Autodesk Backburner 3 Installation and User's Guide
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Autodesk Backburner 3 Installation and User’s Guide from discreet November 2000 © 2005 Autodesk Canada Co./Autodesk, Inc. All Rights Reserved. This publication, or parts thereof, may not be reproduced in any form, by any method, for any purpose. AUTODESK CANADA CO./AUTODESK, INC. MAKES NO WARRANTY, EITHER EXPRESSED OR IMPLIED, INCLUDING BUT NOT LIMITED TO ANY IMPLIED WARRANTIES, OF MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE, REGARDING THESE MATERIALS AND MAKES SUCH MATERIALS AVAILABLE SOLELY ON AN “AS-IS” BASIS. IN NO EVENT SHALL AUTODESK CANADA CO./AUTODESK, INC. BE LIABLE TO ANYONE FOR SPECIAL, COLLATERAL, INCIDENTAL, OR CONSEQUENTIAL DAMAGES IN CONNECTION WITH OR ARISING OUT OF PURCHASE OR USE OF THESE MATERIALS. THE SOLE AND EXCLUSIVE LIABILITY TO AUTODESK CANADA CO./AUTODESK, INC., REGARDLESS OF THE FORM OF ACTION, SHALL NOT EXCEED THE PURCHASE PRICE OF THE MATERIALS DESCRIBED HEREIN. 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Title: Autodesk Backburner 3 Installation and User’s Guide Document Version: 1 Date: June 15, 2005 contentsContents 1 Introduction 1 Summary . 1 Introducing Backburner and the Autodesk Rendering Network . 1 Understanding the Rendering Network Components . 2 Using This Guide . 4 Intended Audience . 4 Notations Convention . 5 Contacting Customer Support . 5 2 Installing Backburner 7 Summary . 7 Installing Backburner on an Autodesk Rendering Network . 7 Checking Requirements for an Autodesk Rendering Network. 9 Hardware Requirements . 9 Networking Requirements . 11 Software Requirements . 11 Setting Up TCP/IP for the Rendering Network . 12 Creating Workstation Names and IP Addresses . 12 Configuring TCP/IP on a Windows Workstation . 14 Setting Up Backburner Manager for the Rendering Network. 20 Installing Backburner Manager . 20 Starting Backburner Manager . 21 Configuring Backburner Manager . 23 Setting Up Backburner Manager as a Windows Service . 26 Setting up Backburner Manager for Web Monitoring . 27 Installing the Apache HTTP Server and Backburner Web Server for Windows 28 iii Contents Installing Microsoft IIS and Backburner Web Server for Windows . 31 Installing the Apache HTTP Server and Backburner Web Server for Linux . 36 Setting Up Backburner Server for the Rendering Network . 40 Installing Backburner Server . 41 Starting Backburner Server . 42 Configuring Backburner Server . 43 Setting Up Backburner Server as a Windows Service . 44 3 Managing a Rendering Network 49 Summary . 49 Using the Backburner Monitor to Manage a Rendering Network . 49 Viewing Rendering Network Activity . 50 Monitoring Job Status . 53 Monitoring Render Node Status . 58 Taking Control of a Rendering Network . 61 Stopping and Restarting Jobs . 62 Archiving Jobs . 64 Job Archives Dialog . 65 Deleting Jobs . 66 Managing Render Nodes . 67 Shifting Render Nodes Between Jobs in the Queue . 67 Setting the Availability for Render Nodes . 68 Grouping Render Nodes . 70 Configuring Render Node Groups . 72 Rendering Jobs from a Command Line or Script . 74 Backburner Command-Line Control . 74 4 Troubleshooting Backburner 77 Summary . 77 Basic Troubleshooting Techniques . 77 Common Problems . 78 Problems on Startup . 78 Problems Submitting Jobs . 79 Problems with Render Nodes . 79 Verifying Two Hosts Can Communicate . 81 Verifying Packet Size . 82 Configuring Backburner Log Files. 82 Specifying Backburner Log File Contents . 84 Resolving Network Problems Using the backburner.xml File . 85 iv Contents ❚❘❘ Resolving a “Host Not Found” Error . 86 Resolving Invalid DNS Addresses . 86 Resolving a Problem Connecting to the Backburner Manager . 87 Resolving an Unavailable Render Node Problem . 88 Adding Backburner as a Windows Environment Variable . 90 Restarting Suspended Render Nodes . 91 Resolving a Render Node Failure. 91 Index 93 v Contents vi Introduction Summary Introducing Backburner and the Autodesk Rendering Network . 1 Understanding the Rendering Network Components . 2 Using This Guide . 4 Notations Convention . 5 Contacting Customer Support . 5 Introducing Backburner and the Autodesk Rendering Network Background rendering is the process by which a job such as a composite or animation scene is rendered by many computers working collectively on the same network. Background rendering provides the following.