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Alfrid, 18 The Necromancer of , 22 Azog™, 11 ™ (Unique), 13 ™, 12 Thorin Oakenshield™ (Rookie), 20 ™, 14 , 16 ™, 4 Bilbo Baggins™ and ™ the Grey, 23 Gandalf™ the Grey, 17 Hunter , 10 Lake-town Archer, 8 Lake-town Sentry, 9 Greenleaf™, 19 Master of Lake-town, 21 Warrior, 5 Mirkwood Jailer, 6 Mirkwood Sentry, 7 ™, 15 Bilbo Baggins™

001 BILBO BAGGINS™ , Ringbearer, Thorin & Company (Probability Control)

PART OF A DWARVEN COMPANY (Empower) Careful, Careful Steps

Lucky Burglar Modify Bilbo Baggins’ attack value by +2 when he targets a character assigned a relic or resource and, if he WHAT COULD GO WRONG? (Perplex) hits, that character can’t use the effects of that relic or resource until they have no action tokens.

UNNOTICED BY MOST (Stealth)

STING! (Precision Strike)

QUICK AS I CAN (Super Senses)

HALFLING’S TENACITY (Willpower)

POINT VALUE: 50 © 2013 WIZKIDS/NECA, LLC. © WBEI ™ Middle-earth . Lic. to New Line. (s13) Mirkwood Elf Warrior

002 MIRKWOOD ELF WARRIOR FIGHT AS A LEGION (Enhancement) Elf, Mirkwood, Warrior

STRIKE THEM NOW! (Running Shot)

TREES AS COVER (Stealth)

FROM TO TREE (Sidestep)

ELVEN BLADE (Blades/Claws/Fangs)

FOR (Willpower)

DEFENSIVE TECHNIQUE (Combat Reflexes)

POINT VALUE: 50/25 © 2013 WIZKIDS/NECA, LLC. © WBEI ™ Middle-earth Ent. Lic. to New Line. (s13) Mirkwood Jailer

003 MIRKWOOD JAILER Elf, Mirkwood

BILLY CLUB (Flurry)

Hold You Here As Long as We Have To If an opposing character is adjacent to both Mirkwood Jailer and a printed square of blocking or hindering terrain, that character can’t break away automatically and subtracts 1 from its d6 roll when breaking away.

ARMORED (Toughness)

TRAINED (Combat Reflexes)

LETHAL FORCE APPROVED (Close Combat Expert)

POINT VALUE: 34 © 2013 WIZKIDS/NECA, LLC. © WBEI ™ Middle-earth Ent. Lic. to New Line. (s13) Mirkwood Sentry

004 MIRKWOOD SENTRY Elf, Mirkwood FIGHT SIDE BY SIDE (Empower)

PERCHED (Stealth)

SCOUTING (Leap/Climb)

Night Watch When a friendly character named Thranduil is within 8 squares, opposing characters within 5 squares of Mirkwood Sentry can’t use Stealth.

LINE OF DEFENSE (Willpower)

TRAINED FOR THIS (Combat Reflexes)

WORK TOGETHER! (Enhancement)

POINT VALUE: 30 © 2013 WIZKIDS/NECA, LLC. © WBEI ™ Middle-earth Ent. Lic. to New Line. (s13) Lake-town Archer

005 LAKE-TOWN ARCHER Lake-town,

HIGHER GROUND (Leap/Climb)

Line Up and Fire Together When Lake-town Archer is adjacent to two or more friendly characters with the word “Lake-town” in their name, Lake-town Archer can use , , .

EXTRA QUIVER (Willpower)

THIS TOWN WILL STAND (Energy Shield/Deflection)

HUNTER’S ARROWS (Ranged Combat Expert)

SPOTTER’S EYES (Enhancement)

POINT VALUE: 30 © 2013 WIZKIDS/NECA, LLC. © WBEI ™ Middle-earth Ent. Lic. to New Line. (s13) Lake-town Sentry

006 LAKE-TOWN SENTRY Lake-town, Man

PROUD TO SERVE (Precision Strike)

STANDARD ISSUE (Blades/Claws/Fangs)

SQUARING OFF (Combat Reflexes)

STEEL RESERVE (Willpower)

Chain of Command When a friendly character named “Master of Lake-town” is within 8 squares, Lake-town Sentry can use Charge and Leadership. When he uses Leadership, he may only remove action tokens from characters named Lake-town Sentry regardless of their point cost.

POINT VALUE: 40 © 2013 WIZKIDS/NECA, LLC. © WBEI ™ Middle-earth Ent. Lic. to New Line. (s13) Hunter Orc

007 HUNTER ORC Brute, , Orc TAG TEAM (Empower)

Battlefield Promotion: Mount up! When Hunter Orc hits an opposing character, put a Mount token on this card and you may roll WILD SWINGS (Close Combat Expert) a d6, adding 1 for each Mount token on this card. On a result of 8 or more, remove all Mount tokens from this card and replace him with #107 Hunter Orc on the same click number.

ATTACK! (Running Shot)

COMBAT IS ALL WE KNOW (Sidestep)

Find Them, Hunt Them Down When a friendly character named Azog is within 8 squares, Hunter Orc can use Willpower and modifies his attack value by +1.

THICK HIDES (Toughness)

BERSERKER FIGHTING (Combat Reflexes)

POINT VALUE: 40 © 2013 WIZKIDS/NECA, LLC. © WBEI ™ Middle-earth Ent. Lic. to New Line. (s13) Azog™

008 AZOG™ Monster, Orc, Ruler, Warrior THE PALE ORC (Invulnerability)

MIGHTY (Toughness) Out of the Way, !

Battlefield Promotion: Mount up! When Azog hits an opposing character, put a Mount token on this card and you may roll a d6, THOUGHT DEAD (Regeneration) adding 1 for each Mount token on this card. On a result of 9 or more, remove all Mount tokens from this card and replace him with #108 Azog on the same click number. FEARED BY ALL (Leadership) ON THE HUNT (Charge)

VICIOUS (Exploit Weakness) Wading Through the Battlefield Azog can use Flurry and Sidestep. Azog can use Sidestep in between attacks using Flurry.

INSANE RAGE (Battle Fury) AXE AND MACE (Blades/Claws/Fangs)

A LEGEND (Invincible)

POINT VALUE: 104 © 2013 WIZKIDS/NECA, LLC. © WBEI ™ Middle-earth Ent. Lic. to New Line. (s13) Bard the Bowman™

009 BARD THE BOWMAN™ Lake-town, Man, Warrior TRUE AIM (Ranged Combat Expert)

LET’S SEE WHAT WE CAN DO (Running Shot)

MOVE QUICKLY NOW! (Sidestep)

Uncanny Aim When Bard the Bowman makes a ranged combat attack against a single character, the target can’t use defense powers during the attack.

DON’T LOSE YOUR NERVE (Energy Shield/Deflection)

ALWAYS FIGHTING (Combat Reflexes)

RESOLVE OF MAN (Willpower)

POINT VALUE: 83 © 2013 WIZKIDS/NECA, LLC. © WBEI ™ Middle-earth Ent. Lic. to New Line. (s13) Thorin Oakenshield™

010 THORIN OAKENSHIELD™ Dwarf, Ruler, Thorin & Company, Warrior SOMETHING TO PROVE (Close Combat Expert)

ONE DAY... (Charge)

...WE WILL RECLAIM WHAT IS OURS (Flurry)

And STAY Down! Thorin Oakenshield can use Blades/Claws/ Fangs and when he does, the minimum result of the d6 roll is his printed damage value. When an opposing character would be KO’d from Thorin Oakenshield’s attack, any other game effects that would activate as a result of that KO are ignored. HOLD YOUR GROUND (Toughness)

BACK-TO-BACK (Combat Reflexes)

STILL A RULER (Leadership)

POINT VALUE: 79 © 2013 WIZKIDS/NECA, LLC. © WBEI ™ Middle-earth Ent. Lic. to New Line. (s13) Beorn™

BEORN™ BEORN™ Animal, Mystical Man, Mystical 011b 011a Morph: Beorn Give Beorn a move or close combat action that Morph: Beorn Give Beorn a move or close combat action that deals no pushing damage; after actions resolve, replace this character deals no pushing damage; after actions resolve, replace this character with #010a Beorn on the same click number. with #010b Beorn on the same click number.

NATURE’S FURY (Charge) MOVING THROUGH NATURE (Sidestep)

CLAWS LIKE RAZORS (Blades/Claws/Fangs) THROW YOU FROM MY FOREST! (Force Blast)

SKIN LIKE ROCK (Invulnerability) I LIVE ALONE (Quake)

IMMENSE SIZE AND STRENGTH FOR A MAN IT CAN BE HURT (Toughness) (Toughness) A Friend to the Woods Beorn can use Perplex, but may only target friendly characters. When he uses it and targets a (Exploit Weakness) NEVER GIVES UP character with the Animal keyword, he may modify two different combat values by +1 or -1 each. NEVER GETS TIRED (Battle Fury) KNOW MORE THAN YOU THINK (Outwit)

POINT VALUE: 75 POINT VALUE: 75 © WBEI ™ Middle-earth Ent. Lic. to New Line. © WBEI ™ Middle-earth Ent. Lic. to New Line. (s13) (s13) Tauriel™

012 TAURIEL™ Elf, Mirkwood, Warrior TWIN ELVEN BLADES (Blades/Claws/Fangs)

ATTUNED TO THE FOREST (Super Senses) Silent...and Deadly

Capable Warrior When Tauriel’s force isn’t a themed team, ELVEN DEXTERITY (Combat Reflexes) she is a wild card.

DEADLY SWORDSWOMAN (Exploit Weakness) DEFENDER OF THE WOODLAND REALM (Charge)

CRITICAL STRIKE (Close Combat Expert) DISARMING BEAUTY (Sidestep)

ELVEN DERVISH (Flurry)

SUBDUE THE TRESPASSERS! (Quake)

POINT VALUE: 65 © 2013 WIZKIDS/NECA, LLC. © WBEI ™ Middle-earth Ent. Lic. to New Line. (s13) Thranduil

013 THRANDUIL Elf, Mirkwood, Ruler, Warrior Elven Army Thranduil can use Mastermind and Super Senses.

What Brought You Into the Forest At All? Give Thranduil an epic action if he occupies hindering terrain and choose MYSTERIOUS LORD OF MIRKWOOD (Super Senses) one friendly character with the Mirkwood keyword for every 100 points of the build total. Chosen characters can use Plasticity until your next turn. Opposing characters can’t ignore hindering terrain to AT MY COMMAND, LOOSE YOUR ARROWS! target chosen characters until your next turn. (Enhancement) King of the Woodland Realm Thranduil can use Leadership, but may only remove action tokens from characters with MIRKWOOD TACTICIAN (Perplex) whom he shares a keyword.

SECURE IN MIRKWOOD (Stealth) ELVEN LORD (Outwit)

I KNOW MIRKWOOD’S HIDDEN PATHS (Leap/Climb)

CENTURIES OF SWORDSMANSHIP (Precision Strike)

POINT VALUE: 93 © 2013 WIZKIDS/NECA, LLC. © WBEI ™ Middle-earth Ent. Lic. to New Line. (s13) Gandalf™ the Grey

014 GANDALF™ THE GREY Maiar, White Council NOT WHEN TO TAKE A LIFE... (Blades/Claws/Fangs)

...BUT WHEN TO SPARE ONE (Super Senses) A Wizard Goes Where He Wants

Dawn Take You All Give Gandalf the Grey an epic action and make a ranged combat attack targeting up to 1 opposing character NOT QUITE IMMORTAL (Invincible) within range and line of fire for each 200 points of the build total. Hit characters are given an action token and all targeted characters can’t be given power actions until your next turn. LET’S HAVE A LITTLE MORE LIGHT (Perplex) Where is a Wizard When You Need One? Gandalf the Grey can use Stealth and has .

I AM A WIZARD, AFTER ALL (Outwit) STAY TOGETHER! (Charge)

Fight, You Fools! Gandalf the Grey can use Empower and THIS JUST MIGHT WORK (Sidestep) Exploit Weakness.

YOU SHOULD TAKE THIS (Telekinesis)

POINT VALUE: 160 © 2013 WIZKIDS/NECA, LLC. © WBEI ™ Middle-earth Ent. Lic. to New Line. (s13) Alfrid

015 ALFRID Herald, Lake-town, Man, Politician

CUNNING SERVANT (Stealth)

STRIKE AT THEIR VULNERABILITIES (Precision Strike)

MY SWORD SERVES THE MASTER OF LAKE- TOWN (Blades/Claws/Fangs)

MOTIVATED BY SELF-INTEREST (Willpower)

FLEET-FOOTED (Energy Shield/Deflection)

I Serve Lake-town….In My Own Fashion Alfrid can’t be the target of an attack unless the attacking character is 100 or more points or Alfrid is the only friendly character.

POINT VALUE: 49 © 2013 WIZKIDS/NECA, LLC. © WBEI ™ Middle-earth Ent. Lic. to New Line. (s13) Legolas Greenleaf™

016 LEGOLAS GREENLEAF™ Elf, Mirkwood, Ruler, Warrior PROTECTING MIRKWOOD (Defend)

PRINCE LEGOLAS (Leadership) At Home in the Woods

MASTER ARCHER (Ranged Combat Expert) HAVE TO KEEP MOVING! (Running Shot)

THROUGH THE FOREST (Leap/Climb)

KEEN TARGETING (Precision Strike)

TREES AS COVER (Energy Shield/Deflection)

ADRENALINE MAKES ME FASTER (Super Senses)

POINT VALUE: 100 © 2013 WIZKIDS/NECA, LLC. © WBEI ™ Middle-earth Ent. Lic. to New Line. (s13) Thorin Oakenshield™

017 THORIN OAKENSHIELD™ Dwarf, Ruler, Thorin & Company DWARVEN MAIL (Toughness)

OAKENSHIELD (Combat Reflexes) BATTLE OF AZANULBIZAR (Charge)

We Must Retake ! When Thorin Oakenshield attacks THORIN, SON OF THRAIN, SON OF THROR an opposing character with the Dol Guldur or Monster keyword, (Leadership) modify his attack and damage values by +1.

DEATH TO ORCS! (Exploit Weakness) WILD SWING (Quake)

FOCUSED STRIKES (Precision Strike)

DWARVEN STEEL (Blades/Claws/Fangs)

ARMORED PLATE (Invulnerability)

POINT VALUE: 100 © 2013 WIZKIDS/NECA, LLC. © WBEI ™ Middle-earth Ent. Lic. to New Line. (s13) Master of Lake-town

018 MASTER OF LAKE-TOWN Lake-town, Man, Politician, Ruler

Greed is Good Master of Lake-town can use Leadership. When he does and succeeds, in addition to the normal effects, place a Greed token on this card. At the beginning of your turn, you may remove a Greed token from this card and increase your action pool by one. Master of Master of Lake-town can use Mind Control. When he uses it as a close combat action, he may target all adjacent opposing characters that share a keyword with him, and characters that share a keyword with him are 0 points for totaling point values for Mind Control.

NOT MUCH GOOD IN AN EMERGENCY (Mastermind)

Master “Money Bags” Master of Lake-town can use Outwit and Perplex.

THE GREED OF “ SICKNESS” (Outwit)

POINT VALUE: 88 © 2013 WIZKIDS/NECA, LLC. © WBEI ™ Middle-earth Ent. Lic. to New Line. (s13) The Necromancer of Dol Guldur 019 THE NECROMANCER OF DOL GULDUR OF (Impervious) Dol Guldur, Forces of , Mystical, Ringbearer, Ruler

Dark Spectre of Dol Guldur Give The Necromancer of Dol Guldur an epic action and choose one character for each 300 (Invulnerability) THE RESILIENCE OF SHADOW points of the build total. Until your next turn, chosen characters may only be given move actions. Servant of If The Necromancer of Dol Guldur is THE ENEMY (Outwit) adjacent to a friendly character with the Nazgul keyword, he can use Steal Energy.

NECROMANTIC STRIKE (Exploit Weakness) SHADOW OVER THE FREE LANDS (Phasing/Teleport)

The True Lord of the Rings The Necromancer of Dol Guldur can use Pulse Wave as if he had a range value of 12. When he does, you may give any hit character with the Ringbearer keyword an action token.

FEARSOME PRESENCE (Quake)

SPECTRAL FORM (Invincible)

POINT VALUE: 250 © 2013 WIZKIDS/NECA, LLC. © WBEI ™ Middle-earth Ent. Lic. to New Line. (s13) Bilbo Baggins™ and Gandalf™ the Grey 020 BILBO BAGGINS™ AND GANDALF™ THE GREY YOU’LL BE FINE (Toughness) Hobbit, Maiar, Man, Mystical, Ringbearer, Thorin & Company

Perhaps Because He Gives Me Courage When I NEVER DOUBTED YOU FOR A SECOND Bilbo Baggins and Gandalf the Grey KOs an opposing character and (Regeneration) actions resolve, don’t give them an action token for this action and modify their defense value by +1 until your next turn. The World is Out There At the beginning of your turn, You Promise I Will Come Back? Bilbo Baggins and choose an Improved Movement symbol. Bilbo Baggins and Gandalf Gandalf the Grey can use Defend and Probability Control. the Grey can use Sidestep and with the chosen symbol until your next turn. They may use Sidestep before the second attack while using the Duo Attack ability. THE FOE-HAMMER (Exploit Weakness) IS BEHIND YOU (Charge)

KNOWLEDGE AND LUCK (Outwit) STING (Blades/Claws/Fangs)

I’LL KEEP AN EYE ON YOU (Invulnerability)

Qualifying Name AS MUCH AS I CAN (Super Senses)

Bilbo Baggins

Gandalf, Gandalf the Grey, or Gandalf the White POINT VALUE: 192 © 2013 WIZKIDS/NECA, LLC. © WBEI ™ Middle-earth Ent. Lic. to New Line. (s13)