Valhalla-Alt2-Manual
Total Page:16
File Type:pdf, Size:1020Kb
CONTENTS Page VAUIALLA 5 Getting started 6 If you are new to the Commodore 64 7 The screen 7 The keyboard 8 The quests 10 A LEGEND PRODUCTION <0 1984. All rights reserved. See cassette copyright Playing the game 12 notice for further information. Going places 13 Rings and ringways 14 Eating and drinking 15 PRODUCTION TEAM - Graham Asher, Richard Edwards, Fighting 16 Charles Goodwin, Jan Ostler, Andrew Owen, Getting things 19 John Peel. Buying and selling 21 Chests, cupboards and keys 23 Summoning characters 24 Getting characters to do things for you 25 What, where and who 25 How and list 26 Your VALHAll.A program cassette carries an unconditional lifetime guarantee. If you are Help 26 unable to load VALHAll.A, simply return your tape Pause 27 to the dealer from whom it was purchased. Save and load 27 Print and noprint 29 The characters 29 HELP - command, character and object dictionaries see back pages 2 3 VALHAlLA GAME OF THE YEAR 1984 - British Microcomputing Awards sponsored by the Sunday Times. LEISURE PROGRAM OF THE YEAR 1984 - Computer Trade Association. Welcome to the award-winning world of VALHALLA. Set against the spectacular backgrounds of Norse legend and myth, VALHALLA is the first true computer movie. You can explore this magical world at leisure, meet the many characters, each with their own personality, and see every action displayed graphically on the screen. And, when you are ready to accept the challenge of VALHALLA, there are six quests awaiting you - each to find a hidden treasure. 5 4 11' you are uSlng a D1aCK ana wnlt,e ~monocnrome) television, type mono and press RETURN. VALHALLA's characters, usually displayed in GETIING STARTED colour, will then all be shown in dark grey, for maximum clarity on a black and white television. VALHALLA is recorded twice, once on each side of the cassette. The two recordings are identical. Note - Once you have entered mono, you can only return to colour by re-loading VALHALLA. To load VALHALLA, simply type LOAD and press the RETURN key. If you are not already familiar with Note - Because VALHAll..A uses many of the 6510's this procedure refer to Chapter 2, page 19 and more advanced facilities in its machine Appendix C, page 115 of your Commodore 64 User code routines, you should not attempt to manual. load VALHALLA with special peripherals, including cartridges. You will need to Having started the cassette playing, you will experiment to find out . if other find that the screen goes blank for a short time. peripherals will function with VALHAll..A. After two Commodore 64 'operating system' screen In general, any dev ice that uses RAM or dis plays, VALHALLA IS LOADING appears, followed 6510 interrupts will not function with soon after by the main VALHALLA loader screen. VALHAll..A. During the final stage of loading the screen goes blank again. NEW OR SAVED GAME will then appear Note - VALHALLA is not available on disc in the on the screen and as you want a new game, press UK. LEGEND regrets that it is unable to the N key. If you want to load a saved game, see provide cassette to disc conversion page 27. information. Note - always start with a 'clean' machine i.e. IF YOU ARE NEW TO llIE COtH>DORE 64 turn the power switch on your Commodore 64 off and then on. Take some time to read the User manual that comes with your Commodore 64 computer. This will tell Loading takes about ten minutes. Do not press you how to get your computer connected up and the RUN/STOP key during loading. working and how to use your cassette recorder with your Commodore 64 computer. You may wish to adjust your television set in order to get the best possible quality from VALHALLA's graphics. Using Valheim, the starting TIlE SCREEN location, adjust your colour control for a natural grass green and deep blue lake. Set the Think of the screen as three windows. brightness and contrast controls for maximum clarity of text. The top window is the picture. The middle window, which has a light grey background is the information window. The bottom window, which has a black background and a flashing light grey cursor is where you type in your commands. 6 7 TIlE KEYBOARD You can edit text, as you type it, by using the If you are not familiar with the Commodore 64 following commands. CLR clears the text entry keyboard, consult Chapter 2, page 14 of the window. INS (insert), DEL (delete) and the Commodore 64 User manual. cursor keys provide normal editing facilities. You communicate with the game and with the Spelling mistakes are dealt with in two ways. If characters using the keyboard to type in your you make a minor mistake or miss out a letter - commands. Your own actions are also typed in as for example 'ge sord' instead of 'get sword' - it commands. will automatically be corrected. Sometimes the command system will approximate or try to guess Having typed in a command you must always press what you mean, but it might not be exactly what RE1lJRN. you intended. Examples - get food RETURN There may be times when the command system is thor get axe RETURN completely unable to understand what you have where RETURN entered. The part that is causing problems will jllllP RETURN be highlighted in red and you can edit in the usual way and press RETURN. Note - There will sometimes be a delay of several seconds after you press RETURN before your Once you have pressed RETURN, the command system command is interpreted. This is because, has three other ways of dealing with entries that as a character in V.ALHAU.A, you have to it cannot understand - by printing this doesn't take your turn along with all the other make sense or what?, or by totally ignoring your characters. This means that if loki has entry. If you suspect that the system has just attacked thor, you will have to wait ignored or misinterpreted your command, you can until the fight is over before your check your entry by using the RESTORE key. command is carried out. Typing a command can be done in any combination of capitals and lower case letters. Punctuation is optional. The easiest way of entering a command is therefore to use lower case letters and no punctuation. For example - get sword 8 9 CLUES THE QUESTS ofnir - Darkness in Midgard As you will discover, you can have great fun simply watching VALHALLA and issuing commands to drapnir - So many choices - you could the characters. However, there are six sink into the pits of despair. adventures awaiting you in VALHALLA. Each of these adventures is a quest for a special object skornir - A peculiar start - a difficult hidden somewhere in the game world. decision - the bald man needs defence. The six special objects can only be discovered in order - Note - If you are serious about solving the entire sequence of quests, it is essential ofnir (key) cannot be used as that you plan what you are going to do an ordinary key with the quest objects once you have drapnir (ring) cannot be used as obtained them. Remember that when you an ordinary ring die, ofnir and drapnir will be taken from skornir (shield) you - and of course you cannot carry skalir (sword) felstrong at the same time as skalir. felstrong (axe) grimnir (helmet) Note - When you die, the objects that are taken from you are randomly distributed amongst You will be able to tell when you have found a the other characters. The same applies quest object by using the what command. The when any other character dies. This means quest objEfct will then be named e. g. ofnir not that if you are unfortunate enough to die key. wi th ofnir or drapnir amongst your possessions and you are unable to find the Before you can seriously start on even the first character to whom the quest object has quest, you will need to do two things - equip been given, you will have to reload the yourself with basic useful items such as helmet, program and start the entire sequence of weapon, food, key and ring; and familiarise quests from the beginning. yourself with the layout of VALHALLA's world. The best way of doing this is to start to make a map. Even though some locations may look If you die from hunger or fighting you reappear similar, each is unique. in an area in hell. You will lose all your possessions except for your helmet, sword or axe, There will be occasions when having, or not and money, if you had them when you died. You having, a certain object or character with you, will keep any special objects that you had, will allow you access to a location. You could except for ofnir and drapnir which yo" will lose. try using where or help if you need inspiration, but don't be surprised if you're not told all you need to know .•• 10 11 When any other character dies, from hunger or If you become seriously involved in pursuing the fighting, they will also lose all of their six VALHAll..A quests and find you need further possessions including ofnir and drapnir, but information on playing adventure games, most of again excluding their weapons. the popular computing magazines provide help corners for keen adventurers and there are now You can only have one helmet and one shield at magazines being published devoted entirely to any time, and can only carry one sword or one axe adventure games.