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- Comparative Study of PC and Gaming Console for Video Games
- How Video Game Console Makers Are Speeding Toward an Antitrust Violation
- Paradigm Shift: How the Evolution of Two Generations of Home
- Platform Comparison Between Games Console,Mobile Games and PC
- Video Games: Attitudes and Habits of Adults Age 50-Plus
- Console Gaming Across Generations: Exploring Intergenerational Interactions in Collocated Console Gaming
- Understanding the Business Model in the Video Game Industry
- Video Game Music: Where It Came From, How It Is Being Used Today, and Where It Is Heading Tomorrow
- Growth in the Video Gaming Market: the Changing State of Play
- VIDEO GAME MUSIC AS METAPHOR and METONYMY by ZACHARY
- A Comparative Study of Digital Game Platforms for Educational Purposes
- A Framework for Analyzing Digital Game Cultures Comparatively
- Video Game Documents and Assets
- The Dawn of the 9Th Console Generation: the Scalpers' Heaven
- GAMERS on YOUTUBE Evolving Video Consumption
- Online Computer and Video Games”, OECD Digital Economy Papers, No
- Narrative Integration in 16-Bit Video Game Music
- Digital Gaming and the Media Playground
- Headshot!: an Exploration of the Phenomenon of Violent Video Games
- Cultural Adaptation of Video Games for the Chinese Market Luo Dong and Carme Mangiron, Universitat Autònoma De Barcelona
- Video Game Technology and Learning
- Fighting the Cold War in the Virtual Streets: Video Games As a Source Base for Social and Cultural History Kelly Wenig Iowa State University, [email protected]
- IBIS Capital Global Video Games Investment Review
- Playing the Past: History and Nostalgia in Video Games
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- The Cinematisation of Computer and Console Games
- Music Beyond Gameplay: Motivators in the Consumption of Videogame Soundtracks
- Limitation to Innovation in the North American Console Video Game Industry 2001-2013: a Critical Analysis
- Weekly News Digest #9
- Game Consoles Vs. Personal Computers Abstract 1. Introduction 2. Previous Work
- Wii All Play: the Console Game As a Computational Meeting Place Amy Voida & Saul Greenberg Department of Computer Science, University of Calgary 2500 University Dr
- Structure and Competition in the U. S. Home Video Game Industry
- 1 June 17, 2019 PUBLIC DOCUMENT Joseph Barloon General Counsel
- MASTERING the GAME Business and Legal Issues for Video Game Developers Creative Industries – No
- Writing Interactive Music for Video Games: a Composer's Guide
- Wii All Play: the Console Game As a Computational Meeting Place Amy Voida & Saul Greenberg Department of Computer Science, University of Calgary 2500 University Dr
- Microsoft's Xbox Gamble
- Proposal for Video Games Around the World
- From Playing to Paying: the Art of Monetizing Games in Asia
- TAKING YOUR CONSOLE GAME INTO CHINA Tips, Tricks and Lessons Learned…
- World of Tanks Console
- Game Design Case History
- Console Gaming Across Generations: Exploring Intergenerational Interactions in Collocated Console Gaming
- Pink Machine Papers
- ENERGY STAR Draft 2 Game Consoles Comment Summary
- WW1-Manual-1C-View.Pdf
- The Evolution of Video Gaming and Content Consumption I
- Masculinity and the Video Game Industry in the United States