On the Management of Power Constraints for High Performance Systems
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User's Guide PN: 961Ć047Ć081
6950 Enterprise Gateway Server USER’S GUIDE """""""""""""""""""""""""""" PN: 961-047-091 Revision D September 1999 " NOTICE The information contained herein is proprietary and is provided solely for the purpose of allowing customers to operate and service Intermec manufactured equipment and is not to be released, reproduced, or used for any other purpose without written permission of Intermec. Disclaimer of Warranties. The sample source code included in this document is presented for reference only. The code does not necessarily represent complete, tested programs. The code is provided AS IS WITH ALL FAULTS." ALL WARRANTIES ARE EXPRESSLY DISCLAIMED, INCLUDING THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. We welcome your comments concerning this publication. Although every effort has been made to keep it free of errors, some may occur. When reporting a specific problem, please describe it briefly and include the book title and part number, as well as the paragraph or figure number and the page number. Send your comments to: Intermec Technologies Corporation Publications Department 550 Second Street SE Cedar Rapids, IA 52401 INTERMEC and NORAND are registered trademarks and ENTERPRISE WIRELESS LAN, UAP, and UNIVERSAL ACCESS POINT are trademarks of Intermec Technologies Corporation. 1996 Intermec Technologies Corporation. All rights reserved. Acknowledgments AS/400 and IBM are registered trademarks of International Business Machines Corporation. DEC, VAX, and VT220 are registered trademarks of Digital Equipment Corporation. UNIX is a registered trademark of UNIX System Laboratories, Inc. B CAUTION: Intermec Technologies Corporation suggests you buy cables from us to connect with other devices. Our cables are safe, meet FCC rules, and suit our products. -
Computer Architectures an Overview
Computer Architectures An Overview PDF generated using the open source mwlib toolkit. See http://code.pediapress.com/ for more information. PDF generated at: Sat, 25 Feb 2012 22:35:32 UTC Contents Articles Microarchitecture 1 x86 7 PowerPC 23 IBM POWER 33 MIPS architecture 39 SPARC 57 ARM architecture 65 DEC Alpha 80 AlphaStation 92 AlphaServer 95 Very long instruction word 103 Instruction-level parallelism 107 Explicitly parallel instruction computing 108 References Article Sources and Contributors 111 Image Sources, Licenses and Contributors 113 Article Licenses License 114 Microarchitecture 1 Microarchitecture In computer engineering, microarchitecture (sometimes abbreviated to µarch or uarch), also called computer organization, is the way a given instruction set architecture (ISA) is implemented on a processor. A given ISA may be implemented with different microarchitectures.[1] Implementations might vary due to different goals of a given design or due to shifts in technology.[2] Computer architecture is the combination of microarchitecture and instruction set design. Relation to instruction set architecture The ISA is roughly the same as the programming model of a processor as seen by an assembly language programmer or compiler writer. The ISA includes the execution model, processor registers, address and data formats among other things. The Intel Core microarchitecture microarchitecture includes the constituent parts of the processor and how these interconnect and interoperate to implement the ISA. The microarchitecture of a machine is usually represented as (more or less detailed) diagrams that describe the interconnections of the various microarchitectural elements of the machine, which may be everything from single gates and registers, to complete arithmetic logic units (ALU)s and even larger elements. -
Evolution of the Pentium
Chapter 7B – The Evolution of the Intel Pentium This chapter attempts to trace the evolution of the modern Intel Pentium from the earliest CPU chip, the Intel 4004. The real evolution begins with the Intel 8080, which is an 8–bit design having features that permeate the entire line. Our discussion focuses on three organizations. IA–16 The 16–bit architecture found in the Intel 8086 and Intel 80286. IA–32 The 32–bit architecture found in the Intel 80386, Intel 80486, and most variants of the Pentium design. IA–64 The 64–bit architecture found in some high–end later model Pentiums. The IA–32 has evolved from an early 4–bit design (the Intel 4004) that was first announced in November 1971. At that time, memory came in chips no larger than 64 kilobits (8 KB) and cost about $1,600 per megabyte. Before moving on with the timeline, it is worth recalling the early history of Intel. Here, we quote extensively from Tanenbaum [R002]. “In 1968, Robert Noyce, inventor of the silicon integrated circuit, Gordon Moore, of Moore’s law fame, and Arthur Rock, a San Francisco venture capitalist, formed the Intel Corporation to make memory chips. In the first year of operation, Intel sold only $3,000 worth of chips, but business has picked up since then.” “In September 1969, a Japanese company, Busicom, approached Intel with a request for it to manufacture twelve custom chips for a proposed electronic calculator. The Intel engineer assigned to this project, Ted Hoff, looked at the plan and realized that he could put a 4–bit general–purpose CPU on a single chip that would do the same thing and be simpler and cheaper as well. -
Lista Sockets.Xlsx
Data de Processadores Socket Número de pinos lançamento compatíveis Socket 0 168 1989 486 DX 486 DX 486 DX2 Socket 1 169 ND 486 SX 486 SX2 486 DX 486 DX2 486 SX Socket 2 238 ND 486 SX2 Pentium Overdrive 486 DX 486 DX2 486 DX4 486 SX Socket 3 237 ND 486 SX2 Pentium Overdrive 5x86 Socket 4 273 março de 1993 Pentium-60 e Pentium-66 Pentium-75 até o Pentium- Socket 5 320 março de 1994 120 486 DX 486 DX2 486 DX4 Socket 6 235 nunca lançado 486 SX 486 SX2 Pentium Overdrive 5x86 Socket 463 463 1994 Nx586 Pentium-75 até o Pentium- 200 Pentium MMX K5 Socket 7 321 junho de 1995 K6 6x86 6x86MX MII Slot 1 Pentium II SC242 Pentium III (Cartucho) 242 maio de 1997 Celeron SEPP (Cartucho) K6-2 Socket Super 7 321 maio de 1998 K6-III Celeron (Socket 370) Pentium III FC-PGA Socket 370 370 agosto de 1998 Cyrix III C3 Slot A 242 junho de 1999 Athlon (Cartucho) Socket 462 Athlon (Socket 462) Socket A Athlon XP 453 junho de 2000 Athlon MP Duron Sempron (Socket 462) Socket 423 423 novembro de 2000 Pentium 4 (Socket 423) PGA423 Socket 478 Pentium 4 (Socket 478) mPGA478B Celeron (Socket 478) 478 agosto de 2001 Celeron D (Socket 478) Pentium 4 Extreme Edition (Socket 478) Athlon 64 (Socket 754) Socket 754 754 setembro de 2003 Sempron (Socket 754) Socket 940 940 setembro de 2003 Athlon 64 FX (Socket 940) Athlon 64 (Socket 939) Athlon 64 FX (Socket 939) Socket 939 939 junho de 2004 Athlon 64 X2 (Socket 939) Sempron (Socket 939) LGA775 Pentium 4 (LGA775) Pentium 4 Extreme Edition Socket T (LGA775) Pentium D Pentium Extreme Edition Celeron D (LGA 775) 775 agosto de -
Matična Ploča
Matična ploča • Format matične ploče odnosi se na fizički oblik i dimenzije, kao i na konektore koji se nalaze na njoj. Od njega zavisi u kakvo kućište matična ploča može da se ugradi. Neki formati su standardni, što znači da matične ploče tog formata mogu međusobno da se zamjenjuju, dok drugi formati nisu dovoljno standardizovani da bi matične ploče mogle međusobno da se zamjenjuju. • Zastareli formati matičnih ploča: o Baby-AT; o Full size AT; o LPX (poluvlasnički). • Savremeni formati matičnih ploča su standardni formati i to garantuje zamjenljivost u okviru jedne vrste (ATX ploče mogu se zamjenjivati drugim ATX pločama, NLX ploče mogu se zamjenjivati drugim NLX pločama,...): o ATX: standardni stoni, mini-visoki i visoki vertikalni sistemi; trenutno najčešći format; najprilagodljivija konstrukcija za manje servere/radne stanice i kućne sisteme više klase podržavaju do 7 priključaka za proširenje; o Mini-ATX: nešto manja verzja ATX koja staje u isto kućište kao i ATX; podržavaju do 6 priključaka za proširenje; o Micro-ATX: srednji stoni i mini-visoki vertiklni sistemi; o Flex-ATX: najjeftiniji mali stoni sistemi ili mini-visoki vertikalni sistemi; sistemi za zabavu i kućnu upotrebu; o NLX: korporacijski stoni i mini-visoki vertikalni sistemi; o WTX: radne stance srednjih do visokih performansi i serveri (više nije u proizvodnji). • Vlasnički dizajn (Compaq, Pacard Bell, Hewlett-Pacard, notebook, itd.) – sve što se ne uklapa u neki od standardnih formata. • Dijelovi savremene matične ploče: o Podnožje ili slot za CPU; o Skup čipova; o Super ulazno/izlazni čip; o ROM BIOS; o Podnožja za SIMM/DIMM/RIMM; o Slotovi ulazno/izlaznih magistrala; o Naponski regulator napajanja za CPU; o Baterija. -
Performance Evaluation of Vmware and Virtualbox
2012 IACSIT Hong Kong Conferences IPCSIT vol. 29 (2012) © (2012) IACSIT Press, Singapore Performance Evaluation of VMware and VirtualBox Deepak K Damodaran1+, Biju R Mohan2, Vasudevan M S 3 and Dinesh Naik 4 Information Technology, National Institute of Technology Karnataka, India Abstract. Virtualization is a framework of dividing the resources of a computer into multiple execution environments. More specific it is a layer of software that provides the illusion of a real machine to multiple instances of virtual machines. Virtualization offers a lot of benefits including flexibility, security, ease to configuration and management, reduction of cost and so forth, but at the same time it also brings a certain degree of performance overhead. Furthermore, Virtual Machine Monitor (VMM) is the core component of virtual machine (VM) system and its effectiveness greatly impacts the performance of whole system. In this paper, we measure and analyze the performance of two virtual machine monitors VMware and VirtualBox using LMbench and IOzone, and provide a quantitative and qualitative comparison of both virtual machine monitors. Keywords: Virtualization, Virtual machine monitors, Performance. 1. Introduction Years ago, a problem aroused. How to run multiple operating systems on the same machine at the same time. The solution to this problem was virtual machines. Virtual machine monitor (VMM) the core part of virtual machines sits between one or more operating systems and the hardware and gives the illusion to each running operating system that it controls the machine. Behind the scenes, however the VMM actually is in control of the hardware, and must multiplex running operating systems across the physical resources of the machine. -
INTERNATIONAL JOURNAL of ENGINEERING SCIENCES & RESEARCH TECHNOLOGY a Media Player Based on ARM by Porting of Linux Archan Agrawal*, Mrs
[Agrawal, 3(12): December, 2014] ISSN: 2277-9655 Scientific Journal Impact Factor: 3.449 (ISRA), Impact Factor: 2.114 IJESRT INTERNATIONAL JOURNAL OF ENGINEERING SCIENCES & RESEARCH TECHNOLOGY A Media Player Based On ARM by Porting of Linux Archan Agrawal*, Mrs. Monika S. Joshi Department of Electronics & Comm. Engg., Marathwada Institute of Technology, Aurangabad, India Abstract This paper describes the porting of embedded linux on ARM 9 platform for designing and implementing of embedded media player on S3Cmini2440 development board. A novel transplating method for linux kernel is presented here, Linux kernel as well as its cut,compile,and porting process under ARM platform are introduced. Optimized linux operating system in the processor has been installed and transplanted the SDL_FFMPEG library into S3Cmini2440 after the cross compilation. Ofthis whole system come together in playing the audio/video & picture formats files smoothly & effectively. Keywords: Embedded Linux, ARM9,Porting, S3Cmini2440, Compilation,.Embedded Media Player. Introduction compatible to any of the hardware with the With the wide application of embedded systems in architecture specific changes into it, Linux has consumer electronics, industrial control, aerospace, become popular making the embedded system market automotive electronics, health care, network more competitive. communications and other fields ,embedded system include executable programs and scripts. An has been familiar to people all walks of life, operating system provides applications with a embedded systems have been into people's lives, it is platform where they can run, managing their access changing people's production and lifestyles in a to the CPU and system memory. The user's operation variety of forms. -
Measuring Cache and TLB Performance and Their Effect on Benchmark Run Times²§
Measuring Cache and TLB Performance and Their Effect on Benchmark Run Times²§ Rafael H. Saavedra³ Alan Jay Smith³³ ABSTRACT In previous research, we have developed and presented a model for measuring machines and analyzing programs, and for accurately predicting the running time of any analyzed program on any measured machine. That work is extended here by: (a) developing a high level program to measure the design and performance of the cache and TLB for any machine; (b) using those measurements, along with published miss ratio data, to improve the accuracy of our run time predictions; (c) using our analysis tools and measurements to study and compare the design of several machines, with par- ticular reference to their cache and TLB performance. As part of this work, we describe the design and performance of the cache and TLB for ten machines. The work presented in this paper extends a powerful technique for the evaluation and analysis of both computer systems and their workloads; this methodology is valuable both to com- puter users and computer system designers. 1. Introduction The performance of a computer system is a function of the speed of the individual functional units, such as the integer, branch, and floating-point units, caches, bus, memory system, and I/O units, and of the workload presented to the system. In our previous research [Saav89, 90, 92b, 92c], described below, we have measured the performance of the parts of the CPU on corresponding portions of various work- loads, but this work has not explicitly considered the behavior and performance of the cache memory. -
What Every Programmer Should Know About Memory
What Every Programmer Should Know About Memory Ulrich Drepper Red Hat, Inc. [email protected] November 21, 2007 Abstract As CPU cores become both faster and more numerous, the limiting factor for most programs is now, and will be for some time, memory access. Hardware designers have come up with ever more sophisticated memory handling and acceleration techniques–such as CPU caches–but these cannot work optimally without some help from the programmer. Unfortunately, neither the structure nor the cost of using the memory subsystem of a computer or the caches on CPUs is well understood by most programmers. This paper explains the structure of memory subsys- tems in use on modern commodity hardware, illustrating why CPU caches were developed, how they work, and what programs should do to achieve optimal performance by utilizing them. 1 Introduction day these changes mainly come in the following forms: In the early days computers were much simpler. The var- • RAM hardware design (speed and parallelism). ious components of a system, such as the CPU, memory, mass storage, and network interfaces, were developed to- • Memory controller designs. gether and, as a result, were quite balanced in their per- • CPU caches. formance. For example, the memory and network inter- faces were not (much) faster than the CPU at providing • Direct memory access (DMA) for devices. data. This situation changed once the basic structure of com- For the most part, this document will deal with CPU puters stabilized and hardware developers concentrated caches and some effects of memory controller design. on optimizing individual subsystems. Suddenly the per- In the process of exploring these topics, we will explore formance of some components of the computer fell sig- DMA and bring it into the larger picture. -
Socket E Slot Per
Socket e Slot per CPU Socket e Slot per CPU Socket 1 Socket 2 Socket 3 Socket 4 Socket 5 Socket 6 Socket 7 e Super Socket 7 Socket 8 Slot 1 (SC242) Slot 2 (SC330) Socket 370 (PGA-370) Slot A Socket A (Socket 462) Socket 423 Socket 478 Socket 479 Socket 775 (LGA775) Socket 603 Socket 604 PAC418 PAC611 Socket 754 Socket 939 Socket 940 Socket AM2 (Socket M2) Socket 771 (LGA771) Socket F (Socket 1207) Socket S1 A partire dai processori 486, Intel progettò e introdusse i socket per CPU che, oltre a poter ospitare diversi modelli di processori, ne consentiva anche una rapida e facile sostituzione/aggiornamento. Il nuovo socket viene definito ZIF (Zero Insertion Force ) in quanto l'inserimento della CPU non richiede alcuna forza contrariamente ai socket LIF ( Low Insertion Force ) i quali, oltre a richiedere una piccola pressione per l'inserimento del chip, richiedono anche appositi tool per la sua rimozione. Il modello di socket ZIF installato sulla motherboard è, in genere, indicato sul socket stesso. Tipi diversi di socket accettano famiglie diverse di processori. Se si conosce il tipo di zoccolo montato sulla scheda madre è possibile sapere, grosso modo, che tipo di processori può ospitare. Il condizionale è d'obbligo in quanto per sapere con precisione che tipi di processore può montare una scheda madre non basta sapere solo il socket ma bisogna tenere conto anche di altri fattori come le tensioni, il FSB, le CPU supportate dal BIOS ecc. Nel caso ci si stia apprestando ad aggiornare la CPU è meglio, dunque, attenersi alle informazioni sulla compatibilità fornite dal produttore della scheda madre. -
MACAM SOKET PROSESOR PROSESOR Arsitektur Soket (Dudukan) Prosesor 1
MACAM-MACAM SOKET PROSESOR PROSESOR Arsitektur soket (dudukan) prosesor 1. Bentuk slot Dudukan berarsitektur slot ini, banyak digunakan pada prosesor Pentium 2 dan Pentium 3. 2. PGA (Pin Grid Array) pada arsitektur PGA, pin-pinnya terletak pada prosesor Contoh: a. Soket 1 - soket kedua dari seri soket standar yang dibuat oleh Intel yang digunakan di mikroprosesor- mikroprosesor x86 antara lain digunakan oleh prosesor Intel 80486SX dan 80486SX2, Intel 80486DX dan 80486DX2, serta Intel 80486DX4 Overdrive. - Socket ini diperkenalkan pada bulan April 1989. - memiliki 169 pin, dengan layout 17x17 Pin-Grid Array - tegangan operasi yang digunakan adalah 5 Volt. b. Soket 2 - soket prosesor yang digunakan oleh prosesor Intel 80486SX dan 80486SX2, Intel 80486DX dan 80486DX2, Intel 80486DX4 Overdrive serta 486 Overdrive. - Socket ini diperkenalkan pada bulan Maret 1992. - Soket jenis ini memiliki 238 pin, dengan layout 19x19 Pin-Grid Array. - tegangan operasi yang digunakan adalah 5 Volt. c. Soket 3 - soket prosesor yang digunakan oleh prosesor Intel 80486SX dan 80486SX2, Intel 80486DX dan 80486DX2, Intel 80486DX4 Overdrive, 486 Overdrive serta AMD 5x86. - Socket ini diperkenalkan pada bulan Februari 1994. - Soket jenis ini memiliki 237 pin dengan layout 19x19 Pin-Grid Array - tegangan operasi yang digunakan adalah 5 Volt atau 3.3 Volt. d. Soket 4 -dudukan prosesor desktop Pentium Classic yang bernama sandi P5. - Pentium Classic (P5) diproduksi dengan teknik fabrikasi 800 nm. - Contoh prosesor Pentium Classic yang menggunakan dudukan soket 4 adalah Pentium 60 MHz dan Pentium 66 MHz. - Pentium Classic P5 diperkenalkan pertama kali pada tanggal 22 Maret 1993. - Soket ini memiliki lubang pin sebanyak 273 pin PGA (Pin Grid Array). -
Stream Processing Systems Benchmark: Streambench
Aalto University School of Science Degree Programme in Computer Science and Engineering Yangjun Wang Stream Processing Systems Benchmark: StreamBench Master's Thesis Espoo, May 26, 2016 Supervisors: Assoc. Prof. Aristides Gionis Advisor: D.Sc. Gianmarco De Francisci Morales Aalto University School of Science ABSTRACT OF Degree Programme in Computer Science and Engineering MASTER'S THESIS Author: Yangjun Wang Title: Stream Processing Systems Benchmark: StreamBench Date: May 26, 2016 Pages: 59 Major: Foundations of Advanced Computing Code: SCI3014 Supervisors: Assoc. Prof. Aristides Gionis Advisor: D.Sc. Gianmarco De Francisci Morales Batch processing technologies (Such as MapReduce, Hive, Pig) have matured and been widely used in the industry. These systems solved the issue processing big volumes of data successfully. However, first big amount of data need to be collected and stored in a database or file system. That is very time-consuming. Then it takes time to finish batch processing analysis jobs before get any results. While there are many cases that need analysed results from unbounded sequence of data in seconds or sub-seconds. To satisfy the increasing demand of processing such streaming data, several streaming processing systems are implemented and widely adopted, such as Apache Storm, Apache Spark, IBM InfoSphere Streams, and Apache Flink. They all support online stream processing, high scalability, and tasks monitoring. While how to evaluate stream processing systems before choosing one in production development is an open question. In this thesis, we introduce StreamBench, a benchmark framework to facilitate performance comparisons of stream processing systems. A common API compo- nent and a core set of workloads are defined.