appci corporation

Our happiness makes your happiness.

Our business goal is simple: to make our customers happy. We believe that the best way to accomplish this goal is to start with seeking our employees' happiness through their work, that will result greater outcome for our business, too.

Therefore we appci corporation will continue to be a company where our employees happy to be.

Company Profile

Company name appci corporation

Location Headquarter T&T building, 8-21 Tomihisachō, Shinjuku City, 162-0067

STUDIO MANTA Kumoji-KM building, 2-8-7 Kumoji, Naha, Okinawa 900-0015

Founded June 5, 2007

Capital 34 million Yen

Directors CEO Masaru Yoshioka Director Yoshiaki Iwasawa Director Hideyuki Tanaka Director Tomoyuki Sugiyama

Employees 200 As of December, 2019 (5 min. walk from “A1 Exit” in Akebonobashi Station, ※Includes part time job and others Toei-Shinjuku Line) (7min. walk from “Exit 2” in Yotsuya-Sanchome Station, Contact us [email protected] Marunouchi Line)

Business Summary

■Game ・Console games planning / development / operations ・Smartphone game planning / development / operations ・Arcade game planning / development / operations ・Online computer game planning / development / operations ・Game graphics production

■Playing machine / New field ・ Pachinko, Pachislot, Casino planning / development ・ High-end computer graphics production ・ Original contents creation for new field, applying game production techniques Game Business

Aiming to be the strongest game development team.

Business Summary

Console game planning / development / operations of console games on Sony Computer Entertainment, Nintendo, and Microsoft platforms.

Smartphone game planning / development / operations of smartphone games for iOS and Android environments.

Arcade game planning / development / operations of arcade games for every arcade game-manufacture’s machine base.

Online computer game planning / development / operations of online computer games for processing and others.

Game graphics create every graphical aspects of game development, from concept art and character design to 3D modeling, animation, 2D illustration, and total art direction.

Business Examples

・planning / development / operations from scratch (proposal of making new project.) ・planning / development / operations of game with copyright for animation, movie, etc. ・development of collaborate game (planning / development / operations of game in which development expense is invested and co-owned the copyright.) ・planning / development / operations of game based on the summarized planning. ・transition of game platforms (ex. transfer from smartphone to 3DS game, etc.) ・creating concept art for game. ・creating graphics for online game operation.

Development Policy

Team development In our company, the development of game is usually operated by a project team unit. Team leaders keep in mind to ensure that every member in their team can show maximum abilities to create. To be concrete, we operate the project with a thorough quality, schedule, cost, and risk managements using groupwares, and having team meetings to estimate and evaluate the work progress regularly.

Company development We have technical directors and design directors, isolated from each development project, to supervise and support technical and designing parts at any time in need. Find out the problems and settlements quickly, we, Game business unit and the entire company, try to provide more valid and higher quality development. Playing Machines / New Fields Business

Not just for playing machines also we are positive toward the development in the new field

Business Summary

Pachinko / Pachislot Create graphics for a liquid crystal display (LCD) monitor and control programs for Pachinko / Pachislot machines based on real-time or movie-base system board. The LCD monitor graphics include creating the design materials and image effects displayed on the LDC. We cover from graphics only production to total development.

Authoring Create movies, effects, and composite 2D and 3D graphic materials using editing tools such as After Effects. We can deal with adjusting movie patterns and “reel-action” in movie production which high techniques and experience is demanded.

High-end computer graphics High quality and new movie expression is always asked in pachinko and pachi slot graphic development, we create graphics in every levels and stages you have asked for.

Contents for the new field applying game techniques Develop systems for graphical exhibition, sales promoting advertisement (digital signage), concert and stage visual effects, and for senior / physically handicapped applying the know-how we had acquired through game and playing machine developments and graphic productions.

Business Example

・Planning and designing of playing machines (pachinko and pachi slot), from designing the specifications to planning graphic directions. ・Creating concept art, character design, and designing patterns, logo, and etc. ・Designing graphic direction from storyboards. (word, images, and video continuities) ・Creating movies and effects, composing and editing 2D,3D, and photograph materials using After Effects. ・From modeling 3D to creating high-end computer graphic movies mainly for playing machines. ・Creating graphic data for playing machines and controlling programs. ・Developing digital signage and book searching system. (Keibundo, Keio Corporation)

Development Policy

Our goal is to be the team reliable for the clients to request developments at ease, we emphasize in communication within members in the company, having weekly meeting to exchange information, and also settling an individual consultation between leaders and all the staffs semiannually, to give mental cares and to press for improvement in individual technique and motivation.

© appci corporation. Works ※Partial Introduction

Harvest Moon: Mad Dash Platform / PlayStation4

Genre Action / Puzzle

Publisher Inc.

Responsible for Planning / Development

Release Date November 5, 2019(on US)

Harvest Moon is a registered trademark of Copyrights Natsume Inc. (c)2019 Natsume Inc. (c)2019 APPCI. All Rights Reserved.

Monst(Monster Strike) Platform iOS / Android

Dream Company Genre Battle / Boardgame

Publisher mixi Inc.

Planning / Development / Responsible for Operation

Release Date September 6, 2019

Copyrights ©XFLAG

IDOLA Platform iOS / Android

PHANTASY STAR SAGA Genre Role-playing-game

Publisher Planning / Development / Responsible for Operation Release Date November 27, 2018

Copyrights ©SEGA

Little Dragons Café Platform Nintendo Switch / PlayStation4 Genre Adventure Marvelous Publisher Localization, Inc. Responsible for Planning / Development

Release Date August 30. 2018 ©Aksys Games Localization Inc / Copyrights TOYBOX Inc.Licensed to and published by .

Happy Birthdays Platform Nintendo Switch Genre Simulation

Publisher

Responsible for Planning / Development

Release Date March 29, 2018 ©ARC SYSTEM WORKS / TOYBOX Copyrights Inc. Works ※Partial Introduction

Hiragana Danshi Platform iOS / Android Itsurano Koe Genre Action / Puzzle

Publisher appci corporation

Planning / Development / Responsible for Operation / Publishing

Release Date October 4, 2017

Copyrights ©2017NTV / ©APPCI

FLAME×BLAZE Platform iOS / Android Genre Action

Publisher

Planning / Development / Responsible for Operation

Release Date April 12, 2017

©2017 SQUARE ENIX Copyrights CO.,LTD.ALL Rights Reserved

Birthdays the Beginning Platform PlayStation4 / Steam

Genre Simulation

Publisher ARC SYSTEM WORKS

Responsible for Planning / Development

January 19, 2017 (PS4) Release Date May 9, 2017 (Steam) ©ARC SYSTEM WORKS / Copyrights TOYBOX Inc.

Steam / PlayStation4 Harvest Moon: Platform Nintendo Switch Light of Hope Genre Simulation

Publisher Natsume Inc.

Responsible for Planning / Development

Release Date November 15, 2017

Copyrights ©2017 Natsume Inc. / ©APPCI

ALICE ORDER Platform iOS / Android

Genre Role-Playing-Game

Publisher Square Enix

Planning / Development / Responsible for Operation

Release Date January 28, 2016

©2016 SQUARE ENIX CO., LTD. Copyrights All Rights Reserved. Works ※Partial Introduction

TOWER OF PRINCESS Platform iOS / Android Genre MMO-RPG

Publisher FIELDS

Planning / Development / Responsible for Operation

Release Date August 27, 2015

Copyrights ©FIELDS

Platform Arcade

Steel Chronicle Genre Online Third Person Shooting GANESH 2014 Victoopers 2013 Publisher Digital Entertainment Be XROSS 2013 Planning / Development / Responsible for Be 2012 Operation Steel Chronicle 2011 Release Date From December 7,2011~now

Copyrights ©Konami Digital Entertainment

とんがりボウシと魔法の町 Platform Nintendo 3DS (Tongari Boushi and Genre Communication Magical Town Publisher Konami Digital Entertainment

Responsible for Planning / Development

Release Date December 20, 2012

©2012 Konami Digital Copyrights Entertainment

銀魂のすごろく Platform PSP

(’s Sugoroku) Genre Board game

Publisher Games

Responsible for Planning / Development

Release Date January 24, 2013 ©HIDEAKI SORACHI / / Copyrights TV TOKYO / / ©2013NBGI

NEW LOVE PLUS Nintendo 3DS

Adventure

Konami Digital Entertainment

Planning / Development

February 14, 2012

©Konami Digital Entertainment