micro/p. See Languages Motorola 20SC hard drive. See Apple 80000 series of micro/p. See Computer/Accessories Intel/Microprocessors 64 computer. See Commodore 88000 micro/p. See Motorola 80 Microcomputing magazine, 18/4 --A-- 80-103A modem. See Hayes A Programming lang. See APL 86-DOS. See Seattle Computer A+ magazine, 18/5 128EX/2 computer. See Video A.P.P.L.E. (Apple Pugetsound Technology Program Library Exchange) 386i personal computer. See user group, 18/4, 19/17 Sun Microsystems Call-A.P.P.L.E. magazine, 432 microprocessor. See 18/4 Intel/Microprocessors A2-Central newsletter, 18/5 603/4 Electronic Multiplier. Abacus magazine, 18/8 See IBM/Computer (mainframe) ABC (Atanasoff-Berry 660 computer. -
Human-Computer Interaction
THE INTERACTION 3 OVERVIEW n Interaction models help us to understand what is going on in the interaction between user and system. They address the translations between what the user wants and what the system does. n Ergonomics looks at the physical characteristics of the interaction and how these influence its effectiveness. n The dialog between user and system is influenced by the style of the interface. n The interaction takes place within a social and organizational context that affects both user and system. 124 Chapter 3 n The interaction 3.1 INTRODUCTION In the previous two chapters we have looked at the human and the computer respect- ively. However, in the context of this book, we are not concerned with them in isolation. We are interested in how the human user uses the computer as a tool to perform, simplify or support a task. In order to do this the user must communicate his requirements to the computer. There are a number of ways in which the user can communicate with the system. At one extreme is batch input, in which the user provides all the information to the computer at once and leaves the machine to perform the task. This approach does involve an interaction between the user and computer but does not support many tasks well. At the other extreme are highly interactive input devices and paradigms, such as direct manipulation (see Chapter 4) and the applications of virtual reality (Chapter 20). Here the user is constantly providing instruction and receiving feed- back. These are the types of interactive system we are considering. -
CBC-Index.Pdf
257 Index A AARAcomputer, 220 Aiken, Howard, viii, 96,203, Abacus, 7 213-219,224 contest of speed, 7 first proposals, 214 counters, 12 IBM, 215 demise, 7 influence of, 219 English, 12 Amsler, Jacob, 168 European, 8 Amsler planimeter. See Planimeters Gerbert’s, 35 Analog calculation, 156 Greek, 8-9 accuracy of, 157 Inca, 8 addition, 160,162 origins, 7,lO Analog computers Roman, 10 electrical, 191-194 Russian, 13 Analog computing devices, 156-204. soroban, 7, 15 See also Differential analyzer spread of, 14-15 accuracy, 157,160,162,195-196 swanpan, 7,14 approximating complex table, 10-11 functions, 166 ABC, 226-230 electrical, 177-178 components, 228 harmonic analyzer, 158,172-176, control, 228 180 failure, 230 harmonic synthesizer, 172, 177 genesis of, 227 integrators, 167-174, 179- 185, Mauchly’s visit to, 238 187 operation, 229 isograph, 177 use, 228 multipliers, 160 Abel computer, 220 network analyzer, 178 Accounting and Tabulating Machine noise in, 162, 195 Corporation, 137 resolver, 158-159, 172, 194 Accounting machines, 122-155 tide predictors, 162, 172-176 Accumulator, 215. See also ENLAC Analogue, word origin, 247 Addition, analog, 160,162 Analog versus digital techniques, 1% Additive number system, 5 Analytical engine, 59-60,67,75-9 1, Computing Before Computers 258 Analytical engine (cont.) Automata, 100-101 200,203. See also Babbage, Automata theory, 119 Charles; Ludgate, Percy; Torres y Automatic Sequence Controlled Quevedo, Leonard0 Calculator. See ASCC arithmetic operations, 82-83 barrel control, 85 construction, 90 B Babbage, Benjamin, 60 control mechanism, 85-86 Babbage, Charles, viii, 3,60-62,66, design, 8 1,90 75-91,200. -
CS 160, Fall ‘04 User Interface Design, Prototyping,, & Evaluation Professor Canny
CS 160, Fall ‘04 User Interface Design, Prototyping,, & Evaluation Professor Canny History of HCI Personalities: CS 160: Lecture 2 * Vannevar Bush - Universal information access * J.C.R. Licklider - Networking, Agents * Ivan Sutherland - Sketchpad Professor John Canny * Doug Engelbart - Mouse, GUI, Word proc... * Ted Nelson - Hypertext Fall 2004 * Alan Kay - OO programming, Laptops * Don Norman - Cognitive principles * Jacob Nielsen - Usability 9/1/2004 1 9/1/2004 2 History of HCI History of HCI Systems: Politics * Memex - 1945 (concept) * Military Funding *Sketchpad -1963 + NDRC - OSRD - ARPA – DARPA * Elite universities (MIT, Stanford, CMU, Berkeley) * NLS (oNLine System) - 1963-68 * NSF 1950 present +(mouse ‘64) 1968 * Xerox PARC - 1970 present * Xerox Alto ‘72, Star ‘81 Dynabook * Apple - NeXT *Grid Compass 1983 * Hypertext 1967... 1983 * Apple Lisa ‘83, Mac ‘84, NeXT ‘88 + Prototypes: HES 1969, ZOG 1975... * Powerbook 1991 + Xanadu 1981, not funded ‘til 87 (Hypercard 1987) * HTML, HTTP 1994 + 1989 Xanadu -> Autodesk, WWW proposal 9/1/2004 3 9/1/2004 4 Online History People There was an excellent PBS special on the history of Vannevar Bush (1890-1974) computing that covered most of these topics: * Engineer by training (MIT) http://www.pbs.org/opb/nerds2.0.1/ * Differential analyzer - 1930 * Led computing research in ‘30s * Created military research + NDRC ‘40, OSRD ‘41-47 * Managed nuclear weapons research throughout the 40’s * Wrote “science - the endless frontier” 1945 * Military consultant through 50’s 9/1/2004 5 9/1/2004 6 1 CS 160, Fall ‘04 User Interface Design, Prototyping,, & Evaluation Professor Canny Memex People Its 1945, what should the ultimate computer look Bush’s “as we may think” 1945 like? * Proposed the “Memex” a very modern computer What should it do? 9/1/2004 7 9/1/2004 8 Bush’s Memex Post-Memex Individuals store all personal books, records, After WWII, Bush continued to push for communications analogue computers (and against digital). -
Top 65 Work Places in the Bay Area
6XQGD\-XQH •• $GYHUWLVLQJ 6HFWLRQ -RE /LVWLQJV Q &DUHHU 7LSV Q (YHQWV in partnership with Top 65 Work Places in the Bay Area Words to live by Q page 10 Companies committed to community outreach Q page 12 Open communication leads to success Q page 20 Rewards motivate and validate employees Q page 23 001 2 BAY AREA NEWS GROUP SUNDAY, JUNE 19, 2011 SUNDAY, JUNE 19, 2011 We are Our employees voted A10 Networks Hiring a Top Workplace for 2 consecutive years! Advanced Networking and IPv6 Transition Network Management (Element) • Experience in IPv4 and IPv6 L3 Forwarding and NAT • Minimum 5 years of directly related experience in system and device management • Routing Protocols (OSPFv2/3, IS-IS, BGP4+) • Strong C/C++ programming skills with multi-threading experience in Linux. Script • Familiarity with technologies such as CGN/LSN, DS-Lite, 6RD, NAT64 highly desirable skills in Perl, Python, PHP is a plus •Experience in network programming (TCP/IP, HTTP knowledge preferred) Network Routing • Experience in SNMP and AAA (authentication, authorization, accounting, preferred • Minimum 8 years of software development in networking, and 5 years of directly in RADIUS/TACACS+) related experience in Routing Protocols, at least in two of the following protocols: • Experience in L4/7 web configuration development with the knowledge of Web 2.0 OSPF, IS-IS, BGP4+, MPLS related technologies (e.g. AJAX, PHP/Zend, jQuery, SOAP/REST services). Preferred • Prefer experience in multi-threading, multi-core, and real-time high availability experience in embedded -
Welcome to the IBM Presentation Template — Arial Variant
Mainframes and the Moon The Story of the Role Played by IBM Mainframes in the Greatest Technical Achievement in the History of Mankind Mark Nelson, CISSP®, CSSLP® z/OS® Security Server (RACF®) Design and Development IBM® Poughkeepsie [email protected] 11 June, 2019 © 2019 IBM Corporation Before we Get Started…. This session focuses on the role of the IBM Mainframe. We are not focusing on: • The contributions of all of the other providers of information technology that were used in the United States space program through the lunar landing. We look forward to them telling their stories. • The amazing other computing technologies used onboard the Apollo Command Module or the Lunar Module • Events (Skylab, Space Shuttle) which occurred after the lunar landing on 20 July 1969. A big “thank you” to everyone who worked on these mainframes and to Max Campbell at the IBM Archives for his invaluable assistance! © 2019 IBM Corporation 2 How do we Teach the Story of the Mainframe Platform? © 2019 IBM Corporation 3 How do we Explain the History of the Mainframe? © 2019 IBM Corporation 4 Peripherals © 2019 IBM Corporation 5 Room Filling Processors © 2019 IBM Corporation 6 And Sometimes Even This! © 2019 IBM Corporation 7 But Doesn’t That Miss the Point? © 2019 IBM Corporation 8 No Matter What Your Business, the Mainframe Can Help © 2019 IBM Corporation 9 Financial Hospitality Transportation Putting Things into the Air © 2019 IBM Corporation 10 Let’s Tell the Story of the History of The Mainframe as a Tool used in one of the most Significant Technological Achievements of all Time: Landing on the Moon © 2019 IBM Corporation 11 Why is the Space Program Such a Good Story? • It’s a story that combines all of the elements of a great story: • Life and death drama • Singularity of vision and purpose • Engaging, passionate characters • Technology (physics, chemistry, electrical engineering, computer science, materials…) • Politics • Finance, Management • … and after all the trials and tribulations, a happy ending.