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Magicrealm.Net Forum Archive
WWW.MAGICREALM.NET FORUMS ARCHIVE This archive contains a complete record of all messages posted on the forums at MagicRealm.net The last message posted here is dated 14 Feb 2004. The archive is organized in the same manner as the forums were: two main sections, and seven subsections. Each discussion topic is linked to a bookmark. The discussion topics are sorted from oldest to newest within each subsection. This is the opposite of how they were sorted in the original forums, but it was easier to build and maintain the archive in this way. Known problems: The polls in the “Software” subsection could not be archived. Many of the URL’s came through as blank lines. The forum software had a flaw: at the start of each discussion topic, it lists the topic name followed by “started by [name]” – but instead of using the name of the person who started the topic, it used the name of the last person to post to that topic. MRNet Forums [Powered by Ikonboard] http://www.magicrealm.net/cgi-bin/ikonboard/ikonboard.cgi... Printable Version of Topic -MRNet Forums +--Forum: Expansions and Variants +---Topic: New Characters started by fiscused Posted by: fiscused on Sep. 04 2001,07:28 Thought I'd throw up the beginning of a new character idea here. Monk: A quiet, dedicated man, the monk is master of dealing damage, either with his bare hands or with weapons. advantages: Poverty: The monk begins with zero gold and may never gain gold in any way. He can barter with others using the gold value of items, but he may never acquire gold. -
Directory Nick Version.Xlsx
Directory of Board Game Library - d20 Board Game Cafe Alpabetical Key to expansions: ⇲❑ = In base box, +❑ = Base required, ❑! = Standalone, +❑? = Base required and ask a member of staff for this expansion. Game Category Expansion Shelf Players Playtime Age+ Year Weight 504 Strategy 5C 2 - 4 30 - 120 10+ 2015 3.45 ...And Then We Held Hands 2 Player 20C 2 30 - 45 10+ 2015 1.75 20th Century Strategy 6C 3 - 5 120 12+ 2010 2.96 221b Baker Street Classic 32A 2 - 6 90 12+ 1975 1.82 3 Commandments, The Light Strategy 29E 3 - 7 45 12+ 2018 1.64 3 Wishes Card & Dice 25A 3 - 5 3 - 5 8+ 2016 1.06 5 Minute Dungeon: Curses! Foiled Co-op ⇲❑ 7D 2 - 6 5 - 30 6+ 2018 1.30 Again! 6 Nimmt Card & Dice 25A 2 - 10 45 8+ 1994 1.22 7 Wonders Light Strategy 27C 2 - 7 30 10+ 2010 2.34 7 Wonders Duel 2 Player 20A 2 30 10+ 2015 2.22 7 Wonders Duel: Pantheon 2 Player +❑ 20A 2 30 - 45 10+ 2016 2.25 7 Wonders: Armada Light Strategy +❑ 26C 3 - 7 40 10+ 2018 2.78 A La Carte Party 5F 2 - 4 30 6+ 1989 1.31 Above and Below Strategy 6A 2 - 4 90 10+ 2015 2.53 Absolute Balderdash Trivia 33B 2 - 6 45 1993 1.47 Adrenaline Adventure/Heavy 10D 3 - 5 30 - 60 10+ 2016 2.30 Age Of Empires 3 Adventure/Heavy 9D 2 - 5 90 - 120 12+ 2007 3.13 Age Of Renaissance Adventure/Heavy 10D 3 - 6 120 - 300 14+ 1996 3.86 Agricola Strategy 5E 1 - 5 30 - 150 12+ 2007 3.64 Agricola Family Edition Family and Kids 22A 1 - 5 30 - 150 12+ 2007 3.64 Airships Strategy 5B 2 - 4 45 - 60 8+ 2007 1.86 Akrotiri 2 Player 20F 2 45 12+ 2014 2.65 Alchemists Strategy 6C 2 - 4 120 12+ 2014 3.88 Alchemists: The King's -
Ah-80Catalog-Alt
STRATEGY GAME CATALOG I Reaching our Peek! FEATURING BATTLE, COMPUTER, FANTASY, HISTORICAL, ROLE PLAYING, S·F & ......\Ci l\\a'C:O: SIMULATION GAMES REACHING OUR PEEK Complexity ratings of one to three are introduc tory level games Ratings of four to six are in Wargaming can be a dece1v1ng term Wargamers termediate levels, and ratings of seven to ten are the are not warmongers People play wargames for one advanced levels Many games actually have more of three reasons . One , they are interested 1n history, than one level in the game Itself. having a basic game partlcularly m1l11ary history Two. they enroy the and one or more advanced games as well. In other challenge and compet111on strategy games afford words. the advance up the complexity scale can be Three. and most important. playing games is FUN accomplished within the game and wargaming is their hobby The listed playing times can be dece1v1ng though Indeed. wargaming 1s an expanding hobby they too are presented as a guide for the buyer Most Though 11 has been around for over twenty years. 11 games have more than one game w1th1n them In the has only recently begun to boom . It's no [onger called hobby, these games w1th1n the game are called JUSt wargam1ng It has other names like strategy gam scenarios. part of the total campaign or battle the ing, adventure gaming, and simulation gaming It game 1s about Scenarios give the game and the isn 't another hoola hoop though. By any name, players variety Some games are completely open wargam1ng 1s here to stay ended These are actually a game system. -
[Japan] SALA GIOCHI ARCADE 1000 Miglia
SCHEDA NEW PLATINUM PI4 EDITION La seguente lista elenca la maggior parte dei titoli emulati dalla scheda NEW PLATINUM Pi4 (20.000). - I giochi per computer (Amiga, Commodore, Pc, etc) richiedono una tastiera per computer e talvolta un mouse USB da collegare alla console (in quanto tali sistemi funzionavano con mouse e tastiera). - I giochi che richiedono spinner (es. Arkanoid), volanti (giochi di corse), pistole (es. Duck Hunt) potrebbero non essere controllabili con joystick, ma richiedono periferiche ad hoc, al momento non configurabili. - I giochi che richiedono controller analogici (Playstation, Nintendo 64, etc etc) potrebbero non essere controllabili con plance a levetta singola, ma richiedono, appunto, un joypad con analogici (venduto separatamente). - Questo elenco è relativo alla scheda NEW PLATINUM EDITION basata su Raspberry Pi4. - Gli emulatori di sistemi 3D (Playstation, Nintendo64, Dreamcast) e PC (Amiga, Commodore) sono presenti SOLO nella NEW PLATINUM Pi4 e non sulle versioni Pi3 Plus e Gold. - Gli emulatori Atomiswave, Sega Naomi (Virtua Tennis, Virtua Striker, etc.) sono presenti SOLO nelle schede Pi4. - La versione PLUS Pi3B+ emula solo 550 titoli ARCADE, generati casualmente al momento dell'acquisto e non modificabile. Ultimo aggiornamento 2 Settembre 2020 NOME GIOCO EMULATORE 005 SALA GIOCHI ARCADE 1 On 1 Government [Japan] SALA GIOCHI ARCADE 1000 Miglia: Great 1000 Miles Rally SALA GIOCHI ARCADE 10-Yard Fight SALA GIOCHI ARCADE 18 Holes Pro Golf SALA GIOCHI ARCADE 1941: Counter Attack SALA GIOCHI ARCADE 1942 SALA GIOCHI ARCADE 1943 Kai: Midway Kaisen SALA GIOCHI ARCADE 1943: The Battle of Midway [Europe] SALA GIOCHI ARCADE 1944 : The Loop Master [USA] SALA GIOCHI ARCADE 1945k III SALA GIOCHI ARCADE 19XX : The War Against Destiny [USA] SALA GIOCHI ARCADE 2 On 2 Open Ice Challenge SALA GIOCHI ARCADE 4-D Warriors SALA GIOCHI ARCADE 64th. -
Atari 8-Bit Family
Atari 8-bit Family Last Updated on October 2, 2021 Title Publisher Qty Box Man Comments 221B Baker Street Datasoft 3D Tic-Tac-Toe Atari 747 Landing Simulator: Disk Version APX 747 Landing Simulator: Tape Version APX Abracadabra TG Software Abuse Softsmith Software Ace of Aces: Cartridge Version Atari Ace of Aces: Disk Version Accolade Acey-Deucey L&S Computerware Action Quest JV Software Action!: Large Label OSS Activision Decathlon, The Activision Adventure Creator Spinnaker Software Adventure II XE: Charcoal AtariAge Adventure II XE: Light Gray AtariAge Adventure!: Disk Version Creative Computing Adventure!: Tape Version Creative Computing AE Broderbund Airball Atari Alf in the Color Caves Spinnaker Software Ali Baba and the Forty Thieves Quality Software Alien Ambush: Cartridge Version DANA Alien Ambush: Disk Version Micro Distributors Alien Egg APX Alien Garden Epyx Alien Hell: Disk Version Syncro Alien Hell: Tape Version Syncro Alley Cat: Disk Version Synapse Software Alley Cat: Tape Version Synapse Software Alpha Shield Sirius Software Alphabet Zoo Spinnaker Software Alternate Reality: The City Datasoft Alternate Reality: The Dungeon Datasoft Ankh Datamost Anteater Romox Apple Panic Broderbund Archon: Cartridge Version Atari Archon: Disk Version Electronic Arts Archon II - Adept Electronic Arts Armor Assault Epyx Assault Force 3-D MPP Assembler Editor Atari Asteroids Atari Astro Chase Parker Brothers Astro Chase: First Star Rerelease First Star Software Astro Chase: Disk Version First Star Software Astro Chase: Tape Version First Star Software Astro-Grover CBS Games Astro-Grover: Disk Version Hi-Tech Expressions Astronomy I Main Street Publishing Asylum ScreenPlay Atari LOGO Atari Atari Music I Atari Atari Music II Atari This checklist is generated using RF Generation's Database This checklist is updated daily, and it's completeness is dependent on the completeness of the database. -
Magic Realm Rules 3.1 Deluxe
The unofficial, updated THIRD EDITION of the Magic Realm Rules Welcome to the MAGIC REALM. MAGIC REALM is a game of fantasy adventuring, set in a land filled with monsters, fabulous treasures, great warriors and magicians. The scene is set in the ruins of a mighty kingdom, now inhabited by sparse groups of natives and swarms of monsters. Beneath it all are the rich remnants of a magical civilization, scattered and lost across the map. To this scene come the adventurers, seekers of riches and fame, to make a name for themselves in this promising field. Swordsman and Dwarf, Magician and Sorceror, the humans and the half-humans come seeking to loot the legendary riches of a lost civilization. Now you can play the part of one of these adventurers, stepping into an unknown Realm of magic and monsters, battles and treasures. As a player, you will take on the role of one of the sixteen major characters who are represented in detail in the game. You will control where he goes, what he tries to do, how he handles himself in combat and much more. In the course of the game you will run into deadly monsters, tribes of humans ranging from old friends to sworn enemies, and treasures that will enhance your abilities in many ways. MAGIC REALM is a complex game designed to recapture the suspense and desperate struggles of fantasy literature. The game creates a small but complete fantasy world, where each game is a new adventure with a new map where everything lies hidden at new locations. -
The AVALON HILL
$2.50 The AVALON HILL July-August 1981 Volume 18, Number 2 3 A,--LJ;l.,,,, GE!Jco L!J~ &~~ 2~~ BRIDGE 8-1-2 4-2-3 4-4 4-6 10-4 5-4 This revision of a classic game you've long awaited is the culmination What's Inside . .. of five years of intensive research and playtest. The resuit. we 22" x 28" Fuli-color Mapboard of Ardennes Battlefield believe, will provide you pleasure for many years to come. Countersheet with 260 American, British and German Units For you historical buffs, BATTLE OF THE BULGE is the last word in countersheet of 117 Utility Markers accuracy. Official American and German documents, maps and Time Record Card actual battle reports (many very difficult to obtain) were consuited WI German Order of Appearance Card to ensure that both the order of battle and mapboard are correct Allied Order of Appearance Card to the last detail. Every fact was checked and double-checked. Rules Manual The reSUlt-you move the actual units over the same terrain that One Die their historical counterparts did in 1944. For the rest of you who are looking for a good, playable game, BATTLE OF THE BULGE is an operational recreation of the famous don't look any further. "BULGE" was designed to be FUN! This Ardennes battle of December, 1944-January, 1945. means a simple, streamlined playing system that gives you time to Each unit represents one of the regiments that actually make decisions instead of shuffling paper. The rules are short and participated (or might have participated) in the battle. -
Adventure Interpreter by Scott Adams .• , ..•••.••..••..•.•....••.•....•
..... ........ ~ "I'd lie AVALON One Player Simulation Games * B-1 Bomber * Nukewar * North Atlantic Convoy Raider * Midway Campaign For one to four players * Planet Miners At last! Quality computer simulation games from the leader in war gamingl All games available for 16K Level II TRS-80, 16K Applesoft in ROM or Apple II Plus, and 16K Pet 2001 computers. $14.95 eachl JlteSoltttare Exchange 6 SOUTH ·ST., MILFORD. N.H. 03065 (803) 673.. 514-4 2 YOUR BASIC SOFTWARE MAGAZINE VOL.2, NO.10 IN THIS ISSUE ... Adventures by James Garon .....•.••.....•..•... , •.•. " ..•..• 17 Mlcro-lO Pinball Machine by Garth Jensen .•••.•.......•....••..•.••••..••.• 22 Take Apart Pinball by Garth Jensen .....••..••..•••..•......•....•.•• 30 AdYentureiand by Scott Adams ....••...•••.•.••.•.....••.••..•.• 36 Adventure Interpreter by Scott Adams .• , ..•••.••..••..•.•....••.•....•. 44 LOlt Dutchman', Gold by Teri Li .......••....•••.....•........•.•....... 58 REGULAR FEATURES ... Outgoing Mall. .. 6 Programming Hints ............................... 14 Input ••.•.•.....•...•..•..••...•.....•...••..•... 50 Bug Report ..............•..•....•.....••..•...•. 70 Market aalket .•.•....••...•.....•...•.••••..••... 74 Convenient Order Forms .......................... 78 cover illustration of Adventureland by Elaine Cheever 3 __(,-",soft5i"ao~ .. ...1-] -- STAFF SoftSide Publications The Software Exchange PuIIII"'... CllIID_ Sll'fh:l I'IIIIIQIoI .. CMnlflllllr RoQer W. RobOtalile. $r, Bette )(eet\lln 8iza!Jeth RobUali1e Elllllr4l.QIII OIf1C11r or fbrt ....U Georgi Blank -
Dragon Magazine
DRAGON 1 Publisher: Mike Cook Editor-in-Chief: Kim Mohan Shorter and stronger Editorial staff: Marilyn Favaro Roger Raupp If this isnt one of the first places you Patrick L. Price turn to when a new issue comes out, you Mary Kirchoff may have already noticed that TSR, Inc. Roger Moore Vol. VIII, No. 2 August 1983 Business manager: Mary Parkinson has a new name shorter and more Office staff: Sharon Walton accurate, since TSR is more than a SPECIAL ATTRACTION Mary Cossman hobby-gaming company. The name Layout designer: Kristine L. Bartyzel change is the most immediately visible The DRAGON® magazine index . 45 Contributing editor: Ed Greenwood effect of several changes the company has Covering more than seven years National advertising representative: undergone lately. in the space of six pages Robert Dewey To the limit of this space, heres some 1409 Pebblecreek Glenview IL 60025 information about the changes, mostly Phone (312)998-6237 expressed in terms of how I think they OTHER FEATURES will affect the audience we reach. For a This issues contributing artists: specific answer to that, see the notice Clyde Caldwell Phil Foglio across the bottom of page 4: Ares maga- The ecology of the beholder . 6 Roger Raupp Mary Hanson- Jeff Easley Roberts zine and DRAGON® magazine are going The Nine Hells, Part II . 22 Dave Trampier Edward B. Wagner to stay out of each others turf from now From Malbolge through Nessus Larry Elmore on, giving the readers of each magazine more of what they read it for. Saved by the cavalry! . 56 DRAGON Magazine (ISSN 0279-6848) is pub- I mention that change here as an lished monthly for a subscription price of $24 per example of what has happened, some- Army in BOOT HILL® game terms year by Dragon Publishing, a division of TSR, Inc. -
Donald Featherstone's Air War Games: Wargaming Aerial Warfare 1914
Donald Featherstone’s Air War Games Wargaming Aerial Warfare 1914-1975 Revised Edition Edited by John Curry This book was first published in 1966 as Air War Games by Stanley and Paul. This edition 2015 Copyright © 2015 John Curry and Donald Featherstone Sturmstaffel: Defending the Reich is copyright of Tim Gow; Rolling Thunder is copyright Ian Drury, and On a Wing and Prayer is copyright John Armatys. All three sets of rules are reproduced with permission. With thanks to all three of these people who kindly contributed to this new edition. The right of John Curry and Donald Featherstone to be identified as Author of this Work has been asserted by him in accordance with the Copyright, Designs and Patents Act 1988. All rights reserved. No part of this book may be reproduced or transmitted in any form by any means, electronic, mechanical, photocopying, recording, or otherwise without the prior written permission of the authors in writing. More than 30 books are currently in the History of Wargaming Project Army Wargames: Staff College Exercises 1870-1980. Charlie Wesencraft’s Practical Wargaming Charlie Wesencraft’s With Pike and Musket Donald Featherstone’s Lost Tales Donald Featherstone’s War Games Donald Featherstone’s Skirmish Wargaming Donald Featherstone’s Naval Wargames Donald Featherstone’s Advanced Wargames Donald Featherstone’s Wargaming Campaigns Donald Featherstone’s Solo Wargaming Paddy Griffith’s Napoleonic Wargaming for Fun Sprawling Wargames: Multi-player wargaming by Paddy Griffith Verdy’s ‘Free Kriegspiel’ including the Victorian Army’s 1896 War Game Tony Bath’s Ancient Wargaming Phil Dunn’s Sea Battles Joseph Morschauser’s How to Play War Games in Miniature And many others See The History of Wargaming Project for other publications. -
Ah-88Catalog-Alt
GAMES and PARTS PRICE LIST EFFECTIVE OCTOBER 26, 1988 ICHARGE' Ordering Information 2 ~®;: Role-Playlng Games 1~ 3 -M.-. Fantasy and Science Fiction Games I 3 .-I ff.i I . Mllltary Slmulatlons ~ 4 k-r.· \ .. 7 Strategy /Wargames I 5 (~[~i\l\ri The General Magazine I 7 tt1IJ. Miscellaneous Merchandise I ~ 8 ~-.....Leisure Tlme/Famlly Games I 8 ~ General Interest Games ~ 9 JC. Jigsaw Puzzles 9 ~XJ Sports Illustrated Games 1~9 Lh Discontinued Software micl"ocomputel" ~cmes 1 o Microcomputer Games micl"ocomputel" ~cmes 11 ~ Discontinued Parts List I 12 ~. How to Compute Shipping 16 Telephone Ordering/Customer Services 16 1989 AVALON HILL CHAMPIONSHIP CONVENTION •The national championships for numerous Avalon Hill games will be held sometime in 1989 somewhere in the Baltimore, MD region. If you would like to be kept informed of the games being offered in these national tournaments, send a stamped, self-addressed envelope to: AH Championships, 4517 Harford Rd., Baltimore, MD 21214. We will notify you of the time, place and games involved when details are finalized. For Credit Card Orders Call TOLL FREE 1·800·638·9292 Numbered circles represent wargame complexity rating on a scale of 1 to 10: 10 being the most complex. ---ROLE PLAYING GAMES THIS IS a complete listing of all current and discon HOW TO COMPUTE SHIPPING: tinued games and their parts listed in group classifica BILLAPPLELANE 10.00 See the last page of this booklet. RUNEOUEST-A Game of Action*, Imagination&VlLOI v.~~....~ ·: tions. Parts which are shaded do not come with the IN A RUSH? We can cut the red tape and handle your and Adventure SNAKEPIPE HOLLOW 10.00 (/!?!! game. -
Games & Puzzles Magazine (Series 1 1972
1 GAMES & PUZZLES MAGAZINE (SERIES 1 1972-1981) INDEX Preliminary Notes [DIP] Diplomacy - Don Turnbull 1-10 [DIP] Diplomacy - Alan Calhamer 37-48 G&P included many series, and where a game [DRA] Draughts - 'Will o' the Wisp' 19-30 reference relates to a series, a code in square brackets [FAN] Fantasy Games - 'Warlock' 79-81 is added. [FIG] Figures (Mathematics) - Many authors 19-71 The table below lists the series in alphabetical order [FO] Forum (Reader's letters) 1-81 [GV] Gamesview (Game reviews) 6-81 with the code shown in the left hand column. [GGW] Great Games of the World - David Patrick 6-12 Principal authors are listed together with the first and [GO] Go - Francis Roads 1-12 last issue numbers. Small breaks in publication of a [GO] Go - John Tilley 13-24 series are not noted. Not all codes are required in the [GO] Go - Stuart Dowsey 31-43 body of the index. [GO] Go, annotated game - Francis Roads 69-74 Book reviews were initially included under [MAN] Mancala - Ian Lenox-Smith 26-29 Gamesview, but under Bookview later. To distinguish [MW] Miniature Warfare - John Tunstill 1-6 book reviews from game reviews all are coded as [BV]. [OTC] On the Cards - David Parlett 29-73 [PG] Parade Ground (Wargames) - Nicky Palmer 51-81 References to the Forum series (Reader's letters - [PB] Pieces and Bits - Gyles Brandreth 1-19 Code [FO]) are restricted to letters judged to [PEN] Pentominoes - David Parlett 9-17 contribute relevant information. [PLA] Platform - Authors named in Index 64-71 Where index entries refer consecutively to a particular [PR] Playroom 43-81 game the code is given just once at the end of the [POK] Poker - Henry Fleming 6-12 issue numbers which are not separated by spaces.