GAME Social Events
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SOCIAL EVENTS PURPOSE It is great to compete, to do service projects, and to meet new professionals. It is also great to enjoy the moment with other members who share the same interest(s). True connections and memories are formed at social events. If a chapter does not have enough people, do not be afraid to ask other people to join in the prep -- and fun! As a business-minded career association, sometimes work and play go hand-in-hand. PAGE NUMBERS Ice-breakers......................................... 1 Athletics..............................................10 Team-Building .................................... 3 Parties & Dances.............................. 11 Conferences (Field Trips).................. 5 Cultural Experiences........................ 11 Summer Time...................................... 6 Food Experiences.............................13 Autumn Time........................................6 Game Night........................................14 Winter Time..........................................7 Notes for Success ........................... 14 Spring Time..........................................9 Event Planning Steps ......................15 SUGGESTIONS? Please email [email protected] to suggest an edit to this document or to add an item for the next version. Please include the name of the specific guide and/or sub- section in the email heading and body. Missouri FBLA-PBL appreciates the input! Disclaimer: Missouri FBLA-PBL is not responsible for the content nor maintenance of the external URLs provided. The links are meant to lead to more information and to aid chapters in developing their own projects and connections. Missouri FBLA-PBL is not receiving any benefit from providing the names of businesses nor associations to you. COMPILERS Original Author: Taylor N. Libbert (2016-Present Activities Coordinator) Copy Editor: Chris Dzurick (2014-Present State Adviser) Content Developers: Foundation Board Adviser Development Committee Publication History: 2019/09/03; 2018/09/04 ICE-BREAKERS Icebreakers are great ways to start the year or semester(s). One might learn that a classmate has a twin sibling or has a trampoline. All those details are important when getting to know a person. However, like a polar bear, one must first break the ice – like with one of these examples. AMOEBA The moderator yells out numbers. The group must break off into smaller groups with that number in it. Anyone who is not in a group, or in a group with the incorrect number, is out. Continue playing until only one person remains. BIRTHDAY LINE UP Students must line up in silence based on their birthdays. They can use gestures, but they cannot write anything down. Another alternative is to line up alphabetically by middle name. BLACKOUT BINGO Everyone receives a bingo grid asking to find someone who can identify with what’s in the square. One square might ask if someone has been out of the country while another asks if a person can whistle. If so, the person signs the square. To be fair, a person cannot sign multiple squares. The person who complete the grid first wins. This is more challenging when the squares are not the same for everyone and if they are in different spots. BLOWN AROUND In this activity, the moderator participates. Everyone sits in a circle save one person who stands in the middle. That person says, “Move seats if you ___.” People who identify with that statement must move to another chair. The new person in the middle asks another relatable statement, and the game continues. HELLO! Group stands in a circle One person starts, “My name is Emily, and I like to read,” while using a hand gesture for the action. Everyone says, “Hi, Emily, who likes to read,” using that hand gesture. The next person says their name and something s/he likes. Everyone repeats what the second person said and then says what the first person said. This pattern of repeating everyone’s names and interests continues clockwise until every person has been introduced. KNOTS Everyone stands in a circle. One person holds a ball of yawn or string, states some facts about themselves, and offers a question for everyone to answer. The ball is thrown around the circle. Whoever holds the ball must introduce themselves and answer the question. 2019-20 Missouri FBLA-PBL || Guide on Active Membership Engagement: Social Events 1 SALT & PEPPER Write one half of each pair on the sheets of paper such as Mario and Luigi. Printing pictures of the pairs works great too. Tape one paper to each person’s back, then have everyone mingle and try to figure out the word or image on their back. The rule is that they can only ask each other yes or no questions. Once they figure out their word/image, they need to find the other half of their pair. STEP WITH IT This one has a chant, and don’t forget to clap “Step forward, step back, and introduce yourself.” The person at the end steps forward. Person 1 says, “My name is Gerald.” Group says, “Yeah.” Person 1 says, “I like to --.” The group says, “Yeah.” Person 1 says, “I like to --.” Groups says, “Alright, alright, alright.” Everyone repeats, “Step forward, step back, and introduce yourself.” Person 2 introduces him- or herself according to the model. Then person 3 and so on. TOILET PAPER TALK This activity is perfect for middle school members. A roll of toilet paper goes around the room. Each person is initially asked to take as much as s/he needs. They do not say a word. Once everyone has some, the host explains that you must say something about yourself for each square. WALMART GAME The audience splits into two teams on different sides of the room. The moderator randomly chooses a letter. The participants at the front of the line must be the first to say something that one can buy in Walmart to stay in the game. A participant is eliminated and sits down if s/he is not the first to answer correctly. This continues until only one participant remains. Other Ice-breaker Ideas https://icebreakerideas.com/icebreaker-questions-biggest-list-ever https://www.signupgenius.com/groups/funnyicebreakerquestions.cfm Questions Game: https://www.youtube.com/watch?v=swqfFHLck1o ________________________________________________________________ ________________________________________________________________ 2019-20 Missouri FBLA-PBL || Guide on Active Membership Engagement: Social Events 2 TEAM-BUILDING Team-building is group problem solving which builds critical thinking and communication skills. It also fosters leadership and trust in each other. It is best to incorporate team- building events throughout the year since it helps to make a skilled team. BLIND DODGEBALL With this activity, it is necessary to have pairs or even numbers. One person in each pair is blindfolded while the other gives directions. The first team to successful hit the other blindfolded participant with a foam ball wins. ESCAPE ROOM Professional escape rooms can be found in large cities, but that is not to say that interested members cannot design their own adventure. HELIUM STICK This is a deceptively simple activity. The goal is to get the stick (ruler, broom, etc.) to the ground while everyone’s index fingers are touching it. In reality, the stick goes up because everyone is supporting it from the bottom. HUMAN KNOT This common exercise has been done with all ages. Everyone faces each other in a circle and links hands with someone who is not beside them. The goal is to unknot everyone. HUMAN SPRING Ask group members to stand facing each other in pairs. Their elbows should be bent, with their palms facing toward each other. Instruct them to touch their palms together, and gradually start leaning toward each other, so that they eventually hold each other up. Then, instruct everyone to move their feet further and further back, so that they have to depend solely upon their partners to remain standing. LAVA The floor is lava! Participants who touch the floor are out. The goal is to get as many people to the other side as possible. Participants are given mats, blankets, yard sticks, etc., to help the team cross the floor safely. SCAVENGER SUDOKU This solo number game now has a team component. Groups must work together to find numbers hidden around the room or building before solving the Sudoku puzzle on the board. Teams can write in what numbers go where, but the board must to covered in the colored squares to be marked as completed (pending time limits and difficulty finding squares). 2019-20 Missouri FBLA-PBL || Guide on Active Membership Engagement: Social Events 3 SINKING SHIP Everyone stands on (large) sheets and/or blankets. A moderator decides how quickly the ship sinks by folding or removing the sheets and/or blankets. The goal is to have everyone fit in the smallest space possible. SPIDER WEB This event requires an entry way, string, and tape. Tape two pieces of string across a doorway, one at about three-and-a-half feet and the other around five feet. This string is the poisonous spider web. Teams must get all their members through the opening between the strings without touching it. Increase the difficulty by taping more pieces of string across the doorway. THREE-LEGGED RACE Common among younger students, it can be done fairly quickly so long as there is plenty of string to tie people’s legs together. Be clear on where the finish line is too. TRUST WALK One person in the pair is blindfolded and follows the other’s voice around obstacles. The challenge could be for fastest time or most items collected. Be sure that upcoming competitors (both guides