. Tuesday, May 05

Full day events: fmx/expo, Deutsche Telekom, Recruiting Desks, School Campus Desks, Into The Pixel - Color legends: fmx/conference fmx/forum fmx/events

Raum Reutlingen Raum Mannheim List-Saal: Turm B Raum Tübingen Raum Ulm König-Karl-Halle Meidinger Saal Bertha-Benz-Saal Raum Karlsruhe Metropol 2

9 opening screenings screenings screenings Welcome to fmx/09 ITFS Screening Imagine Competition invaZion '09

fmx/recruiting best of eurographics financing & brands masterclasses visualization animation interactive co ntent screenings Recruiting Presentation Welcome and Where to get the Acting for Animators Previs 9/11 "Lost and Found" User Generated "Glago´s Guest" & 10 Sony Imageworks, Introduction Money From? - Ed Hooks John Scheele - Book and Film Media "Bolt!" 3D Stereo Mackevision, masterclasses Financing & Brands Georgia Scheele, Ron Philip Hunt Powered by Framestore Elemental Series - MFG Film Funding Frankel Studio aka Community Fire fmx/recruiting ® 3ds best of eurographics financing & brands digital media animation interactive co ntent fmx/workshops Recruiting Presentation Max® Programmable Where to get the A Global Production "Varmints" Empower the User to Procedural 11 Deutsche Telekom, Allan McKay graphics hardware Money From? - Pipeline Philip Hunt Tell His Own Story CityEngine 2009 Double Negative, Marc Stamminger Financing & Brands Xavier Nicolas Studio aka Hania Bitar Launch Black Rock Studio MFG Film Funding Lucasfilm Animation Pyalara Pascal Müller

fmx/workshops best of eurographics specials digital media interactive co ntent fmx/workshops 3d stereo Maxon Computer Graphical Simulation German Producers Sony Pictures Digital Fairytales! Chaos Software Bolt 3D: Integrating 12 CINEMA 4D R11 Matthias Teschner Animation and VFX Online World for Kids V-Ray - Rendering 2D and 3D 3D Animation Software masterclasses Bob Osher Linus Feldt 3D environments Production Dirk Beichert High-Quality Renders Hannah Minghella Bajoum Interactive Peter Mitev Robert Neuman Cathy McGinnis opening Press Conference 13 Professor Dr. Wolfgang Reinhart Mdl, Ministry of State BW

fmx/workshops best of eurographics fmx/workshops digital media effects/ves screenings Mackevision 3D Scanning Xsens I got a Job Abroad... Creative Reminiscing the Early 14 3D visualization for Technologies for Xsens MVN Now What? Development with Days in France the car advertising masterclasses Cultural Heritage Inertial Mo Cap Sjovall, Wild, Digital Tools Pierre Hénon Armin Pohl Pipeline of CG Crow Paolo Cignoni Hein Beute Fehrmann, Chris deFaria fmx/workshops Mostafa Badran best of eurographics fmx/talents digital media effects focus on china interactive co ntent berlin-brandenburg 3d stereo Dosch Design Interactive Image ifs köln Making of "Oktapodi" Production Design for Cultural Revolution Tools as Toys VFX@Berlin- Cinderella 15 HDRI & Cinema4D Manipulation Mobile Emud Mokhberi "Watchmen" Kevin Geiger Promoting Creativity Brandenburg Pascal Herold Get the best results. Dani Lischinski Animation Content Eric Riewer Alex McDowell Animation Options LLC with "Spore" Delacave Holger Schömann Sonja Weber Dan Moskowitz

fmx/workshops best of eurographics fmx/talents digital media effects focus on china interactive co ntent 3d stereo Craft Animations Rendering Realistic FH Ansbach Visual Effects for The VFX of The Road to Home Community Driven Cube Creative - 15 16 Production pipeline Materials Student Productions "Vestel" - a Making "Watchmen" Wen Feng Development Years of 3D Movie with SpeedAnimation masterclasses Reinhard Klein Christian Barta Of John DJ Desjardin Magic Dumpling Environment Production Luigi Tramontana Advanced Alexander Kiesl Balázs Balin Serényi Lionel Fages Compositing fmx/workshops Autodesk Toxik best of eurographics fmx/talents digital media effects focus on china interactive co ntent berlin-brandenburg 3d stereo Side Effects Software Ken LaRue Modeling Realistic Bilgi University VFX for "Palermo "Watchmen´s" The Chinese Creative Commons Animation@Berlin- The First Live 3D 17 Ho udini in Pro ductio n, Human Faces VCD & POV Shooting", "Adam Doctor Manhattan Animation Industry Markus Beckedahl Brandenburg Sports Events Customer Perspective Markus Gross Presentation Resurrected" and Pete Travers Lifeng Wang Newthinking Nicholas Routhier Volkan Cetin "Hilde" Sony Imageworks Xing Xing Communications

fmx/workshops best of eurographics fmx/talents digital media screenings focus on china interactive co ntent 3d stereo RTT Perception-oriented MHMK Rainbow CGI Animation Show of Creativity Flows from Your Personal Digital It's not "Shrek", it's 18 Essentials o f a Rendering Perspectives computer Animation Studio Shows Greater China Acting Troupe not "Madagascar"- Successful CG Project Karol Myszkowski generated animation Francesco Mastrofini Ron Diamond Vance Yang Ken Perlin what is it? Tim Rau Andrea Hennig Gianmario Catania AWN Stella Huang NYU David Burgess

screenings "Watchmen" - in 19 Metropol 2 cinema, until 10pm

. Wednesday, May 06

Full day events: fmx/expo, Deutsche Telekom, Recruiting Desks, School Campus Desks, Into The Pixel - Color legends: fmx/conference fmx/forum fmx/events

Raum Reutlingen Raum Mannheim List-Saal: Turm B Raum Tübingen Raum Ulm König-Karl-Halle Meidinger Saal Bertha-Benz-Saal Raum Karlsruhe Metropol 2

9 screenings screenings screenings ITFS Screening Imagine Competition invaZion '09

fmx/recruiting visual computing specials masterclasses effects visualization effects automotive screenings Recruiting Presentation Opening and VIEW Conference Acting for Animators Cities, Creatures, The Henson Digital Trouble at Timpeltill CGI for the Screening of 10 Disney Animation, Keynotes Maria Elena Gutiérrez - Part 2 Explosions and Some Puppetry Studio Franco is Dumo ulin Automotive Industry "Coraline" in 3D rise|fx, Klaus Haasis VIEW Conference Ed Hooks Fallen Superheros Steffen Wild La Maison - Possibilities and Stereo Animal Logic Thomas Ertl Nicolas Aithadi Jim Henson Company Limits

fmx/recruiting fmx/suites visual computing specials animation visualization automotive Recruiting Presentation Pixar Simulation & The SAND The Art Direction and The New Art of Porsche 917 Spot 11 Pixomondo, RenderMan: Creating Animation Conference Lighting of "Bolt" Virtual Moviemaking Ingo Zirngibl Unexpected, the Impossible Volker Helz le Martin Capey Paul Felix Steve MacPherson Jangled Nerves Axis Animation Speakers to be Lionel Barret Felicity Blastland Adolph Lusinsky Autodesk announced fmx/workshops visual computing specials animation visualization effects automotive 3d stereo Autodesk Embodied Siggraph 2010 CAF Story Telling Games and the Speed Racer -A New Visualization at Shooting Coraline in 12 Interfaces/ Enha. Isaac Kerlo w Chris Williams Future of Visual Grammar Mercedes-Benz 3D Advanced Animation Visual Experience Disney Animation Interactivity Simon Vanesse Design Brian Van´t Hul Michael Langmayer Oliver Mack Mary Beth Haggerty BUF Andreas Fischer Laika

13

fmx/workshops fmx/suites fmx/workshops digital media effects/ves visualization effects echtzeit Deutsche Telekom Pixar EIZO A New Model for VFX My Role as a Visual The History of Previs The Visual Effects of Colonia 3D 14 Shaping the Future of Pixar Career Gears LCD Monitors for and Animation Effects Supervisor Ron Frankel "Krabat" Research Project Design Robin McDonald DCC and Production Production Richard Edlund Alex Lemke Rafael Pokorski Speaker tba. Anton Gerhardt Jenny Fulle Eric Roth KISD, Matthias Trapp,

fmx/workshops visual computing fmx/talents baden-wuerttemberg effects/ ves visualization effects echtzeit Autodesk Realtime Applications MEDIADESIGN FH Mackevision/Pixomon Concept, Idea, Realtime GPU The River God - The Electrification and 15 Dynamics / nDynamics & Automatic Digital Film Design / M.A.R.K.13 Design Lighting Preview For Chronicles of Narnia: Volatile Time Autodesk Maya Solutions and Game Design Pohl, Burkardsmeier, Syd Mead Film VFX Prince Caspian Yunchul Kim Roland Reyer Robert Mayer Manfred Büttner Schuchmann, Gauss Roger Servick, Paul Hogbin Thomas Zauner Tobias Grewenig

fmx/workshops visual computing fmx/talents baden-wuerttemberg effects/ves visualization effects echtzeit Chaos Software 3D Mass SAE / QANTM Luxx/ Unexpected/ Production Design in From Previs to Visual Effects Demoscene: 16 V-Ray - Rendering Costumization Your study path at Jangled Nerves Games vs. Films Postvis to Final for Realtime GFX 3D environments fmx/suites Heiko Wenczel SAE / QANTM Wichmann, Block, Kiesl, Habib Zargarpour Kevin Tod Haug "Vorstadtkrokodile" Underground Art Peter Mitev Pixar Stephan Lauschke Christian Mösbauer Hacker, Hundt EA FX Cartel Jan Stoltz Ekkehard Brüggemann RenderMan: Creating fmx/workshops the Impossible fmx/talents baden-wuerttemberg effects/ves visualization effects echtzeit Impossible Software Speakers to be MBS Studio Film Bilder / Visual Storytelling A Look at Previs Germany as Location Scene.org Awards: 17 Realtime video announced Multi Platform Studio Soi / in Computer Graphics Past, Present and for Large, The Best of 2008 interactio n Business School Elektrofilm Harrison Ellenshaw Future International Bent Stamnes Jan-Till Manzius Jose Garasino Thomas Meyer- Ellenshaw.com Ron Frankel Co-Productions Scene.org

fmx/workshops fmx/talents screening screenings visualization effects echtzeit Side Effects Software ADM-NTU, Singapore Filmakademie Films Shelley's Eye Candy Previs 2020 VFX for "Ninja Machinima: 18 Fire and Smoke Digital Animation 1 Shelley Page Frankel, Edlund, Assassin" Research, A in Ho udini 10 education at ADM Thomas Haegele DreamWorks McDowell, Scheele, Alessandro Cioffi Performance & Jeff Wagner Melanie Beisswenger Haug Björn Mayer Movies

19 . Thursday, May 07

Full day events: fmx/expo, Deutsche Telekom, Recruiting Desks, School Campus Desks, Into The Pixel - Color legends: fmx/conference fmx/forum fmx/events

Raum Reutlingen Raum Mannheim List-Saal: Turm B Raum Tübingen Raum Ulm König-Karl-Halle Meidinger Saal Bertha-Benz-Saal Raum Karlsruhe

9 screenings screenings screenings ITFS Screening Imagine Competition invaZion '09

fmx/recruiting fmx/suites fmx/suites fmx/talents screening tech talks digital media animation/ apd flashconference Recruiting Presentation Pixar Autodesk Escape Studios Filmakademie- PhotoReal Facial Creating Realism in Rusty Knight Creating Real-time 10 MPC, RenderMan: Creating Autodesk How do you get your Films 1 Animation Games Gabriele M. Walther Flash Apps Trixter Film, the Impossible Education Summit first job in 3D? Sabine Hirtes Patrick Davenport Filippo Costanzo Caligari Tomas Krcha Aardman Animations Speakers to be David Della-Rocca Lee Danskin Steve Caulkin, Image Activision Adobe announced fmx/recruiting fmx/workshops specials tech talks digital media animation/ apd flashconference Recruiting Presentation NaturalMotion Diploma Films Live Facial Cross-Disciplinary D11B Designing Immersive 11 ScanlineVFX, Runtime character Institute of Performance Filmmaking Jan Bonath Experiences Red Vision, & physics Animation Scanning Kevin Tod Haug Scopas Medien Tali Krakowsky Caligari | A. Film Simon Mack Sabine Hirtes Paul E. Debevec FX Cartel WET

fmx/workshops fmx/suites specials tech talks 5d conference animation/ apd flashconference Deutsche Telekom Pixar Technical Director Light Footprints 5D: The Present and The Bunjies How to Create 12 Shaping the Future of Pixar Career Gears Sessions Parag Havaldar Future of Immersive Thomas Meyer- Cartoons Using Flash Communication Robin McDonald Volker Helz le Sony Imageworks Design Hermann Raul Escolano Speaker tba. Peter Plantec Studio Film Bilder Nikodemo Animation

fmx/talents 10th Eyes & Ears 13 Junior Showcase Eyes & Ears of Europe

Welcome address fmx/workshops tech talks specials virtual humans 5d conference games/aias flashconference AixSponza Photorealism and Media & stimulus Trailers for ITFS Skin and Lighting Imagination: Visual Stylization, Ingredients and 14 Making Of Red Bull F1 Beyond: Analog satiation 2009, fmx/09 and Research Arts and Science Rendering Styles and Processes for Manuel Casasola fmx/suites Artifacts in CGI Utopia Cartoon Forum 2008 Christophe Hery Gryn, Schaedler, Ware, Visual Identity in The Interaction Merkle Pixar Barbara Flückiger Standby Kubrick Sabine Hirtes ILM Rebecca and Mike Games Designer RenderMan: Creating Don't Angerwood fmx/workshops the Impossible tech talks Is beauty feasible? screening virtual humans 5d conference games/aias flashconference Autodesk Speakers to be How CGI Can Use the Stencil Sequence Filmakademie- "Benjamin Button": Creation: Authorship Art and Game Design Making the Invisible 15 IC E Mo tio nGraphics announced Power of Game Tech The Spectacle Machine Films 2 Lighting, Rendering, of the Narrative Emmanuel Guardiola Visible Autodesk Softimage Rémi Arnaud Sabine Hirtes and Compositing F. Costanzo, C. Seaside Zachary Lieberman Helge Mathee Intel Image trailer AFK TV Jonathan Litt deFaria, C.Hardwicke eyebeam Ki.Ka - station ID's fmx/workshops tech talks screening virtual humans 5d conference games/aias flashconference Goldenwire Side Effects Software Ogre 3D: Open Filmakademie- "Benjamin Button": Construction: Video Games and The Tinkerer's Box A flat share with three Lighting and Rendering Source Graphics Films 3 Animation&Performan Designing Immersive Virtual Worlds Mario Klingemann 16 FF-Info in Ho udini 10 Engine Sabine Hirtes Steve Preeg Experiences Margherita Balzerani Quasimondo surfin' cinema Jeff Wagner Steve Streeting Digital Domain Ron Frankel, Ken Perlin, Eurasiam

fmx/workshops tech talks XChange asf virtual humans 5d conference games/aias flashconference Autodesk Towards Virtual Hair Alice in Wonderland Animation Sans Rebalancing Perception: Interface Prince of Persia Drag, Connect and 17 Boosting VFX Pipeline Arno Zinke Real images Frontières- The Production Resources as Experience Jan-Erik Sjovall Wonder Autodesk Toxik GfaR GmbH www.chemieraum.com Animation Production Bay Raitt H. Zargarpour, C. Bird, Ubisoft Balázs Serényi Fabio Ticca Lumatik Workshop Valve Ed Cookson, M. Garrett Visual Minds Illucinated fmx/workshops tech talks digital media screenings 5d conference games/aias digital media weltenbauer. Nordic TD Forum - Discussion USC School of 2008 SIGGRAPH Interaction: Distributed Virtual Coopetition 18 VFX Pipelines Creating Pipeline Cinematic Arts on its Computer Animation Intelligent Game Development Jean-Charles Hourcade for Professionals Consensus for Better 80th Anniversary Festival Choreography, Kellie-Bea Cooper Red Cat Technologies Robert Mayer Results Eliz abeth Daley Jill Smolin Building Worlds Mark Soderwall ACM Siggraph 19 . Friday, May 08

Full day events: fmx/expo, Deutsche Telekom, Recruiting Desks, School Campus Desks, Into The Pixel - Color legends: fmx/conference fmx/forum fmx/events

Raum Reutlingen Raum Mannheim List-Saal: Turm B Raum Tübingen Raum Ulm König-Karl-Halle Meidinger Saal Bertha-Benz-Saal Raum Karlsruhe

9 screenings screenings screenings ITFS Screening Imagine Competition invaZion '09

fmx/recruiting school offerings tech talks fmx/suites digital cinema effects games/aias animation 3d stereo Recruiting Presentation Gobelins - a Tapestry Widening the Walt Disney Basic Principles of "Hellboy II: The The Gears of War 2 Plankton Invasion Shooting 3D: 10 Ubisoft, of Talent and Skills Spectrum: Organic Animation Studios Digital Acquisition Golden Army" Cinematics Pipeline Guillaume Hello uin, Live-Action, BUF Compagnie Eric Riewer VFX Peer Portfolio Review Jan Fröhlich Tom Rolfe Greg Mitchell Joeri Christiaen, Miniatures, Gobelins Hannes Appell Tanja Knoblich Jonas Küpper Double Negative Epic Games Frédéric Engel Lenoir Stop-Motion

fmx/recruiting school offerings tech talks digital cinema effects games/aias animation 3d stereo Recruiting Presentation CalArts - California Royal Render 6.0 Case study RED DI The Dark Knight The Art Behind "Jasper" - A Pan Story Structure and 11 Lucasfilm | Institute of the Arts Render Management "Lourdes" Sonar Vision Making a Game European Production Visualisation From LucasArts, Leo Hobaica Holger Schönberger Matthias Saulich Alain Lalanne Matt Aldrich and its Challenges 2D to "4D" Crytek CalArts Binary Alchemy Ansgar Kruetzmann BUF Lucasfilm Animation Kay Delventhal Francois Garnier

fmx/workshops school offerings tech talks digital cinema effects games/aias animation 3d stereo e-on Software Animation Education Artistic efficiency via 3D Cinema: from DI Dante 01 Mystical Film Directors in the Digital Doubles Stereo-3D Film Post 12 Landscapes for TV Weihua Gao technical innovation to Screen VFX 21st Century Christian Guillon Tools and Algorithms Robert Mayer Communication David Maas Carsten Schuffert Marc Caro Jim Sonzero L´Est Simon Robinson University o f China Thomas Luft Harald Schaefer Pierre Buffin, BUF The Foundry

13

fmx/workshops school offerings tech talks fmx/workshops animation animation games/aias early days in france 3d stereo Adobe Systems BFA Presents Agent Framework projectiondesign The Asian Animation "The Prodigies" Don’t Fear the Small How CG began in Console Games Going 14 Adobe CS4 Li-jun Sun & Facial Toolset 2.0 Large screen display Industry Viktor Antonov Game France / Fantôme Into The Next Production Premium Beijing Film Academy Volker Helz le of 3D content Rajeev Dwivedi Building Studios Richard Hilleman Pierre Hénon Dimension Steffen Hacker Simon Spielmann Anders Løkke Animation Today Electronic Arts Georges Lacroix Andrew Oliver

school offerings virtual humans fmx/workshops digital media animation games/aias early days in france 3d stereo École Supérieure Virtual Humans projectiondesign Animating Malaysia: Painting with Virtual Developing Games INA, TDI and Explore Stereoscopic 3D 15 des Métiers Forum: Q&A Session Next generation Catalyzing Industry Light:The Tale of with Pixar / Sogitec, ExMachina Entertainment & Its Artistiques Rendering with VRED through MaC3 Despereaux Lyle Hall Jean-Charles Hourcade Future Gérard Raucoules Osman Dumbuya Hasnul Hadi Samsudin Brad Blackbourn Heavy Iron Studios Xavier Nicolas Neil Schneider

fmx/workshops school offerings fmx/workshops digital media animation games/aias early days in france 3d stereo Adobe Systems Performing with a projectiondesign Film Restoration The Cinematography The Making of The When CGI met Evolution of 3-D 16 Adobe CS4 Pencil Stereoscopic 3D Rajeev Dwivedi of "Wall•E" LittleBigPlanet Feature Film / Stereoscopic Display Production Premium Angela Stukator in Maya Animation Today Danielle Feinberg Graphical Style IMAGIX-3D Keith Ellio tt Steffen Hacker Sheridan College Roland Reyer Pixar Kareem Ettouney Christian Guillon

school offerings fmx/workshops screening animation games/aias early days in france invaz io n Animation Education projectiondesign Filmakademie - "Waltz with Bashir" The Challenge of BUF and MacGuff invaZion '09 17 in New Zealand Stereo 3D production Films 2 Michael Faust Creating New IP Pierre Buffin Award Ceremony Gray Hodgkinson with Quest 3D Sabine Hirtes Bridgit Fo lman Film Chris Taylor Jaques Bled Ingo Nadler Massey University Ron Martin Gang Gas Powered Games

school offerings screnning screenings games/aias early days in france Newport Animation: Filmakademie- Electronic Theater Panel Discussion Medialab / The Z-A 18 Process and Films 3 SIGGRAPH Asia Joseph Olin Story Realisation Sabine Hirtes 2008 Francois Garnier David Surman Computer Animation Maurice Benayoun

19