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Sensorama
Morton Heilig, Through a Combination of Ingenuity, Determination, and Sheer Stubbornness, Was the First Person to Attempt to Create What We Now Call Virtual Reality
Audio Challenges in Virtual and Augmented Reality Devices
Virtual and Augmented Reality
Virtual Reality: Principles and Applications Frédéric Mérienne
History of Virtual Reality
A Interação De Ferramentas Lean Com a Realidade Aumentada - Estudo Exploratório
History of Virtual Reality Trends & Milestones Visually Coupled
Virtual & Augmented Reality
Virtual Environments, Rendered Realism and Their Effects on Spatial Memory
Head Mounted Display Optics II
Aesthetiography : the Next Milestone in the Confluence of Media Jayesh S
Virtual and Augmented Reality
Supernatural and Comfortable User Interfaces for Basic 3D Interaction Tasks
Towards the Holodeck: Fully Immersive Virtual Reality Visualisation of Scientific and Engineering Data
History of Telepresence
EC/NSF Position Paper Toward Tightly-Coupled Human Interfaces
Playing with Virtual Reality: Early Adopters of Commercial Immersive Technology
Oculus Rift: a New Communication Platform
Top View
Virtual Reality - Vr
Augmented Reality: an Overview
Immersive Experiences Through Augmented, Virtual and Mixed Reality: Uses, Challenges and Opportunities
Remote Handling Within the Active Cells Facility at the European Spallation Source, Using Digital Reality Techniques
CHANGE, Architecture, Education, Practices - Barcelona - 368 CULTURAL COGNITION and SMART SPACE DESIGN CULTURE
Virtual Reality: A
Responsible VR. Protect Consumers in Virtual Reality
Sistema De Projeção Pessoal Para Navegação Em Ambientes Virtuais
Virtual Reality Industry Report
The Future of Virtual Environments: the Development of Virtual Technology
Immersive Virtual Simulation of Spaces
Brief Introduction of Virtual Reality & Its Challenges
Analysis of Immersive Virtual Reality Through Senses
Signature Redacted Center for Real Estate January 11, 2019
Users' Perceptions of VR in Journalism
Defining Virtual Reality: Dimensions Determining Telepresence
Virtual and Augmented Reality on the 5G Highway
Imersão E Presença Nos Jogos Fps: Uma Aproximação Qualitativa
Spatial Augmented Reality Merging Real and Virtual Worlds
Total Immersion: Virtual Reality's Path to Mass Adoption
VR's Long, Weird History the People Behind a ’50S VR Progenitor, Atari’S ’80S Think Tank and Other Surprising Milestones Along the Way
How Virtual Reality Technology Will Change Us
Docid: 3929132 Virtual Reality Unclassified
The Safety of Domestic Virtual Reality Systems a Literature Review
Virtual Reality and Modern Tourism
Dissertation
Virtual Reality
Sistema De Projeção Pessoal Para Navegação Em Ambientes Virtuais
Factors Influencing the Mass Adoption of VR Video Platforms
Visual Computing in Virtual Environments
A New Concept Test Model Case Study: Woohoo the Ride
Interfaces of Immersive Media
Augmented Reality (AR) Augmented Virtuality (AV) Virtual Reality (VR) Let’S Look at the Very Beginning… 2012 - Occulus Rift Not Quite the First…
Towards a Design Space of Haptics in Everyday Virtual Reality Across Different Spatial Scales
Augmented Reality Is Based Almost Entirely on Virtual Reality