1Q FY2016 Presentation Material
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Tiffcom2o2o Market Report Topics トピックス
TIFFCOM2O2O MARKET REPORT TOPICS トピックス TIFFCOM2020 was held in an all-online format to accommodate the "New Normal". TIFFCOM2020 explored the possibility of a new content market in an on-demand environment that is not restricted by time and space. TIFFCOM2020は、新しい生活様式に合わせたオール・オンラインでの開催を実施。時間と空間に囚われないオンデマンドな環境下で新たなコンテンツマーケットの可能性を探りました。 ONLINE BUSINESS ONLINE BOOTH MATCHING By adopting a virtual booth(VR), we provided a one- In order to provide benefi cial business opportunities for stop environment for buyers to obtain various content exhibitors and buyers, we provided search functions information and exhibitor information stress-free. such as detailed searches by industry and category, and recommendations based on registered information. バ ーチャルブ ース(VR)を採用し、ストレスフリーでの各種コンテンツ情 報や出展者情報が、ワンストップで入手できる環境を提供。 業種やカテゴリーによる詳細検索、登録情報に基づいたレコメンド検索 機能といった、出展者とバイヤーとの有益な商談機会に繋がる環境を提 供。 Search Participants Exhibitor Details 2 16 ONLINE SCREENING ONLINE SEMINAR Provided an online screening service that connected Featured 18 seminars highlighting the latest trends and exhibitors and buyers in a secure environment(DRM). personalities in film, TV, and streaming platforms.The Equipped with a search function with detailed keynote speaker was Jim Gianopulos, Chairman and categorization and convenient functions for content CEO of Paramount Pictures. matching. 映画、TV、配信といった各ジャンルの最新テーマや人物にスポットを当 セキュアな環境下(DRM)での出展者とバイヤーを繋ぐオンラインスクリ てた18プログラムを実施。キーノートには、ジム・ジアノプロス氏(パラ ーニングサービスを提供。細かくカテゴリ分けされた検索機能やコンテ マウント・ピクチャーズ会長兼CEO)が登壇。 ンツマッチングに便利な機能を採用。 SUMMARY 総括 TIFFCOM2020 was -
Retirement Strategy Fund 2060 Description Plan 3S DCP & JRA
Retirement Strategy Fund 2060 June 30, 2020 Note: Numbers may not always add up due to rounding. % Invested For Each Plan Description Plan 3s DCP & JRA ACTIVIA PROPERTIES INC REIT 0.0137% 0.0137% AEON REIT INVESTMENT CORP REIT 0.0195% 0.0195% ALEXANDER + BALDWIN INC REIT 0.0118% 0.0118% ALEXANDRIA REAL ESTATE EQUIT REIT USD.01 0.0585% 0.0585% ALLIANCEBERNSTEIN GOVT STIF SSC FUND 64BA AGIS 587 0.0329% 0.0329% ALLIED PROPERTIES REAL ESTAT REIT 0.0219% 0.0219% AMERICAN CAMPUS COMMUNITIES REIT USD.01 0.0277% 0.0277% AMERICAN HOMES 4 RENT A REIT USD.01 0.0396% 0.0396% AMERICOLD REALTY TRUST REIT USD.01 0.0427% 0.0427% ARMADA HOFFLER PROPERTIES IN REIT USD.01 0.0124% 0.0124% AROUNDTOWN SA COMMON STOCK EUR.01 0.0248% 0.0248% ASSURA PLC REIT GBP.1 0.0319% 0.0319% AUSTRALIAN DOLLAR 0.0061% 0.0061% AZRIELI GROUP LTD COMMON STOCK ILS.1 0.0101% 0.0101% BLUEROCK RESIDENTIAL GROWTH REIT USD.01 0.0102% 0.0102% BOSTON PROPERTIES INC REIT USD.01 0.0580% 0.0580% BRAZILIAN REAL 0.0000% 0.0000% BRIXMOR PROPERTY GROUP INC REIT USD.01 0.0418% 0.0418% CA IMMOBILIEN ANLAGEN AG COMMON STOCK 0.0191% 0.0191% CAMDEN PROPERTY TRUST REIT USD.01 0.0394% 0.0394% CANADIAN DOLLAR 0.0005% 0.0005% CAPITALAND COMMERCIAL TRUST REIT 0.0228% 0.0228% CIFI HOLDINGS GROUP CO LTD COMMON STOCK HKD.1 0.0105% 0.0105% CITY DEVELOPMENTS LTD COMMON STOCK 0.0129% 0.0129% CK ASSET HOLDINGS LTD COMMON STOCK HKD1.0 0.0378% 0.0378% COMFORIA RESIDENTIAL REIT IN REIT 0.0328% 0.0328% COUSINS PROPERTIES INC REIT USD1.0 0.0403% 0.0403% CUBESMART REIT USD.01 0.0359% 0.0359% DAIWA OFFICE INVESTMENT -
MARVELOUS Company Profile-2019-ENG.Indd
President Shuichi Motoda 2 MARVELOUS COMPANY PROFILE For games, video, music and stage. Excitement has no borders. After food, clothing and shelter comes fun. To have fun is to live. The more we keep our hearts entertained, the more fulfilling our lives will be. Marvelous Inc. is an all-round entertainment company that produces fun. We create interesting and original intellectual property (IP) for games, video, music and stage. Leveraging our strength in “multi-content, multi-use and multi-device,” we transcend changes in the times to consistently create fresh entertainment. We strive to deliver wonder and excitement never seen before to the people of the world. Before you know it, we will be one of Japan’s leading content providers. And we will be an entertainment company that offers a multitude of challenges and thrills and leaves people wondering, “What’s coming next from this company?” Personally, I’m really looking forward to what lies ahead at Marvelous. President Shuichi Motoda MARVELOUS COMPANY PROFILE 3 In the Online Game Business, we are engaged in the planning, development, and operation of online games for App Store, Google Play, and SNS platforms. In order to provide the rapidly evolving online game market quickly and consistently with ONLINE GAME buzz-worthy content, we are engaged in proactive development efforts through alliances with other IPs in addition to our own. By promoting multi-use of original IP produced by Marvelous Delivering buzz-worthy content and and multi-device compatibility of products for PC, mobile, expanding the number of users smartphone, tablet and other devices, we work to diversify worldwide revenue streams. -
Koichi Nakamura Outside Director Outside Independent Reappointment 13/13 (100%)
Notice of Convocation of the 23rd Annual General Meeting of Shareholders For all attendees To help prevent the spread of COVID-19, we request that shareholders exercise their voting rights in advance by other means such as voting card, online, etc. For details on how to exercise voting rights in advance, please refer to the "Guide to Exercising Voting Rights" on page 5 of this convocation notice. If you are elderly, have a pre-existing medical condition or are pregnant, we kindly request that you refrain from attending the meeting in person if possible. If you wish to attend the meeting, please be sure to check COVID-19 prevalence information and your own physical condition on the date of this meeting, and also take appropriate measures to prevent infection including bringing and wearing a mask. If attending, we ask your cooperation in using the alcohol disinfectant that will be available at the venue. Also note that body temperatures will be taken upon entry, and any person with a temperature of 37.5°C or more and appearing unwell may be refused entry. Our operating staff will wear a mask at the meeting. The meeting will be streamed live on the internet. Although we will do our best to protect the privacy of shareholders at the meeting, be aware that the faces, etc. of attendees may be unavoidably captured on video during, for instance, the Q&A session. Due to the circumstances, we will not be able to offer giveaways or beverages to shareholders attending this year's meeting, nor will we be holding a company information briefing as we have done in the past. -
Cyberagent, Inc. All Rights Reserved. 0 Table of Contents
CyberAgent, Inc. All Rights Reserved. 0 Table of Contents 1 Overview of Quarterly Consolidated Financial Results 2 Business Forecast for FY2014 3 Internet Advertisement Business 4 Game and Other Media Businesses 5 Investment Development Business 6 Ameba Business 7 Summary 0 CyberAgent, Inc. All Rights Reserved. 1 Overview of Quarterly Consolidated Financial Results Overview of Consolidated Financial Results for 3Q (April 2014-June 2014) 1 CyberAgent, Inc. All Rights Reserved. 1 Overview of Quarterly Consolidated Financial Results Third Quarter Highlights (Apr. Jun. 2014) Consolidated To the multi-year harvest season Financial Sales: 51.2 billion yen 34.8% increase from the same quarter of the previous year Results Operating profit: 4.0 billion yen 2.5-time increase from the same quarter of the previous year Internet Sales growth rate remains high Advertisement Sales: 28.2 billion yen 42.8% increase from the same quarter of the previous year Business Operating profit: 2.2 billion yen 24.7% increase from the same quarter of the previous year Increase of top-ranked native games Game and Other Sales: 16.3 billion yen 15.1% increase from the same quarter of the previous year Media Businesses Operating profit: 1.6 billion yen 41.5% decrease from the same quarter of the previous year Ameba Sales: 9.6 billion yen 43.2% increase from the same quarter of the previous year Business Operating profit: 0.2 billion yen -2.6 billion yen → 2.9 billion increase from the same quarter of the previous year 2 CyberAgent, Inc. All Rights Reserved. 1 Overview of Quarterly Consolidated Financial Results Quarterly Consolidated Sales Sales for the 3Q FY2014: 51.2 billion yen (up 34.8% from the same quarter of the previous year) Sales have been going up steadily, although there was a recoil after the ad demand period in Mar (Unit: billion yen) Quarterly Consolidated Sales 52.4 Sales of CyberAgent FX, Inc. -
Published on 7 October 2016 1. Constituents Change the Result Of
The result of periodic review and component stocks of TOPIX Composite 1500(effective 31 October 2016) Published on 7 October 2016 1. Constituents Change Addition( 70 ) Deletion( 60 ) Code Issue Code Issue 1810 MATSUI CONSTRUCTION CO.,LTD. 1868 Mitsui Home Co.,Ltd. 1972 SANKO METAL INDUSTRIAL CO.,LTD. 2196 ESCRIT INC. 2117 Nissin Sugar Co.,Ltd. 2198 IKK Inc. 2124 JAC Recruitment Co.,Ltd. 2418 TSUKADA GLOBAL HOLDINGS Inc. 2170 Link and Motivation Inc. 3079 DVx Inc. 2337 Ichigo Inc. 3093 Treasure Factory Co.,LTD. 2359 CORE CORPORATION 3194 KIRINDO HOLDINGS CO.,LTD. 2429 WORLD HOLDINGS CO.,LTD. 3205 DAIDOH LIMITED 2462 J-COM Holdings Co.,Ltd. 3667 enish,inc. 2485 TEAR Corporation 3834 ASAHI Net,Inc. 2492 Infomart Corporation 3946 TOMOKU CO.,LTD. 2915 KENKO Mayonnaise Co.,Ltd. 4221 Okura Industrial Co.,Ltd. 3179 Syuppin Co.,Ltd. 4238 Miraial Co.,Ltd. 3193 Torikizoku co.,ltd. 4331 TAKE AND GIVE. NEEDS Co.,Ltd. 3196 HOTLAND Co.,Ltd. 4406 New Japan Chemical Co.,Ltd. 3199 Watahan & Co.,Ltd. 4538 Fuso Pharmaceutical Industries,Ltd. 3244 Samty Co.,Ltd. 4550 Nissui Pharmaceutical Co.,Ltd. 3250 A.D.Works Co.,Ltd. 4636 T&K TOKA CO.,LTD. 3543 KOMEDA Holdings Co.,Ltd. 4651 SANIX INCORPORATED 3636 Mitsubishi Research Institute,Inc. 4809 Paraca Inc. 3654 HITO-Communications,Inc. 5204 ISHIZUKA GLASS CO.,LTD. 3666 TECNOS JAPAN INCORPORATED 5998 Advanex Inc. 3678 MEDIA DO Co.,Ltd. 6203 Howa Machinery,Ltd. 3688 VOYAGE GROUP,INC. 6319 SNT CORPORATION 3694 OPTiM CORPORATION 6362 Ishii Iron Works Co.,Ltd. 3724 VeriServe Corporation 6373 DAIDO KOGYO CO.,LTD. 3765 GungHo Online Entertainment,Inc. -
Journal of Animal Law
Journal of animal law Michigan State University College of Law MAY 2011 Volume VII J o u r n a l o f a n i m a l l a w Vol. VII 2011 Editorial Board 2010-2011 Editor-in-Chief John F. hilkin Managing Editor Judson katz Articles Editor andrea l. domorsky Executive Editor kristina m. macionski Notes & Comments Editor denise FesdJian Business Editor robert m. stone Associate Editors ebonie byndon-Fields lauren GreGorika andrew moore zachary oberland catherine tucker Faculty Advisor david Favre J o u r n a l o f a n i m a l l a w Vol. VII 2011 PEEr rEviEw CommittEE 2010-2011 taimie l. bryant david cassuto david Favre, chair rebecca J. huss Peter sankoFF steven m. wise The Journal of Animal Law received generous support from the Animal Legal Defense Fund and the Michigan State University College of Law. Without their generous support, the Journal would not have been able to publish and host its second speaker series. The Journal also is funded by subscription revenues. Subscription requests and article submissions may be sent to: Professor David Favre, Journal of Animal Law, Michigan State University College of Law, 368 Law College Building, East Lansing MI 48824. The Journal of Animal Law is published annually by law students at ABA accredited law schools. Membership is open to any law student attending an ABA accredited law college. Qualified candidates are encouraged to apply. Current yearly subscription rates are $27.00 in the U.S. and current yearly Internet subscription rates are $27.00. -
FACTBOOK for the First Half of Fiscal Year Ending March 31, 2015
Fact Sheet First Half of Fiscal Year Ending March 31, 2015 Stock Exchange Listing: First Section of Tokyo Stock Exchange Stock Code: 7844 URL: http://www.marv.jp/ Marvelous Inc. Contact: Corporate Planning Department TEL: +81‐3‐5769‐7447 In line with our management philosophy of the "'Amazement' and 'Emotion' to the world with New Entertainment," Marvelous Inc. is a comprehensive entertainment company which develops online games, game software, games for amusement consoles, audio & visual software, musical performances, and other products and services. Summary of Consolidated Quarterly financial information (Unit: million yen) First Half (six months) Financial Results (Unit: million yen) 1Q 2Q 3Q 4Q Net Sales 25,000 Operating Income 5,000 (3 months) (6 months) (9 months) (full‐year) 25,000 3,800 Net Sales 4,758 11,387 ‐ ‐20,000 4,000 13,612 15,000 3,000 Operating Income 655 1,449 ‐ ‐ 11,387 2,350 9,585 Ordinary Income 649 1,514 ‐ ‐10,000 2,000 1,365 1,449 Net Income 424 934 ‐ ‐5,000 1,000 Net Income Per Share 0 0 7.93 17.48 ‐ ‐First‐half of First‐half of Second‐half Full‐year First‐half of First‐half of Second‐half Full‐year (yen) previous FY (forecast) (forecast) previous FY (forecast) (forecast) FY under review ‐ ‐ FY under review ‐ ‐ Results of Operations Ordinary Income Net Income 5,000 4,000 The entertainment industry in the period under review saw the smartphone game market expand on the back of rapid smartphone proliferation to what has been said twice the size or more of the market for home‐use games. -
INDIAN OTT PLATFORMS REPORT 2019 New Regional Flavours, More Entertaining Content
INDIAN OTT PLATFORMS REPORT 2019 New Regional Flavours, more Entertaining Content INDIAN TRENDS 2018-19 Relevant Statistics & Insights from an Indian Perspective. Prologue Digital technology has steered the third industrial revolution and influenced human civilization as a whole. A number of industries such as Media, Telecom, Retail and Technology have witnessed unprecedented disruptions and continue to evolve their existing infrastructure to meet the challenge. The telecom explosion in India has percolated to every corner of the country resulting in easy access to data, with Over-The-Top (OTT) media services changing how people watch television. The Digital Media revolution has globalized the world with 50% of the world’s population going online and around two-thirds possessing a mobile phone. Social media has penetrated into our day-to-day life with nearly three billion people accessing it in some form. India has the world’s second highest number of internet users after China and is fully digitally connected with the world. There is a constant engagement and formation of like-minded digital communities. Limited and focused content is the key for engaging with the audience, thereby tapping into the opportunities present, leading to volumes of content creation and bigger budgets. MICA, The School of Ideas, is a premier Management Institute that integrates Marketing, Branding, Design, Digital, Innovation and Creative Communication. MICA offers specializations in Digital Communication Management as well as Media & Entertainment Management as a part of its Two Year Post Graduate Diploma in Management. In addition to this, MICA offers an online Post-Graduate Certificate Programme in Digital Marketing and Communication. -
As of December 2016
LIST OF NON‐REMITTING and/or NON‐REPORTING EMPLOYERS as of December 2016 NO PRO PEN EMPLOYER'S NAME 1 PRO CAR 004000003819 "8 Diamonds" Grocery And Gen Merchandise 2 PRO CAR 004000000421 3 "E" N Taxi 3 PRO CAR 004000002995 3H Bus Lines/Antonio Marquez 4 PRO CAR 004000000267 65 Lunch 5 PRO CAR 004000001582 88Th St Access Pearl T Angheng 6 PRO CAR 004000000606 989 Enterprises / Ariel Abrasaldo 7 PRO CAR 004000003001 A Montanez Welding Shop‐Erlinda B Montanez 8 PRO CAR 019000008917 A.B. Domingo Credit Corporation 9 PRO CAR 210211000105 Aac Janitorial & Allied Services 10 PRO CAR 004000001028 Abanao Barbershop 11 PRO CAR 004000000075 Abanao Shell Station 12 PRO CAR 004000003004 Abari Eleazar A 13 PRO CAR 004000003005 Abatan Catholic Mission 14 PRO CAR 004000003006 Ablania Benjamin C 15 PRO CAR 019000013520 Ac Industrial Sales 16 PRO CAR 004000003972 Academy Canteen‐Josefina B. Cabrera 17 PRO CAR 004000003067 Acaj Taxi‐Alex S Seguiban 18 PRO CAR 019000013414 Acc0Rd Savings Bank, Inc. 19 PRO CAR 019000005660 Achaol Audineau And Casey Digital System Baguio Inc 20 PRO CAR 004000001037 Adalito Marketing‐Rval 21 PRO CAR 019000001570 Adivay Inn 22 PRO CAR 004000001857 Adrena Care Academy Of Baguio Inc 23 PRO CAR 004000003011 Advantage Systems Inc 24 PRO CAR 004000003887 Afuengar Corporation 25 PRO CAR 004000003055 Ag Balagot Construction & Supply 26 PRO CAR 004000004182 Agareae Nak'S Universal Services (Anus) 27 PRO CAR 004000003057 Agatha B Dogsol 28 PRO CAR 004000003058 Agb Construction 29 PRO CAR 131432000005 Agbannawag National High School 30 -
XSEED Sellsheet Burgertime Party!
SPECS PRODUCT POSITION Publisher XSEED Games (Marvelous USA) Peter Pepper's Burger is the hottest grill in town, thanks to its classic menu of award-winning puzzles Developer G-Mode and patties. But when retro gaming's master chef can't take the heat of inventing a brand-new burger, Format Nintendo Switch the ingredients that got chopped from Chef Peter Pepper's latest recipe take matters into their own comically oversized gloves. Category Action/Puzzle Players 1-4 player (Local) Out of the trash can leap four nefarious Food Foes, edible enemies with an appetite for revenge! In the ultimate battle of man vs. food, will cook or cuisine reign supreme? Release Date Fall 2019 XSEED Part # 81931 CATALOG DESCRIPTION UPC Code 8-59716-00631-4 In 1982, Chef Peter Pepper and the Food Foes delighted arcade-goers worldwide with the action/puzzler BurgerTime. The classic gameplay returns in a fresh, colorful package full of tasty twists and scrumptious surprises as BurgerTime Party! for Nintendo Switch™ system! Iron-willed chefs can individually tackle the solo campaign or join up to three friends in local multiplayer, either by working cooperatively to defeat the Food Foes together, or by taking control of one or more Food Foes to stop the other team's chef(s) from completing their culinary masterpieces. With over 100 jumbo-sized stages and a variety of all-new modes and challenges, however you play, have it your way! KEY FEATURES • A Feast for the Senses – This wild restaurant is chock-full of carefully crafted stages with new hazards such as icy ladders, conveyor belts, and fiery floors, along with expressive, colorful characters inspired by old-school cartoons, animated in a delectably distinctive style. -
Brochure2106e.Pdf
President Shuichi Motoda 2 MARVELOUS COMPANY PROFILE For games, video, music and stage. Excitement has no borders. After food, clothing and shelter comes fun. To have fun is to live. The more we keep our hearts entertained, the more fulfilling our lives will be. Marvelous Inc. is an all-round entertainment company that produces fun. We create interesting and original intellectual property (IP) for games, video, music and stage. Leveraging our strength in “multi-content, multi-use and multi-device,” we transcend changes in the times to consistently create fresh entertainment. We strive to deliver wonder and excitement never seen before to the people of the world. Before you know it, we will be one of Japan’s leading content providers. And we will be an entertainment company that offers a multitude of challenges and thrills and leaves people wondering, “What’s coming next from this company?” Personally, I’m really looking forward to what lies ahead at Marvelous. President Shuichi Motoda MARVELOUS COMPANY PROFILE 3 Comprehensive entertainment company NE GAM NLI E that produce O multi-content "Various entertainment contents" in multi-use Various entertainment "Various business areas" for contents Various business areas "Various devices" C L O A N U S Managing policy S U I V Creating new entertainment M & E to provide R IO G “ Wonder ”and“ Excitement ” A multi-device D M AU to the world E Various devices 4 MARVELOUS COMPANY PROFILE In the Online Game Business, we are engaged in the planning, development, and operation of online games for App Store, Google Play, and SNS platforms.