It's Not a Social Dilema
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A Renegade Solution to Extractive Economics
Center for Humane Technology | Your Undivided Attention Podcast Episode 29: A Renegade Solution to Extractive Economics Kate Raworth: So, the problem begins right on day one. When I give talks about doughnut economics to groups of students or midlife executives, I'll often say, "What's the first diagram you remember learning in economics?" And it's the same the world over, supply and demand. Tristan Harris: That's Kate Raworth. She calls herself a renegade economist. A few years ago, she sat down and drew a new economics chart in the shape of a doughnut. Her chart includes the whole picture, not just of what we buy and sell, but the parts of our lives that mainstream economics often leaves out or oversimplifies. For example, here's how she looks at the story about Vietnamese farming communities. Kate Raworth: There are parts of rural Vietnam where they're famous for their rice paddy fields. And these households aren't particularly well off, and so somebody had an idea like, "Hey, let's have them come, and having home-stay tourists." You get to stay with a family, you get to be there. Great. And it did well, and it expands, and it expands. Tristan Harris: That's good, right? I mean, growth means everyone is better off. Kate Raworth: And now it's expanded to the point that those families are utterly dependent upon the income from the home-stay tourists, and actually they're not really doing the farming, so they're having to just try and maintain it so it still looks good. -
Jeremy Sydik — «Design Accessible Web Sites
Thank you for taking part in this experiment. Andy and Dave Design Accessible Web Sites Thirty-Six Keys to Creating Content for All Audiences and Platforms Jeremy J. Sydik The Pragmatic Bookshelf Raleigh, North Carolina Dallas, Texas Many of the designations used by manufacturers and sellers to distinguish their prod- ucts are claimed as trademarks. Where those designations appear in this book, and The Pragmatic Programmers, LLC was aware of a trademark claim, the designations have been printed in initial capital letters or in all capitals. The Pragmatic Starter Kit, The Pragmatic Programmer, Pragmatic Programming, Pragmatic Bookshelf and the linking g device are trademarks of The Pragmatic Programmers, LLC. Quotation from “The Hobbit” by J. R. R. Tolkien. Copyright © 1937, 1966 by The J. R. R. Tolkien Copyright Trust. Reprinted by permission of The J. R. R. Tolkien Copyright Trust. Quotation from “Monty Python and the Holy Grail.” Copyright © 1975 by Python (Monty) Pictures Ltd. Reprinted by permission of Python (Monty) Pictures Ltd. Web Content Accessibility Guidelines 1.0 (Recommendation) http://www.w3.org/TR/WCAG10/ Copyright © 1999 World Wide Web Consortium (Massachusetts Institute of Technology, European Research Consortium for Informatics and Mathematics, Keio University). All Rights Reserved Web Content Accessibility Guidelines 2.0 (Public Working Draft) http://www.w3.org/TR/WCAG20/ Copyright © 2007 World Wide Web Consortium (Massachusetts Institute of Technology, European Research Consortium for Informatics and Mathemat- ics, Keio University). All Rights Reserved Cover image courtesy of Katherine A.W. Sydik Every precaution was taken in the preparation of this book. However, the publisher assumes no responsibility for errors or omissions, or for damages that may result from the use of information (including program listings) contained herein. -
The Elements of Successful UX Design
The Elements of Successful UX Design Best Practices for Meaningful Products Copyright © 2015 by UXPin Inc. All rights reserved. No part of this publication text may be uploaded or posted online without the prior written permission of the publisher. For permission requests, write to the publisher, addressed “Attention: Permissions Request,” to [email protected]. Index Introduction 7 Design for Usefulness 9 Painkillers & Vitamins 10 Embracing Goal-Centered Design 11 Test for Relevancy With an MVP 13 A Quick MVP Case Study: Buffer 16 Conclusion 17 Designing for Usability 18 Forgiving 25 Satisfying 27 The 6-Step Process to Improve Usability 28 Conclusion 35 Designing for Desirability 36 Desirable Products Are More Usable 37 Desire Is Relative to Users 39 Elements of Desirable Design 41 The Core of Desirable Design: The Habit Loop 43 A Quick Case Study 44 Conclusion 47 Designing for Value 48 Conclusion 59 Designing for Findability 60 Building the Right Information Architecture 61 5 IA Layouts for the Web 64 5 Navigational Menu Patterns 67 Testing Findability 70 Conclusion 71 Designing for Accessibility 72 Universal Design 73 What Accessibility Means for UX Design 75 Benefits of Accessibility 78 Accessibility Best Practices 80 Quick Case Study: Apple.com 85 Conclusion 86 Designing for Credibility 87 First Impressions Matter 88 Quick Case Study: Chase 89 Building a Credible Product Interface 91 Selling the Product Through Social Proof 95 Persuading Through Transparency 102 Conclusion 104 14 Favorite Resources for Successful UX Design Principles 105 Authors Co-founder and head of product, Kamil previously worked as a UX/UI Designer at Grupa Nokaut. -
Purveying Fake News
1 GOVERNANCE IN AN EMERGING NEW WORLD Convened by George P. Shultz with James Cunningham, David Fedor, and James Timbie Table of Contents FALL SERIES, ISSUE 318 Introduction ..........................................................................................................................................................................5 What Is to Be Done? Safeguarding Democratic Governance in the Age of Network Platforms Niall Ferguson ................................................................................................................................................................................................8 Protecting Democracy in an Era of Cyber Information War Joseph S. Nye ..............................................................................................................................................................................................37 Observations from the Roundtable ................................................................................................................................. 47 GOVERNANCE IN AN EMERGING NEW WORLD The Information Challenge to Democracy A Letter from the Conveners Sharp changes are afoot throughout the globe. Demographics are shifting, technology is advancing at unprecedented rates, and these changes are being felt everywhere. How should we develop strategies to deal with this emerging new world? We can begin by understanding it. First, there is the changing composition of the world population, which will have a profound impact on societies. Developed -
Your Undivided Attention Podcast Episode 10: Rock the Voter
Center for Humane Technology | Your Undivided Attention Podcast Episode 10: Rock the Voter Tristan Harris: So before we get into the show, we just wanted to provide a little update or reflection on why we're doing this. The problems that we look at every day, at the Center for Humane Technology, are really serious. They have to do with election integrity, social isolation, shortening of attention spans, the toxification of the information environment. We have to fix these things. And so as a small organization of no more than 10 people, work full-time on doing that. Oftentimes, people look at us and they say, are so glad that those guys are working on that. And we don't want that to be the case at all. This is something that requires every single person, especially those people who are inside technology companies to stand up and be part of the solution. And what that means is sometimes you'll see episodes every week and sometimes there might be a little delay. Aza Raskin: The only thing I'd add here is you know how Alan Greenspan used to walk around with a briefcase and reporters would look at the size of his briefcase and try to guess like... if it's really thick, they knew something was about to happen in monetary policy. You guys can do the same with us. If it's been a little while, that's because there's a lot of... like you can make some guesses about what's going on behind the scenes. -
Exploring Usability Guidelines for Rich Internet Applications
Department of Informatics Exploring Usability Guidelines for Rich Internet Applications Master thesis, 10 credits, Department of Informatics Presented: June 2007 Authors: Lukas Gwardak Linus Påhlstorp Supervisor: Konrad Tollmar LUND UNIVERSITY Informatics Exploring Usability Guidelines for Rich Internet Applications Master thesis, presented June, 2007 Supervisor: Konrad Tollmar Size: 80 pages Abstract: Usability guidelines are commonly considered a useful tool for developers to enhance the usability of interactive systems. They represent distilled knowledge from many disciplines related to usability and provide developers with solutions and best practices to achieve usability goals. However, the newly developing field of highly interactive web applications (Rich Internet Applications) still lacks appropriate usability guidelines. This work takes desktop usability guidelines and web usability guidelines as a basis to create an outline of Rich Internet Application usability guidelines. Three professional developers are being interviewed in order to get an insight into their work with guidelines and get their ideas of how possible Rich Internet Application guidelines should be structured. Keywords: Usability, accessibility, guidelines, user interface, web design, Rich Internet Applications, Web 2.0 Contents 2 Contents Contents...................................................................................................................... 2 Index of Figures......................................................................................................... -
Regulating Habit-Forming Technology
REGULATING HABIT-FORMING TECHNOLOGY Kyle Langvardt* Tech developers, like slot machine designers, strive to maximize the user’s “time on device.” They do so by designing habit-forming products— products that draw consciously on the same behavioral design strategies that the casino industry pioneered. The predictable result is that most tech users spend more time on device than they would like, about five hours of phone time a day, while a substantial minority develop life-changing behavioral problems similar to problem gambling. Other countries have begun to regulate habit-forming tech, and American jurisdictions may soon follow suit. Several state legislatures today are considering bills to regulate “loot boxes,” a highly addictive slot-machine- like mechanic that is common in online video games. The Federal Trade Commission has also announced an investigation into the practice. As public concern mounts, it is surprisingly easy to envision consumer regulation extending beyond video games to other types of apps. Just as tobacco regulations might prohibit brightly colored packaging and fruity flavors, a social media regulation might limit the use of red notification badges or “streaks” that reward users for daily use. It is unclear how much of this regulation could survive First Amendment scrutiny; software, unlike other consumer products, is widely understood as a form of protected “expression.” But it is also unclear whether well-drawn laws to combat compulsive technology use would seriously threaten First Amendment values. At a very low cost to the expressive interests of tech companies, these laws may well enhance the quality and efficacy of online speech by mitigating distraction and promoting deliberation. -
Regulating Habit-Forming Technology
Fordham Law Review Volume 88 Issue 1 Article 4 2019 Regulating Habit-Forming Technology Kyle Langvardt University of Detroit Mercy School of Law Follow this and additional works at: https://ir.lawnet.fordham.edu/flr Part of the Commercial Law Commons, Constitutional Law Commons, Consumer Protection Law Commons, and the First Amendment Commons Recommended Citation Kyle Langvardt, Regulating Habit-Forming Technology, 88 Fordham L. Rev. 129 (2019). Available at: https://ir.lawnet.fordham.edu/flr/vol88/iss1/4 This Article is brought to you for free and open access by FLASH: The Fordham Law Archive of Scholarship and History. It has been accepted for inclusion in Fordham Law Review by an authorized editor of FLASH: The Fordham Law Archive of Scholarship and History. For more information, please contact [email protected]. REGULATING HABIT-FORMING TECHNOLOGY Kyle Langvardt* Tech developers, like slot machine designers, strive to maximize the user’s “time on device.” They do so by designing habit-forming products— products that draw consciously on the same behavioral design strategies that the casino industry pioneered. The predictable result is that most tech users spend more time on device than they would like, about five hours of phone time a day, while a substantial minority develop life-changing behavioral problems similar to problem gambling. Other countries have begun to regulate habit-forming tech, and American jurisdictions may soon follow suit. Several state legislatures today are considering bills to regulate “loot boxes,” a highly addictive slot-machine- like mechanic that is common in online video games. The Federal Trade Commission has also announced an investigation into the practice. -
Designing Web Interfaces
Download at WoweBook.Com Designing Web Interfaces Download at WoweBook.Com Download at WoweBook.Com Designing Web Interfaces Bill Scott and Theresa Neil Beijing · Cambridge · Farnham · Köln · Sebastopol · Taipei · Tokyo Download at WoweBook.Com Designing Web Interfaces by Bill Scott and Theresa Neil Copyright © 2009 Bill Scott and Theresa Neil. All rights reserved. Printed in the United States of America. Published by O’Reilly Media, Inc., 1005 Gravenstein Highway North, Sebastopol, CA 95472. O’Reilly books may be purchased for educational, business, or sales promotional use. Online editions are also available for most titles (safari.oreilly.com). For more information, contact our corporate/institutional sales department: 800-998-9938 or [email protected]. Editor: Mary Treseler Indexer: Julie Hawks Production Editor: Rachel Monaghan Cover Designer: Karen Montgomery Copyeditor: Colleen Gorman Interior Designer: Ron Bilodeau Proofreader: Rachel Monaghan Illustrator: Robert Romano Printing History: January 2009: First Edition. Nutshell Handbook, the Nutshell Handbook logo, and the O’Reilly logo are registered trademarks of O’Reilly Media, Inc. Designing Web Interfaces, the image of a Guianan cock-of-the-rock, and related trade dress are trademarks of O’Reilly Media, Inc. Many of the designations used by manufacturers and sellers to distinguish their products are claimed as trademarks. Where those designations appear in this book, and O’Reilly Media, Inc. was aware of a trade- mark claim, the designations have been printed in caps or initial caps. While every precaution has been taken in the preparation of this book, the publisher and authors assume no responsibility for errors or omissions, or for damages resulting from the use of the information con- tained herein. -
Silicon Valley's Crisis of Conscience
Silicon Valley’s Crisis of Conscience newyorker.com/magazine/2019/08/26/silicon-valleys-crisis-of-conscience By Andrew Marantz There are two kinds of people: those who know nothing about Esalen and those who purport to know everything about it. To find out which kind of person you’re talking to, simply utter the three syllables (stress on the first, slant-rhyme with “mescaline”) and wait. In response, you’ll get either an uncomprehending stare or an effusion of tall tales. Have you heard the one about the poet and the astrophysicist who met in the Esalen hot springs and eloped the next week? How about the accountant who visited for the weekend, cured his depression with a single dose of ketamine, and became a Zen monk? The secret full-moon dance parties? The billionaire- C.E.O. sightings? “This isn’t a place,” a staffer told me while rolling a joint on a piece of rough-hewn garden furniture. “It’s a diaspora, a guiding light out of our collective darkness, an arrow pointing us toward the best way to be fully human.” To be clear, it is also a place: twenty-seven acres of Big Sur coastline, laid out lengthwise between California Route 1 and the Pacific, a dazzling three-hour drive south of San Francisco. Its full name is the Esalen Institute —a tax-exempt nonprofit, founded in 1962. All visitors must announce themselves at the gatehouse, where a staffer wearing performance fleece is likely to dispense a Northern Californian bundle of mixed messages: Namaste, the light within me bows to the light within you, let me confirm that we’ve received your credit-card deposit and then I’ll point you to your cabin and/or Tesla Supercharger. -
Center for Humane Technology | Your Undivided Attention Podcast Episode 6: to Russia with Likes (Part 2)
Center for Humane Technology | Your Undivided Attention Podcast Episode 6: To Russia with Likes (Part 2) Renée DiResta: Ultimately, propagandas have to reach an audience. That's one of the things that we look for is when you have to reach mass numbers of people, what do you do to do it, and what makes that action visible? Tristan Harris: You're listening to part two of our interview with Renée DiResta, disinformation expert and coauthor of the Senate Intelligence Committee's Russia Investigation and a Mozilla fellow. If you haven't heard part one of our interview, we highly recommend you go back and listen now. Aza Raskin: It's an essential guide to how disinformation spreads online, and why all of us, from the platforms, to the users, to law enforcement have been caught flat footed by this rapidly evolving threat. Tristan Harris: But we can catch up if we take the time to look at the technology that's driving this harmful virality and take steps to stop it. Aza Raskin: We'll consider a few of those solutions. In part two of our interview with Renée DiResta. Tristan Harris: I'm Tristan Harris. Aza Raskin: I'm Aza Raskin. This is Your Undivided Attention. Renée DiResta: If you follow an anti-vax page or join an anti-vax group- Tristan Harris: Just one of them. Renée DiResta: Yeah, just one. Facebook would start to show you other ones because the algorithm doesn't understand. It's amoral. It does not understand what it is showing you. -
The Advantage of Invitations 213
Download at WoweBook.Com Designing Web Interfaces Download at WoweBook.Com Download at WoweBook.Com Designing Web Interfaces Bill Scott and Theresa Neil Beijing · Cambridge · Farnham · Köln · Sebastopol · Taipei · Tokyo Download at WoweBook.Com Designing Web Interfaces by Bill Scott and Theresa Neil Copyright © 2009 Bill Scott and Theresa Neil. All rights reserved. Printed in the United States of America. Published by O’Reilly Media, Inc., 1005 Gravenstein Highway North, Sebastopol, CA 95472. O’Reilly books may be purchased for educational, business, or sales promotional use. Online editions are also available for most titles (safari.oreilly.com). For more information, contact our corporate/institutional sales department: 800-998-9938 or [email protected]. Editor: Mary Treseler Indexer: Julie Hawks Production Editor: Rachel Monaghan Cover Designer: Karen Montgomery Copyeditor: Colleen Gorman Interior Designer: Ron Bilodeau Proofreader: Rachel Monaghan Illustrator: Robert Romano Printing History: January 2009: First Edition. Nutshell Handbook, the Nutshell Handbook logo, and the O’Reilly logo are registered trademarks of O’Reilly Media, Inc. Designing Web Interfaces, the image of a Guianan cock-of-the-rock, and related trade dress are trademarks of O’Reilly Media, Inc. Many of the designations used by manufacturers and sellers to distinguish their products are claimed as trademarks. Where those designations appear in this book, and O’Reilly Media, Inc. was aware of a trade- mark claim, the designations have been printed in caps or initial caps. While every precaution has been taken in the preparation of this book, the publisher and authors assume no responsibility for errors or omissions, or for damages resulting from the use of the information con- tained herein.