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Thomas Was Alone
The Poetics of Reflection in Digital Games
Game Design Und Produktion“
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CTIN 483 Intro to Game Development Syllabus 2013-1
Copyright Issues and Fair Use in Youtube "Let's Plays" and Video Game Livestreams
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Introduction to Game Development – Fall, 2013 Syllabus
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Storytelling Through Gameplay
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Examining the Effect of Different Types of Tutorials on New Players of a Compute Science Teaching Game
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We Are Not Alone
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Fair Play: Economic Justifications for Applying Fair Use to the Online Streaming of Video Games
Top View
Fan-Made Brutal Deluxe Hitboxes LIFTING the LID on VIDEO GAMES
Dear Parents and Carers Thank You for Your Messages of Support Recently
"Discussions with Developers: F2P and the Changing Landscape of Games Business Development." Social, Casual and Mobile Games: the Changing Gaming Landscape
Game On: London for Interactive Entertainment Game On: London for Interactive Entertainment
Lifting the Lid on Video Games
The Game and Paths to Market
The Formation of Projective Identity Through Meaningful Choices in Digital Games
Examining Popular Video Game Reviews Through a Comparative Content Analysis
Performativity in Art, Literature, and Videogames, DOI 10.1007/978-3-319-54451-9 300 CONCLUSION: a COMPARATIVE METHOD for STUDYING
Video Game Design and Interactivity: the Semiotics of Multimedia in Instructional Design
Female Game Characters of the Future 26 Pages of Appendices
© 2015 Thomson Reuters. No Claim to Original U.S. Government Works. 1 GIVING DORMANT INTELLECTUAL PROPERTIES an EXTRA LIFE:..., 55 IDEA 417
Creating a Visual Style for a Computer Game
I Personaggi Di Thomas Was Alone