CHARACTER CARDS Original Text PRINTING INSTRUCTIONS
Total Page:16
File Type:pdf, Size:1020Kb
CHARACTER CARDS Original Text PRINTING INSTRUCTIONS 1. From Adobe® Reader® or Adobe® Acrobat® open the print dialog box (File>Print or Ctrl/Cmd+P). 2. Click on Properties and set your Page Orientation to Landscape (11 x 8.5). 3. Under Print Range>Pages input the pages you would like to print. (See Table of Contents) 4. Under Page Handling>Page Scaling select Multiple pages per sheet. 5. Under Page Handling>Pages per sheet select Custom and enter 2 by 2. 6. If you want a crisp black border around each card as a cutting guide, click the checkbox next to Print page border. 7. Click OK. TABLE OF CONTENTS Alfrid, 18 The Necromancer of Dol Guldur, 22 Azog™, 11 Thorin Oakenshield™ (Unique), 13 Bard the Bowman™, 12 Thorin Oakenshield™ (Rookie), 20 Beorn™, 14 Thranduil, 16 Bilbo Baggins™, 4 Bilbo Baggins™ and Gandalf™ the Grey, 23 Gandalf™ the Grey, 17 Hunter Orc, 10 Lake-town Archer, 8 Lake-town Sentry, 9 Legolas Greenleaf™, 19 Master of Lake-town, 21 Mirkwood Elf Warrior, 5 Mirkwood Jailer, 6 Mirkwood Sentry, 7 Tauriel™, 15 Bilbo Baggins™ 001 BILBO BAGGINS™ Hobbit, Ringbearer, Thorin & Company MAGIC RING (Probability Control) PART OF A DWARVEN COMPANY (Empower) Careful, Careful Steps Lucky Burglar Modify Bilbo Baggins’ attack value by +2 when he targets a character assigned a relic or resource and, if he WHAT COULD GO WRONG? (Perplex) hits, that character can’t use the effects of that relic or resource until they have no action tokens. UNNOTICED BY MOST (Stealth) STING! (Precision Strike) QUICK AS I CAN (Super Senses) HALFLING’S TENACITY (Willpower) POINT VALUE: 50 © 2013 WIZKIDS/NECA, LLC. © WBEI ™ Middle-earth Ent. Lic. to New Line. (s13) Mirkwood Elf Warrior 002 MIRKWOOD ELF WARRIOR FIGHT AS A LEGION (Enhancement) Elf, Mirkwood, Warrior STRIKE THEM NOW! (Running Shot) TREES AS COVER (Stealth) FROM TREE TO TREE (Sidestep) ELVEN BLADE (Blades/Claws/Fangs) FOR ELROND (Willpower) DEFENSIVE TECHNIQUE (Combat Reflexes) POINT VALUE: 50/25 © 2013 WIZKIDS/NECA, LLC. © WBEI ™ Middle-earth Ent. Lic. to New Line. (s13) Mirkwood Jailer 003 MIRKWOOD JAILER Elf, Mirkwood BILLY CLUB (Flurry) Hold You Here As Long as We Have To If an opposing character is adjacent to both Mirkwood Jailer and a printed square of blocking or hindering terrain, that character can’t break away automatically and subtracts 1 from its d6 roll when breaking away. ARMORED (Toughness) TRAINED (Combat Reflexes) LETHAL FORCE APPROVED (Close Combat Expert) POINT VALUE: 34 © 2013 WIZKIDS/NECA, LLC. © WBEI ™ Middle-earth Ent. Lic. to New Line. (s13) Mirkwood Sentry 004 MIRKWOOD SENTRY Elf, Mirkwood FIGHT SIDE BY SIDE (Empower) PERCHED (Stealth) SCOUTING (Leap/Climb) Night Watch When a friendly character named Thranduil is within 8 squares, opposing characters within 5 squares of Mirkwood Sentry can’t use Stealth. LINE OF DEFENSE (Willpower) TRAINED FOR THIS (Combat Reflexes) WORK TOGETHER! (Enhancement) POINT VALUE: 30 © 2013 WIZKIDS/NECA, LLC. © WBEI ™ Middle-earth Ent. Lic. to New Line. (s13) Lake-town Archer 005 LAKE-TOWN ARCHER Lake-town, Man HIGHER GROUND (Leap/Climb) Line Up and Fire Together When Lake-town Archer is adjacent to two or more friendly characters with the word “Lake-town” in their name, Lake-town Archer can use , , . EXTRA QUIVER (Willpower) THIS TOWN WILL STAND (Energy Shield/Deflection) HUNTER’S ARROWS (Ranged Combat Expert) SPOTTER’S EYES (Enhancement) POINT VALUE: 30 © 2013 WIZKIDS/NECA, LLC. © WBEI ™ Middle-earth Ent. Lic. to New Line. (s13) Lake-town Sentry 006 LAKE-TOWN SENTRY Lake-town, Man PROUD TO SERVE (Precision Strike) STANDARD ISSUE (Blades/Claws/Fangs) SQUARING OFF (Combat Reflexes) STEEL RESERVE (Willpower) Chain of Command When a friendly character named “Master of Lake-town” is within 8 squares, Lake-town Sentry can use Charge and Leadership. When he uses Leadership, he may only remove action tokens from characters named Lake-town Sentry regardless of their point cost. POINT VALUE: 40 © 2013 WIZKIDS/NECA, LLC. © WBEI ™ Middle-earth Ent. Lic. to New Line. (s13) Hunter Orc 007 HUNTER ORC Brute, Monster, Orc TAG TEAM (Empower) Battlefield Promotion: Mount up! When Hunter Orc hits an opposing character, put a Mount token on this card and you may roll WILD SWINGS (Close Combat Expert) a d6, adding 1 for each Mount token on this card. On a result of 8 or more, remove all Mount tokens from this card and replace him with #107 Hunter Orc on the same click number. ATTACK! (Running Shot) COMBAT IS ALL WE KNOW (Sidestep) Find Them, Hunt Them Down When a friendly character named Azog is within 8 squares, Hunter Orc can use Willpower and modifies his attack value by +1. THICK HIDES (Toughness) BERSERKER FIGHTING (Combat Reflexes) POINT VALUE: 40 © 2013 WIZKIDS/NECA, LLC. © WBEI ™ Middle-earth Ent. Lic. to New Line. (s13) Azog™ 008 AZOG™ Monster, Orc, Ruler, Warrior THE PALE ORC (Invulnerability) MIGHTY (Toughness) Out of the Way, Dwarf! Battlefield Promotion: Mount up! When Azog hits an opposing character, put a Mount token on this card and you may roll a d6, THOUGHT DEAD (Regeneration) adding 1 for each Mount token on this card. On a result of 9 or more, remove all Mount tokens from this card and replace him with #108 Azog on the same click number. FEARED BY ALL ORCS (Leadership) ON THE HUNT (Charge) VICIOUS (Exploit Weakness) Wading Through the Battlefield Azog can use Flurry and Sidestep. Azog can use Sidestep in between attacks using Flurry. INSANE RAGE (Battle Fury) AXE AND MACE (Blades/Claws/Fangs) A LEGEND (Invincible) POINT VALUE: 104 © 2013 WIZKIDS/NECA, LLC. © WBEI ™ Middle-earth Ent. Lic. to New Line. (s13) Bard the Bowman™ 009 BARD THE BOWMAN™ Lake-town, Man, Warrior TRUE AIM (Ranged Combat Expert) LET’S SEE WHAT WE CAN DO (Running Shot) MOVE QUICKLY NOW! (Sidestep) Uncanny Aim When Bard the Bowman makes a ranged combat attack against a single character, the target can’t use defense powers during the attack. DON’T LOSE YOUR NERVE (Energy Shield/Deflection) ALWAYS FIGHTING (Combat Reflexes) RESOLVE OF MAN (Willpower) POINT VALUE: 83 © 2013 WIZKIDS/NECA, LLC. © WBEI ™ Middle-earth Ent. Lic. to New Line. (s13) Thorin Oakenshield™ 010 THORIN OAKENSHIELD™ Dwarf, Ruler, Thorin & Company, Warrior SOMETHING TO PROVE (Close Combat Expert) ONE DAY... (Charge) ...WE WILL RECLAIM WHAT IS OURS (Flurry) And STAY Down! Thorin Oakenshield can use Blades/Claws/ Fangs and when he does, the minimum result of the d6 roll is his printed damage value. When an opposing character would be KO’d from Thorin Oakenshield’s attack, any other game effects that would activate as a result of that KO are ignored. HOLD YOUR GROUND (Toughness) BACK-TO-BACK (Combat Reflexes) STILL A RULER (Leadership) POINT VALUE: 79 © 2013 WIZKIDS/NECA, LLC. © WBEI ™ Middle-earth Ent. Lic. to New Line. (s13) Beorn™ BEORN™ BEORN™ Animal, Mystical Man, Mystical 011b 011a Morph: Beorn Give Beorn a move or close combat action that Morph: Beorn Give Beorn a move or close combat action that deals no pushing damage; after actions resolve, replace this character deals no pushing damage; after actions resolve, replace this character with #010a Beorn on the same click number. with #010b Beorn on the same click number. NATURE’S FURY (Charge) MOVING THROUGH NATURE (Sidestep) CLAWS LIKE RAZORS (Blades/Claws/Fangs) THROW YOU FROM MY FOREST! (Force Blast) SKIN LIKE ROCK (Invulnerability) I LIVE ALONE (Quake) IMMENSE SIZE AND STRENGTH FOR A MAN IT CAN BE HURT (Toughness) (Toughness) A Friend to the Woods Beorn can use Perplex, but may only target friendly characters. When he uses it and targets a (Exploit Weakness) NEVER GIVES UP character with the Animal keyword, he may modify two different combat values by +1 or -1 each. NEVER GETS TIRED (Battle Fury) KNOW MORE THAN YOU THINK (Outwit) POINT VALUE: 75 POINT VALUE: 75 © WBEI ™ Middle-earth Ent. Lic. to New Line. © WBEI ™ Middle-earth Ent. Lic. to New Line. (s13) (s13) Tauriel™ 012 TAURIEL™ Elf, Mirkwood, Warrior TWIN ELVEN BLADES (Blades/Claws/Fangs) ATTUNED TO THE FOREST (Super Senses) Silent...and Deadly Capable Warrior When Tauriel’s force isn’t a themed team, ELVEN DEXTERITY (Combat Reflexes) she is a wild card. DEADLY SWORDSWOMAN (Exploit Weakness) DEFENDER OF THE WOODLAND REALM (Charge) CRITICAL STRIKE (Close Combat Expert) DISARMING BEAUTY (Sidestep) ELVEN DERVISH (Flurry) SUBDUE THE TRESPASSERS! (Quake) POINT VALUE: 65 © 2013 WIZKIDS/NECA, LLC. © WBEI ™ Middle-earth Ent. Lic. to New Line. (s13) Thranduil 013 THRANDUIL Elf, Mirkwood, Ruler, Warrior Elven Army Thranduil can use Mastermind and Super Senses. What Brought You Into the Forest At All? Give Thranduil an epic action if he occupies hindering terrain and choose MYSTERIOUS LORD OF MIRKWOOD (Super Senses) one friendly character with the Mirkwood keyword for every 100 points of the build total. Chosen characters can use Plasticity until your next turn. Opposing characters can’t ignore hindering terrain to AT MY COMMAND, LOOSE YOUR ARROWS! target chosen characters until your next turn. (Enhancement) King of the Woodland Realm Thranduil can use Leadership, but may only remove action tokens from characters with MIRKWOOD TACTICIAN (Perplex) whom he shares a keyword. SECURE IN MIRKWOOD (Stealth) ELVEN LORD (Outwit) I KNOW MIRKWOOD’S HIDDEN PATHS (Leap/Climb) CENTURIES OF SWORDSMANSHIP (Precision Strike) POINT VALUE: 93 © 2013 WIZKIDS/NECA, LLC. © WBEI ™ Middle-earth Ent. Lic. to New Line. (s13) Gandalf™ the Grey 014 GANDALF™ THE GREY Maiar, White Council NOT WHEN TO TAKE A LIFE... (Blades/Claws/Fangs) ...BUT WHEN TO SPARE ONE (Super Senses) A Wizard Goes Where He Wants Dawn Take You All Give Gandalf the Grey an epic action and make a ranged combat attack targeting up to 1 opposing character NOT QUITE IMMORTAL (Invincible) within range and line of fire for each 200 points of the build total.