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Playfish
EA Supercharges Its Partner Program with New Titles from Independent Mobile and Social Game Developers
Disruptive Innovation and Internationalization Strategies: the Case of the Videogame Industry Par Shoma Patnaik
Interactive Entertainment and Internet Segments Are Converging, Entertainment Shifting the Landscape of the Traditional Video Game Market
Electronic Arts: Equity Valuation
Modelos De Negocios En La Industria Del Videojuego : Análisis De Caso De
Electronic Arts Inc. Fiscal Year 2011 Proxy Statement and Annual Report
Electronic Arts Inc. Fiscal Year 2010 Proxy Statement and Annual Report
The Money Game Project Finance and Video Games Development in the UK Executive Summary
ELECTRONIC ARTS INC. (Exact Name of Registrant As Specified in Its Charter)
Universidad De Guadalajara
16Th Annual DICE Awards
Keynote Talks / Palestras
Amended Motion to Disseminate September
Fundraising 101 for the Game Sector
GAME DEVELOPER TOP 50 the Best Ideas Evolve
D.I.C.E. Awards
Ethical Gaming: Problems and Opportunities Lena Bergholm
Next Gen. Transforming the UK Into the World’S Leading Talent Hub for the Video Games and Visual Effects Industries
Top View
36480889.Pdf
EA Launches Procter and Gamble's First Social Gaming Campaign in Playfish Social Game Restaurant City
Conference Call Transcript
Achievement, As Motivation Component for Gamers 52 Active
GAME DEVELOPER | AUGUST 2010 Power up Your Game with Advanced Pathfi Nding and Movement – Done by the Experts
Next Gen. Transforming the UK Into the World’S Leading Talent Hub for the Video Games and Visual Effects Industries
Electronic Arts Inc. Fundamental Company Report Including
Tencent and EA Bring the Sims Social to China
Game Developer Looks at 20 Companies That Currently Make Better Bosses Or Have the Potential to Set the Course for the Industry's Future
Albert K Truong Concept Artist, Illustrator
Social Network Games: Factors Influencing Players' Engagement
Game Production Studies Production Game
Game Design by Numbers
Video Game Business
Lions Gate Company Overview
BORN DIGITAL / GROWN DIGITAL: Assessing the Future Competitiveness of the EU Video Games Software Industry
Electronic Arts Acquires Playfish for $275 Million 9 November 2009, by BARBARA ORTUTAY , AP Technology Writer
ELECTRONIC ARTS INC. (Exact Name of Registrant As Specified in Its Charter) Delaware 94-2838567 (State Or Other Jurisdiction of (I.R.S
ELECTRONIC ARTS INC. (Exact Name of Registrant As Specified in Its Charter)
Date Announced Year Estimated No. of Days Since Last Layoff Reason
External Development James B. Storey Kelley School of Business
A Digital Gaming Strategy for Malta
The Sims Social Launches Open Beta on Tencent Open Platform in China
Electronic Arts Part 1: Company Overview Table of Contents & Disclaimer
15Th Annual Interactive Achievement Awards Finalists & Winners
Games on Social Networks and the Promotion Within*
Our Fourth Quarter Fiscal 2008 Earnings Call
Date Announced Date of Effect Estimated No. of Reason Company
Date Announced Days Since Last Layoff Reason Company Parent
EA Serves up Florida's Natural Orange Juice in Playfish Social Games Restaurant City and Pet Society