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1Q FY2016 Presentation Material
0. Table of Contents 1. Overview of Quarterly Consolidated Financial Results 2. Business Forecast for FY2016 3. Internet Advertisement Business 4. Game Business 5. Media Business 6. Up-front Investment 7. Summary 1 1. Overview of Quarterly Consolidated Financial Results Overview of Quarterly Consolidated Financial Results (October 2015-December 2015) 2 1. Overview of Quarterly Consolidated Financial Results [Highlights] FY2016 1Q Consolidated Marked a record high. Financial Sales: 74.0 billion yen up 16.7% year-on-year Results OP: 12.9 billion yen up 3.6% year-on-year Sales and profit growth rates remained high. Ad Business Sales: 39.2 billion yen up 17.8% year-on-year OP: 3.3 billion yen up 16.5% year-on-year The performance of major titles is favorable. Game Sales: 29.7 billion yen up 50.7% year-on-year Business OP: 8.8 billion yen up 84.9% year-on-year Release of AmebaFRESH! in Jan. and AbemaTV in Apr. Media Sales: 5.8 billion yen down 4.1% year-on-year Business OP : 0.6 billion yen up 2.1x year-on-year 3 1. Overview of Quarterly Consolidated Financial Results [Quarterly Consolidated Sales] Unit: billion yen 74.0 69.2 Record high results 63.4 60.5 61.1 60.0 Up 16.7% year-on-year 57.7 52.4 51.2 43.7 42.2 40.8 41.3 39.2 40.0 38.0 35.9 33.7 32.1 30.6 30.9 28.7 29.1 26.3 24.2 24.6 21.4 20.0 0.0 1Q 2Q 3Q 4Q 1Q 2Q 3Q 4Q 1Q 2Q 3Q 4Q 1Q 2Q 3Q 4Q 1Q 2Q 3Q 4Q 1Q 2Q 3Q 4Q 1Q FY2010 FY2011 FY2012 FY2013 FY2014 FY2015 FY2016 4 1. -
World in Review 2013-2014
Brand USA USA Brand Brand USA 1725 I Street NW, Suite 800 Brand USA Washington, DC 20006 USA 2013-14 in Review World TheBrandUSA.com World in Review 2013-14 ©2012 Brand USA. All Rights Reserved. ©2012 Brand Expand your horizons on the plains of North Dakota. Discover this land, like never before. CONTENTS 5 Introduction 46 Japan 6 Brand USA Overview 52 Mexico & Central America 8 Global Timeline 60 South Korea 10 Executive Leadership & Staff 66 Taiwan & Hong Kong 12 Australia & New Zealand 74 UK & Ireland 20 Brazil 82 Global Representatives 26 China 84 Technology Developments 32 Germany, Austria & Switzerland 85 USA Discovery Program 39 India 86 Looking to the Future WORLD IN REVIEW 2013/14 3 4 WORLD IN REVIEW 2013/14 WELCOME We are pleased to present the Brand USA Global Year-In- Review. Within these pages you will find updates on Brand USA’s accomplishments around the world as we embark on our third year of operation. In 2012, Brand USA launched a successful, first-ever, direct-to-consumer marketing campaign for the United States, greatly increasing intent to visit in our inaugural launch markets of Canada, Japan, and the United Kingdom. The following year, we redeployed this highly effective campaign in those same three markets and are expanding into Australia, Brazil, China, Hong Kong, Germany, Mexico and South Korea. These 10 markets represent 75% of inbound travel to the United States. In addition, we are broadening our footprint around the globe with in-market representation and trade show participation in a total of 26 markets. -
Retirement Strategy Fund 2060 Description Plan 3S DCP & JRA
Retirement Strategy Fund 2060 June 30, 2020 Note: Numbers may not always add up due to rounding. % Invested For Each Plan Description Plan 3s DCP & JRA ACTIVIA PROPERTIES INC REIT 0.0137% 0.0137% AEON REIT INVESTMENT CORP REIT 0.0195% 0.0195% ALEXANDER + BALDWIN INC REIT 0.0118% 0.0118% ALEXANDRIA REAL ESTATE EQUIT REIT USD.01 0.0585% 0.0585% ALLIANCEBERNSTEIN GOVT STIF SSC FUND 64BA AGIS 587 0.0329% 0.0329% ALLIED PROPERTIES REAL ESTAT REIT 0.0219% 0.0219% AMERICAN CAMPUS COMMUNITIES REIT USD.01 0.0277% 0.0277% AMERICAN HOMES 4 RENT A REIT USD.01 0.0396% 0.0396% AMERICOLD REALTY TRUST REIT USD.01 0.0427% 0.0427% ARMADA HOFFLER PROPERTIES IN REIT USD.01 0.0124% 0.0124% AROUNDTOWN SA COMMON STOCK EUR.01 0.0248% 0.0248% ASSURA PLC REIT GBP.1 0.0319% 0.0319% AUSTRALIAN DOLLAR 0.0061% 0.0061% AZRIELI GROUP LTD COMMON STOCK ILS.1 0.0101% 0.0101% BLUEROCK RESIDENTIAL GROWTH REIT USD.01 0.0102% 0.0102% BOSTON PROPERTIES INC REIT USD.01 0.0580% 0.0580% BRAZILIAN REAL 0.0000% 0.0000% BRIXMOR PROPERTY GROUP INC REIT USD.01 0.0418% 0.0418% CA IMMOBILIEN ANLAGEN AG COMMON STOCK 0.0191% 0.0191% CAMDEN PROPERTY TRUST REIT USD.01 0.0394% 0.0394% CANADIAN DOLLAR 0.0005% 0.0005% CAPITALAND COMMERCIAL TRUST REIT 0.0228% 0.0228% CIFI HOLDINGS GROUP CO LTD COMMON STOCK HKD.1 0.0105% 0.0105% CITY DEVELOPMENTS LTD COMMON STOCK 0.0129% 0.0129% CK ASSET HOLDINGS LTD COMMON STOCK HKD1.0 0.0378% 0.0378% COMFORIA RESIDENTIAL REIT IN REIT 0.0328% 0.0328% COUSINS PROPERTIES INC REIT USD1.0 0.0403% 0.0403% CUBESMART REIT USD.01 0.0359% 0.0359% DAIWA OFFICE INVESTMENT -
MARVELOUS Company Profile-2019-ENG.Indd
President Shuichi Motoda 2 MARVELOUS COMPANY PROFILE For games, video, music and stage. Excitement has no borders. After food, clothing and shelter comes fun. To have fun is to live. The more we keep our hearts entertained, the more fulfilling our lives will be. Marvelous Inc. is an all-round entertainment company that produces fun. We create interesting and original intellectual property (IP) for games, video, music and stage. Leveraging our strength in “multi-content, multi-use and multi-device,” we transcend changes in the times to consistently create fresh entertainment. We strive to deliver wonder and excitement never seen before to the people of the world. Before you know it, we will be one of Japan’s leading content providers. And we will be an entertainment company that offers a multitude of challenges and thrills and leaves people wondering, “What’s coming next from this company?” Personally, I’m really looking forward to what lies ahead at Marvelous. President Shuichi Motoda MARVELOUS COMPANY PROFILE 3 In the Online Game Business, we are engaged in the planning, development, and operation of online games for App Store, Google Play, and SNS platforms. In order to provide the rapidly evolving online game market quickly and consistently with ONLINE GAME buzz-worthy content, we are engaged in proactive development efforts through alliances with other IPs in addition to our own. By promoting multi-use of original IP produced by Marvelous Delivering buzz-worthy content and and multi-device compatibility of products for PC, mobile, expanding the number of users smartphone, tablet and other devices, we work to diversify worldwide revenue streams. -
Spackmanentertainmentgroup
spackmanentertainmentgroup NEWS RELEASE SPACKMAN MEDIA GROUP ARTIST SON YE-JIN TO ENDORSE PHILIPPINES’ SMART COMMUNICATIONS • Represented by MSteam Entertainment, which is a wholly-owned subsidiary of the associated company of Spackman Entertainment Group, Spackman Media Group, Korean top actress Son Ye-jin to be the face of Smart Signature, the post-paid brand of Philippines’ Smart Communications • After its massive record-breaking viewership success in Korea, CRASH LANDING ON YOU, headlined by Son Ye-jin, achieved #1 on Japan’s Netflix for four months and was consistently one of the top 10 Trending Netflix Shows in the Philippines and one of the top 10 Most Watched Netflix Shows in the United States Singapore, 7 August 2020 – Spackman Entertainment Group Limited (“Spackman Entertainment Group” or the “Company” and together with its subsidiaries, the “Group”), one of Korea’s leading entertainment production groups, wishes to announce that preeminent Korean actress Son Ye-jin of MSteam Entertainment Co., Ltd. (“MSteam Entertainment”), a wholly-owned subsidiary of the Group’s associated company, Spackman Media Group Limited (“Spackman Media Group”), signed an agreement to endorse Smart Communications Inc. (“Smart Communications”), a leading telecommunication service provider in the Philippines. Son Ye-jin is to be the face of Smart Signature, the post-paid brand of Smart Communications. Son Ye-jin’s latest tvN K-drama, CRASH LANDING ON YOU, achieved massive record- breaking viewership success in Korea and became a top hit in Japan, attaining #1 on Japan’s Netflix for four months. The K-drama was consistently one of the top 10 trending Netflix shows in the Philippines and one of the top 10 Most Watched Netflix Shows in the United States. -
“PRESENCE” of JAPAN in KOREA's POPULAR MUSIC CULTURE by Eun-Young Ju
TRANSNATIONAL CULTURAL TRAFFIC IN NORTHEAST ASIA: THE “PRESENCE” OF JAPAN IN KOREA’S POPULAR MUSIC CULTURE by Eun-Young Jung M.A. in Ethnomusicology, Arizona State University, 2001 Submitted to the Graduate Faculty of School of Arts and Sciences in partial fulfillment of the requirements for the degree of Doctor of Philosophy University of Pittsburgh 2007 UNIVERSITY OF PITTSBURGH SCHOOL OF ARTS AND SCIENCES This dissertation was presented by Eun-Young Jung It was defended on April 30, 2007 and approved by Richard Smethurst, Professor, Department of History Mathew Rosenblum, Professor, Department of Music Andrew Weintraub, Associate Professor, Department of Music Dissertation Advisor: Bell Yung, Professor, Department of Music ii Copyright © by Eun-Young Jung 2007 iii TRANSNATIONAL CULTURAL TRAFFIC IN NORTHEAST ASIA: THE “PRESENCE” OF JAPAN IN KOREA’S POPULAR MUSIC CULTURE Eun-Young Jung, PhD University of Pittsburgh, 2007 Korea’s nationalistic antagonism towards Japan and “things Japanese” has mostly been a response to the colonial annexation by Japan (1910-1945). Despite their close economic relationship since 1965, their conflicting historic and political relationships and deep-seated prejudice against each other have continued. The Korean government’s official ban on the direct import of Japanese cultural products existed until 1997, but various kinds of Japanese cultural products, including popular music, found their way into Korea through various legal and illegal routes and influenced contemporary Korean popular culture. Since 1998, under Korea’s Open- Door Policy, legally available Japanese popular cultural products became widely consumed, especially among young Koreans fascinated by Japan’s quintessentially postmodern popular culture, despite lingering resentments towards Japan. -
Cyberagent, Inc. All Rights Reserved. 0 Table of Contents
CyberAgent, Inc. All Rights Reserved. 0 Table of Contents 1 Overview of Quarterly Consolidated Financial Results 2 Business Forecast for FY2014 3 Internet Advertisement Business 4 Game and Other Media Businesses 5 Investment Development Business 6 Ameba Business 7 Summary 0 CyberAgent, Inc. All Rights Reserved. 1 Overview of Quarterly Consolidated Financial Results Overview of Consolidated Financial Results for 3Q (April 2014-June 2014) 1 CyberAgent, Inc. All Rights Reserved. 1 Overview of Quarterly Consolidated Financial Results Third Quarter Highlights (Apr. Jun. 2014) Consolidated To the multi-year harvest season Financial Sales: 51.2 billion yen 34.8% increase from the same quarter of the previous year Results Operating profit: 4.0 billion yen 2.5-time increase from the same quarter of the previous year Internet Sales growth rate remains high Advertisement Sales: 28.2 billion yen 42.8% increase from the same quarter of the previous year Business Operating profit: 2.2 billion yen 24.7% increase from the same quarter of the previous year Increase of top-ranked native games Game and Other Sales: 16.3 billion yen 15.1% increase from the same quarter of the previous year Media Businesses Operating profit: 1.6 billion yen 41.5% decrease from the same quarter of the previous year Ameba Sales: 9.6 billion yen 43.2% increase from the same quarter of the previous year Business Operating profit: 0.2 billion yen -2.6 billion yen → 2.9 billion increase from the same quarter of the previous year 2 CyberAgent, Inc. All Rights Reserved. 1 Overview of Quarterly Consolidated Financial Results Quarterly Consolidated Sales Sales for the 3Q FY2014: 51.2 billion yen (up 34.8% from the same quarter of the previous year) Sales have been going up steadily, although there was a recoil after the ad demand period in Mar (Unit: billion yen) Quarterly Consolidated Sales 52.4 Sales of CyberAgent FX, Inc. -
Japan Content Showcase2016 マーケットレポート
Market Report 2016 Focused on latest trends 18,330 participants conducted various business meetings PARTICIPANTs Japan Content Showcase is a leading multi-content market in Asia featuring music, films, TV and animation. JCS celebrated 5th anniversary in 2016 as a joint market with TIFFCOM (the affiliated market of Tokyo International Film Festival*1), Tokyo International Music Market (TIMM) and Tokyo International Anime Festival (TIAF) and highest recorded, 18,330 participants visited the market*2. In addition to many buyers and sellers, producers and other various professionals from different fields also attended JCS 2016. *1 The only film festival in Japan approved by the International Federation of Film Producers Associations *2 Excluding live showcase outside the market Breakdown of Participants' Profession Valid responses 3,139 : Buyer's VOICE PRODUCER's VOICE Buyer's VOICE Buyer(Acquisitions) 1,189 Film Commission Film Fund 5 1 / Mary Alana Gibson Pancha Charam.P NALLIAH Irene Lloren Seller 423 Talent Management 37 Digital Media Rights LLC / USA MALAYSIAN FILM PRODUCERS ASSOCIATION /Malaysia Primetrade Asia, Inc. / Philippines Producer 340 Legal Expert/Clerk 30 The market is pretty A well organized I think it is great nice bacause I can t i m e . B e c a u s e Content Creator 299 Public Relations/Journalist 25 focus more on the event. Bravo! Asian content and buyers can actually Marketing 2 1 2 Translator/Interpreter 23 Anime. There are lots cross over from of local companies Director 74 Government Agency/Embassy 20 music to film. It t h e U S h a s n eve r wo u l d b e g re a t Festival/Market 66 Publisher 1 8 worked with before and that is kind of o p p o r t u n i t y fo r Filmmaker 57 Other 223 important. -
JCS2017 Features-①
新たな取り組みを実施 New services offered 過去最高の来場者数を記録 JC S2017 ! JCS offered new services such as the Business Matching Sessions, IP/ Book Adaptation Symbols on the exhibition 主催者としてビジネスマッチングを提供した他、IPや原作権のマーク booths, newly settled Mini Stage for the purpose of PR and the pitching of exhibitors, and it created the higher をブースに掲示、PRやピッチングの為のミニステージを新設するな Features -① business results. [Japan Content Showcase 2017の特徴①] ど新しいサービスを提供し、商談結果も大幅に飛躍しました。 Business Meetings 商談件数 7,798 IP / BOOK ADAPTATION For exhibition booths dealt with IP(Intellectual Property) 6,805 6,663 and Book Adaptation, relevant symbols were marked. JCS provided its new value to negotiations prior to completion of content or merchandising right. 2015 2016 2017 IP / BOOK ADAPTATIONについて 「IP(Intellectual Property)=知的財産」や書籍の映像化権を取り扱う 出展ブースにマークを表示。映像化権や商品化権の商談に向け新たな価値 Business Matching Service for を提供しました。 Japanese exhibitors & Oversea buyers Provided more than 100 business matching sessions between Total Value Participants Nisa Sittasrivong 成約金額 来場者数 Japanese sellers & oversea buyers and about 80% of them expressed the satisfaction. True Visions Group Company Limited / Thailand *including prospective deals *Excluding live showcase outside market venue We discussed on one IP for live action remake 見込みを含む 商談会場外のライブ来場者数を除く 国内出展者&海外バイヤー向けビジネスマッチングサービス rights. The story is very cute and interesting. とてもかわいらしく、面白い実写のリメイク権について、商談 日本のコンテンツセラーと海外バイヤーとのマッチング&商談を100件以上手 をしました。 $60,050,000 19,549 配し、約8割の参加者より「満足」との評価を得ました。 $53,053,381 $52,720,000 18,191 18,330 Mini Stage for various PR events Mini -
The Asian-African Film Connection: Cross-Cultural SPECIAL COLLECTION: the ASIAN-AFRICAN Imaginaries, Shared FILM CONNECTION
The Asian-African Film Connection: Cross-Cultural SPECIAL COLLECTION: THE ASIAN-AFRICAN Imaginaries, Shared FILM CONNECTION Sources, Parallel Histories RESEARCH LINDIWE DOVEY KATE TAYLOR-JONES *Author affiliations can be found in the back matter of this article ABSTRACT CORRESPONDING AUTHOR: Kate Taylor-Jones This Dossier is inspired by two urgent needs in Film and Screen Studies, particularly University of Sheffield, GB within the UK context, but also globally – the need to transform the content of what k.e.taylor-jones@sheffield. we research and teach, and the need to transform the methodologies through which ac.uk we research and teach. The articles presented here emerged out of “The Asian- African Film Connection” workshop held at SOAS University of London in July 2018 – an event specifically designed to bring UK-based African and Asian film scholars into KEYWORDS: conversation with one another, to explore cinematic sources, themes and aesthetics Film Studies; Media Studies; that both link and divide these two regions. Asia; Africa; Decolonising; Methodologies TO CITE THIS ARTICLE: Dovey, L and Taylor-Jones, K. 2021. The Asian-African Film Connection: Cross-Cultural Imaginaries, Shared Sources, Parallel Histories. Open Screens, 4(1): 1, pp. 1–10. DOI: https://doi.org/10.16995/os.37 Dovey and Taylor-Jones Open Screens DOI: 10.16995/os.37 2 INTRODUCTION Screen Studies. The choice to focus on UK-based scholars was due to financial constraints as we were working on a Within all academic disciplines, a vast percentage shoestring budget at this time, and we should note that of scholarly works and popular debate still oscillates there were other UK-based scholars who work on Asian exclusively around an Anglo-American, European and African cinemas that we would have loved to invite framework, while parading as universal. -
Media/Entertainment Rise of Webtoons Presents Opportunities in Content Providers
Media/Entertainment Rise of webtoons presents opportunities in content providers The rise of webtoons Overweight (Maintain) Webtoons are emerging as a profitable new content format, just as video and music streaming services have in the past. In 2015, webtoons were successfull y monetized in Korea and Japan by NAVER (035420 KS/Buy/TP: W241,000/CP: W166,500) and Kakao Industry Report (035720 KS/Buy/TP: W243,000/CP: W158,000). In late 2018, webtoon user number s April 9, 2020 began to grow in the US and Southeast Asia, following global monetization. This year, NAVER Webtoon’s entry into Europe, combined with growing content consumption due to COVID-19 and the success of several webtoon-based dramas, has led to increasing opportunities for Korean webtoon companies. Based on Google Trends Mirae Asset Daewoo Co., Ltd. data, interest in webtoons is hitting all-time highs across major regions. [Media ] Korea is the global leader in webtoons; Market outlook appears bullish Jeong -yeob Park Korea is the birthplace of webtoons. Over the past two decades, Korea’s webtoon +822 -3774 -1652 industry has created sophisticated platforms and content, making it well-positioned for [email protected] growth in both price and volume. 1) Notably, the domestic webtoon industry adopted a partial monetization model, which is better suited to webtoons than monthly subscriptions and ads and has more upside potent ial in transaction volume. 2) The industry also has a well-established content ecosystem that centers on platforms. We believe average revenue per paying user (ARPPU), which is currently around W3,000, can rise to over W10,000 (similar to that of music and video streaming services) upon full monetization. -
The Hagi Taishou(Grand Prix)Of Contemporary Ceramic Ⅲ
THE GRAND PRIX NEWS The Hagi Taisho u(Grand Prix )of Contemporary Ceramic Ⅲ 2 January 2014 – 2 February 2014 Place:Hagi Uragami Museum, Yamaguchi, Japan. Tel :+81 −838 −24 −2400 Fax :+81 −838 −24 −2401 E-mail :[email protected] URL :http://hum.pref.yamaguchi.lg.jp The Organization Committee of the Hagi Taisho u(Grand Prix )will hold the International Contemporary Ceramic Competition. Ceramic Art is one of the important cultural resources at the Yamaguchi prefecture. We hope this competition will lead to the more development the Ceramic Art and look forward to your creative work. The Application Outline 1. The qualification of application :Disregard :Application form :Japanese or English ※In the 2 nd Jury, ceramists who are not residents at Japan, need to some deputies who are residents at Japan. 2. The number of the works :one or two works / a ceramist 3. The standar d(rule )of the competition : a, The total size of the height + width + depths is within 240cm, and one of the longest side is within 150cm. b, Only ceramic works that are originals, with the exclusion of any copies will be admitted. c, Any works without a hindrance is best in transporting and an exhibition. The works that are easily broken will be rejected. Even in the trust transportation, they will be returned to the sender at their expense. d, Entrants are responsible for sending works to the designated address at their own expense. Each package must imperatively contain a list of the works. The committee of the Hagi Grand Prix is not responsible for any damage to works during shipping.