User Guide for Furnace 4.0 for OFX 12Th December 2007 VISUAL EFFECTS SOFTWARE
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User Guide for Furnace 4.0 for OFX 12th December 2007 VISUAL EFFECTS SOFTWARE ii The Foundry VISUAL EFFECTS SOFTWARE 2007 The Foundry Visionmongers Ltd. All rights reserved. User Guide for Furnace 4.0 for OFX This manual, as well as the software described in it, is furnished under license and may only be used or copied in accordance with the terms of such license. This manual is provided for informational use only and is subject to change without notice. The Foundry assumes no responsibility or liability for any errors or inaccuracies that may appear in this book. No part of this manual may be reproduced, stored in a retrieval system, or transmitted in any form without the prior written permission of The Foundry. The Foundry logo is a trademark of The Foundry. Shake™ is a registered trademark of Apple Computers. Autodesk, Discreet and Autodesk Systems Products are registered trademarks or trademarks of Autodesk, Inc./Autodesk Canada Co. in the USA and/or other countries. All other products or brands are trademarks or registered trademarks of their respective companies or organisations. The Foundry algorithms use the FFTW library developed by Matteo Frigo and Steven G. Johnson, copyright 2003 Matteo Frigo, copyright 2003 Massachusetts Institute of Technology. All rights reserved. Used under terms of a commercial license. http://www.fftw.org. F_Contrast is provided under licence from Apical Limited www.apical-imaging.com Software engineering Ben Kent, Ralph McEntagart, Lucy Hallpike, Phil Parsonage, Andy Whitmore, and Bruno Nicoletti. Algorithms Dr. Bill Collis, Dr. Anil Kokaram of Trinity College Dublin, Prof. Paul White of the University of Southampton, Ben Kent, Phil Parsonage, and Dr. Francois Pitie. Product testing Jack Binks. Writing and layout design Lucy Hallpike, Ralph McEntagart and Simon Robinson using LATEX. Proof reading Jack Binks. VISUAL EFFECTS SOFTWARE Contents iii Contents Introduction 16 About this User Guide ................................. 16 OFX Plug-ins ...................................... 16 What's New? ...................................... 16 Example Images .................................... 16 Notation ........................................ 16 Installing Furnace ................................... 16 Furnace on Linux ................................. 17 Furnace on Mac OS X .............................. 17 Furnace on Windows ............................... 18 Default Install Directory ................................ 18 Moving the Install Directory ............................. 18 Licensing Furnace ................................... 18 Installing Node Locked Licenses ........................ 19 Installing Floating Licenses ........................... 19 On-Screen Tools .................................... 19 Motion Vector Inputs ................................. 20 Plug-in Contexts .................................... 20 Supported Contexts and Features .......................... 21 Other Foundry Products ................................ 24 Overview 25 Grain Management ................................... 25 Retiming ........................................ 26 Dustbusting and Restoration ............................. 27 Clean Up, Touch Up and Removing In-Scene Objects ................ 28 Stabilisation and Alignment .............................. 28 Arbitrary Image Keying, Segmentation and Analysis ................ 29 Grading ......................................... 29 Texture Tools ...................................... 30 The Foundry Furnace iv Contents Clean Plate Generation ................................ 30 Align 32 Introduction ...................................... 32 Contexts ........................................ 32 Quick Start ....................................... 33 Pre-Analysing .................................. 33 Inputs ......................................... 34 Parameters ....................................... 34 Examples ........................................ 34 BlockTexture 36 Introduction ...................................... 36 Contexts ........................................ 36 Quick Start ....................................... 37 Crowds ...................................... 38 Inputs .......................................... 39 Parameters ....................................... 39 Examples ........................................ 41 Hedge ...................................... 41 ChannelRepair 43 Introduction ...................................... 43 Contexts ........................................ 44 Quick Start ....................................... 44 Inputs .......................................... 45 Parameters ....................................... 45 ColourAlign 47 Introduction ...................................... 47 Contexts ........................................ 47 Quick Start ....................................... 47 Inputs .......................................... 48 Parameters ....................................... 48 Furnace The Foundry Contents v Examples ........................................ 49 BelleColourAlign ................................. 49 ColourMatte 51 Introduction ...................................... 51 Background ....................................... 51 Contexts ........................................ 53 Quick Start ....................................... 53 Inputs ......................................... 54 Parameters ....................................... 54 Contrast 57 Introduction ...................................... 57 Contexts ........................................ 58 Quick Start ....................................... 58 Inputs .......................................... 59 Parameters ....................................... 59 Correlate 61 Introduction ...................................... 61 Contexts ........................................ 61 Quick Start ....................................... 61 Inputs .......................................... 62 Parameters ....................................... 63 Examples ........................................ 66 Belle ........................................ 66 DeBlur 69 Introduction ...................................... 69 Contexts ........................................ 69 Quick Start ....................................... 70 Inputs .......................................... 71 Parameters ....................................... 71 Examples ........................................ 72 The Foundry Furnace vi Contents LibertyBlurred .................................. 72 Fruit ........................................ 73 DeFlicker1 76 Introduction ...................................... 76 Contexts ........................................ 77 Quick Start ....................................... 77 Tuning ...................................... 77 Copying Flicker (General context only) .................... 78 Inputs .......................................... 78 Parameters ....................................... 78 Examples ........................................ 80 Hedge ....................................... 80 Bus ........................................ 81 DeFlicker2 82 Introduction ...................................... 82 Contexts ........................................ 83 Quick Start ....................................... 83 Inputs .......................................... 83 Parameters ....................................... 83 Example ......................................... 84 DeGrain 85 Introduction ...................................... 85 Contexts ........................................ 86 Quick Start ....................................... 86 Fine Tuning .................................... 86 Inputs .......................................... 87 Parameters ....................................... 87 Examples ........................................ 88 Rachael ...................................... 88 Furnace The Foundry Contents vii DeNoise 90 Introduction ...................................... 90 Contexts ........................................ 90 Quick Start ....................................... 90 Inputs .......................................... 91 Parameters ....................................... 91 Example ......................................... 92 Mike ........................................ 92 Depth 95 Introduction ...................................... 95 Contexts ........................................ 95 Quick Start ....................................... 96 Inputs ......................................... 96 Parameters ....................................... 96 Examples ........................................ 97 Leicester Square ................................. 97 DirtRemoval 100 Introduction ...................................... 100 Background ....................................... 100 Contexts ........................................ 101 Quick Start ....................................... 101 Inputs .......................................... 102 Parameters ....................................... 102 Examples ........................................ 105 RollerBlade .................................... 105 FrameRepair 107 Introduction ...................................... 107 Contexts ........................................ 107 Quick Start ....................................... 107 Inputs .......................................... 108 Parameters ....................................... 109 The Foundry Furnace viii Contents Example ......................................... 110 Carnaby Street .................................